This application is the U.S. National Phase application under 35 U.S.C. §371 of International Application No. PCT/EP2018/070679, filed on Jul. 31, 2018, which claims the benefit of European Patent Application No. 17186539.7, filed on Aug. 17, 2017. These applications are hereby incorporated by reference herein.
The invention relates to an electronic device for changing a light state of at least one light source.
The invention further relates to a method of changing a light state of at least one light source.
The invention also relates to a computer program product enabling a computer system to perform such a method.
Light can be used to enhance entertainment experiences. With the rise of smart home technologies, specifically smart lighting, e.g. Philips Hue, colored and dynamic lighting can be used to enhance home entertainment experiences, immersing people into their entertainment experiences. A well-known add-on of light to video content is Philips' Ambilight™ technology. Lights embedded in a Philips Ambilight TV and Philips Hue connected lights can be used as entertainment lights to enhance content displayed on the TV screen. One key observation during the evaluation of Philips' Hue was the existence of differences in peoples' preferences for the maximum brightness or intensity of light effects and the dependence of someone's preference on the type of content, the location of the lights and the brightness of the TV screen. However, users would likely consider manual configuration of a maximum brightness or intensity of light effects to be too cumbersome and would instead prefer to switch off the entertainment lights, especially as the maximum brightness or intensity would likely need to be adjusted regularly.
It is a first object of the invention to provide an electronic device, which can automatically determine and store a user preference for a light state of a light source.
It is a second object of the invention to provide a method, which can automatically determine and store a user preference for a light state of a light source.
In a first aspect of the invention, the electronic device comprises at least one processor configured to change a light state of at least one light source while a user is watching content being displayed on a display, detect said user's attention shifting away from said display, determine whether said attention shift coincides with said change of said light state, and store a preference for said light state in dependence on said attention shift coinciding with said change of said light state.
The inventor has recognized that people have a certain preference for the maximum brightness or intensity of light effects, because they are distracted by a light effect that is too bright or too intense. There seems to be a threshold brightness where instead of being of immersive, light becomes distracting. Furthermore, the brightness threshold seems to change regularly, e.g. when the location of a lamp, the type of displayed content or the brightness of the TV screen changes. By detecting whether a user's attention shifts away from the display and determining whether this coincides with a change of a light state, it is possible to automatically determine and store a preference for said light state, preferably a preference with a less pronounced light effect than said changed light state.
Said preference may comprise a preference for a maximum intensity and/or a maximum brightness of said light state, for example. Preferably, the light state change (i.e. the light effect) has a relationship to the displayed content. This relationship may be determined by a first function (e.g. if the displayed content has a dominant color X and/or an average intensity X, then a light effect with color X and/or intensity X may be created), and this function may change to a second function based on the preference (e.g. the preference may be to avoid color X or to keep the intensity below Y).
Said at least one processor may be configured to start controlling said at least one light source based on said preference upon determining that said attention shift coincides with said change of said light state. Alternatively, said at least one processor may be configured to represent said preference on a display, allow said user to accept said preference and start controlling said at least one light source based on said preference upon said user accepting said preference. Controlling said light source may comprise making sure that a certain maximum intensity and/or a maximum brightness of said light state is not exceeded. Taking into account the preference upon determining that the attention shift coincides with the change of the light state allows the user to benefit from the new preference while still watching the current content. However, some users may dislike automatic preference adjustments and may prefer more control.
Said at least one processor may be configured to store said preference and/or start controlling said at least one light source based on said preference upon determining that said attention shift has occurred a predetermined number of times coincident with a change of said light state. To make sure that the changed light state (i.e. the light effect) is indeed distracting, an attention shift may need to occur multiple times coincident with the attention shift before the preference is stored (e.g. before a maximum brightness is set or changed). This is especially beneficial if it is not possible to establish with sufficient certainty that the user's attention shifts towards a light source whose light state is being changed. The predetermined number of times may depend on one or more factors, e.g. which light state is changed. Since almost every light effect typically has a different brightness/intensity level, it may be possible to more precisely determine the preference after the attention shift has occurred multiple times, even if the user's behavior is only observed for a short time.
Said at least one processor may be configured to store in history data whether said attention shift coincides with said change of said light state, said history data further indicating how many previous attention shifts have coincided with previous changes of a light state of at least one light source, and store said preference and/or start controlling said at least one light source based on said preference in dependence on said history data. To make sure that the changed light state (i.e. the light effect) is indeed distracting, it may be beneficial to take into account how many previous attention shifts have coincided with previous changes of a light state of at least one light source (not necessarily the same at least one light source whose light state is currently being changed). This is especially beneficial if it is not possible to establish with sufficient certainty that the user's attention shifts towards a light source whose light state is being changed. For example, a user that looks away often for other reasons might need to look away during a number of changes before the preferred value is established, whereas a user that generally does not look away may trigger the establishment of the preferred value the very first time he looks away during a change.
Said at least one processor may be configured to store said preference for said light state in dependence on said attention shift coinciding with said change only during a predetermined period. In case users dislike automatic preference adjustments, they can be reduced in number by only storing (e.g. setting or changing) the preference during a predetermined period, for example during the first minutes of watching the content.
Said at least one processor may be configured to detect said user's attention shifting away from said display based on information representing changes in an orientation of said user's head and/or in said user's gaze. Techniques for detecting changes in an orientation of the user's head and/or in the user's gaze are well known and can be conveniently used to detect the user's attention shifting away.
Said at least one processor may be configured detect said orientation of said user's head or said user's gaze moving in the direction of one or more of said at least one light source. If the orientation of the user's head or user's gaze moves away from the display, the user is most likely distracted, but it may not be possible to determine what has distracted the user. By detecting that the orientation is moving in the direction one or more of the at least one light source, it is more likely that it was this light source that distracted the user.
Said information may be received from augmented reality glasses. Augmented reality glasses are typically able to detect changes in an orientation of the user's head and/or in the user's gaze more accurately than a camera close to the display, because they are positioned closer the user's head.
Said at least one processor may be configured to detect said user's attention shifting towards one or more of said at least one light source. By detecting that the user's attention is shifting towards one or more of the at least one light source, it can be determined with an even higher accuracy/reliability that it was this light source (i.e. the light effect created by the light source) that distracted the user.
Said at least one processor may be configured to determine a new preference value for said preference by reducing or increasing a current preference value of said preference by a certain amount, said certain amount being predefined in said electronic device or being specified in a light script. Although it is normally easy to determine that a changed light state, i.e. a light effect, may be distracting, it is often not possible to determine immediately which light effect would not be distracting. The amount by which the current preference value is reduced (e.g. when the current preference level specifies a value not to be exceeded) or increased (e.g. when the current preference level specifies a percentage by which a parameter in a light command should be reduced) may be small, which increases the chance that the preference will converge to the maximum value that does not create a distracting light effect, or may be large, which decreases the chance that the next light effect will be distracting. The choice for the amount by which the current preference value is reduced or increased may be made by a user or manufacturer of the electronic device or by the author of a light script.
In a second aspect of the invention, the method comprises changing a light state of at least one light source while a user is watching content being displayed on a display, detecting said user's attention shifting away from said display, determining whether said attention shift coincides with said change of said light state, and storing a preference for said light state in dependence on said attention shift coinciding with said change of said light state. The method may be implemented in hardware and/or software.
Moreover, a computer program for carrying out the methods described herein, as well as a non-transitory computer readable storage-medium storing the computer program are provided. A computer program may, for example, be downloaded by or uploaded to an existing device or be stored upon manufacturing of these systems.
A non-transitory computer-readable storage medium stores at least one software code portion, the software code portion, when executed or processed by a computer, being configured to perform executable operations comprising: changing a light state of at least one light source while a user is watching content being displayed on a display, detecting said user's attention shifting away from said display, determining whether said attention shift coincides with said change of said light state, and storing a preference for said light state in dependence on said attention shift coinciding with said change of said light state.
As will be appreciated by one skilled in the art, aspects of the present invention may be embodied as a device, a method or a computer program product. Accordingly, aspects of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may all generally be referred to herein as a “circuit”, “module” or “system.” Functions described in this disclosure may be implemented as an algorithm executed by a processor/microprocessor of a computer. Furthermore, aspects of the present invention may take the form of a computer program product embodied in one or more computer readable medium(s) having computer readable program code embodied, e.g., stored, thereon.
Any combination of one or more computer readable medium(s) may be utilized. The computer readable medium may be a computer readable signal medium or a computer readable storage medium. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a computer readable storage medium may include, but are not limited to, the following: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the context of the present invention, a computer readable storage medium may be any tangible medium that can contain, or store, a program for use by or in connection with an instruction execution system, apparatus, or device.
A computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber, cable, RF, etc., or any suitable combination of the foregoing. Computer program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java™, Smalltalk, C++ or the like and conventional procedural programming languages, such as the “C” programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer, or entirely on the remote computer or server. In the latter scenario, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider).
Aspects of the present invention are described below with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the present invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor, in particular a microprocessor or a central processing unit (CPU), of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer, other programmable data processing apparatus, or other devices create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer readable medium that can direct a computer, other programmable data processing apparatus, or other devices to function in a particular manner, such that the instructions stored in the computer readable medium produce an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide processes for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of devices, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the blocks may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
These and other aspects of the invention are apparent from and will be further elucidated, by way of example, with reference to the drawings, in which:
Corresponding elements in the drawings are denoted by the same reference numeral.
A Television 17 comprises a display 19 on which it displays content. On top of the television is a camera 15. The camera 15 transmits data to the bridge 1. In the embodiment of
The bridge 1 comprises a processor 5, a transceiver 3 and storage means 7, see
In the embodiment of
Most modern game consoles and certain TV models have some form of user tracking (e.g. Microsoft Kinect, PlayStation camera) using a camera. These devices could be used for estimating the focus of a user's attention. In the embodiment of
The camera 15 provides captured images to the bridge 1 when motion is detected. The bridge 1 then analyzes these images. In an alternative embodiment, the camera 15 provides the bridge 1 with high level data on the head or gaze direction. In the embodiment of
In the embodiment of
In an alternative embodiment, the processor 5 is configured to represent the preference, e.g. as one or more values, on a display, e.g. a display of the mobile device 43, and allow the user to accept the preference and start controlling the lamp 11 and/or the lamp 13 based on the preference upon the user accepting the preference. In other words, instead of immediately adapting the brightness, the bridge 1 might record this information first and then present it to the user (e.g. in a app running on the mobile device 43) and offer to change the brightness in the future accordingly.
In the embodiment of
The speed and level of adaptation may be varied between different effects. For example, the preference may be adapted more frequently for very frequent effects, but with smaller steps (e.g. every time the attention shift is detected the brightness is only reduced slightly). The preference might not need to be adapted for very rare and very intense effects at all, as these effects might naturally be designed to be “distracting”. In some cases, where for example intensity of the effect is defined by the brightness, the adaptation could have global impact and be applied to all effects by for example introducing a brightness maximum.
In the embodiment of
In the embodiment of
In the embodiment of
In the embodiment of the bridge 1 shown in
The Television 31 comprises a processor 35, a transceiver 33, storage means 37, and a display 19, see
A user of the Television 31 is able to associate the lamps 11 and 13 with names, create named rooms, assign the lamps 11 and 13 to the named rooms, and control the lamps 11 and 13 via a remote control of the mobile device Television 31 (which may be a dedicated remote control or a tablet or mobile phone configured as remote control). The light and room names and the light to room associations are stored in the Television 31.
The Television 31 comprises a display 19 on which it displays content. On top of the television is a camera 15. The camera 15 transmits image data to the Television 31, e.g. via a wire. The Television 31 analyzes the content displayed on the display 19 and maps the results to the lamps 11 and 13 based on the locations of the lamps 11 and 13, e.g. a left edge region of the display is mapped to lamp 11 and a right edge region is mapped to lamp 13. In this embodiment, these results comprise color and intensity values per edge region of the display 19 for several edge regions. The Television 31 then transmits commands to bridge 27 based on this mapping in order to controls lamps 11 and 13. A person 23 is sitting on a couch 21 looking at the display 19. In an alternative embodiment, the Television 19 analyzes the content, maps the results to the lamps 11 and 13 and transmits commands the bridge 27, but is not used to associate the lamps 11 and 13 with names, create named rooms or assign the lamps 11 and 13 to the named rooms. In this alternative embodiment, these latter functions are performed by another device, e.g. a mobile device running an appropriate application. The locations of the lamps 11 and 13 may then be obtained by the Television 31 from the bridge 27, for example.
Since it is the Television 31 that renders lights scripts, which may be obtained from another source or generated by the Television 31, light effects may be adapted more smartly than the bridge 1 of
In the embodiment of the Television 31 shown in
A first embodiment of the method of the invention is shown in
As shown in
The memory elements 304 may include one or more physical memory devices such as, for example, local memory 308 and one or more bulk storage devices 310. The local memory may refer to random access memory or other non-persistent memory device(s) generally used during actual execution of the program code. A bulk storage device may be implemented as a hard drive or other persistent data storage device. The processing system 300 may also include one or more cache memories (not shown) that provide temporary storage of at least some program code in order to reduce the quantity of times program code must be retrieved from the bulk storage device 310 during execution.
Input/output (I/O) devices depicted as an input device 312 and an output device 314 optionally can be coupled to the data processing system. Examples of input devices may include, but are not limited to, a keyboard, a pointing device such as a mouse, or the like. Examples of output devices may include, but are not limited to, a monitor or a display, speakers, or the like. Input and/or output devices may be coupled to the data processing system either directly or through intervening I/O controllers.
In an embodiment, the input and the output devices may be implemented as a combined input/output device (illustrated in
A network adapter 316 may also be coupled to the data processing system to enable it to become coupled to other systems, computer systems, remote network devices, and/or remote storage devices through intervening private or public networks. The network adapter may comprise a data receiver for receiving data that is transmitted by said systems, devices and/or networks to the data processing system 300, and a data transmitter for transmitting data from the data processing system 300 to said systems, devices and/or networks. Modems, cable modems, and Ethernet cards are examples of different types of network adapter that may be used with the data processing system 300.
As pictured in
Various embodiments of the invention may be implemented as a program product for use with a computer system, where the program(s) of the program product define functions of the embodiments (including the methods described herein). In one embodiment, the program(s) can be contained on a variety of non-transitory computer-readable storage media, where, as used herein, the expression “non-transitory computer readable storage media” comprises all computer-readable media, with the sole exception being a transitory, propagating signal. In another embodiment, the program(s) can be contained on a variety of transitory computer-readable storage media. Illustrative computer-readable storage media include, but are not limited to: (i) non-writable storage media (e.g., read-only memory devices within a computer such as CD-ROM disks readable by a CD-ROM drive, ROM chips or any type of solid-state non-volatile semiconductor memory) on which information is permanently stored; and (ii) writable storage media (e.g., flash memory, floppy disks within a diskette drive or hard-disk drive or any type of solid-state random-access semiconductor memory) on which alterable information is stored. The computer program may be run on the processor 302 described herein.
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used herein, the singular forms “a,” “an,” and “the” are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will be further understood that the terms “comprises” and/or “comprising,” when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
The corresponding structures, materials, acts, and equivalents of all means or step plus function elements in the claims below are intended to include any structure, material, or act for performing the function in combination with other claimed elements as specifically claimed. The description of embodiments of the present invention has been presented for purposes of illustration, but is not intended to be exhaustive or limited to the implementations in the form disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the present invention. The embodiments were chosen and described in order to best explain the principles and some practical applications of the present invention, and to enable others of ordinary skill in the art to understand the present invention for various embodiments with various modifications as are suited to the particular use contemplated.
Number | Date | Country | Kind |
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17186539 | Aug 2017 | EP | regional |
Filing Document | Filing Date | Country | Kind |
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PCT/EP2018/070679 | 7/31/2018 | WO | 00 |
Publishing Document | Publishing Date | Country | Kind |
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WO2019/034407 | 2/21/2019 | WO | A |
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