In general, the present invention relates to simulators that are used to simulate the emission signatures of various weapon systems and weapon platforms for the purposes of calibrating and testing detection equipment. More particularly, the present invention relates to simulators that are designed to reproduce the real sized emission signatures of weapon systems and weapon platforms at distances (for example kilometers) so that detection systems can be accurately tested in the field.
When a weapon system is fired on a battlefield, a projectile is typically launched that is propelled by a burning propellant. This is true for bullets that are fired from guns, shells that are fired from cannons, and rockets that are fired from launchers. As the burning propellant leaves the weapon and enters the ambient environment, the burning propellant produces a visible plume in the air. This visible plume is typically referred to as the emission signature of the weapon system. The emission signature varies in size and spectral content depending upon the weapon system. Weapon platforms, such as aircraft, large land vehicles and various watercraft also have engine emission signatures that can be used to identify the weapon platform.
On a battlefield, it is highly advantageous to locate an enemy position and to identify the weapon platform, weapon system, and ammunition type being used by the enemy at that position. It is for this reason that militaries around the world have developed emission profile detection systems. Such detection systems are becoming commonplace in tanks, command vehicles, aircraft and the like. As the technology improves, such detection systems are even being carried by individual soldiers. Some detection systems merely attempt to detect the location of enemy fire. More sophisticated systems can identify the type of the weapon system on the battlefield, the weapon being fired, and the ammunition being used by that weapon system.
In order to develop, test and improve various detection systems for use on a battlefield, the detection systems must be exposed to repeated emission profiles of many weapon systems and weapon platforms. This requires that weapon systems be repeatedly fired with different ammunition and that the weapon platform be in constant use in a testing area. This course of testing is highly expensive and inconvenient. It requires that both exotic and common weapon platforms and weapon systems be obtained, maintained, loaded and fired. This, in turn, requires skilled weapon operators, a large complex firing range, and vast supplies of expensive ammunition. Accordingly, testing detection systems by firing real weapons is far too expensive and problematic to be practical.
Many of the problems associated with testing weapons fire on a battlefield can be removed by simulating weapons fire. Using various emitters, the emission signature of a selected weapon system or weapon platform can be mimicked. However, such emitters cannot merely be pointed at a detection device. On a battlefield, the emission signature of a weapon system or a weapon platform moves relative the detection system. This is due to the movement of the observer, the movement of the enemy and/or the nature of the weapon being fired. Accordingly, in order to accurately simulate a weapon system or a weapon platform, a simulated emission profile must occur while moving within a large field of view.
One of the few practical ways to simulate an emission signature across a large field of view is to project the simulated flash plume onto a screen. The screen is used to fill the field of view of a detection system. Using a projection on a screen, a simulated emission signature can be easily manipulated to move across the field of view. Shining light onto a screen for detection by a camera system for varied purposes is a utilized technology exemplified by U.S. Patent Application Publication No. 2012/0183931 to Galanis. However, such systems cannot be adapted to the present need. When light, both visible and infrared, is projected onto a screen, only a small fraction of that light is reflected back from any point on the screen to an observer. As such, in order for a few points on a screen to reflect back a realistic emission signature of a fired weapon system, the initial light projected onto the screen would have to be orders of magnitude greater than the real emission signature. Projecting such energy would require very powerful and expensive projectors. The energy could also melt, burn or warp a traditional image screen. As such, a specialized high-temperature screen would have to be utilized and operators of the system would have to wear protective gear.
Another problem with simulating an emission signature of a weapon system or a weapon platform, is that the image screen is typically positioned within ten meters of the detector. Emission signatures of weapons fire contain wavelengths across wide bands of the spectrum. The emission signature contains light in the infrared band, red band, blue band, and ultraviolet band. Each of these frequency bands are affected differently as it propagates any significant distance through the atmosphere. Different frequencies are absorbed, scattered and blocked not only by the air in the atmosphere, buy by the smoke, dust, rain and/or mist that may be present on a battlefield.
Most firing range simulators are designed to operate indoors. In this manner, losses due to environmental factors are constant. Such simulators are exemplified by U.S. Pat. No. 5,823,779 to Muehle and U.S. Pat. No. 2,662,305 to Alric. Such simulators cannot be used to calibrate sensitive emission profile detection equipment, because the signals losses created by environmental factors acting across long distances, cannot be reproduced in the simulation.
Accordingly, a great need exists for creating an emission signature simulator that can accurately simulate the emission signature of a weapon system that can accurately reproduce losses caused by environmental factors and distance. This need is met by the present invention as described and claimed below.
The present invention is a system and method for simulating an emission signature of a weapon system or weapon platform for the purpose of testing an optical detection device. The system utilizes an image screen with a curved imaging surface that is positioned at least one kilometer away from the optical detection device being tested. The optical testing device observes the image screen through at least one kilometer of ambient environmental conditions.
A projection device is provided at a first distance from the image screen. The projection device projects a simulation of the emission signature onto the curved imaging surface. The curved imaging surface reflects the simulation toward the optical detection device.
A focusing system can be used to adjust the reflection so that the simulation is collimated, converging or dispersing as it progresses toward the optical detection device.
For a better understanding of the present invention, reference is made to the following description of exemplary embodiments thereof, considered in conjunction with the accompanying drawings, in which:
The present invention system and method can be used to test, calibrate and otherwise develop a variety of specialty cameras and sensor arrays that are purposed for detecting the emission signature of a weapon system and/or a weapon platform. The camera system or sensor array being tested is herein referred to as the Device Under Test (DUT) in the following description. The present invention simulates the emission signature from a variety of weapon systems and weapon platforms at a variety of positions and orientations for detection by the DUT. Three exemplary embodiments of the present invention system are illustrated and described. The exemplary embodiments are selected in order to set forth some of the best modes contemplated for the invention. The illustrated embodiments, however, are merely exemplary and should not be considered limitations when interpreting the scope of the appended claims.
Referring to
The DUT 12 can come in a verity of shapes and sizes, depending upon its use on a battlefield. For instance, if the DUT 12 is a sensor array from a tank or a helicopter, it will be larger and more complex than a DUT 12 carried by a soldier in the field.
To test the DUT 12 using a simulation, an image screen 14 is set in place in an open indigenous environment. The image screen 14 can be set in any environment desired, such as a dusty desert, a fog laden field, a misty beach, or the like. In every application, the temperature, humidity, barometric pressure and amount of air particulates will vary. As such, in every application, the ability of the atmosphere to absorb and scatter different frequencies of light will differ.
The signature emissions of a weapon system or a weapon platform contain a red frequency band, a blue frequency band, and an infrared frequency band, among others. The red frequency band and the blue frequency band travel better through air than do the infrared frequency band. Infrared light tends to be absorbed and scattered by the various air molecules and fine particulates in the ambient atmosphere. As such, for long range detection, emphasis is placed on the intensity of light in the red frequency band and the blue frequency band. The intensity of red frequency band is calculated using Equation 1 below.
IRed1=IRed0×e−τ
Where (IRed1) is the intensity of red frequency band at distance (r).
(IRed0) is the intensity of red frequency band at zero distance.
(τ) is the light absorption coefficient of red band light in the ambient environment.
Likewise, the intensity of blue band light is calculated using Equation 2 below.
IBlu1=IBlu0×e−τ
Where (IBlu1) is the intensity of blue frequency band at distance (r).
(IBlu0) is the intensity of blue frequency band at zero distance.
(τ) is the light absorption coefficient of blue frequency band in the ambient environment.
The red-to-blue ratio of the intensity would, therefore, be the intensity of the red band intensity (IRed1) divided by the blue band intensity (IBlu1) for a given distance (r). By way of example, a typical light absorption coefficient (τ) is approximately 5 percent per 10 meters distance (r). Using these values, the ratio (R) of the red frequency band and the blue frequency band reduces to the following estimate equation.
R=R0×e−(τ
Where R0 is the initial red-blue ratio projected onto the image screen 14.
Once the image screen 14 is erected, the DUT 12 is positioned where it is in line of sight of the image screen 14. Accordingly, the DUT 12 is mounted at a first position at a first distance D1 from the image screen 14. The first distance D1 can be any distance desired for the test, environment and circumstances. However, the present invention simulation system 10 is particularly designed to optimize testing at a distance D1 between the DUT 12 and the image screen 14, wherein the distance D1 is at least one kilometer and is preferably at least two kilometers.
Referring to
A projection system 20 is provided. The projection device 20 is positioned a second distance D2 from the image screen, where the second distance is preferably less than ten meters. The projection device 20 contains laser emitters that can simulate the emission signature of a weapon system or a weapon platform throughout a wide spectrum band. The projection device 20 may be a single projector unit, or multiple projector units, whereby each projector unit projects images in a specific frequency range. For example, one projector can be provided for projecting light in the visible spectrum and another projector can be provided to project light in the infrared spectrum.
The position of the projection device 20 relative to the image screen 14 depends largely upon the area of the image screen 14. As previously stated, the distance D2 between the projection device 20 and the image screen 14 is less than ten meters, with most applications being less than three meters. The positioning of the projection device 20 this close to the image screen 14 has certain advantages. Being very close to the image screen 14, the atmospheric losses between the projection device 20 and the image screen 14 can be ignored. Furthermore, depending upon the selected size of the image screen 14, the projection device 20 is capable of emitting an emission signature of a weapon system or a weapon platform that is realistic in size. That is, the image projected onto the image screen 14 will be the true size of an emission of a real weapon. For example, if the system is being used to simulate the muzzle flash of a rifle that produces a flash that is approximately one meter long and one have meter wide, the projection device 20 can project the emission signature onto the image screen 14 with a simulation having the same dimensions. In this manner, the DUT 12 observing the image screen 14 from two kilometers away will see a highly realistic simulation of the fired weapon system, wherein the simulation has the same emission profile, the same shape, the same size as the muzzle flash of the real weapon.
The projection device 20 can be fixed in place but is preferably mounted to a sled 22 on a guide track 24. The sled 22 is connected to a computer-controlled drive mechanism 26 that can move the sled 22 along the guide track 24. In this manner, the projection device 20 can be moved closer to the image screen 14 than the focal point F1 or farther away from the image screen 14 than the focal point F1. In this manner, the moving projection device 20 can be used as a focusing mechanism.
In
Referring to
Referring to
It will be understood that the area of the beam projected toward the DUT 12 from the image screen 14 is not relevant to calculating the ratio of red band light to blue band light that has been expressed using Equation 1, Equation 2 and Equation 3. Accordingly, using the collimated configuration of
The simulation system 10 is operated by a computer 34. The computer 34 has access to a database 36 of emission signatures. This database 36 may be within the computer 34 or accessible by the computer 34 from another source, via a data network 38. Each emission signature may have a recoded profile from an actual weapon system or weapon platform that was used by an enemy. The database 36 can contain thousands of entries for various weapon systems and weapon platforms at different distances and angles to the observer. Accordingly, when a particular emission signature is selected for display, the emission signature is projected onto the image screen 14 and observed by the DUT 12. The DUT 12 can therefore be tested, calibrated or otherwise developed without having to incur the expense and complex logistics of observing live fire.
When an emission signature is projected toward the image screen 14, some of that energy is absorbed or otherwise dissipated by the image screen 14. The image screen 14 has a set value for reflectivity. Reflectivity is the ratio of the power of the reflected signal to the power of the incoming signal. The amount of losses is often dependent upon the intensity of the emission. The present invention simulation system 10 can automatically compensate for such losses. For example, suppose four percent (4%) of infrared energy and two percent (2%) visible light energy are lost by reflecting off the image screen 14. The simulation system 10 can increase the projected emission signature to compensate for the losses so that the energy received by the DUT 12 is highly accurate.
It will also be understood that the emission signatures themselves can be simulations rather than actual recordings of enemy fire. If the emission signatures of a weapon system are particularly well known, then a battlefield scenario can be simulated, and the appropriate emission signature added to the simulation when a simulated weapon system is fired.
In the embodiment of
Referring to
It will be understood that the embodiments of the present invention that are illustrated and described are merely exemplary and that a person skilled in the art can make many variations to those embodiments. All such embodiments are intended to be included within the scope of the present invention as defined by the claims.
This application is a continuation-in-part of U.S. patent application Ser. No. 16/297,538, filed Mar. 8, 2019.
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Number | Date | Country | |
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Parent | 16297538 | Mar 2019 | US |
Child | 16377132 | US |