The present invention relates to conducting games of chance, such as lottery games, wherein players conduct game-related activities at authorized locations, such as retail establishments, and are provided electronic maps to the locations.
Lottery games have become a time honored method of raising revenue for state and federal governments the world over. The success of these games, however, depends on continuous innovations that capture the interests of current players and draw new players to the games.
As with other consumers, lottery players are becoming more tech savvy, and are interested in conducting various gaming aspects via electronic devices, such as smart phones. The gaming industry is appreciative of this fact, and is seeking ways to integrate games and gaming-related functions into the rapidly developing mobile electronic communication age.
With conventional systems and methods, authorized retail vendors within a lottery jurisdiction are the primary means of lottery ticket sales and distribution. This relationship has been beneficial to the vendors in that lottery players also tend to purchase additional goods in the retail establishment. The gaming authority (e.g., a state or other governmental lottery authority) benefits in that a wide and varied sales and distribution network is provided by the authorized retail establishments.
It is important that new innovations in the gaming industry, particularly with respect to electronic gaming via smart phones or other portable mobile devices, attempt to preserve this mutually beneficial relationship. This is of particular concern to the retail vendors as electronic and on-line lottery ticket sales are growing in acceptance and popularity, and could potentially decrease lottery player traffic to the retail establishments.
The lottery industry is thus continuously seeking new and creative gaming scenarios that provide increased entertainment value to players, entice new players, and expand play of lottery games into the smart electronic communication age while at the same time maintaining or increasing lottery player foot traffic to the conventional ticket sales retail establishments
Objects and advantages of the invention will be set forth in part in the following description, or may be obvious from the description, or may be learned through practice of the invention.
In particular embodiments, a system and method are provided for enabling performance by players of game-related activities at authorized physical locations. A plurality of the physical locations, such as a retail establishment, convenience store, pub, and the like, are designated as authorized communication-enabled locations and are configured with a transmitter device that broadcasts an ID signal unique to the location, such as a BTLE (Bluetooth Low Energy) beacon, or a receiver that receives an ID signal unique to a particular player, such a BTLE-enabled receiver. The players are provided with capability to receive the unique ID signals emitted by the transmitter devices within the communication-enabled locations on a mobile smart device, or to broadcast the ID signal unique to the player for receipt by the receiver in the communication-enabled locations.
A game server is common to the communication-enabled locations, wherein for each of the players in one of the communication-enabled locations, the game server receives a transmission that includes at least part of the ID signal unique to the respective communication-enabled location or the ID signal unique to the player. The game server thereby identifies the players and their respective communication-enabled location.
The identity and location of the communication-enabled locations is provided to the players via an electronic map accessible by the players, for example at a website accessed by the players. The electronic map also informs the players of game-related functions that are able to be performed by the players at each of the respective communication-enabled locations.
A full and enabling description of the present invention is provided herein, with reference to particular embodiments depicted in the attached drawings and described below.
Reference will now be made in detail to embodiments of the inventive methods and systems, one or more examples of which are illustrated in the drawings. Each embodiment is presented by way of explanation of the invention, and not as a limitation of the invention. For example, features illustrated or described as part of one embodiment may be used with another embodiment to yield still a further embodiment. It is intended that the present invention include these and other modifications and variations as come within the scope and spirit of the invention.
In general, the present disclosure is directed to computer and communication device-implemented methods and systems for conducting aspects of a game, such as a lottery game, at remote locations, wherein players visit the locations to conduct the gaming activities. For sake of example only, the following discussion relates to embodiments of the invention drawn to lottery primary games, bonus games, and second chance games sponsored by state or other jurisdictional lottery authorities. It should be appreciated, however, that the system and method are just as applicable to gaming activities linked to any manner of other gaming authority, such as games conducted within a gaming establishment (e.g., a casino) for patrons of such establishment, or electronic games conducted via an electronic network, such as the internet, for authorized players.
A plurality of the locations 10 within the lottery jurisdiction are each equipped with a communication device, such as a transmitter device 12 or scanner/receiver device 17 (
BTLE devices are well-known to those skilled in the art, and a detailed explanation of their function and operation is not necessary for an understanding and appreciation of the present invention. Briefly, BTLE beacons are a class of low-energy, low-cost radio transmitters that can notify mobile smart devices 18 (e.g., iOS 7 smart phones) running BTLE applications of their presence, which in turn enables the smart device 18 to perform certain actions when in close proximity to the beacon. These devices are often referred to as “iBeacons”, which is the name Apple chose for its implementation of the BTLE technology. Each BTLE beacon broadcasts a unique identification signal 14 using the BTLE standard format. These signals 14 are also known as iBeacon “advertisements.” The mobile smart device 18 runs a background application that enables the device to scan for and receive the signals 14 within transmitting range of the BTLE beacons. The mobile smart device 18 will automatically “react” to the received signal 14 and may start other BTLE-enabled applications for various purposes, including communication with a central server 20.
A typical use of BTLE technology is relatively precise indoor geo-location (“micro-location”). A BTLE-enabled application on the mobile smart device is notified when the device moves in an out of range of the BTLE beacon, and thus is able to determine distance to the transmitter. The exact geo-location of the transmitter is known, and thus the exact location of the mobile smart device is calculated based on relative distance from the transmitter as a function of signal strength. With this location information, a server in communication with the smart device can generate a message to the person telling them, for example, that a number of close-by items in the store are on sale, and so forth.
It should be appreciated that the present systems and methods are not limited to BTLE technology. Other transmitter/receiver technologies may also be utilized for practice of the invention. For example, Near Field Communication (NFC) implementations may be utilized. In another embodiment, Radio Frequency Identification (RFID) technology may be used. Other communication technologies are also within the scope and spirit of the invention.
Referring again to
As discussed above, the beacon or transmitter device 12 (referred to generically as “transmitter” herein) may function in “transmit” or “peripheral” mode wherein it intermittently broadcasts its unique ID signal 14. If the transmitter 12 is a BTLE beacon, then the signal 14 is transmitted using the BTLE standard format. The signal 14 is unique to the transmitter 12. Thus, by maintaining a library of the transmitter devices 12 (and respective unique ID signals 14) and their respective locations, a game server 20 can readily determine which transmitters 12 are within each communication-enabled location 10.
The patron 16 within the location 10 may also be a game player, in which the player 16 has on their person a mobile smart device 18, such as a smart phone, tablet, PDA, or other network-enabled device (all referred to herein generically as a “mobile smart device”). The mobile smart device 18 runs a low-power background application previously downloaded by the player 16 from a source (e.g. a website) maintained by the lottery authority or lottery game provider. This application allows the mobile smart device 18 to function as a scanner or receiver 17 in a scan or “central” mode to receive the signals 14 if within range of the transmitters 12. Once the mobile smart device 18 detects a signal 14 from the transmitter 12, certain other application functions are initiated. For example, the mobile smart device 18 will automatically “react” to the received signal 14 and start other BTLE-enabled applications.
The location 10 may be equipped with any manner of additional functional components 26 to facilitate or make the gaming experience more enjoyable to the player 16. For example,
The game server 20 is typically remote from the location 10, and is in communication with the plurality of the locations 10 via a suitable secure communication network 19, which may include any manner of wide area network, wireless internet, or cloud computing.
The game server 20 may be a single networked computer, or a series of interconnected computers having access to the communications network via a gateway or other known networking system. Generally, the game server 20 is configured to communicate with, manage, execute and control individual lottery terminal units within the lottery jurisdiction, including the lottery terminals 13 within the transmitter-enabled locations 10, and to interface with the network enabled mobile smart devices 18 of the players 16 that enter the locations 10. The game server 20 may include a memory for storing gaming procedures and routines, a microprocessor (MP) for executing the stored programs, a random access memory (RAM) and an input/output (I/O) bus. These devices may be multiplexed together via a common bus, or may each be directly connected via dedicated communications lines, depending on the needs of the system 100.
The game server 20 may be directly or indirectly connected through the I/O bus to any manner of peripheral devices such as storage devices, wireless adaptors, printers, and the like. In addition, a database (DB) may be communicatively connected to the game server 20 and provide a data repository for the storage and correlation of information gathered from the individual components 28, 24, 18. The information stored within the database may be information relating to individual players, games, or game card specific information.
It should be appreciated that embodiments of the methods and systems disclosed herein may be executed by one or more suitable networked lottery gaming components within a plurality of the locations 10, as well as a remote central computer system. Such system(s) may comprise one or more computing devices adapted to perform one or more embodiments of the methods disclosed herein. Such gaming systems and computing devices may access one or more computer-readable media that embody computer-readable instructions which, when executed by at least one computer, cause the computer(s) to implement one or more embodiments of the methods of the present subject matter. Additionally or alternatively, the computing device(s) may comprise circuitry that renders the device(s) operative to implement one or more of the methods of the present subject matter. Furthermore, components of the presently-disclosed technology may be implemented using one or more computer-readable media.
As mentioned above, aspects of the present systems and methods rely on the transmission of data over one or more communications networks. It should be appreciated that network communications can comprise sending and/or receiving information over one or more networks of various forms. For example, a network can comprise a dial-in network, a local area network (LAN), wide area network (WAN), public switched telephone network (PSTN), the Internet, intranet or other type(s) of networks. A network may comprise any number and/or combination of hard-wired, wireless, or other communication links.
Referring again to the embodiment depicted in
In the configuration of
At this point, the server 20 can issue any manner of personalized message 22 to the player 16 via, for example the display 24, other functional component 26, or directly to the player's mobile smart device 18. This message 22 is related to a gaming function or feature in a game (e.g., a primary, bonus, or second-chance lottery game) that the player is entitled to because they have visited the location 10. Such features may only be provided to players that visit a location 10, as compared to other players in the same game that have not visited a communication-enabled location 10. For example,
The free game indicia 34 (e.g., a Bingo number) may be randomly generated at each occurrence of a player visit to one of the locations 10. Alternatively, the free indicia may be randomly assigned to specific locations 10 for a set time. For example, the free Bingo number “N34” may be randomly generated and assigned to a particular location 10 for a 24-hour period such that all players 16 that visit the location 10 with an enabled device 18 will receive the same “N34” within the 24-hour period.
With respect to
In an alternative embodiment, the player 16 may be required to perform an action in addition to just visiting the location 10. For example, the player may be required to purchase an item at the location 10, or enter a code that is strategically provided somewhere in the location 10 to encourage the player to view merchandise and hopefully make a purchase.
The screen shot in
As another option, the players 16 may be made aware of the times in which the game tokens 34 are changed, or how long the game tokens 34 will remain available at the respective locations 10. These times may be indicated in any appropriate manner on the electronic map 32.
The screen shot in
With some embodiments, the game-related activity or function at the BTLE-enabled location 10 to be performed by the players may be an event or activity conducted in the location 10, such as a contestant game show between players 16 at different locations. For example, as described above, the game server 20 is able to identify all of the players 16 and their respective communication-enabled location 10 at any given time. The game server 20 may randomly select contestants for a game show from all of the players 16 in the communication-enabled locations 10. A personalized message can be generated and sent to the players 16 in the communication-enabled locations 10 that informs the respective players 16 of the game show and whether they were selected to compete in the game show. The game shows are conducted with the game consoles 30 in the communication-enabled locations 10 that are in communication with the game server 20, wherein players 16 from different locations compete against each other via the game consoles 30.
The players 16 may be lottery game players within a lottery jurisdiction and have a respective player's account maintained by the lottery jurisdiction. Thus, the players 16 are registered with the gaming authority by way of their account and may become eligible for selection as a contestant in the game show upon visiting a respective communication-enabled location 10 without further requirements placed on the player 16. In other embodiments, the players 16 may be required to satisfy an additional activity at the communication-enabled location 10 prior to becoming eligible for random selection in a drawing from a pool of other players 16 at the other communication-enabled locations 10 to be a contestant in the game show. This additional activity may be, for example, a lottery game-related activity at the locations, such as purchase of a ticket, redemption of a prize, checking status of ticket, and so forth. Functional components 26 may be provided in the communication-enabled locations 10 to allow the players to perform the game-related activities, the functional components 26 including any combination of a ticket checker 28, interactive game console 30, audio-video display 24, and game terminal 11, as discussed above.
Related to the game show embodiment,
The screen shot in
The various system 15 configurations discussed above with respect to
The players are provided with the capability to receive the unique ID signals emitted by the transmitter devices within the communication-enabled locations on a mobile smart device, or to broadcast the ID signal unique to the player for receipt by the receiver in the communication-enabled locations.
A game server is common to the communication-enabled locations, wherein for each player in one of the communication-enabled locations, the game server receives a transmission that includes at least part of the ID signal unique to the respective communication-enabled location or the ID signal unique to the player. The game server is thereby able to identify all of the players and their respective communication-enabled location. The server may then generate and transmit a personalized message to the player with information as to what activities and functions are available at the location, and how to perform such activities.
The method includes providing the identity and location of the communication-enabled locations via an electronic map accessible by the players, the electronic map also informing the players of the game-related functions that are able to be performed by the players at each of the respective communication-enabled locations.
In a particular embodiment, the player visits one of the communication-enabled locations to increase their likelihood of success in a game of chance, or obtain an increased prize value in the game of chance, compared to players in the game of chance who do not visit one of the communication-enabled locations. Here, the electronic map may identify to the players game indicia or tokens in the game of chance assigned to each of the respective communication-enabled locations that the players may collect for use in the game of chance upon visiting the respective communication-enabled location. In one embodiment, the game of chance is a lottery game within a defined lottery jurisdiction, and the communication-enabled locations are retail locations within the lottery jurisdiction authorized for sale of lottery tickets.
The lottery game may be a draw game wherein an initial defined number of play indicia selected by the player, or randomly generated for the player, from a set of indicia are compared with final game indicia randomly drawn from the set of indicia to determine winning plays of the lottery game, players that visit one of the communication-enabled locations awarded one or more additional play indicia from the set of indicia to increase a likelihood of success in the draw game, the electronic map at least partially identifying the additional play indicia assigned to the respective communication-enabled locations. In one embodiment, the lottery game is a draw Bingo game and the additional play indicia are additional Bingo numbers that may be used by the player to complete a pattern on a Bingo card. With this embodiment, each communication-enabled location within the lottery jurisdiction may be assigned a randomly generated Bingo number that may be used by the player to complete a pattern on their respective Bingo card. The identity and location of the additional Bingo numbers may be published on the electronic map either before or after a drawing event wherein final Bingo numbers are randomly drawn for use by all players in the draw Bingo game.
In still other embodiments, the lottery game is a draw game, and players in the draw game are awarded a location-particular multiplier in the draw game for visiting one of the communication-enabled locations that increases an award generated in the draw game. The electronic map may identify which of the communication-enabled locations will award a multiplier. This multiplier may replace a lower multiplier that the player purchased in the draw game, or add to such lower multiplier. With this embodiment, the location-specific multiplier may be randomly drawn at the communication-enabled location at the time of the player's visit. Alternatively, the multiplier may be pre-assigned to the respective locations, and made known to the players only after visiting the locations.
In yet another embodiment, the game server randomly selects contestants for a game show from all of the players in the communication-enabled locations. The game show can be conducted with game consoles between players in different ones of the communication-enabled locations, wherein the players become eligible for selection in a drawing as a contestant in the game show upon visiting one of the respective communication-enabled locations. With this embodiment, the electronic map can notify the players of scheduled game show times at each communication-enabled location, and may also notify the players of the number of other players present at each of the communication-enabled locations.
In the game show embodiment, the communication-enabled locations may be divided into groups, with the different groups participating in different game shows. The electronic map may identify which of the different games are conducted at specific communication-enabled locations.
It should be appreciated by those skilled in the art that various modifications and variations may be made present invention without departing from the scope and spirit of the invention. It is intended that the present invention include such modifications and variations as come within the scope of the appended claims.
The present application claims priority to U.S. Provisional Patent Application No. 62/085,899, filed Dec. 1, 2014, the entire disclosure of which is incorporated herein by reference in its entirety for all purposes.
Number | Date | Country | |
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62085899 | Dec 2014 | US |