Claims
- 1. A method, comprising:
inputting viewpoint change information and graphical object change information; dynamically changing an input-to-object mapping responsive to the viewpoint change information; and moving a graphical object responsive to the graphical object change information and the dynamically changed mapping and changing the object in a scene and changing a viewpoint of the scene.
- 2. A method as recited in claim 1, wherein tool activation information is input and a tool is operated during a change in a current viewpoint.
- 3. A method, comprising:
receiving an input from an graphical object motion input device; and correlating motion of a graphical object in a three-dimensional scene to the input regardless of the viewpoint of the scene and changing the object in a scene and changing a viewpoint of the scene responsive to the input.
- 4. A method, comprising:
receiving an input from an graphical object motion input device; and maintaining the cursor within a visual display region of a visual display regardless of a position of a graphical object within a virtual scene associated with the display and changing the object in a scene and changing a viewpoint of the scene responsive to the input.
- 5. A method, comprising:
inputting viewpoint change information; and dynamically changing an input-to-object mapping to reflect a current viewpoint responsive to the viewpoint change information and changing the object in a scene and changing a viewpoint of the scene.
- 6. A method as recited in claim 13, wherein tool activation information is input and a tool is operated during a change in the current viewpoint.
- 7. A system, comprising:
first and second input devices inputting viewpoint change information and graphical object change information; a visual display showing a virtual scene having a viewpoint and a graphical object within the scene; and a computer dynamically changing an input-to-object mapping responsive to the viewpoint change information, changing the viewpoint of the scene responsive to the viewpoint change information, and changing the graphical object responsive to the graphical object change information and the dynamically changed mapping.
- 8. A system, comprising:
dominant and non-dominant hand input devices, the non-dominant hand device providing input; a visual display showing a virtual scene having a viewpoint; and a computer mapping the input to viewpoint changes and changing the object in a scene and changing a viewpoint of the scene responsive to the input.
- 9. A system, comprising:
first and second two degree of freedom input devices providing input; a visual display showing a virtual scene; and a computer providing at least three integrated degree of freedom movement within the scene responsive to the input from the devices and changing the object in the scene and changing a viewpoint of the scene responsive to the input.
- 10. A computer readable storage controlling a computer by substantially simultaneously inputting viewpoint change information and graphical object change information, dynamically changing an input-to-object mapping responsive to the viewpoint change information, and moving a graphical object responsive to the graphical object change information and the dynamically changed mapping and changing the object in a scene and changing a viewpoint of the scene responsive to the viewpoint change information and graphical object change information.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This is application is a continuation of U.S. application Ser. No. 09/660,869 filed Apr. 29, 2000, which is now pending.
Continuations (1)
|
Number |
Date |
Country |
Parent |
09560869 |
Apr 2000 |
US |
Child |
10841632 |
May 2004 |
US |