M.M. Chow, “Optimized Geometry Compression for Real-Time Rendering,” IEEE Visualization, pp. 347-354 (1997). |
M. Deering, “Geometry Compression,” Proceedings of SIGGRAPH '95, pp. 13-20 (1995). |
J. Li et al., “Progressive Coding of 3-D Graphic Models,” Proceedings of IEEE, vol. 86, No. 6, pp. 1052-1063 (1998). |
G. Taubin et al., “Geometric Compression Through Topological Surgery,” Technical Report RC-20340 (89924), IBM T.J. Watson Resarch Center (1996). |
G. Taubin et al., “Geometry Coding and VRML,” Proceedings of the IEEE, vol. 86, No. 6, pp. 1228-1243 (1998). |
C. Touma et al., “Triangle Mesh Compression,” Proceedings of Graphics Interface '98, pp. 26-34 (1998). |