This invention relates to a system and method for providing a three-dimensional virtual environment and for games incorporating the same. The system generally comprises an anaglyph viewer and an anaglyph scene backdrop that provides the virtual environment. A game may be played by one or more participants viewing the anaglyph scene through the anaglyph viewer. The anaglyph viewer provides participants to view a two-dimensional anaglyph scene as a three-dimensional scene of which they are a part of.
In one embodiment, a system for providing a three-dimensional virtual environment is disclosed. The three-dimensional system comprises an anaglyph viewer and an anaglyph scene backdrop. The anaglyph viewer is preferably a pair of eyeglasses having two lens comprised of different filters or colors, preferably each lens having a chromatically opposite color. The anaglyph scene backdrop may be a two-dimensional image on paper, plastic, fabric, or other suitable material that may be easily mounted or placed on a wall, floor and/or ceiling.
In another embodiment, a virtual reality environment or game is provided utilizing the system for providing a three-dimensional virtual environment. The virtual reality environment or game may be incorporated as part of a single- or multi-player game and incorporates the anaglyph scene or themed backdrops that may be mounted to any one or a combination of a wall, ceiling and floor. The system may optionally further include support structures onto which the anaglyph scene may be mounted. The system may be provided with additional props or accessories to enhance the realism of the scene. The props or accessories may be three-dimensional objects which also have printed thereon an anaglyph image or scene. Additionally, various light sources may be provided on the anaglyph scene, props and accessories. Instructions and game rules may be provided with the game.
A more complete understanding of system and methods disclosed herein will be afforded to those skilled in the art, as well as a realization of additional advantages and objects thereof, by a consideration of the following detailed description. Reference will be made to the appended sheets of drawings which will first be described briefly.
Throughout the several figures and in the specification that follows, like element numerals are used to indicate like elements appearing in one or more of the figures.
Disclosed herein systems and methods for providing a three-dimensional virtual environment and for games incorporating the same. The system and methods provide one or more participants with an enhanced visual experience of being a part of a three-dimensional environment by enabling participants to view an anaglyph scene through an anaglyph viewer. The system may further be used in connection with a themed or fantasy game or environment involving single or multiple players.
The anaglyph viewer 120 is preferably a pair of eyeglasses having two lens comprised of different filters or colors, preferably each lens having a chromatically opposite color. As further shown in
The anaglyph scene backdrop 130 may be a two-dimensional image on paper, plastic, fabric, or other suitable material that may be easily mounted or placed on a wall, floor and/or ceiling. The anaglyph scene backdrop 130 provides a stereoscopic three-dimensional effect when viewed with the two color anaglyph glasses. The images on the anaglyph scene backdrop 130 comprising at least of two color layers, superimposed, but offset with respect to each other to produce a depth effect. Usually, the main subject is in the center, while the foreground and background are shifted laterally in opposite directions. Thus, the anaglyph scene backdrop 130 contains two differently filtered colored images, one for each eye. When viewed through the anaglyph glasses 120, they reveal an integrated stereoscopic image.
Instructions 140 may be provided with the system 100 for describing proper installation, viewing and game play techniques and rules. Thus, the system 100 may be used in connection with a single or multiple player virtual and fantasy environment and game. Additional props and accessories (not shown), such as three-dimensional objects and lights, may be provided to further enhance the virtual or fantasy environment. The scene backdrops may further include any one or a combination of light sources embedded thereon, such that participant(s) wearing the anaglyph viewer 120 are provided with a further enhanced visual experience.
Having thus described preferred embodiments for a system for providing a three-dimensional virtual environment, it should be apparent to those skilled in the art that certain advantages of the within methods and systems have been achieved. It should also be appreciated that various modifications, adaptations, and alternative embodiments thereof may be made without departing from the scope and spirit of the present technology.
This patent application claims priority from U.S. Provisional Patent Applications 61/249,092 filed on Oct. 6, 2009, which is herein incorporated by reference in its entirety.
Number | Date | Country | |
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61249092 | Oct 2009 | US |