The present invention relates generally to networking systems and more specifically to packet processing systems that use graphics systems to process packets.
The X86 computer (personal or workstation) is a common data processing platform. Although no specific definition exists for an X86 computer, one skilled in the art of computer design will recognize such a system by its components. The major components include a central processing unit which executes the X86 instruction set. Examples of such processors are the Pentium processors from Intel, Athlon processors from Advanced Micro Devices or PowerPC processors from IBM. DRAM memory is utilized to store the instructions and data, and a set of peripheral components are utilized to provide data input and output. Typically, these computer systems execute either the Microsoft or Linux operating systems.
Initially intended for personal use, these computer systems are being utilized in building communication appliances such as routers, switches, load balancers and network security appliances. These X86 computers are cheap, readily available and are undergoing constant improvement.
However, the computing demands of a communication appliance typically limit the performance of appliances based on these platforms.
Accordingly, what is needed is a system and method for overcoming the above-identified issues. The present invention addresses such a need.
The present invention provides a cost effective method to improve the performance of communication appliances by retargeting the graphics processing unit as a coprocessor to accelerate networking operations. A system and method is disclosed for using a coprocessor on a standard personal computer to accelerate packet processing operations common to network appliances. The appliances include but are not limited to routers, switches, load balancers and Unified Threat Management systems. More specifically, the method uses common advanced graphics processor engines to accelerate the packet processing tasks.
Game consoles, such as the Xbox 360 from Microsoft, have powerful graphics processing units. Using this invention, these platforms may also be used to build cheap, high performing communication appliances.
The present invention relates generally to networking systems and more specifically to packet processing systems that use graphics systems to process packets. The following description is presented to enable one of ordinary skill in the art to make and use the invention and is provided in the context of a patent application and its requirements. Various modifications to the preferred embodiments and the generic principles and features described herein will be readily apparent to those skilled in the art. Thus, the present invention is not intended to be limited to the embodiments shown, but is to be accorded the widest scope consistent with the principles and features described herein.
In the illustrated embodiment system 100, data packets from external sources are transferred over high speed buses 108-110 into the input/output nodes 105-107. Data packets may range in size from 4 bytes to many hundreds of millions of bytes long. The input/output nodes pre-process the packets and transfer them to main memory node 102 via node 103 and 104 and high speed buses 111-116. The central processing unit 101 transfers the packet data from main memory node 102 via node 103 and high speed buses 115 and 116 into its internal processing circuits. The central processing unit executes software programs to process the packets.
Once the packets are processed, central processing unit 101 transfers the packet data into main memory 102 and then schedules the packet for transmission through input/output nodes 105-107 if needed.
The central processing unit 101 and the main memory unit 102 are the main bottlenecks limiting the amount of packet data system 100 processes. The central processing unit 101 is built with limited parallel compute nodes and cannot speed up operations by processing many packets in parallel.
In the embodiment shown in
Graphics processors are built to process graphics data such as fonts, windowing systems and 3D games and to display the processed data onto a monitor.
Network processing units such as the Intel IXP 2800 are examples of devices invented and developed to accelerate the processing of packet data. However, these devices are expensive and do not integrate well into an X86 based system.
A system and method in accordance with the present invention retargets the graphics processing unit as a networking processor delivering a cheap, tightly integrated high performance communications system. To describe the features of the present invention in more detail, refer now to the following description in conjunction with the accompanying figures.
In the embodiment illustrated in
Modern graphics processors such as the Nvidia 7800 contain compute nodes that have been designed to process graphics data. A system and method in accordance with the present invention retargets these compute nodes to do packet processing operations instead of graphics operations.
The block diagram in
The present invention utilizes the plurality of computing nodes to process packet data and networking operations in parallel to greatly improve the performance of the system. The computing nodes are coupled to a high speed memory subsystem through memory control nodes 311 and high speed buses 313-314 and bus 204. This invention uses the high speed memory to store databases for routing, pattern matching and other networking operations.
For illustration purposes, the graphics processing node 201 may be programmed to perform a longest prefix match operation. The graphics memory 202 (texture memory or frame buffer memory) is preloaded with a route lookup database. The compute nodes in the graphics processing unit 201 are instructed to execute programs that extract the required fields of data from the packet data and to perform lookups in the database to find the appropriate longest prefix match.
To further illustrate the process,
Another important operation that may be accelerated is pattern matching, i.e., finding patterns in the packet data. The patterns may be a database of variable length strings or a collection of regular expression strings.
A person skilled in the art may program the graphics processing unit 201 to execute different packet processing operations. These operations include, but are not limited to pattern matching, internet protocol lookup, content filtering, virus scanning, spam scanning, malware scanning, XML parsing etc. This is only an illustration and is not intended to limit the scope of the invention. A person skilled in the art may also apply the present invention to processing large volumes of data residing on a hard disk or main memory by partitioning the data into packets and using the mechanisms described.
For example, virus scanning of emails and files is a common but computation expensive operation to perform on the central processing unit. The email and files may be transferred from external systems through input/output nodes 105-107. The emails or files may be stored on a hard disk before processing. In an illustrated embodiment, the virus database is loaded into the graphics memory 202. The emails or files are encapsulated into one or more packets and are transferred via high speed bus 203 and 204 into the graphics memory 202. Parallel pattern matching programs executing on the plurality of compute nodes 302-310 search the data in the emails or files and virus database for patterns that indicate the presence of a virus.
Application based forwarding is another example that will benefit from this invention. In this case, the plurality of compute nodes are used to parse one or more packets to determine how to further process and subsequently forward the packets to their next destination.
In summary, a method and system in accordance with the present invention describes how existing graphics processing unit 201 is utilized to accelerate packet processing operations. In addition, the method and system shows how existing graphics processing engines may be utilized to accelerate packet processing tasks. A general technique and examples are provide to illustrate some of the embodiments of the invention. These examples serve as an illustration of how such tasks are offloaded to the graphics processing engine. It is clear that one of ordinary skill in the art would be able to use this system and method to accelerate other networking operations.
Although the present invention has been described in accordance with the embodiments shown, one of ordinary skill in the art will readily recognize that there could be variations to the embodiments and those variations would be within the spirit and scope of the present invention. Accordingly, many modifications may be made by one of ordinary skill in the art without departing from the spirit and scope of the appended claims.
Number | Date | Country | |
---|---|---|---|
60659997 | Mar 2005 | US |
Number | Date | Country | |
---|---|---|---|
Parent | 11366267 | Mar 2006 | US |
Child | 12952084 | US |