The present invention relates, in general, to multi-sensory entertainment and, more particularly, this invention relates to adding a water sensation to the sight and sound of conventional video viewing.
For decades, inventors have disclosed various means for adding senses other than sight and sound to the movie viewing experience. There have been many starting with Laube in U.S. Pat. No. 2,905,049 that have devised ways to add the sense of smell. Others such as Seiler in U.S. Pat. No. 8,644,967 have introduced other senses to the experience. Seiler in U.S. Pat. No. 9,402,133 discloses combining an audio output from a mobile device with vibratory output to various parts of the user's body. None appear to offer a tactile response geared strictly to water on the skin. There are many devices for spraying or blowing water onto one's skin, but synchronizing that with video content has not been disclosed.
The present invention provides a system and method for timely delivery of water spray or drops to a video viewer's face, which includes an apparatus having a water-bottle attachment for creating pressure inside tubing to valves controlled by a control module, and drip or spray nozzles attached to a headgear portion of the system and aimed to parts of the user's face. The control module is triggered by a signals from a pre-programmed mobile device, such as an app on smart phone, to open and close valves at the appropriate time to coincide with events being viewed. Typically, the mobile device will pick up sounds with its microphone, correlate those with timing and events in a specific video, and send an appropriate signal at the appropriate time to the control module to open valves to drip or spray water intermittently.
In some embodiments, the smart phone acts as the control also. Additional sensory events can also be synchronized and delivered to one viewer at a time, such as wind and scents.
It is, therefore, one of the primary objects of the present invention to provide a system and apparatus for synchronizing water delivery to the face of a viewer with events in a movie or video game.
Another object of the present invention is to provide a simple device attachable to a standard drinking water bottle so as to enable pressurized water to be delivered up a thin tube and onto a user's body in more than one location.
Still another object of the present invention is to provide a system and method adaptable to an advanced mobile device to accept input from a programmed code tailored to events and sounds in a specific video or video game.
Yet another object of the present invention is to provide a method by which an individual user can effectively engage with brief sensory happenings to enhance the video viewing experience.
In addition to the various objects and advantages of the present invention described with some degree of specificity above, it should be obvious that additional objects and advantages of the present invention will become more readily apparent to those persons who are skilled in the relevant art from the following more detailed description of the invention, particularly, when such description is taken in conjunction with the attached drawing figures.
Prior to proceeding to the more detailed description of the present invention it should be noted that, for the sake of clarity and understanding, very similar components which have identical functions have been identified with identical reference numerals throughout the several views illustrated in the drawing figures.
Referring initially to
The water bottle assembly is part of a system 10 for delivering multiple sensory experiences to individuals viewing video content such as movies or games. The synchronization for each with what the viewer is seeing at the same time is preferably coordinated through a internet-connectable mobile device, such as a smart phone or tablet computer 40. In a preferred mode, the microphone 42 picks up a distinct audio signal from the entertainment being watched to initiate the time sequence that is then used to deliver the extra-sensory experiences at the appropriate time. This obviates the need for the viewer to precisely start the extra-sensory device programming in sync with the video. That timing sequence code is purchased from a provider that has programmed it according to video content and the apparatus available. The headframe 319 will typically include at least a polarizer lens 302. Generally, there will be an attached control module (CPU) 50 that interfaces between the mobile device 40, and the CPU via either a cable 45 from an accessory jack 44 or a wireless Bluetooth connection. The mobile device 40 contains the purchased code and timing sequence for a particular video content and sends signals to the CPU 50 to activate various devices. For example, in the case of the water sprays, wires 68 go out to micro-solenoid valves 72, which then open or close to release water according to what are happening in the video. If the scene has rain or spraying water on a speedboat, at least one spray nozzles 74 will send out a mist toward the viewer's face, preferably through the blades of fan 46. Or if someone is crying, just one valve 72 will open to drip water out a nozzle 70 behind the lens 302 onto the viewer's cheek. The CPU 50 can also function with other sensory devices such as scent delivery as described in companion applications, and a battery unit can power the instant invention and others as well.
Another sensory experience can be realized with an optional fan 46 connected to the mobile device 40 and aimed at the user's face. It is powered by batteries in compartment 48. There are many such devices already commercially available, but one that pivots up and down is preferable for obtaining and holding the desired angle. It would be turned off and on by the code in the mobile device synchronized to specific video events, be it movies or video games. Some possible video events would include walking on a beach, riding a bicycle, motorcycle, or in a boat or convertible. Another might be an approaching storm.
While a presently preferred and various alternative embodiments of the present invention have been described in sufficient detail above to enable a person skilled in the relevant art to make and use the same, it should be obvious that various other adaptations and modifications can be envisioned by those persons skilled in such art without departing from the spirit of the invention.
This patent application is related to and claims priority from U.S. Provisional Patent Application Ser. No. 62/702,873 filed Jul. 24, 2018.
Number | Date | Country | |
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62702873 | Jul 2018 | US |