The present invention relates to three dimensional (3D) object capture, and more particularly to capturing two dimensional (2D) and 3D images and fitting 2D details onto a 3D object.
It is well known in the art to capture images of people and other 3D objects using traditional cameras. More recently, digital cameras have been used to capture 2D images of 3D objects. The captured digital images may be stored for later viewing and printing. Such images allow for impressive detail and color.
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Other implementations may use a laser range-finder to determine distances from 3D camera 20 to locations on the surface of 3D object 10. The range-finder may be scanned across the surfaces of 3D object 10. Another method is to project a grid pattern onto the surface of 3D object 10, and then distortions in the projected grid pattern are visible on the surface of 3D object 10 and captured by 3D camera 20. The grid pattern can have different colors to aid contour identification. A time-varying sinusoidal pattern can a Iso be projected onto 3D object 10 and variations captured by 3D camera 20 at different times. A second 3D camera 20′ may be used for stereoscopic image-capture methods, or 3D camera 20 or object 10 may be moved to capture views from different sides or angles that are later combined into a single 3D model for object 10. The 3D information can be stored as a contour map of Z or range data in addition to the normal 2D image information captured by a camera. Some standard 3D geometry-file formats exist such as DXF, VRML, and STL. Various proprietary formats may also be used.
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The color and texture details of 2D picture 18 (
After the hardening process, a paint master may use the picture 34 or digital image 32 to paint additional features onto the sculpted object 35 including skin color facial hair. Following the painting process, a fully colored and hardened head 38 may be attached with a spring and later engaged to a body to comprise a figurine 39.
Sculpting a generic human face and head is simple because it does not have to resemble to any person. Custom sculpting an actual face of a person entails a high degree of difficulty, and is both costly and time consuming. Alternative prior art techniques include using a mask to mask the geometry of the face and casting a mold from the mask to build the face and head. This technique is limited in that once masked, the resulting mold cannot be scaled. This technique disadvantageously requires putting masking material on the subjects face and waiting for the masking material to dry before removing the mask
Another technique includes taking pictures at different angles to determine the depth, position, ratio and contour of varied parts of the face, eyes, nose, ears, mouth and head. However, all techniques using pictures to sculpt a human face and head are very error prone, time consuming, provide inconsistent quality and are costly.
U.S. Pat. No. 6,244,926 issued to George et al. provides a system and method for producing realistic doll heads that have the facial appearance of particular children. The customer, using ten facial characteristics set forth in a chart, selects from among a predetermined number of facial characteristics those most closely resembling the facial appearance of the child. The facial characteristics that are selected comprise seven face shapes; skin tone; eye color; eyelash color; eyebrow color, thickness, and shape; hair color, cut, length, and style; and birthmarks, moles, and/or freckles. The selected characteristics are then applied to the doll head to produce a one-of-a-kind doll closely resembling the child.
U.S. Pat. No. 4,993,987 issued to Hull et al. pertains to creating a doll having a personalized, photographic face such as a mother's face, impregnated in the material of which the doll is constructed. U.S. Pat. No. 5,926,388 relates to a system and method for producing a three dimensional relief. U.S. Pat. No. 6,549,819 relates to a method of producing a three-dimensional image.
In view of the foregoing disadvantages in the prior art, there is a need for a custom 3D figurine which provides for a realistic likeness to the subject being represented. Preferably such a 3D figurine is inexpensive and a method of producing such a 3D figurine requires little turn around time, provides consistent quality and a 3D figurine having realistic features including color, contour, and depth.
In accordance with one aspect of the invention, a three dimensional head representative of a head of a three dimensional object includes a milled and sculpted head of the head of the three dimensional object having painted features thereon.
In accordance with another aspect of the invention, a method of making a three dimensional head representative of a head of a three dimensional object includes the steps of creating a geometric file of the head of the three dimensional object, creating an image file of the head of the three dimensional object, milling a milled head based upon the geometric file, recasting the milled head into a sculptable head, sculpting the sculptable shape, painting features onto the sculpted shape based upon the image file.
These and other features, aspects, and advantages of the present invention will become better understood with reference to the following drawings, description, and claims.
The present invention relates to a method of making custom 3D figurines. The following description is presented to enable one of ordinary skill in the art to make and use the invention as provided in the context of a particular application and its requirements. Various modifications to the preferred embodiment will be apparent to those with skill in the art, and the general principles defined herein may be applied to other embodiments. Therefore, the present invention is not intended to be limited to the particular embodiments shown and described, but is to be accorded the widest scope consistent with the principles and novel features herein disclosed.
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3D camera 41 may also be operable to capture a 2D image of object 40. In a preferred embodiment, the 2D image may be captured contemporaneously with the capture of geometric details of the 3D object 40 through a lens of 3D camera 41 in order to minimize distortions between the captured 2D image and the captured geometric details. In another embodiment, the laser range-finder may be slightly offset from a 2D image capturing lens.
The captured 2D image may be loaded into a JPEG 2D image file 43 or into a 2D image file having any other format such as a TIFF file. Color pixel data for 2D coordinate locations in the captured 2D image may be stored in 2D image file 43.
In this manner, 3D camera 41 outputs both geometry file 42 and 2D image file 43. Some commercially available 3D cameras are capable of outputting both files 42, 43, such as the VIVID 700 available from Konica Minolta of Tokyo, Japan.
Geometry file 42 may be sent to a 3D milling machine 44 which may be a computer-numerical-controlled (CNC) machine such as a computer-controlled lathe, mill, and drill. Geometry file 42 may first be processed and converted by a computer to generate machine-instruction files that may control the positioning of a cutting bit and work piece on milling machine 44. A milling blank 45 may comprise wax or a soft plastic material that can be shaped by milling machine 44. Milling blank 45 may be loaded onto milling machine 44 and shaped to generate a custom milled shape 46 which has the shape of 3D object 40 described by geometry file 42.
The 2D image file 43 may be sent to a personal computer (PC) 47. PC 47 may generate a printer file of the 2D image file 43 that may be sent to a printer 48. Printer 48 may generate a printed 2D image sheet 49 which has printed on it the 2D image captured by 3D camera 41 as 2D image file 43. Both printed 2D image sheet 49 and custom milled shape 46 may be custom representations of 3D object 40.
Custom milled shape 46 may be re-cast into sculptable material such as clay to refine features such as a face, eyes, nose, mouth and ears and to create a sculptable head 50. If only the face is captured by 3D camera 41 instead of the whole head, a sculptor may build a back side of the head and merge the back side with the face re-cast from custom milled shape 46 to complete the sculptable head 50.
The sculptable head 50 may go through a hardening process such as by placing the sculptable head 50 in a kiln or oven to create a hardened head 51. Alternatively, the sculptable head 50 may be re-cast with a self-hardening material such as a resin material to create the hardened head 51.
A paint master or artist may use the printed 2D image sheet 49 or the 2D image from a monitor of PC 47 to paint flesh tones of the face, eyes, eyebrows, lips, teeth and hair onto the hardened head 51 to create a figurine head 52.
The figurine head 52 may be attached to a body with or without a spring to complete a custom 3D figurine 53.
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The geometry file may be output by 3D camera in a step 104. In a step 108 a CNC milling machine may machine a custom milled shape. Some pre-processing may be performed by the CNC machine itself or by another computer, such as converting a DXF/STL format of the geometry file into a file of machine-control instructions or Numerical Control format (NC). The custom milled shape may represent the object described by the geometry file.
In a step 110 the custom milled shape may be re-molded and re-cast into a sculptable shape. The sculptable shape may be formed of a clay material or a resin material. Next in a step 116 a sculptor may sculpt features onto the sculptable shape to complete a sculptable head.
The sculptable head may be hardened in a step 118 to create a hardened head. Such hardening may include placing the sculptable head into a kiln or oven. Alternatively, a sculptable head formed of resin may self-harden.
In a step 106, the 2D image file may be sent to a personal computer or workstation. The 2D image file may have a standard format such as JPEG, BMP, and TIFF. The personal computer may processes the 2D image file in a step 112, such as by generating a printer file. The processed 2D image file may be printed by a printer in a step 114.
A paint master may paint the hardened head based upon the printed 2D image file to resemble the eyes, eye color, eyebrows, flesh tones, and the lips of the 3D object in a step 120 to create a figurine head. Finally, in a step 121, the figurine head may be attached to a body with or without a spring to complete the custom 3D figurine.
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The milling blank is placed on the CNC machine in a step 128. The milling blank may be wood, plastic, wax, foam, or other millable material that can be cut by the CNC milling machine. The converted geometry file of machine instructions is then executed by the CNC milling machine causing the milling machine to cut the milling blank according to the instructions in a step 130. The milling machine may pause part-way through the program to allow a human operator to change cutting instruments or flip over the partially-milled blank. The final milled 3D object can be removed once execution is complete in a step 131.
Several alternative embodiments are contemplated by the inventor. It is possible to capture a 3D human face only or a whole head from different angles to build the custom 3D figurine. Capturing the whole head requires milling the front face and back head separately. Some CNC machines include a rotary axis that can mill the whole head without milling the front and back of the head separately. 3D printer from Z. Corporation of Burlington, Mass. can be used instead of a CNC milling machine.
There are a variety of means for attaching the figurine head to the body. For example, a magnet may be attached inside the center the figurine head and a metal piece may be attached on the body's upper neck to allow the figurine head to easily snap onto the body and also allow the same figurine head to be easily attached to different type of body.
The custom 3D figurines of the present invention and the method of making the custom 3D figurines of the present invention overcome the deficiencies of the prior art by providing for a realistic likeness to the subject being represented. The custom 3D figurine described is inexpensive and the method of producing the custom 3D figurine requires little turn around time, provides consistent quality and a custom 3D figurine having realistic features including color, contour, and depth.
The foregoing description of the embodiments of the invention has been presented for the purposes of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed. Many modifications and variations are possible in light of the above teaching. It is intended that the scope of the invention be limited not by this detailed description, but rather by the claims appended hereto.
The present application claims priority under 35 U.S.C. 119(e) from provisional patent application Ser. No. 60/584,597, entitled “Custom 3-D Figurine Created from a 3-D Camera”, filed on Jul. 1, 2004, the disclosure of which is herein incorporated by reference in its entirety.
Number | Date | Country | |
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60584597 | Jul 2004 | US |