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1. Field
This application related to the methods and systems for creating aerial messaging and designs through the use of multiple aircraft and smoke systems.
2. Prior Art
Aerial messaging systems have been around for decades. It's a method of delivering messages in the air through the use of either a single aircraft for sykwriting, or multiple aircraft, often called skytyping. Whether a single or multiple aircraft, these messages can be seen for many miles.
Skywriting is limited by the pilots ability to fly the plane very precisely to make letters. This can take a long time to write out a word or design. Winds and other factors, can quickly dissipate the smoke, leaving the viewers from the ground wondering what was actually being said or displayed. Simply a single aircraft can't write fast enough in most cases to complete a word, or sentence.
To improve the feasibility and ease of creating aerial messages, aviators began using multiple aircraft flying in formation to create messages, with each aircraft emitting short “puffs” of vapor or smoke in a defined pattern to form the individual characters (e.g., letters, numbers, etc.) of the messages. The resulting messages, which are created within a single pass, look like the printouts from a low resolution dot-matrix printer, with individual characters being formed by a pattern of smoke puffs that resembles the pattern of ink dots produced on paper by a dot-matrix printer. Thus, rather than “writing” aerial messages using only a single aircraft, the messages are “printed” in the sky using five or more aircraft, with each aircraft contributing a portion of each character.
Previous systems, as discussed U.S. Pat. No. 7,082,706, requires the use of a main or master computational device connected via a physical or wireless network connection, to multiple control boxes (also computational devices) located in each aircraft. Each control box is connected to a smoke system installed in its respective aircraft, which allows the control boxes to control the emission of smoke puffs from the aircraft. Software running on the master computational device is used to coordinate the vapor puffs by sending data to and receiving data from each of the control boxes. These previous systems have several limitations, primarily in the requirement of a master computer communicating to slave devices, as well as a communication network for the system to function.
This application machine system consists of a computer, GPS, relay switch, fluid solenoid switch, fluid, fluid pump, EFIS (Electronic Flight Information System) (optional), check valve, and fluid injector. The computer controls the relay switch. When the switch is activated, the switch opens the fluid solenoid, allowing fluid to be injected into the hot exhaust of the airplane creating dots or lines of smoke. Each aircraft is equipped with this machine system.
Previous systems, as discussed U.S. Pat. No. 7,082,706, required a master/slave relationship. This dependent relationship requires inter-plane communication systems and some proximity to each other in order to facilitate those communications. This limits the size and scope of the aerial message. This application machine system removes the master/slave relationship, freeing the aircraft up from any required inter-plane communication what so ever.
With each aircraft not dependent on any other aircraft to operate, the system can be used by separate aircraft that are far apart, even miles apart, negating the need to fly close enough for wireless based master/slave systems.
By removing the dependency on the wireless technology, aircraft can be miles apart, and come together from different directions, to build a message or design of any kind. This greatly enhances the “cool factor” of those watching and increases the value of the entertainment and advertising.
With each aircraft able to operate independently, no single aircraft is required to control the other. By removing the master/slave relationship limitation of previous systems, as discussed U.S. Pat. No. 7,082,706, any aircraft can be flown in any position of flight, and there is no requirement for a master aircraft to be flown with special equipment. Any aircraft, with this machine system installed, can be used to fly any position.
Aircraft being mechanical devices, they are susceptible to maintenance issues, both on the ground and in the air. By removing the master/slave requirement, at no time is the system dependent on one aircraft, or one aircraft with special equipment. Any aircraft can fly any position, and any flight profile.
Previous systems failed to solve the problem of being able to create advanced aerial designs, or going beyond just messages with words. With the use of onboard computer systems, integrated GPS systems, EFIS (Electronic Flight Information Systems), and autopilots, the ability to create complex shapes and designs becomes possible. This integration takes the aerial messaging system to a whole new level of entertainment and marketing value.
These and other advantages of one or more aspects will become apparent from a consideration of the ensuing description and accompanying drawings.
In accordance with one embodiment, this application of an aerial machine messaging and design system consists of a computer, GPS, relay switch, fluid solenoid switch, fluid, fluid pump, check valve, and fluid injector. The purpose of the system is to allow multiple aircraft to deliver puffs of smoke in the air, independently, without regard to the other, to deliver aerial messages and designs. The computer controls the relay switch. When the switch is activated, the switch opens the fluid solenoid, allowing fluid to be injected into the hot exhaust of the airplane creating dots or lines or puffs of smoke. Each aircraft is equipped with this machine system. The key to this system is the computer integration of other systems determining when and where to place the puffs of smoke.
Removing the inter-plane wireless communication systems requirement, as well as the master/slave relationship of prior art, frees the aircraft to fly independently and autonomously without regard to the other. Integrating GPS systems with accurate time and position, and other advanced flight systems, opens up a whole new level of aerial messaging and design opportunities increasing its marketing and entertainment value.
Drawings for the machine system are included in the Drawings. For reference purposes, when referring to an item in a figure, the first number refers to the figure number, and the next 2 numbers refer to the item in that figure. Example: Item 120 refers to
One embodiment, the most basic of the system is illustrated in
The heart of the system is item 110 the computer. The computer contains software for programming and interfacing with other devices for the system to work. The preferred device is an Android based device. This device is preferred due to its low cost, reliability, user interface, built in communication layers, high availability, and long life expectancy. While this is the preferred device, any computer could be used to serve the required computing functions. All programming of the system can be done through the computer interface.
Item 114 is a communication layer between the computer and item 140 relay switch box. The preferred communication layer is wireless Bluetooth. While this is the preferred method, any communications layer, wired, or wireless, can be used. This communications layer is used to communicate with the relay to turn a switch on and off.
Item 120 is a GPS (Global Positioning System). GPS is at the heart of the system and provides numerous pieces of data to the computer. The GPS provides real-time 3-dimensional position, navigation, and timing world-wide. Position and time are key elements to the system. While the preferred method is a separate GPS device with wired or wireless communications to the computer, an internal GPS to the computer can also be used as well as GPS data from any other source.
Item 118 is the data communications link between item 120 GPS and item 110 computer.
Item 140 is the relay switch box. Signals from the computer activate/deactivate a relay switch.
Item 150 is the fluid tank. The fluid tank holds fluid to make smoke.
Item 155 is the fluid. The preferred fluid is a paraffin based mineral oil that is non-toxic, biodegradable, and environmentally friendly. Other fluids are also suitable.
Item 160 is the fluid pump. The fluid pump pumps the fluid from the item 150 tank to the item 170 fluid solenoid.
Item 170 is the fluid solenoid. The item 170 fluid solenoid is open/closed from a signal from the relay box. When the fluid solenoid is open, it allows fluid to flow from the 160 pump, to the item 180 check valve.
Item 180 is the check valve. The check valve is a one way valve that prevents back flow of the fluid and only allows fluid to flow in one direction. The check valve also aids in improving the crispness of the smoke start and stop points.
Item 185 if the injector. The injector is attached to the item 190 engine exhaust and is designed to spray the fluid into the item 190 exhaust to be atomized.
Item 190 is the engine exhaust.
Item 195 is the smoke generated by the fluid being injected into the engine exhaust.
Item 212 is an optional wireless inter-computer WIFI communication layer. This communications layer allows for data transfer between the computers to ease the workload of data entry of what is to be done in the air. While all programming can be done through the computer interface and no wifi interconnect is required, having this wifi connectivity saves time, data entry errors, and improves ease of use.
Item 215 is an optional NTP (Network Time Protocol) software service that provides time synchronization to the computer. This software can be running on another computer installed in the aircraft, or can be running as a software service on the computer. This is simply an optional software service to provide accurate time to the computer. Accurate time to +−10 ms is critical to the system function accuracy.
Item 216 is an optional data communications link between the computer and item 230 EFIS System.
Item 230 is the optional EFIS (Electronic Flight Information System.) An electronic flight instrument system (EFIS) is a flight deck, in cockpit instrument display system, in which the display technology used is electronic rather than electromechanical. EFIS displays in aircraft provide graphical representations and interfaces into aircraft systems to include air data, GPS, engine monitoring, autopilot, flight directors, instrument approach systems, communication systems, and other advanced integrated systems. EFIS systems also provide communication data links to other systems which allow for integration from external devices to the EFIS. Notably in this system, data from item 110 computer can be sent to the EFIS that allows the EFIS to generate HITS (Highway in the sky) navigation display, autopilot integrations, and other useful systems integration features. EFIS systems are prior art. What is unique and novel is the integration of the EFIS to the aerial display system to all for complex shapes and designs, autopilot integration, HITS (Highway In The Sky) integration, and other useful integration features.
Below describes one method for operating the aerial display system. The computer requires information input into the computer in order for the system to correctly deliver the proper smoke at the proper location at the proper time. Each aircraft system operates completely autonomously, without regard to the other. So the computer needs to know who (which airplane) is doing what (flying what message or design). Below describes a typical flight operation to deliver an aerial message or design.
I start by gathering the pilots on the ground. Each pilot has their computer in their hand. I detail to each pilot what we are to display, what their flight position is, the number of aircraft in the flight, and other important details of the flight so that each computer can be configured properly. Each pilot enters this information into their individual computer. The ground portion of the flight is complete. The computer now has the information it needs to activate the smoke.
Next the pilots get into their planes and start their planes. They connect their computer to their plane. The computer begins communicating with various systems in the plane: The GPS, the relay box, and other optional equipment. The plane is now ready.
The pilots take off and position their aircraft in the air to the desired location for the aerial display. Once the planes are in the desired position, the lead pilot tells the other pilots over the radio, “Arm your system.” Each pilot arms their system through their computer screen. Now the computer, at the time and location programmed, begins executing by sending on/off signals to the relay box at the proper time using GPS position, time, speed and other flight data information. The relay box turns the fluid solenoid on/off. Fluid from the fluid tank, flows through the pump, through the solenoid, though the injector, through the exhaust, and into the air, making smoke. The computer turns the relay on/off at the proper time, interrupting the fluid flow with the solenoid, starting and stopping the smoke in the air. The key to this system is that since all the computers operate independently, without regard to the other, the planes can fly whatever flight path they choose. The planes can be separated miles apart, even out of sight of each other, and can come together at any time to build design, shapes and messages. Since there is no requirement for inter-plane communication as required in prior art, no master/slave relationship as required in prior art, the planes are free to move about the sky at their discretion, without being tethered by an inter-plane communication system found in prior art. The integration of GPS, and the computer, creates many advantages over prior art:
No Inter-Plane Communication Required.
No Formation Flying Required.
Flying any Flight Path.
Fly any Speed, Changing with Conditions.
3 Dimensional Designs Become Possible.
Messages and Designs can be Flown from any Direction in any Formation, or not in Formation.
Multiple Simultaneous Objects.
Languages.
Scalability.
Manned or Unmanned.
The item 230 EFIS is prior art. These EFIS systems bring electronic integration into the cockpit for pilots to improve situational awareness, computer display, autopilot integration, HITS (Highway in the Sky) display and other very unique features. My preferred integration is with the EFIS GPS system and Autopilot, but other system integration options are readily available that improve the system accuracy, safety, and ease of use.
The computer is already GPS position aware. It knows where the plane is and where it wants the plane to go to deliver its aerial design or message. It can send that information over the communications link and tell the EFIS where it wants the plane to go. EFIS systems are already equipped to take external data sources to display direction and desired flight path. When the computer sends a desired flight path to the EFIS, the EFIS can display that flight path on the EFIS screen giving a visual reference to the pilots where to fly with a HITS representation, or some other graphical depiction of flight path desired.
Accordingly, the reader will see that this aerial display machine system of the various embodiments can be used to provide a completely new level of advertising, marketing, and messaging system value that before was difficult or impossible to attain. By removing the master/slave requirement of prior art, and integrating GPS and other systems to the computer we get the following benefits summarized:
Although the description above contains many specificities, these should not be construed as limiting the scope of the embodiments but as merely providing illustrations of some of the presently preferred embodiments. Some examples of this are:
The computer can be of any computer type such as a phone, tablet, laptop or any other computer device. Any computer device can be used if it contains the proper software to control the relay switch.
The software running on the computer is designed ultimately to determine when to activate the relay switch. Any software on any platform can be used.
The purpose of the GPS is to provide accurate position, speed, and time information to the computer. The position, speed, and time information is used to make calculations in the computer to help the computer software to determine when to activate the relay switch. The GPS can be a separate device, or integrated into the computer.
The relay device can be wireless or wired to the computer. The relays function is to take commands from the computer, and activate one or more switches. When the switch is active, it activates the fluid solenoid allowing fluid to flow to the exhaust. Any suitable relay switch device capable of taking commands from computer device is suitable.
The fluid solenoids function is to allow, and disallow, fluid flow to the injector. Any suitable fluid solenoid can be used.
Any number of fluids can be used in the system to create different outputs of the system. While the prototype used a paraffin based oil to create white smoke, any number of fluids can be used to create different desired output types of color, texture, and density
The function of the check valve is to prevent backflow of fluid when the solenoid is closed as well as improve the crispness of the smoke on and off. This device can be eliminated or duplicated.
The function of the injector is to spray fluid into the hot exhaust to atomize the fluid. Any device capable of allowing fluid flow into the exhaust is suitable.
The data communication types can be of any type. For example, communications can be of WIFI, Bluetooth, wired, serial, radio frequency, or any other data communications type.
Thus the scope of the embodiments should be determined by the appended claims and their legal equivalents, rather than by the examples given.
Previous systems, as discussed U.S. Pat. No. 7,082,706, required a master/slave relationship. This dependent relationship requires inter-plane communication systems and some proximity to each other in order to facilitate those communications. This limits the size and scope of the aerial message. This application machine system removes the master/slave relationship, freeing the aircraft up from any required inter-plane communication what so ever.
With each aircraft not dependent on any other aircraft to operate, the system can be used by separate aircraft that are far apart, even miles apart negating the need to fly close enough for wireless based master/slave systems.
By removing the dependency on the wireless technology, aircraft can be miles apart, and come together from different directions, to build a message or design of any kind. This greatly enhances the “cool factor” of those watching and increases the value of the entertainment and advertising.
With each aircraft able to operate independently, no single aircraft is required to control the other. By removing the master/slave relationship limitation of previous systems, as discussed U.S. Pat. No. 7,082,706, any aircraft can be flown in any position of flight, and there is no requirement for a master aircraft to be flown with special equipment. Any aircraft, with this machine system installed, can be used to fly any position.
Aircraft being mechanical devices, they are susceptible to maintenance issues, both on the ground and in the air. By removing the master/slave requirement, at no time is the system dependent on one aircraft, or one aircraft with special equipment. Any aircraft can fly any position, and any profile.
Previous systems failed to solve the problem of being able to create advanced aerial designs, or going beyond just messages with words. With the use of onboard computer systems, integrated GPS systems, EFIS (Electronic Flight Information Systems), and autopilots, the ability to create complex shapes and designs becomes possible. This integration takes the aerial messaging system to a whole new level of entertainment and marketing value.
With each aircraft not dependent on any other aircraft to operate, the system can be used by separate aircraft that are far apart, negating the need to fly close enough for wireless based master/slave systems.
By removing the dependency on the wireless technology, aircraft can be miles apart, and come together to build a message or design of any kind. This greatly enhances the “cool factor” of those watching and increases the value of the advertising.
With each aircraft able to operate independently, no single aircraft is required to control the other. By removing the master/slave relationship limitation of previous systems, any aircraft can be flown in any position of flight, and there is no requirement for a master aircraft to be flown with special equipment. Any aircraft, with this system installed, can be used to fly any position.
By using a computer controlled system, completely new and innovative flight paths can be flown. Formations of line abreast, Vic, and trail can be used. With the integration of GPS, planes need not even be in formation at all, which is required by previous systems. Planes not in formation can fly a path dictated by GPS technology, and be in a 3 dimensional space, flying at different altitudes, even flying at each other head-on, to build the message or figure.
With the integration of an optional EFIS system, the pilot can fly a flight path dictated by the EFIS system by visually looking at a “highway in the sky” graphical presentation. The pilot merely watches a computer display, flying through the boxes, similar to a landing system, where the boxes show him where to go. With the integration of the Aerial Display System with an EFIS system, the ability to make very complex shapes and designs possible in a 3 dimensional space.
With each aircraft operating independently, several objects, characters, and sentences can be built at the same time, in different locations, at the same time, seemingly unrelated, until the objects and characters are complete. This allows for multi sentence, multi-object, simultaneous development of display objects.
With the use of GPS, various speeds can be flown and the system is able to make adjustments to the dots and lines as a result of the change in speed. This allows for the system to be used in many different types of aircraft that have different speed ranges. Speeds tested in the prototype ranged from 50 knots to 200 knots. Bench tests showed successful operation of speeds from 1 knot to 900 knots. With the integration of GPS, flight speed is no longer a limiting factor. The computer can make instant adjustments based on GPS speed.
With the use of GPS, the system can very accurately position a display exactly where the user wants it. This is a significant improvement over previous systems.
With the integration of GPS and EFIS system, the pilot is no longer required to maintain a difficult formation position. The pilot can fly the highway in the sky graphical presentation on the screen which is much simpler to do, particularly for long durations or complex objects.
With the simplicity of application update ability with small computers, new features and enhancements can be developed and tested easily
Reliance on the GPS system means that the GPS must have clear view of the sky at all times to operate. If the sky becomes obscured, or the GPS signal becomes weak or fails, the system becomes non-functional.
Since the system relies on user input for accuracy of the message or object to be displayed, any errors of user input can result in a object that is unreadable or unrecognizable.
Each aircraft requires the computer and relay switch to operate.
Previous systems did not require much interaction from the pilot. The Master/Slave relationship allowed the pilot to focus on his flying job, and not so much the messaging system. This system requires more pilot interaction. The increased complexity of the system and its ability, requires system training and additional safety attention to detail.