In a retail setting, it is desirable to be able to use computer vision methods to detect and identify products on a retail shelf to aid in management of the retail establishment. For example, computer vision may be used to detect and identify products for various tasks, such as tracking product inventory, determining out-of-stock products and determining misplaced products. Product detection is one of the fastest-moving areas and plays a fundamental role in many retail applications such as product recognition, planogram compliance, out-of-stock management, and check-out free shopping.
To this end, numerous computer vision methods have been developed and many real-world applications based on those computer vision methods perform at a satisfactory level. Currently, various visual sensors (e.g., fixed cameras, robots, drones, and mobile phones) have been deployed in retail stores, enabling the application of advanced technologies to ease shopping and store management tasks.
Object detectors typically comprise a localization sub-network that feeds downstream tasks, such as pose estimation, fine-grained classification, and similarity matching. Most downstream tasks require that the localization sub-network provide a bounding area for each object, for example, products in a retail setting. Therefore, for scene understanding in 2D images, the first step is to detect the objects and represent them by 2D bounding boxes. It is crucial to ensure that the bounding boxes are well aligned with the detected objects to provide accurate information about the products for the downstream tasks. The bounding box is expected to cover the most representative pixels and accurately locate the product while concurrently excluding as much noisy context, as possible, such as background. Retail scene product detection typically output axis-aligned bounding boxes (AABB) regardless of the pose of the product.
However, products can be of arbitrary poses in a real-world retail scene, especially when the image is taken by a camera not facing straight towards the shelf, as shown in
To address the issues identified above, disclosed herein is a system and method implementing an object detector for predicting non-AABB, convex-shaped regions of interest whose edges are tightly aligned with the boundaries of arbitrarily posed objects. In one embodiment, the objects may be retail products.
In one embodiment, the system and method generates quadrilateral boxes which tightly cover the most representative faces of the retail products. The detector disclosed herein represents the quadrilateral boxes by a central point and four offsets. The system and method provides two benefits compared to the conventional AABB format. First, the quadrilateral boxes do not include unnecessary background information or miss parts of the objects, so that features extracted from the predicted bounding boxes are precise and informative. Second, a quadrilateral box itself already encodes some pose information of the enclosed object. With a simple 2D projection transformation, the pose can be normalized as if the camera is facing straight towards the object. Thus, a simple projection transformation can be applied to correct the pose of products for downstream tasks.
In other embodiments, other convex shapes, for example, triangles or ellipses, may be predicted as the bounding boxes.
By way of example, a specific exemplary embodiment of the disclosed system and method will now be described, with reference to the accompanying drawings, in which:
There are two aspects to the disclosed invention. In the first aspect, a quadrilateral training dataset containing images of retail products annotated with quadrilateral-shaped bounding boxes is developed and used to train the quadrilateral detector. In the second aspect, a strong quadrilateral detector is disclosed that out-performs prior art detectors on the quadrilateral training dataset. The detector produces quadrilateral bounding boxes, as shown in
Quadrilateral Training Dataset
The training database is designed with three features to solve the aforementioned challenges: (1) bounding boxes of products are densely labeled in quadrilateral style by well-trained annotators and multiple rounds of re-correction. Exemplary bounding box annotations are illustrated in
Image Collection—Practically, a variety of sensors are utilized under different conditions for on-shelf product detection. The resolution and shooting angles cover an extensive range by different types of sensors. Specifically, robots usually take high brightness pictures from the bottom up using high-quality cameras and build-in light source, shaping most products into a trapezoid shape. Fixed cameras are, in most cases, mounted on the ceiling, creating low-resolution images from top to bottom; staff and customers prefer to photograph with mobile phones from the front or side, shaping products into a rhomboid shape. The product categories sold in different stores also show a great deal of variety.
Considering these factors, images are collected from two sources to support origin-domain and cross-domain detection. In the origin domain, training and testing images share a similar style and are pictured at similar angles in the same stores by the same sensors. As a result, images are selected from a prior product dataset to form the origin domain.
These images have three properties: (1) They are collected from a limited number (e.g., <5) of stores worldwide; (2) All images are shot by humans holding mobile phones from side or front perspectives; and (3) The diversity of categories is rich but still highly limited.
In the cross domain, approximately 500 images are collected in 5 different stores (100 for each) from multiple sensors, cover unseen categories, and mimic the view angles of fixed cameras and robots.
Annotation—Each product is annotated with a quadrilateral bounding box, referred to here as a “QUAD”. A QUAD refers to 4 points ptl, ptr, pbr, pbl with 8 degrees of freedom (xtl, ytl, xtr, ytr, xbr, ybr, xbl, ybl) For regular shaped products mainly in cuboid and cylinder containers, the (xtl, ytl) is defined as the top-left corner of the front face of the product, and the other points represent the other corners in clockwise order. For spheres, cones, and other cases, for which it is hard to identify corners, or front faces, and for irregular-shaped products where such defined quadrilaterals cannot cover the entire front face, the minimum AABB is first drawn and the four corners are then adjusted following the perspective transformation. The front face has the most representative information and is also critical for consistent appearance, but the side face is still annotated if the front face is invisible.
In one embodiment, in total, 1,777,108 QUADs are annotated by 13 well-trained annotators in 3 rounds of correction. The origin domain is split to training (8,216 images, 1,215,013 QUADs), validation (588 images, 92,128 QUADs), and origin-domain testing set (2,940 images, 432,896 QUADs). The cross domain composes the cross-domain testing set (500 images, 37,071 QUADs).
Quadrilateral Detector
A strong baseline quadrilateral detector designed exclusively for quadrilateral product detection is disclosed. The base network will be introduced first. Afterward, a quadrilateral ground-truth assignment strategy is disclosed. Finally, a corner refinement module is disclosed.
The quadrilateral detector extends the localization subnet to have different output definitions. In one embodiment, a quadrilateral box is represented as Q={pi|i∈{1, 2, 3, 4}}, where pi={xi, yi} are vertices of the bounding box, as shown in
Base Network—An architectural diagram of the base network appears in
Quadrilateral Ground-truth Assignment—The ground-truth assignment strategy plays a vital role in the training phase. Here, two aspects are focused on: (1) on-map assignment; and (2) cross-pyramid assignment.
On-map: Quadrilateral Centerness—The common definition of the centerness of an AABB is shown in Eq. (1):
By Eq. (1), the feature pixel pij at position (i, j) is considered as the “center point” if it keeps the same distances to the left and right AABB boundaries (dp
To solve the above problem, the “QUAD center” is defined as the center of gravity, not only because it is the geometric center of the QUAD but also because it represents the mean position of all the points in the shape, which mitigates the unbalanced regression difficulties, as shown in
If pij locates on the gravity center, its quad-centerness has the highest value as 1. Otherwise, the quad-centerness are gradually degraded, as shown in
It is mentionable that the centerness calculated by Eq. (1) is a special instantiation of the quad-centerness calculated by Eq. (2). This is because, when QUAD is specialized to an AABB, dgl=dgr and dp
Cross-Pyramid: Soft Scale—A fast assignment strategy across pyramid levels is crucial for training where each image contains hundreds of objects. Prior strategies are typically scale-based (i.e., assigning objects to different levels in terms of their scales). The larger the scale, the higher the level to which the objects are assigned, so that the needs of receptive field and resolution of feature maps are well balanced. Recently, a new loss-based strategy has been proposed, termed Soft Selection, where object scale does not indicate pyramid level. Instead, it first assigns each object to all pyramid levels P3, P4, P5 and calculates boss/for each level Pl (which, in this case, l=3, 4, 5). Then, the level that produces the minimal loss is converted to a one-hot vector (i.e., (1,0,0)) if the minimal loss is from P3; (0,1,0) if it is from P4, and so on). The vector is used as the ground-truth to train an auxiliary network that simultaneously predicts a vector (F3, F4, F5). Each element Fl is a down-weighting factor for lossl. The final loss of each object is Σl(Fl·lossl).
The Soft Selection outperforms scale-based strategies on generic datasets. However, it is highly inefficient because it independently calculates losses for each object and slowly trains the auxiliary network. In practice, when the number of instances per image becomes large, the training process takes exceptionally longer (˜4x-5x) than scale-based strategies.
The merit of Soft Selection can be maintained while accelerating the assignment by accounting for the relationship between loss and scale. By Soft Selection, the minimal loss from level l indicates that the auxiliary network is trained to generate a relatively larger Fl, but the loss is not independent of scales. On the contrary, object scale inherently determines which level will produce the minimal loss. The reason is as follows. First, when assigning objects (e.g., object A with size 8×8 and B with size 16×16) to the pyramid, their regression targets (denoted as TA, TB) are normalized by the level stride. Specifically, on a lower level (like P3), the target is divided by stride 8, while on a higher level (like P4), the target is divided by 16, and so on. Therefore, when assigning A to P3 and P4, TA is 1×1 and 0.5×0.5, respectively; when assigning B, TB is 2×2 and 1×1, respectively. Note that all levels share the detection head. The combination of and TA=1×1 and TB=1×1 leads to the smallest regression difficulty for the regression head. Naturally, it produces minimal regression losses, which means the smaller object is assigned to a lower level. Second, because A has a smaller scale, it requires more local fine-grained information beneficial for classification, which is more available from high-resolution, lower levels. In comparison, B has a larger scale and needs a larger receptive field, which is more available from higher levels. Therefore, the “loss-based” Soft Selection, in essence, follows the scale-based law.
Nevertheless, Soft Selection outperforms scale-based strategies. The improvement can be credited to its loss reweighting mechanism. This mechanism involves multiple levels during training and reweights the loss in terms of the regression and classification difficulties, making optimization easier. Because the pyramid is discrete, if an object scale falls into the gap of two adjacent levels, the difficulty of both levels will be similar. The auxiliary network has opportunities to learn to predict proper Fl for both levels.
The analysis motivates the abandonment of the auxiliary network and design a scale-based solution named Soft Scale (SS). For an arbitrary shaped object O with area AreaO, SS assigns the object to two adjacent levels Pii and Plj by Eqs. (3) and (4) and calculates the loss-reweighting factors Fli, Flj by Eqs. (5) and (6) respectively.
Eq. (4) is borrowed from FPN, where 224 is the ImageNet pre-training size. Objects with exact area 2242 are assigned to lorg, in which case li=lj=lorg. If an object is with area 2232, FPN assigns it to (lorg−1), while SS assigns it to lorg with Fl
Corner Refinement Module—A corner refinement module (CRM) is provided to make the quadrilateral detector two-stage. For each predicted QUAD from the quadrilateral detector, the locations of its four corners and center are obtained. Bilinear interpolation is then used to extract five features (4 corners and one center) from the feature map generated by the 3rd stacked convolution in the regression branch. These features are concatenated and fed into a 1×1 convolutional layer to predict the difference between ground-truth and the previous prediction. The same operation and convolution are also inserted in the classification branch to predict object/background as a 2nd-stage classification. During testing, the regression results from the two stages are combined but only the classification result from the first stage is trusted. CRM shares the sprits with Faster-RCNN, but the 5 points mentioned above are enough for quadrilateral products, and the 2nd-stage classification supervision helps training, though not involved in testing.
Losses—During training, the QUADs are first shrunk by a ratio according to the gravity centers. If one feature pixel locates inside the shrunk QUAD, the pixel is considered responsible for learning the ground-truth. Focal loss is utilized for classification and SmoothL1 loss is used for regression. Both losses are re-weighted by the production of quad-centerness and level reweighting factor F. The total loss is the summation of the classification and regression losses. If two-stage, additional focal loss and L1 loss for CRM are added to the total loss.
In alternate embodiments of the invention, shapes other than a quadrilateral may be chosen for the bounding box.
In one alternate embodiment, an elliptical or circle bounding shape may be used, as shown in
In a second alternate embodiment, a triangular bounding shape may be used, as shown in
In yet a third alternate embodiment, the quadrilateral detector can be extended for generating 3D bounding boxes with arbitrary poses. The detector can output N channels from the localization subnet, where N is the minimal number of parameters to represent the 3D shape. For example, in a cuboid with rectangle faces, N is twice the number of vertices. In a sphere, N is 3 which corresponds to the distance offset from the central point to the sphere center and the radius.
As would be realized, other 2D and 3D shapes for the bounding box may be contemplated to be within the scope of the invention.
This disclosed quadrilateral detector may be used for pose normalization of the detected bounding boxes. The bounding boxes, are not necessarily bound by width and height displacement from the center. Thus, the bounding boxes can provide 4 independent points on the detected object and can capture the shear in the objects. The bounding boxes may be pose corrected by projecting the sheared boxes onto a reference plane through a homography matrix or any other transformation to help in pose normalization for matching.
Product detection is challenging and fundamental in the retail industry. Herein is disclosed a new dataset and a customized quadrilateral detector, which detects products as quadrilaterals as opposed to AABBs. As would be realized by one of skill in the art, the disclosed method described herein can be implemented by a system comprising a processor and memory, storing software that, when executed by the processor, performs the functions comprising the method.
As would further be realized by one of skill in the art, many variations on implementations discussed herein which fall within the scope of the invention are possible. Moreover, it is to be understood that the features of the various embodiments described herein were not mutually exclusive and can exist in various combinations and permutations, even if such combinations or permutations were not made express herein, without departing from the spirit and scope of the invention. Accordingly, the method and apparatus disclosed herein are not to be taken as limitations on the invention but as an illustration thereof. The scope of the invention is defined by the claims which follow.
This application claims the benefit of U.S. Provisional Patent Application No. 63/167,709, filed Mar. 30, 2021, the contents of which are incorporated herein in their entirety.
Filing Document | Filing Date | Country | Kind |
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PCT/US2022/019553 | 3/9/2022 | WO |
Number | Date | Country | |
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63167709 | Mar 2021 | US |