The invention concerns a social marketing network for marketing digital content.
People have varied interests and hobbies. One way to share this with the public is to create a web site or a web log (blog). Web sites and blogs provide information to visitors and are sometimes entertaining.
Like minded people often congregate in web-based communities, portals or forums. These communities allow people to meet and communicate with other people with similar interests and tastes. These tools have gained widespread usage with the growth of the Internet.
There is a desire to leverage from people's social connections with one another and their appetite for information and entertainment, in order to generate income. In particular, as the Internet as a communication medium consolidates, there is a desire to extend information and entertainment services to mobile communications devices where they may be purchased on demand, regardless of geographic location.
In a first preferred aspect, there is provided a social marketing network for marketing digital content, the network comprising:
An author of the particular digital content may receive a predetermined commission rate of the purchase price.
The second shops may be affiliated to the first shop by any one from the group consisting of: referral or introduction and agreed form of affiliation to the social marketing network.
Revenue earned from the sale of particular digital content may be paid in the form of virtual money exchangeable for real money after a predetermined waiting period and subject to conditions and policies of the network.
Digital content may be purchased using a form of credit or cash acceptable within the network.
The particular digital content may be any one from the group consisting of: ringtone, wallpaper, theme, application, image, audio file, video file, game, document, text, a weblink or waplink URL, any form of rich media, and pincodes.
The particular digital content may be centrally stored to facilitate tracking of the distribution of the particular digital content.
The shops may be linkable from external sites.
If a shop breaches a policy of the social marketing network, the shop may be removed from the network and revenue earned by the shop is transferred to an operator of the network in accordance with prevailing network policies.
The network may further comprise a customer service module to monitor and filter digital content contravening a policy of the social marketing network, prior to publication for direct sale on the network.
The network may further comprise a WAP module to provide ubiquitous connectivity to the network by any device of the group consisting of: mobile phone, PDA, 3G device, interactive television, MP3 player, kiosks and terminals, wherein the WAP module extends the coverage of the network to global mobile communications networks.
The shops may be WAP sites or web sites.
In a second aspect, there is provided a method for earning revenue from selling digital content in a social marketing network, the method comprising:
In a third aspect, there is provided an electronic shop for selling digital content, the electronic shop forming a social marketing network, the shop comprising:
In a fourth aspect, there is provided a billing platform for content providers to earn revenue from sale of digital content, the platform comprising:
The content driven sites may be WAP sites or web sites.
An example of the invention will now be described with reference to the accompanying drawings, in which:
Referring to FIGS. 1 to 6, a social marketing network 5 for marketing digital content is provided. The social marketing network 5 is global, comprising a community of consumers and digital content creators. The network 5 comprises a plurality of shops 10, 15, 20, 25 owned by merchants or members. The shops are web-based and WAP-based, and are accessible from the Internet or via a mobile communications device such as a mobile phone or Personal Digital Assistant (PDA) and like devices. From the perspective of a first shop 10, a plurality of second shops 15 are affiliated to the first shop. A first shop may be considered a supplier of a particular digital content while a second shop may be considered a distributor of the particular digital content. The affiliation is created by the first shop member 10 referring or introducing the second shop members 15 to the social marketing network 5. The social marketing network 5 provides multi-directional distribution and marketing of digital content via any combination of communication networks such as the Internet, mobile phone network, wireless networks and the like.
Once a second shop member 15 joins the network 5, it effectively joins the private network of the first shop 10 and becomes a second tier affiliate for the first shop 10. This may be viewed as a parent-child relationship. Second shop members are able to refer or introduce other members 20, 25 to the social marketing network 5. The other members maintain a relationship with the first shop 10, and from the perspective of the first shop 10, this is viewed as a grandparent-grandchild relationship and from the perspective of the second shop 15, this is viewed as a parent-child relationship. The social marketing network 5 thus constitutes a plurality of affiliate levels. In one embodiment, the social marketing network 5 permits only four levels of affiliates for each shop to reduce the complexity of the system and payment process. However, content distribution is not limited by the number of levels as any shop in the network 5 is able to cross-sell to another. Each first shop 10 constitutes an apex node in the network 5 having their own sub-network of second shops. In the network 5, there is a plurality of apex nodes. The first shop 10 and second shops 15 are situated in these levels and for the purposes of calculating commissions payable to the first shop 10 for sale of particular digital content, the levels of the second shops 15, 20, 25 are determined relative to the level of the first shop 10. The revenue earned by the first shop 10 is determined by a predetermined commission scale based on the level of the shop which sold the particular digital content relative to the first shop 10 as depicted in
The shops in the social marketing network 5 sell particular digital content among other items to consumers or visitors to the network 5. The particular digital content is available for re-sale at any shop within the social marketing network 5. Turning to
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To increase market penetration, the shops in the social marketing network 5 are linkable from external sites. It is expected that many members may already have existing web/WAP sites such as pure content driven sites, and thus do not want to modify them. A link is placed on their existing site to their shop, which provides shop functionality, and payment management. Members are able to generate revenue they may otherwise forego, by allowing visitors to their content driven sites the ability to purchase items they author. For instance, a member is a car enthusiast, and creates digital content such as wallpapers of new concept cars or diagrams on how to implement a performance modification for a car. Previously, these digital content items are provided freely on the content driven site unless the member is able to add e-commerce functionality and payment methods and charge for these downloads. By placing the particular digital content on their shop for sale within the social marketing network, the e-commerce workload is shifted to a third party, similar to an application service provider (ASP) model. This allows members to concentrate on developing and creating content rather than implementing e-commerce functionality, marketing and distribution of their digital content.
Another way to increase market penetration is to allow members to attach digital content to their e-mails sent to friends. The digital content contains a link to the shop in the social marketing network 5. The digital content may incorporated in an e-mail signature.
The system provides tools for members to provide the e-mail link and personal web site link to the social marketing network 5.
If a shop breaches a policy of the social marketing network, the shop is removed from the social marketing network. Commissions that otherwise would be received by the removed shop are now accumulated by the operator of the social marketing network 5 and held in accordance with prevailing policies. Policies of the social marketing network may relate to security issues or legal issues such as copyright infringement, pornography, defamation or trademark infringement, harmful content (Malware) or expiry of credits, or expiry of membership. A policy for the operator of the network 5 to repatriate unclaimed revenue may also be implemented.
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Referring to FIGS. 8 to 17, certain types of digital content are uploadable to a shop in the social marketing network. Once categories are created, a member may upload any created digital content and specify the net minimum guarantee price in virtual money for each sale. The digital content is any one from the group consisting of: ringtone, wallpaper, theme, application, image, audio file, video file, game, and document. Digital content is not restricted to only entertainment and information, but also incorporates research data, market surveys, weblinks, waplinks, and like downloadable digitised content. When uploading digital content, names, keyword search terms, categories, and minimum selling price are also entered. For certain types of digital content, additional information such as description and additional languages are also entered at the time of upload.
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The network 5 empowers individuals to innovate, personalize, customize and create digital content quickly in order to share with other each other. To provide and check and balance to this freedom, the customer service module provides a filter to content prior to publication. This enforces the policies of the social marketing network described earlier. However, the customer service module does not hinder the ability of individuals to sign up with the network 5, and directly publish particular digital content for other users in the network 5 without dealing or negotiating with publishers, media and channel owners. Several intermediate layers commonly encountered by content creators when bringing their content to the public have been removed by the network 5 which increases efficiency in content distribution. Also, revenues are maximised or the cost to the consumer is reduced, as commissions which would otherwise have been paid to the intermediate layers are retained. This is a true co-location of the consumer market with a fast reacting and wide supplier base. This enables the network 5 to naturally evolve a content-driven community responsive to popularity, consumer trends and the wider community.
The digital content may incorporate Digital Rights Management (DRM). This enables authors and creators to set limitations on how the digital content is used and how or if it can be copied and accessed. Various pricing policies may be effected together with DRM.
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Although a first shop 10 has been described, the first shop 10 may also be a lower member of a shop in a higher level in the social marketing network 5.
Although a centralized storage server has been described, it is envisaged that a decentralized storage system may be used. This may facilitate swarming of large files to ease congestion and increase download speeds to end users.
It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the scope or spirit of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects illustrative and not restrictive.