The present invention is related to the field of sporting equipment, particularly surfing simulators and trainers.
Surfing trainers and simulators have existed to satisfy the need of many who do not have access to locations where they can regularly surf, train or otherwise develop their skills. These simulators help users develop the skills and fitness to train the surf-motion on a simulator on land, but are often lacking in many respects. None of these accurately simulate a moving wave of water, accurately simulate surfer's movement on the face of a wave, nor do they necessarily develop the skills and fitness for surfing. Existing surfing simulators range from small wiggle boards to wave pools with artificial waves.
Wiggle boards train a user's static balance on unbalanced ground to stay in an as-balanced and upright position, basically on an imagined plumb line, as possible to not fall. The board on such a device sits on a roller, airbags, springs, or a motorized bull machine. Skateboards are good for surf training but tend to be dangerous as falling on a hard surface can be harmful. In addition, skateboards do not train how to “takeoff” on a wave.
At the other end of the scale there exist small mechanical continuous waves simulators pumping water over a shaped surface or the full-scale artificial waves like the Kelly Slater Surf Ranch which do simulate real waves reasonably accurately but are extremely expensive to build and run. These devices are usually inaccessible to the average surfer.
The wiggle board assumes that surfing is simply a question of good balance—it is not. As soon as a surfboard is in motion on a wave, it becomes very stable. Therefore, once this skill is mastered the wiggle board is not a very good trainer for advanced surfers.
There therefore exists a need for a cost-effective surfing simulator available to average surfers that simulates other conditions of surfing rather than just balance.
Disclosed is an apparatus and method of using the same for simulating surfing skateboarding, snowboarding or the like. The apparatus comprises a platform capable of supporting a user, in some embodiments it is a continuous elastic surface such as trampoline with it's frame or similar elastic surface. In other embodiments it is firm or non-elastic platform, sometimes in the shape of a surfboard or similar riding surface. The apparatus has a support coupled to the platform for holding the platform. It further comprises a bearing or similar assembly coupled to the support for allowing the platform to rotate about an axis which can be displaced a distance from the user while standing atop the platform during simulation thus simulating bottom and top turns. The apparatus further comprises a stand coupled to the bearing for securely supporting the bearing and allowing the platform to rotate about a tilted axis without toppling the apparatus.
The support of the apparatus can be done in various ways, such as mounting legs or other means. The bearing surface can also be implemented in various ways to implement captured rotation, such as the use of tracks or wheels in various implementations. This can be done mechanically in combination with gravity to maintain the integrity of the apparatus.
In other embodiments, the platform can be attached by an arm at one end and a fixed bearing at some distance displaced from the user to allow rotation and surf simulation, perhaps with a secondary bearing for movement of the platform.
In another embodiment, an adapter is disclosed which allows the adaptation of a standard commercially-available trampoline to form the disclosed surfing simulator.
In other embodiments, various means of captured rotation of a platform such as a trampoline are disclosed.
Methods for use of the surfing simulators disclosed herein are also described for simulating various surfing and skateboarding maneuvers.
The novel features of the invention are set forth in the appended claims. However, for purpose of explanation, several embodiments of the invention are set forth in the following figures.
In the following description, numerous details are set forth for purpose of explanation. However, one of ordinary skill in the art will realize that the invention may be practiced without the use of these specific details. In other instances, well-known structures and devices are shown generally without a lot of detail in order to not obscure the description of the invention with unnecessary detail.
For the remainder of this disclosure the terms surf, surfer, surfing, surfboard (or simply “board”) and similar cognates will be used. For the purposes of this disclosure, those terms are meant to refer to ALL of the surfing and related disciplines where relevant to this disclosure. Thus, surfing can refer to, but is not limited by, the following: skateboarding, snowboarding, windsurfing, kitesurfing, and stand-up surfing (or paddling). In general, surfing will refer to any sport where the surfer (user, rider, kitesurfer, SUPer, etc. . . . ) riding a board (surfboard, skateboard, snowboard, etc. . . . ) or similar vehicle and is generally standing in a straddling position with his board perpendicular to his body but forward facing. In such a position, the surfer often rides the vehicle on an inclined surface, such as the surface of waves or swell on water, the asphalt on a hilly road or wood on a half-pipe, snow on a mountain slope or snow half-pipe. The surfer can either ride “regular foot” (left foot forward relative to direction of travel), or “goofy foot” (right foot forward).
Also, for the purposes of this disclosure the terms simulator and trainer will be used. For these purposes, the terms are interchangeable since the apparatus achieves objectives for both simulation and training to the actual sport of surfing.
The objective of various embodiments of the present invention is to simulate carving rather than just balancing to stay on the board as it is for the wiggle board and similar devices. As previously stated, as soon as a surf board is in motion, it becomes very stable and balancing skills become less relevant to the act of surfing. The objective of the present invention is to allow the user to experience the full motion of surfing in a more realistic and relevant way, especially for advanced surfers. These skills include simulating the sensation of going down the wave once the wave is “caught”, training the surfer how to use his dynamic balance of letting his center of gravity fall into the center of a turn on the wave face, and turning back upwards on the wave. This also includes letting the surfer's legs travel faster than the center of gravity by which the feet, and with that the board, travel faster than the center of gravity of the body is traveling down and with the wave.
The objective of various embodiments of this invention is to not simply train the surfer to ride down the wave in a straight line, but to pivot up and down the face of the wave (or asphalt, half-pipe or snowy mountain), going into a deep bottom turn, leaning the surfer's weight on the wave facing rail of the board to drive it through the bottom turn, and back up into the lip (top) of the surface of the wave as vertical as possible. Described embodiments also train how to then drop down from the top of the wave, down to the bottom and back up to the lip of the wave again. As will be discussed, in described embodiments, a circular motion is used to simulate the motion on the face of the wave as the center of the user's gravity travels with the user down the face of the wave.
The objectives of these embodiments are to allow users to experience this moment of taking off on a wave, dropping into a wave, getting onto their feet, and driving the feet through the bottom turn in a way that generates, and not loses, energy and velocity while surfing. The generation of energy by weight transfer is thus teachable to users using embodiments of the present invention. The ideal weight transfer for the particular user can be learned over time through repetition in embodiments of the present invention given that the cost of such a device would be well within reach of the average surfer.
An embodiment of the present invention is shown as surf simulator/trainer machine 100 (hereinafter “surf machine”) in
In another embodiment, surface 110 might simply be a circular rail which provides the support for the additional apparatus discussed herein. Surface 110 is set at the incline by stand or legs 111, which in some embodiments can be fixed or in others telescoping or adjustable height, such as by spring pins. This allows the incline of surface 110 and angle of machine 100 to be user-adjustable. This user-adjustability allows training for different types of surfing conditions, for example, larger or steeper waves or other riding surfaces. In other embodiments, 110 can be mounted on a surface such as a flat surface or inclined surface, such as a hill or a dune, to provide an inclined plane.
Resting atop plane 110 in this embodiment is platform 140 upon which a user can ride during simulation. In this embodiment, 140 is a round or circular trampoline assembly which may be a round trampoline such as those commercially available with the modifications described herein. In this embodiment, the diameter of the assembly can be roughly eight feet, but any suitable diameter in a reasonable range to simulate various wave conditions. It is contemplated that useful apparatus will have a turning radius ranging between six and sixty feet in diameter for different simulation/training scenarios. Various sizes can be used according to use of the simulator (e.g. ability of the user to start rotation of the apparatus, and/or size of wave to be simulated, and/or bottom turns desired to be simulated).
Platform 140 has a typical trampoline surface 120 which is comprised of a frame 122 and an elastic surface 123 as is common in most commercially available trampolines. The surface 123 can be elastic through choice of elastic material only, or elastic material in combination with elastic structures such as springs, bungee cords, or the like as is known. The elastic nature of the elastic surface 120 simulates the elasticity and resistance on a board that a user 150 experiences when surfing on water. This allows the user 150 to “push” off the resistance and have feedback which is similar to surfing a board on water and develop the fitness for and muscle memory of doing the same.
In other embodiments, such as 200 discussed below, the surface 120 of platform 140 can be non-elastic and comprised of a solid or firm material, according to desired application. In yet another embodiment, the platform may be a pie slice of a circle which is rotatably mounted in the manner described herein. In either the continuous or the slice embodiments, the remaining material of the platform that the user is not standing upon can act as a safety mechanism in the event that the user leans too far towards the axis of rotation and falls.
As is standard in commercially-available trampolines, assembly 140 further comprises a stand or support comprising legs 121 which are coupled to frame 122 to provide support for the surface 120. Assembly 140 is further modified in the following way. It is rotatably coupled to base structure 110 using some sort of bearing assembly so that it rotates about a central axis 141 on base structure 110 but yet does not detach from the underlying structure. Because the trampoline is round, it can be so rotatably coupled in any number of ways. In this embodiment, bearing assembly 142 is comprised of wheels affixed to support legs 121 in some fashion.
Legs 121 of assembly 140 couple to base structure 110 at axis 141, in this embodiment, using a central structure with a bearing surface to allow captured rotation of surface 120 in directions 160 (clockwise 160b or counterclockwise 160a as shown). The weight of assembly 140 is thus borne on bearing wheels 142 as they ride on surface 110 and assembly 140 rotates about an axis 141. In this embodiment, surface 110 has a rail on its edge that captures assembly 140 by gravity and allows it to rotate upon using wheels 142 without becoming detached from the underlying structure. In alternative embodiments, other rolling hardware and tracks or other retention mechanisms may allow such captured rotation about an axis 141, for example, a central axis with a bearing surface at axis 141, but lacking any rail.
In summary, various embodiments of the present invention may optionally include, but not be limited to, one or more of the following in surf machine 100:
The rotation of assembly 140 above surface 110 allows a user to simulate the takeoff and carving motions as described above. A user 150 can stand the edge of the elastic portion 123 of surface 120 while the machine 100 is not in motion either at the top of the device to get a “running start” or start at the bottom to “fakey” or weight transfer (as on a skateboard or snowboard half-pipe), to get the apparatus moving. This “fakey” (back and forth weight transfer motion), especially in the forward moving position, approximates the carving motion of a surfer on a wave. Thus, by repetitively doing this motion, the surfer develops the proper techniques and fitness for real surfing. The direction of travel, counterclockwise 160a (for a goofy foot surfer) is shown in the
For surf simulation by a user, axis 141 is so chosen in various embodiments and implementations of the present invention so as to simulate actual surfing, skateboarding, etc. . . . . In those instances, the user typically desires to train for executing maneuvers such as bottom and top turns (turns on the face of a wave or incline). The turning radii of such turns corresponds with the distance between a user mounted or standing on the platform 140 and the axis 141. While there are situations where the user may desire to pivot in place (a “180” or a “360”), surf machine 100 is contemplated to be often used where the position of axis 141 is displaced from the position of the user rather than coincident. That distance, the radius of the rotational path of the user on platform 140, corresponds with the radius of the bottom or top turn desired to be simulated.
The angle of the axis 141 (and platform 142 upon which the user is atop) simulates the angle of the wave face or other inclined plane (dirt, snow, asphalt, etc. . . . ) that the surfer desires to simulate. With a continuous surface such as a trampoline as disclosed herein, while it is contemplated that the user will start at the edge of 140, in some simulations, the user can simply step closer towards the axis 141 to simulate tighter (smaller radius) turns. In other embodiments, other means or adjusting this turn radius is contemplated within the spirit and scope of the present invention, such as adjustable arms or similar, for various use cases.
The fakey motion by surfer 150 on surf machine 100 can continue so that the surfer 150 can completely rotate assembly 140 while riding upon it. If the surfer 150 uses her weight correctly she can drive up to the other side of surface 110, come around, and back down. This allows additional aspects of simulating wave riding for training, for example, of riding down the face of a wave and doing cutbacks (turns at the apex and trough of the wave). This also allows the user to repeat the same motion to continuously work out and further develop skills and fitness.
In another usage scenario, use of surf machine 100 may proceed as illustrated in
Subsequently, machine 100 rotates counterclockwise approximately 90 degrees. Then, the user 150 rotates ⅔ down the face of machine 100 leaning the body toward the center of the machine touching the center with the backhand as shown on
Subsequently, as shown on
Surf machine 100 can also include, in alternative embodiments, electrical motors and/or brakes (not shown) in order to more precisely control rotation, for example, for safety purpose, to replicate particular points on a wave, or to increase resistance for training and different wave characteristics. In another embodiment, the platform 120 can rotate around a central axle. A counterweight or counter lever with a support ring of the same size as the platform can be used to stabilize it. In all these and other alternatives, the platform can have a mechanical brake, and/or electric motor for safety, and to provide a more accurate simulation, resisting or enhancing motion along certain axes. With an electric motor or other sensors installed to track rotation and energy expended by the surfer, the energy output of the surfer can be measured, stored, displayed, and shared, for example, for tracking progress, for training/coaching and other purposes, such as social media.
Because some components of these described embodiments involve readily available apparatus (e.g. trampoline assembly 140), and other materials (e.g. plywood), it is contemplated that a kit to modify such components to achieve the objectives and implement the embodiments described herein. Thus, a manufacturer may desire to minimize manufacturing and distribution expenses by providing only an adapter including the necessary components which are not commercially available to users and instructions for fabricating and assembling the components to complete an apparatus along with commercially-available parts (e.g. a consumer-grade trampoline). In other embodiments, all components and materials may be provided in more or less complete form.
An alternative embodiment of the present invention is shown as 200 in
Yet another alternative embodiment is shown as surf machine 300 in
Other alternative embodiments of the present invention are shown in
A captured bearing and stand subassembly which might be useful in embodiments of the present invention is shown as rolling support leg 600 shown in
Rolling support leg 600 inserts into shortened or extended legs 121 of the frame 122 or attach directly to the frame 122. A pin or screw connection 650 secures the leg assembly 610 inside the trampoline or platform leg 121. The wheels 630 run in a circular track 640 that is either mounted on or establishing the tilted surface 110.
Another captured bearing and stand subassembly which might be useful in embodiments of the present invention is shown as rolling support leg 700 shown in
Rolling support leg 700 inserts into shortened or extended legs 121 of the frame 122 or attach directly to the frame 122. A pin or screw connection 750 secures the leg assembly 710 inside the trampoline or platform leg 121. The wheels 730 run on a circular track 740 that is either mounted on or establishing the tilted surface 110.
Another captured bearing and stand subassembly which might be useful in embodiments of the present invention is shown as height adjustable leg 800 shown in
Yet another captured bearing and stand subassembly which might be useful in some embodiments of the present invention is shown as rolling support leg 900 shown in
Rolling support leg 900 inserts into shortened or extended legs 121 of the frame 122 or attach directly to the frame 122. A pin or screw connection 750 secures the leg assembly 910 inside the trampoline or platform leg 121. The wheels 930 run on a circular track 740 that is either mounted on or establishing the tilted surface 110.
Yet another captured bearing and stand subassembly which might be useful in some embodiments of the present invention is shown as rolling support leg 1000 shown in
Rolling support leg 1000 inserts into shortened or extended legs 121 of the frame 122 or attach directly to the frame 122. A pin or screw connection 750 secures the leg assembly 1010 inside the trampoline or platform leg 121. The wheels 1030 run on a circular track 740 that is either mounted on or establishing the tilted surface 110.
Thus, a surf machine, a related adapter, subassemblies and methods for surfing simulation and training has been described. While the invention has been described with reference to numerous specific details, one of ordinary skill in the art will recognize that the invention can be embodied in other specific forms without departing from the spirit of the invention. Thus, one of ordinary skill in the art would understand that the invention is not to be limited by the foregoing illustrative details, but rather is to be defined by the appended claims and claims which may ultimately be filed.
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