1. Field of the Invention
The present invention relates generally to multithreaded processors, and more particularly, to systems and methods for selectively suspending processing of one or more selected threads in a multithreaded processor.
2. Description of the Related Art
Computer systems are constructed of many components, typically including one or more processors that are connected for access to one or more memory devices (such as RAM) and secondary storage devices (such as hard disks and optical discs). By way of example,
Because processor clock frequency is increasing more quickly than memory speeds, there is an ever increasing gap between processor speed and memory access speed. In fact, memory speeds have only been doubling every six years, roughly one-third the rate of microprocessors. In many commercial computing applications, this speed gap results in a large percentage of time elapsing during pipeline stalling and idling, rather than in productive execution, due to cache misses and latency in accessing external caches or external memory following the cache misses. Stalling and idling are most detrimental, due to frequent cache misses, in database handling operations such as OLTP, DSS, data mining, financial forecasting, mechanical and electronic computer-aided design (MCAD/ECAD), web servers, data servers, and the like. Thus, although a processor may execute at high speed, much time is wasted while idly awaiting data.
One technique for reducing stalling and idling is hardware multithreading to achieve processor execution during otherwise idle cycles.
b is a highly schematic timing diagram showing execution flow 24 of similar database operations by a multithread processor. Applications, such as database applications, have a large amount inherent parallelism due to the heavy throughput orientation of database applications and the common database functionality of processing several independent transactions at one time. The basic concept of exploiting multithread functionality involves using processor resources efficiently when a first thread is stalled by executing other threads while the stalled first thread remains stalled. The execution flow 24 depicts a first thread 25, a second thread 26, a third thread 27 and a fourth thread 28, all of which are labeled to show the execution (C) and stalled or memory (M) phases. As one thread stalls (e.g., first thread 25), another thread (such as second thread 26) switches into execution on the otherwise unused pipeline. There may also be times (not shown) when all threads are stalled. Overall processor utilization is significantly improved by multithreading. The illustrative technique of multithreading employs replication of registers for each thread and is called “vertical multithreading.”
Vertical multithreading is advantageous in processing applications in which frequent cache misses result in heavy clock penalties. When a cache miss causes a first thread to stall, vertical multithreading permits a second thread to execute when the processor would otherwise remain idle. The second thread thus takes over execution of the pipeline. A context switch from the first thread to the second thread involves saving the useful states of the first thread and assigning new states to the second thread. When the first thread restarts after stalling, the saved states are returned and the first thread proceeds in execution.
A thread can also stall because a next instruction to be executed in the thread requires a data value that is not yet available. The data not available is referred to as a contingency and the thread will remain stalled until the contingency is satisfied (i.e., until the needed data value becomes available). As a result, of the contingency not being satisfied, the processor core does two things. First, the processor core begins to execute an instruction on a next, non-stalled thread. Second, the processor core also periodically checks or polls to determine if the contingency has been satisfied. When the processor core detects that the contingency has been satisfied (i.e., the needed data value has become available), then the processor core can process the instructions in the previously stalled thread.
By way of example and with reference to
Vertical multithreading also imposes costs on a processor in resources used for saving and restoring thread states, and may involve replication of some processor resources (e.g., replication of registers) for each of thread 25-28. In addition, vertical multithreading presents challenges for scheduling execution of the various threads 25-28 on a shared processor core or pipeline in a way that ensures correctness, fairness and maximum performance.
Unfortunately, no process or mechanism presently exists that allows software (e.g., an operating system or other application) or hardware (e.g., the processor) to selectively control which threads are being processed by the processor. In view of the foregoing, there is a need for a system and method for selectively controlling which threads are being processed by the processor. An improved method and system for scheduling thread execution on a shared processor can be more economical in resources and avoid costly overhead which reduces processor performance.
Broadly speaking, the present invention fills these needs by providing a system and method for selectively controlling which threads are being processed by the processor core. It should be appreciated that the present invention can be implemented in numerous ways, including as a process, an apparatus, a system, computer readable media, or a device. Several inventive embodiments of the present invention are described below.
One embodiment provides a multi-thread processor including a processing core. The multi-thread processor including multiple threads and a scheduler. The scheduler includes a thread state register. The thread state register being capable of storing a selective wait state for a selected one of the threads. The selective wait state includes at least one of a group consisting of a halt state or an idle state.
Another embodiment provides a method of scheduling threads in a multi-thread processor. The method includes receiving a first instruction in a first thread of several threads in the multi-thread processor. The first instruction is a selective wait state instruction. The first instruction is executed including selecting one of the threads included in the multi-thread processor and setting a thread state to a selective wait state in a thread state register included in the multi-thread processor. The thread state register corresponds with the selected thread.
The selective wait state can include a halt state. The halt state can include holding multiple data values in the selected thread until a resume-halt instruction is received. The halt state can include not scheduling the selected thread for activity in the scheduler until a resume-halt instruction is received. The resume-halt includes receiving a second instruction to change the status of selected thread to an active state. The resume-halt includes at least one of an instruction, an interrupt or a reset. The second instruction is received in a second thread in the multi-thread processor that is not the selected thread.
The selective wait state can also include an idle state. The idle state includes holding multiple data values in the selected thread until a resume-idle instruction is received. The idle state includes not scheduling the selected thread for activity in the scheduler until a resume-idle instruction is received. The resume-idle includes receiving a second instruction to change the status of selected thread to an active state. The resume-idle includes at least one of an instruction or a reset.
The first instruction can be generated in response to at least one of a temperature of the multi-thread processor, a power consumption level of the multi-thread processor, or an error rate of the selected thread. Setting the thread state to a selective wait state in a thread state register can include selecting one of a halt state or an idle state.
Yet another embodiment provides a method of initializing a multi-thread processor. The method includes applying power to the multi-thread processor. The processor includes multiple threads. A selected at least one of the plurality of threads is placed in a selective wait state. Multiple operations are initialized in the multi-thread processor and the selected at least one of the threads is placed in an active state.
Placing the selected at least one of the threads in the selective wait state includes receiving a selective wait state instruction in a first thread of the multiple threads in the multi-thread processor and executing the first instruction. Executing the first instruction includes selecting one of the threads included in the multi-thread processor and setting a thread state to a selective wait state in a thread state register included in the multi-thread processor. The thread state register corresponds to the selected thread.
The selective wait state includes a halt state. Placing the selected at least one of the threads in an active state includes receiving a resume-halt instruction and executing the resume-halt instruction.
Other aspects and advantages of the invention will become apparent from the following detailed description, taken in conjunction with the accompanying drawings, illustrating by way of example the principles of the invention.
The present invention will be readily understood by the following detailed description in conjunction with the accompanying drawings.
a depicts a highly schematic timing diagram showing execution flow of a single-thread processor executing a database application.
b is a highly schematic timing diagram showing execution flow of similar database operations by a multithread processor.
Several exemplary embodiments for systems and methods for selectively controlling which threads are being processed by the processor core will now be described. It will be apparent to those skilled in the art that the present invention may be practiced without some or all of the specific details set forth herein.
As described above it can be desirable to selectively control which threads are being processed by the processor core. By way of example, if the multi-threaded processor is consuming too much power or is overheating, then the processing of one or more threads may be suspended to reduce power and/or reduce temperature of the processor.
It may also be desirable to selectively control which threads are being processed by the processor core so as to focus processing power on a single or limited number of threads. By way of example, during a processor start-up, it may be desirable to have only a single thread to perform the system initialization processes. Once the system is initialized, then the additional threads can be enabled to allow multi-threaded processing.
Yet another reason to selectively control which threads are being processed by the processor core is due to a hardware failure in a given thread. By way of example, if a first thread experiences errors due to a device failure, then it may be desirable for the operating system to detect the device failure and selective deactivate that thread.
Recall that stalling a thread in the multi-threaded processor, as described above, does not actually end all processing related to the stalled thread as the processor core must still check to see if the contingency that caused the stall has been satisfied. Therefore, if the goal of selectively controlling which threads are being processed by the processor core is to reduce power consumption and/or temperature of the processor or conserve processing resources, then the constant checking for the contingency to be satisfied is unnecessary processing that would needlessly consume additional power, generate heat, consume processing resources, etc.
The present invention provides a system and method for selectively controlling which threads are being processed by the processor core while eliminating the need to check for the contingency being satisfied.
Cores 36 can be configured to execute instructions and to process data according to a particular instruction set architecture (ISA). The cores 36 can be configured to implement the SPARC V9 ISA, although in other embodiments, it is contemplated that any desired ISA can be employed (e.g., x86, PowerPC or MIPS). In a selected embodiment, a highly suitable example of a processor design for the processor core is a SPARC processor core, UltraSPARC processor core or other processor core based on the SPARC V9 architecture. Those of ordinary skill in the art also understand the present invention is not limited to any particular manufacturer's microprocessor design. The processor core may be found in many forms including the 64-bit SPARC RISC microprocessor from Sun Microsystems, or any 32-bit or 64-bit microprocessor manufactured by Motorola, Intel, AMD or IBM. However, any other suitable single or multiple microprocessors, microcontrollers or microcomputers may be utilized. In the illustrated embodiment, each of cores 36 can be configured to operate independently of the others, such that all cores 36 can execute in parallel.
Each of cores 36 can be configured to execute multiple threads concurrently, where a given thread can include a set of instructions that can execute independently of instructions from another thread. By way of example, an individual software process or an application can include one or more threads that can be scheduled for execution by an operating system. Such a core can also be referred to as a multithreaded (MT) core. In the example shown in
The example core 36f includes an instruction fetch and scheduling unit (IFU) 44 that is coupled to a memory management unit (MMU) 40, the load store unit (LSU) 41 and at least one instruction execution unit (IEU) 45. Each execution unit 45 is also coupled to the LSU 41, which is coupled to send data back to each execution unit 45. Additionally, the LSU 41, IFU 44 and MMU 40 are coupled (through an interface) to the crossbar 34.
Each processor core 36a-36h is in communication with crossbar 34 that manages data flow between cores 36 and the shared L2 cache 33, and that can be optimized for processor traffic where it is desirable to obtain extremely low latency. The crossbar 34 can be configured to concurrently accommodate a large number of independent accesses that are processed on each clock cycle, and enables communication data requests from cores 36 to L2 cache 33, as well as data responses from L2 cache 33 to cores 36.
The crossbar 34 can include logic (e.g., multiplexers or a switch fabric, etc.) that allows any core 36 to access any bank of L2 cache 33, and that conversely allows data to be returned from any L2 bank to any core. Crossbar 34 can also include logic to queue data requests and/or responses, such that requests and responses may not block other activity while waiting for service. Additionally, the crossbar 34 can be configured to arbitrate conflicts that may occur when multiple cores attempt to access a single bank of L2 cache 33 or vice versa. Thus, the multiple processor cores 36a-36h share a second level (L2) cache 33 through the crossbar 34.
The shared L2 cache 33 accepts requests from the processor cores 36 on the processor to cache crossbar (PCX) 34 and responds on the cache to processor crossbar (CPX) 34. The L2 cache 33 includes four banks that are shared by the processor cores. It should be appreciated that, by sharing L2 cache banks, concurrent access may be made to the multiple banks, thereby defining a high bandwidth memory system. The invention is not limited to four L2 cache banks or to any particular size, but the illustrated embodiment should be sufficient to provide enough bandwidth from the L2 cache to keep all of the cores busy most of the time.
As illustrated, L2 cache 33 can be organized into four or eight separately addressable banks that may each be independently accessed, such that in the absence of conflicts, each bank can concurrently return data to any of the processor cores 36a-h. Each individual bank can also be implemented using set-associative or direct-mapped techniques. By way of example, the L2 cache 33 can be a four-way banked 3 megabyte (MB) cache, where each bank (e.g., 33a) is set associative, and data is interleaved across banks, although other cache sizes and geometries are possible and contemplated.
In connection with the example described herein, each processor core (e.g., 36f) shares an L2 cache memory 33 to speed memory access and to overcome the delays imposed by accessing remote memory subsystems (e.g., 31). Cache memory can include one or more levels of dedicated high-speed memory holding recently accessed data, designed to speed up subsequent access to the same data. When data is read from main memory (e.g., 31), a copy is also saved in the L2 cache 33, and an L2 tag array stores an index to the associated main memory. The L2 cache 33 then monitors subsequent requests for data to see if the information needed has already been stored in the L2 cache. If the data had indeed been stored in the cache (i.e., a “hit”), the data is delivered immediately to the processor core 36 and the attempt to fetch the information from main memory 31 is aborted (or not started). If, on the other hand, the data had not been previously stored in L2 cache (i.e., a “miss”), the data is fetched from main memory 31 and a copy of the data and its address is stored in the L2 cache 33 for future access.
The L2 cache 33 is in communication with main memory controller 32 to provide access to the external memory 31 or main memory (not shown). Memory controller 32 can be configured to manage the transfer of data between L2 cache 33 and system memory (e.g., in response to L2 fill requests and data evictions). Multiple instances of memory controller 32 can be implemented, with each instance configured to control a respective bank of system memory. Memory controller 32 can be configured to interface to any suitable type of system memory, such as Double Data Rate or Double Data Rate 2 Synchronous Dynamic Random Access Memory (DDR/DDR2 SDRAM), or Rambus DRAM (RDRAM). The memory controller 32 can be configured to support interfacing to multiple different types of system memory.
As illustrated, processor chip 30 can be configured to receive data from sources other than system memory 31. I/O interface 37 can be configured to provide a central interface for such sources to exchange data with cores 36 and/or L2 cache 33 via crossbar 34. The I/O interface 37 can be configured to coordinate Direct Memory Access (DMA) transfers of data between network interface 39 or peripheral interface 38 and system memory 31 via memory controller 32. In addition to coordinating access between crossbar 34 and other interface logic, the I/O interface 37 can be configured to couple processor chip 30 to external boot and/or service devices.
The peripheral interface 38 can be configured to coordinate data transfer between processor chip 30 and one or more peripheral devices. Such peripheral devices can include, without limitation, storage devices (e.g., magnetic or optical media-based storage devices including hard drives, tape drives, CD drives, DVD drives, etc.), display devices (e.g., graphics subsystems), multimedia devices (e.g., audio processing subsystems), or any other suitable type of peripheral device. The peripheral interface 38 can also implement one or more instances of an interface such as Peripheral Component Interface Express (PCI-Express), although it is contemplated that any suitable interface standard or combination of standards may be employed. By way of example, the peripheral interface 38 can be configured to implement a version of Universal Serial Bus (USB) protocol or IEEE 1394 (Firewire) protocol in addition to or instead of PCI-Express.
The network interface 39 can be configured to coordinate data transfer between processor chip 30 and one or more devices (e.g., other computer systems) coupled to processor chip 30 via a network. The network interface 39 can be configured to perform the data processing necessary to implement an Ethernet (IEEE 802.3) networking standard (e.g., Gigabit Ethernet or 10-gigabit Ethernet), although it is contemplated that any suitable networking standard can be implemented. In some embodiments, network interface 39 can be configured to implement multiple discrete network interface ports.
The multiprocessor chip 30 described herein and exemplified in
Referring now to
The processor cores can be replicated any number of times in the same area. This is also illustrated in
Where a single system or integrated circuit includes more than one processor core, the multiple processor cores executing multiple threads in parallel is a chip multithreading (CMT) processor system. The combination of multiple cores with vertical multithreading increases processor parallelism and performance, and attains an execution efficiency that exceeds the efficiency of a single core with vertical multithreading. The combination of multiple vertically threaded cores also advantageously reduces communication latency among local (on-chip) multi-processor tasks by eliminating much signaling on high-latency communication lines between integrated circuit chips. Multicore multithreading further advantageously exploits processor speed and power improvements that inherently result from reduced circuit sizes in the evolution of silicon processing.
With the use of multiple vertically threaded processors, each processor core pipeline overlaps the execution of multiple threads to maximize processor core pipeline utilization. As will be appreciated, the multiplicity of thread operations from a vertically threaded processor (e.g., Core 1) will require a sequencing of the thread executions that is both fair and efficient. By way of example, a thread that has become unavailable due to a long latency operation can have its execution unduly delayed if priority is granted on the basis of current readiness. Examples of long latency operations include load, branch, multiply or divide operations. In addition, a thread can become unavailable due to a pipeline stall, such as a cache miss, a trap or other resource conflicts.
The present invention may be applied in a variety of applications to schedule thread execution in a multithreaded, high throughput processor core in a way that ensures no deadlocks or livelocks, while maximizing aggregate performance and ensuring fairness between threads. While the thread selection functionality can be implemented anywhere in the front-end of the processor pipeline.
In operation, the instruction fetch unit (IFU) 51 retrieves two instructions for each thread from the instruction cache 62 and writes the instructions into two instruction registers (TIR/NIR 64): a thread instruction register (TIR) for holding the current stage instruction, and a next instruction register (NIR) for holding the instruction at the next PC.
If the next required instruction is not stored in the instruction cache 62, the IFU 51 fetches the instruction from the instruction fill queue (IFQ) 60 which buffers instructions obtained from the LSU 54. The memory location of the next instruction to be retrieved for each thread is specified in the program counter (PC) register 65. By way of example, the program counter can be simply incremented to identify the next memory address location or can be specified by the branch program counter (brpc) or trap program counter (trappc) signals provided to the PC register 65.
When the location for the next instruction is in the instruction cache 62, the Instruction Translation Lookaside Buffer (ITLB) 63 can be used to specify the instruction cache memory address for the next instructions. Thus, the current instruction is stored in the instruction registers (TIR/NIR 64), and the associated program counter is stored in a PC register 65. The scheduling unit 66 selects a thread to execute from among the different threads, retrieves the selected thread's instruction and program counter from the TIR and PC registers 64, 65, and provides the selected thread's instruction and program counter to the decode unit 67 which decodes the instruction and supplies the pre-decoded instruction to the execution unit 53.
As will be appreciated, after an instruction retrieved from the TIR is scheduled, the instruction in the NIR is moved to the TIR; however, during fill operations, the instruction cache can be bypassed and the instruction is written to the TIR, but not the NIR.
Each execution unit 53 includes an arithmetic logic unit (ALU) for performing multiplication, shifting and/or division operations. In addition, the execution unit 53 processes and stores thread status information in integer register files. Execution unit results are supplied to the LSU 54 that handles memory references between the processor core, the L1 data cache and the L2 cache. The LSU 54 also receives a listing of any instructions that miss in the instruction cache 62 from the miss instruction list buffer 61.
The wait states 118 can include an instruction fill wait state (waiting for an Ifill operation), a store buffer full wait state (waiting for room in a store buffer), a long latency or resource conflict wait state (waiting for a long latency operation, where all resource conflicts arise as a result of a long latency), or any combination of the foregoing wait states. The wait states 118 can include selective wait states including a halt state and an idle state as will be described in more detail below. Selective wait states can be selectively implemented by hardware and software to cause a selected thread to be placed in a wait state. The selectively wait stated thread can also be selectively resumed.
The status for a particular thread can be tracked as it moves from one state to another. By way of example, an instruction (e.g., a load instruction) for a thread that is in a ready state 110 transitions to a run state 112 when it is scheduled for execution, but can be transitioned to a wait state 118 if there is long latency or other resource conflict that prevents execution of the instruction, or can transition back to the ready state 110 if the thread is switched out of order. Once in the wait state 118, the thread status returns to the ready state 110 when conditions causing a thread to be stalled clear (e.g., the requested data is ready for loading). Alternatively, a thread in the ready state 110 can transition to the wait state 118 if there is a software trap or load miss from the cache.
The speculative states can also be tracked and scheduled by introducing speculative states 114, 116 whereby a thread can be speculatively scheduled for execution, thereby improving usage of the execution pipe. By way of example, a thread in the wait state 118 transitions to the speculative ready state 114 by speculating when the condition stalling the thread will be cleared (e.g., assuming an L1 cache hit with a known arrival time), and transitions further to the speculative run state 116 by speculating when the thread would be scheduled for execution. As another example, a load instruction is speculated as a cache hit and the thread is switched in with a lower priority. If the speculation was wrong, the thread state returns to the wait state 118, but if the speculation was right and the stall condition cleared as predicted (e.g., the data or instruction was actually in the L1 cache), the thread transitions to the ready state 100 and run state 112 for execution.
Selective wait states including the halt state and the idle state enable a selected thread to be selectively set to a wait state. This may be desirable due to a power consumption, heat control or operational simplification of the multi-thread processor or as a response to excess errors in the selected thread.
In comparison, the halt state 124 can be used to selectively temporarily stop a thread until an external interrupt is received. Programming applications including power save applications can use the halt state 124 or other applications where a specific response is expected. By way of example, with web server programs where a form is sent out to a user to be filled out and returned, the halt state 124 can be used to suspend the thread until the form return generates an interrupt for the thread.
Two selective wait states (e.g., the halt state 124 and the idle state 122) provide a first selective wait state (e.g., halt state 124), where the thread can be temporarily stopped from executing, but the thread can be easily awakened to service an unexpected event such as an external interrupt. In a second selective wait state (e.g., idle state 122), software can stop the thread from executing under any circumstances, until a resume message is received. The idle state 122 is a more drastic operation, that may be useful if there was something wrong with the thread or if the processor temperature his risen to intolerable levels or some other initiating factor.
As illustrated, an active thread transitions to the idle state 120 when an idle interrupt or instruction for the active thread is processed. The idle state 120 thread only returns to the active state 122 when a resume or reset interrupt is processed.
Alternatively, an active thread transitions to the halt state 124 when a halt instruction for the thread is processed. Once in a halt state 124, the thread can transition to the idle state when an idle interrupt for the thread is processed, or can return to the active state 122 when any other interrupt is processed.
A thread can place itself in the halted state by receiving a “halt” message or executing a halt instruction. The halt instruction can be a synthetic instruction that maps to a register with a data value. By way of example, the halt instruction can map to a register that has bit 0 clear to indicate a halt state 120. A halted thread does not execute any instructions after the halt instruction has been executed. While in the halted state, the halted thread can respond to an interrupt, a resume instruction, and a reset to resume the thread. The halted thread does not save or transfer the contents of the thread's architectural state (e.g. register files). Instead, the values are frozen right in place until the thread is resumed. In this way the halted thread can resume right where the thread left off.
Receipt of an interrupt will take the thread to the active state, where if interrupt is enabled it will take the interrupt. Setting an interrupt flag to a corresponding enabled value (e.g., 1=enabled) can enable the interrupt. Once the interrupt is serviced the thread will resume execution of the instruction following the halt (i.e. the thread remains active). If interrupt is disabled, the interrupt will remain pending and the thread will resume execution with the instruction following the halt. Setting an interrupt flag to a corresponding disabled value (e.g., 0=disabled) can disable the interrupt. If the halted thread is sent a resume, the thread will resume execution with the instruction following the halt. Finally, if the halted thread is sent a reset, the thread will take a reset trap of the appropriate reset type.
A thread may be placed in the idle state by receiving an idle message or instruction. The idle message can be generated via a register. An idle thread does not execute any instructions beyond where it received the idle message. While in the idle state, the thread will respond to a resume or a reset. Interrupts have no effect on an idle thread. If the idle thread is sent a resume instruction, the idle thread will resume execution where it left off. If the idle thread is sent a reset, the idle thread will take a reset trap of the appropriate reset type.
In an operation 704, the selected thread is halted (i.e., placed in a halt state 124). One manner in which the selected thread can be halted is to set the selected threads status in the thread state register 218 to a halt state 124. While the selected thread has the status of halted in the scheduler 216, the selected thread is given the lowest priority and is not scheduled for execution. Further, as the status for the selected thread is halted, the scheduler does not check to see if the reason for the halted status has been cleared. By way of example and as described above, typically when a selected thread has a wait status, then the scheduler 216 is constantly checking to see if the cause of the wait status has been resolved. In contrast, when the selected thread has a status of halted, the scheduler 216 does not check to see if the cause of the halted status 124 has been resolved. The scheduler 216 scheduler performs no processing on the halted thread until a resume instruction is executed.
In an operation 706, a resume-halt instruction can be received in any thread other than the currently halted thread. In an operation 708, the resume-halt instruction is executed. By way of example, if the first thread retrieved the first instruction and the first instruction caused the second thread to be halted, then the first thread can retrieve the resume-halt instruction instructing the status of the second thread to be updated to any one of the active states 122 (e.g., ready state 110, the run state 112, a speculative ready state 114, a speculative run state 116 and any one of other different wait (Wait) states 118) other than a halt 124 or an idle state 120. The resume-halt instruction can also include an interrupt such as a hardware or software interrupt. In an operation 710, the scheduler 216 schedules the resumed thread for execution. The resume-halt instruction can alternatively include an idle instruction as will be described in
In an operation 722, a first thread retrieves a first instruction. The first instruction can be an idle instruction for a selected thread. The selected thread can be the first thread or one of the other threads presently being scheduled for execution by the scheduler 216. By way of example, the first thread can retrieve the first instruction and the first instruction can cause the first thread to be idled. Alternatively, the first thread can retrieve the first instruction and the first instruction can cause a second thread to be idled.
In an operation 724, the selected thread is idled (i.e., placed in an idle state 120). One manner is which the selected thread can be idled is to set the selected threads status to an idle state 120. While the selected thread has the status of idled in the scheduler 216, the selected thread is given the lowest priority and is not scheduled for execution. Further, as the status for the selected thread is idled, the scheduler does not even check to see if the reason for the idled status has been cleared. By way of example and as described above, typically when a selected thread has a wait status, then the scheduler 216 is constantly checking to see if the cause of the wait status has been resolved. In contrast, when the selected thread has a status of idled, the scheduler 216 does not check to see if the cause of the idle status 120 has been resolved.
In an operation 726, a resume-idle instruction can be received in any thread other than the currently idled thread or a halted thread. In an operation 728, the resume-idle instruction is executed. By way of example, if the first thread retrieved the first instruction and the first instruction caused the second thread to be idled, then the first thread can retrieve the resume-idle instruction instructing the status of the second thread to be updated to any one of the active states 122 (e.g., ready state 110, the run state 112, a speculative ready state 114, a speculative run state 116) or any one of other different wait (Wait) states 118 other than a halt 124 or an idle state 120. The resume-idle instruction can also include a hardware interrupt such as reboot or restart interrupt. In an operation 730, the scheduler 216 schedules the resumed thread for execution.
When the thread shifts from active state 120 to halt state 124, the thread may actually execute a few instructions that follow the halt instruction which put it in the halt state 124. If an interrupt is pending and the halt instruction is issued, the thread will transition to the halted state and then back to the active state, effectively making the halt instruction a non-op when interrupts are pending.
Placing a thread in the idle or halted state has no effect on cache coherence. Caches will continue to maintain coherence even if all threads that access that cache are placed in the idle or halted states. Error logging will continue to take place even while a thread is in the idle or halted state.
If a thread desires to send an interrupt to itself to take it out of the halted state, a race exists where the interrupt could be received before the halt instruction completes. To avoid this race, the following sequence can be used:
disable interrupt
set up interrupt
halt
enable interrupt
Having interrupts disabled while setting up the interrupt guarantees that the interrupt will not be taken before the halt instruction. The halted state is exited when the interrupt is received, even though interrupt is disabled. Enabling the interrupt will result in the interrupt being taken.
The halt instruction can be used as an interrupt barrier. If, while expecting an interrupt, the interrupt is enabled and a halt instruction is executed, the interrupt will be taken before any instructions following the halt are executed.
In an operation 746 a first thread is selected for processing. The scheduler 216 selects the first thread. The initialization process includes an instruction or instructions that select and halt one or more threads that are that are not used for the initialization process.
In an operation 748, the instruction or instructions that select and halt one or more threads that are that are not used for the initialization process are received in the first thread. In an operation 750, the instruction is executed and at least one of the multiple threads are selected and halted as described above in
In an operation 752, the processor completes initialization. In an operation 754 the threads halted in operation 750 above are resumed as described above in
The first three stages (F-S-D) 250-254 of the illustrated integer pipeline can generally correspond to the functioning of instruction fetch unit 201, and function to deliver instructions to the execution unit 211. The final three stages (E-M-WB) 256-260 of the integer pipeline can generally correspond to the functioning of the execution unit 211 and LSU 213.
On a predetermined basis (such as at each cycle), the current status of each thread is recorded by the scheduler 216, which receives, for each thread, information concerning instruction type, any cache misses, traps and interrupts and resource conflicts. This information is stored or tracked in a thread state register 218 in the pipeline front-end, while the current wait state for each thread is tracked or stored in a wait mask or status register 220 in the pipeline front-end. The thread state register 218 can track a run state, a ready state, a speculative run state, and a speculative ready state for each thread. In addition, a busy register (not shown) can keep track of usage of long latency shared resources. Threads which are waiting for the availability of a shared resource are waitlisted in the wait mask register 220 for each resource to ensure there are no deadlocks or livelocks between threads vying for access to shared resources. To this end, the wait mask register can be used to track multiple wait states for each thread.
When conditions causing a thread to be stalled clear, the scheduler 216 updates the thread state accordingly. Thus, the thread scheduler 216 tracks thread state information, including the order in which threads have been executed, whether a thread is ready to be scheduled for execution, whether the thread is currently executing, if it is not ready, then what condition is keeping it from executing and so on.
By way of example, the instruction fetch and scheduling unit (IFU) 201 retrieves instructions and program counter information for each thread, stores the instructions in the instruction cache 202 and in the instruction buffers 204 and stores the associated program counter in a PC logic unit 226. For each thread, the instruction register 204 can include a thread instruction register (TIR) for holding the current stage instruction, and a next instruction register (NIR) for holding the instruction at the next PC.
The status of each thread is monitored and stored by the scheduler 216. Based upon thread status information stored in the thread state register 218 and wait mask register 220 and the ordering information stored in the LRE Queue 222, thread select logic 224 in the scheduler 216 selects a thread to execute from among the different threads, and issues a thread select signal 217 to the thread select multiplexer 206 to retrieve the selected thread's instruction from the instruction buffer 204.
The retrieved instruction is sent to the decoder 208 that decodes the instruction and supplies the pre-decoded instruction to the execution unit 211. In addition, the thread select signal 217 is issued to the thread select multiplexer 228 to control delivery of program counter information to the instruction cache 202 (e.g., by specifying the program counter location for the next instruction in the instruction cache 202 that is to be translated by the ITLB 229).
Each execution unit 211 includes an arithmetic logic unit (ALU) for performing multiplication, shifting and/or division operations. In addition, the execution unit 211 processes and stores thread status information in integer register files 210. Execution unit results are supplied to the LSU 213 which handles memory references between the processor core, the L1 data cache and the L2 cache. The LSU 213 also buffers stores to the cache or memory using a store buffer for each thread.
The current thread status information recorded in the thread state register 218 and wait mask register 220 is used by the thread scheduler 216 to schedule thread execution in a way that ensures fairness. By way of example, the thread scheduler 216 can give priority to the thread that was least recently scheduled. In another example, thread select logic 224 processes the thread status information from the thread state register 218 and wait mask register 220, and also maintains a thread order register or queue (e.g., LRE Queue 222) in which the thread identifier for a given thread is moved to the front of the queue when the given thread is executed, meaning that the least recently executed thread is at the back of the queue.
The thread select logic 224 can implement a scheduling algorithm whereby a thread can only be scheduled if it is in a ready state, a speculative ready state, a run state or a speculative run state. As between threads that qualify for scheduling, the thread select logic 224 can allocate the highest execution priority using the priority rule, Rdy>SpecRdy>Run=SpecRun. Alternatively, the thread select logic 224 can allocate the highest execution priority using the priority rule (e.g., Idle (with a reset or resume interrupt pending) >Rdy>SpecRdy>Run=SpecRun).
The sequencing of priorities can effectively assign a higher priority to the least recently executed thread, with a lower priority “run” state likely having been more recently executed than a higher priority “ready” state. In the event of any priority tie between two threads that are Rdy or SpecRdy, the thread select logic 224 can allocate the higher execution priority to the thread that was least recently executed.
There will be no priority ties between threads that are in the Run or SpecRun states when only one thread is running in the thread select stage at a time. Within Idled threads, priority can be allocated in any desired way, such as using thread identifiers to allocate priority with an ad hoc rule (e.g., T0>T1>T2>T3). While such a thread allocation is not “fair,” it is acceptable given the relative infrequency of idled threads.
Assigning higher priority to the Ready and SpecRdy states allows the processor to make frequent switches between threads, thereby reducing the probability of being hit by a stall. In comparison, if the Run and SpecRun states were given priority, a thread switch would occur only after a stall is detected, thereby needlessly consuming processor cycles before stall detection occurs.
In addition, the methodology of the present invention may be thought of as performing the identified sequence of operations in the order depicted in
The description of the method can begin at an operation 290, where the threads that are qualified to be ranked or sorted are identified. By way of example, if the scheduling algorithm ranks only active threads, then the thread select logic identifies which threads are in a ready state, a speculative ready state, a run state or a speculative run state. Alternatively, other thread states can qualify under the thread select logic, such as threads that are in an idle state with an interrupt pending.
Once the qualified threads are identified, they are sorted in an operation 291 by the thread select logic 224 using a predetermined priority rule. While any desired prioritization rule can be used, the thread select logic can implement a least recently executed algorithm to allocate the highest execution priority to any thread in the idle state with an interrupt pending, the next highest priority to a thread in the ready state, the next highest priority to a thread in the speculative ready state, and the lowest priority to any thread in the run state or the speculative run state. However, any subset or combination of the foregoing prioritizations can be used, and the prioritization rules can be implemented in any of a variety of ways that are suitable to provide a desired prioritization function.
In an operation 292, allocating the higher priority to the thread that was least recently executed breaks any priority tie between threads. An efficient mechanism for monitoring how recently a thread has been executed is to maintain a thread order queue in which the thread identifier for a given thread is moved to the front of the queue when the given thread is executed. The result is that the least recently executed thread is at the back of the queue. In addition or in the alternative, different prioritization rules can be used for breaking ties between inactive threads (e.g., idled threads), such as by allocating priority using a predetermined ranking of thread identifiers (e.g., T0>T1>T2>T3).
Once the thread with the highest priority is identified, the current instruction and PC for the identified thread is selected for decoding and execution, and the program counter for the next instruction in the identified thread is selected in an operation 293. Thus, instruction scheduling occurs at the same time that the next instruction is fetched so that if the next instruction is available in the NIR, then no fetch operation is needed and the scheduler merely schedules the correct instruction from the NIR.
In an optional operation 294, the thread states for each thread can be monitored to keep track of thread state information (e.g., whether the respective thread is ready to be scheduled for execution, currently executing, what condition is keeping the thread from executing if it is not ready, and/or when such a condition clears, etc.). The thread state can be tracked at the end of each processor cycle. Alternatively, the thread state can be tracked at the beginning of the sequence of operations depicted in
As set forth above, a method and apparatus for scheduling multiple threads for execution in a microprocessor is described. For clarity, only those aspects of the processor system germane to the invention are described, and product details well known in the art are omitted. For the same reason, the computer hardware is not described in further detail. It should thus be understood that the invention is not limited to any specific logic implementation, computer language, program, or computer.
While various details are set forth in the above description, it will be appreciated that the present invention can be practiced without these specific details. By way of example, selected aspects are shown in block diagram form, rather than in detail, in order to avoid obscuring the present invention. Some portions of the detailed descriptions provided herein are presented in terms of algorithms or operations on data within a computer memory. Such descriptions and representations are used by those skilled in the field of microprocessor design to describe and convey the substance of their work to others skilled in the art.
In general, an algorithm refers to a self-consistent sequence of operations leading to a desired result, where an “operation” refers to a manipulation of physical quantities which may, though need not necessarily, take the form of electrical or magnetic signals capable of being stored, transferred, combined, compared, and otherwise manipulated. It is common usage to refer to these signals as bits, values, elements, symbols, characters, terms, numbers, or the like. These and similar terms may be associated with the appropriate physical quantities and are merely convenient labels applied to these quantities.
Unless specifically stated otherwise as apparent from the following discussion, it is appreciated that throughout the description, discussions using terms such as “processing” or “computing” or “calculating” or “determining” or “displaying” or the like, refer to the action and processes of a computer system, or similar electronic computing device, that manipulates and transforms data represented as physical (electronic) quantities within the computer system's registers and memories into other data similarly represented as physical quantities within the computer system memories or registers or other such information storage, transmission or display devices.
While the present invention has been particularly described with reference to
This application is a continuation-in-part of and claims priority from U.S. patent application Ser. No. 11/015,055 filed on Dec. 17, 2004 and entitled “Method and Apparatus for Scheduling Multiple Threads for Execution in a Shared Microprocessor Pipeline,” which is incorporated herein by reference in its entirety.
Number | Date | Country | |
---|---|---|---|
Parent | 11015055 | Dec 2004 | US |
Child | 11095840 | Mar 2005 | US |