The accompanying drawings illustrate a number of example embodiments and are a part of the specification. Together with the following description, these drawings demonstrate and explain various principles of the present disclosure.
Throughout the drawings, identical reference characters and descriptions indicate similar, but not necessarily identical, elements. While the example embodiments described herein are susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the appendices and will be described in detail herein. However, the example embodiments described herein are not intended to be limited to the particular forms disclosed. Rather, the present disclosure covers all modifications, equivalents, and alternatives falling within this disclosure.
Optical waveguides transmit an image (e.g., from a projector) from an input location to a different location for display to a user. For example, in augmented-reality glasses, a projector located along or near an edge of a waveguide lens projects light into an input grating of the waveguide lens, and the waveguide lens transmits the image to a central portion of the waveguide lens for display to the user. In augmented-reality glasses, the waveguide lens is generally transparent to visible light, such that the user can view the real world through the waveguide lens while also viewing the projected and transmitted image overlaying the view of the real world.
Waveguides are often manufactured using traditional semiconductor fabrication techniques. For example, a wafer substrate may be processed to form multiple waveguides on the wafer substrate. Gratings, coatings, and the like for the multiple waveguides may be defined on a single wafer substrate. Later, the wafer substrate may be singulated (e.g., diced) to separate the multiple waveguides from each other. The waveguides are then assembled into optical lens and/or display packages. Such wafer-based fabrication is typically a low-risk approach due to the maturity of processes in the semiconductor industry. However, the cost can be high, such as due to overshooting the quality needs of optical devices and due to providing manufacturing equipment that is large enough to accommodate the wafers.
The present disclosure is generally directed to methods for manufacturing optical waveguides that can reduce cost and otherwise improve existing techniques. For example, a common eyepiece blank may be provided for forming waveguides of various types and styles. The eyepiece blanks may be processed (e.g., formation of gratings, application of coatings, etc.) after singulation, rather than at a wafer-level.
Using the method 100, several of the processes (e.g., operations 120 and 130) may be performed when the substrate (e.g., a wafer) including multiple waveguide blanks is intact. Next, in connection with
In some examples, the term “substantially” in reference to a given parameter, property, or condition, may refer to a degree that one skilled in the art would understand that the given parameter, property, or condition is met with a small degree of variance, such as within acceptable manufacturing tolerances. For example, a parameter that is substantially met may be at least about 90% met, at least about 95% met, at least about 99% met, or fully met.
Operations 220 and 230 may be performed on individual dice/waveguide blanks and/or on a batch of dice/waveguide blanks.
By singulating the dice from a substrate at operation 210 prior to performing the operations 220 and 230, costs may be reduced compared to wafer-level processing. In addition, examples of the present disclosure may include forming many different types of gratings, such as SRG, GWG, VBG, and/or PVH gratings.
Example 1: A method for manufacturing an optical waveguide, the method including (a) singulating a waveguide blank from a substrate to a substantially final shape, (b) after singulating the waveguide blank, apply an optical grating over the waveguide blank, (c) after singulating the waveguide blank, apply at least one coating to the waveguide blank.
Augmented reality and/or virtual reality (AR/VR) devices may include a display configured to provide virtual or augmented reality elements. In augmented reality (AR), the AR image elements may be combined with light from an external environment. To display AR/VR images, a liquid crystal (LC) display may be illuminated by a backlight unit (BLU). A BLU may include, for example, an arrangement of light-emitting diodes (LEDs).
For near-eye applications, a display (e.g., a liquid crystal display, LCD) may have a high ppi (pixels per inch) to provide high resolution images. The display may be associated with a backlight (such as an LED-based BLU), and the backlight illumination may use light pulses rather than continuous illumination of the display. Light pulses may reduce or eliminate perceived motion blur for displayed moving images, relative to continuous illumination.
High display refresh rates provide sharper image quality, particularly for video signals including fast-moving image components. However, there may be challenges for achieving high display refresh rates in an AR/VR display, as discussed in more detail below. The drive signal provided to a display assembly (e.g., including a display panel and a BLU) may be divided into frames. Each frame extends over a frame time, and the refresh rate (or frame rate) may be the reciprocal of the frame time. An example frame may include an illumination pulse from a backlight, a scan time (during which the display is addressed to display the next image), and a blank time. The blank time may extend over the remainder of the frame time. In some examples, the display is not illuminated or addressed during the blank time.
After addressing, various pixels may be switched into another state (e.g., light to dark or dark to light). The switching process may not be instantaneous, particularly for an LCD, and the time to achieve a stable switched state may be termed the settling time. The following illumination pulse may follow the settling time to prevent image artifacts such as ghost images. In some examples, the blank time may be increased to allow the LCD to settle before the next illumination pulse. The blank time may follow the scan time and may start when the scan time ends and continue to the end of the frame time. The blank time may be sufficiently long so as to allow the LC to settle before the backlight illuminates the display again (e.g., in the following frame).
Conventionally, the backlight duty ratio used for illuminating the display may remain the same for all drive frequencies (e.g., display refresh rates) to achieve a constant average display brightness. Using this approach, the typical LC response time (and consequent settling time) may present challenges for high refresh rates. For example, a typical LC settling time may be around 4 ms. If the blank time is less than the settling time, then visible artefacts may be discernable by a viewer as the liquid crystal alignment may not have achieved a stable state by the time of the next backlight illumination pulse. This may reduce the contrast ratio of the display, lead to ghost images, and may introduce flow effects or other switching related artifacts into the displayed image.
As noted above, a high display refresh rate allows a sharper image for fast moving videos. For example, a refresh rate of 140 Hz may provide an appreciably sharper image than that using a refresh rate of 60 Hz. However, at high refresh rates, there may be insufficient time for the LC to fully settle between frames, and the blank time may be reduced to less than the LC settling time. This is discussed in more detail below. Scan times may be longer for higher resolution displays leading to a shorter blank time. Shorter frame times (higher refresh rates) may also lead to a shorter blank time.
Dynamic backlight control of the backlight duty ratio allows a longer blank time to be obtained, for example, to approximately equal to or greater than the settling time. In this context, the settling time may be the time for the alignment of a liquid crystal to obtain a stable final state after addressing (e.g., switching of one or more pixels). The settling time may be approximately equal to or otherwise based on the LC switching time.
In some examples, the BLU duty ratio may be reduced to obtain a longer blank time compared to that available for an unchanged duty ratio. Reducing the duty ratio shortens the illumination pulse length provided by the BLU. In some examples, the scan time may follow the illumination pulse and shortening the illumination pulse allows the scan time to start and finish earlier within the frame time (compared with use of an unchanged illumination pulse). The scan time then may be increased, for example, by a time corresponding to the decrease in the length of the illumination pulse.
In some examples, the duty ratio may be adjusted based on the frame rate. For example, the duty ratio may be reduced when the frame rate is increased to provide a longer blank time to allow the LC to settle. In some examples, the backlight current may also be adjusted so that the average display brightness remains the same. For example, the backlight current may be increased if the duty ratio is reduced or vice versa.
The higher peak drive currents associated with shorter duty ratios may be considered undesirable in view of the shortening of the LED lifetimes that may occur. However, as discussed herein, the advantages of increasing the scan time may outweigh any perceived negative consequences of higher peak drive currents. However, if the frame rate is decreased so that additional blank time is no longer necessary, the duty ratio may be increased. In some examples, a controller may determine a frame time (or frame rate) based on the image content, and then determine a duty ratio based on the frame time. The duty ratio may be selected as sufficiently small to allow a sufficient blank time. A sufficient blank time may be at least 0.75 of the settling time, such as at least 0.8, such as at least 0.9, such as at least 0.95 of the settling time. A sufficient blank time may be, for example, approximately equal to or greater than the settling time. In some examples, the duty ratio may be reduced to a minimum available duty ratio, such as 5%.
In some examples, the blank time may be increased by at least 0.1 ms, such as by at least 0.2 ms, and in some examples by at least 0.4 ms. In some examples, the blank time may be increased by 0.42 ms, for example, the blank time may be increased from 3.5 ms to 3.92 ms, close to a typical LC settling time of 4 ms.
In the illustrated drive scheme, the display refresh rate may be 90 Hz and the corresponding frame time may be 1/90 second or 11.1 ms. The figure illustrates two successive frame times. The backlight illumination may be a light pulse at or near the beginning of the frame time, demarcated by two vertical lines. The scan time follows the backlight illumination, and the remainder of the frame time may be a blank time. The blank time may correspond to a time period when the display is not addressed or illuminated. The blank time allows the LC orientation to stabilize before the next backlight illumination pulse at or near the beginning of the next frame time. In the illustrated example, the blank time may be 6 ms. This time may be long enough to allow the LC alignment to stabilize (settle) before the next backlight illumination pulse.
The duty ratio may be reduced to provide additional time for the LC to settle. For example, if the BLU illumination pulse for each frame is originally X ms, the BLU illumination pulse may be reduced to X/N (where N is a number greater than 1). In some examples, N=2 (e.g., as shown in
In some examples, the backlight current may be adjusted by a factor selected so that the average brightness of the backlight remains the same. For example, if the duration of the backlight pulse is reduced by a factor N, the drive current may be increased by a factor N, or by some other factor that helps maintain an approximately constant average BLU brightness. Similarly, if the frame rate is reduced and the duration of the BLU illumination pulse is increased by a factor M, the drive current may be reduced by a factor M, or other factor that that helps maintain an approximately constant average BLU brightness.
In some examples, the low temperature performance of an LC display may be improved by increasing the blank time using approaches described herein. The settling time of an LC may be temperature dependent due to the temperature dependence of the liquid crystal viscosity parameters. In some examples, a device may include a temperature sensor located in, supported by, substantially adjacent to or proximate the display. The display temperature (or other temperature, such as the ambient temperature) may be used in the determination of an appropriate blank time.
In some examples, additional blank time may be obtained by reducing the scan time, for example, by selectively addressing a subset of rows and/or columns (e.g., a subset including a moving image component). If reducing the duty ratio to a minimum available duty ratio is not sufficient to obtain an acceptable blank time, then the scan time may be reduced by any suitable approach to obtain an acceptable blank time.
A method of operating a display assembly including a display and a backlight includes displaying an image at a first frame rate on the display, illuminating the display with light pulses from the backlight where the light pulses have a first duty ratio, displaying an image at a second frame rate on the display, and illuminating the display with light pulses from the backlight where the light pulses have a second duty ratio. The second frame rate (e.g., expressed in Hz) may be higher than the first frame rate, and the second duty ratio (e.g., expressed as a percentage) may be less than the first duty ratio.
In some examples, a method may include decreasing the duty ratio of a backlight in response to an increase in frame rate of the display. The method may further include increasing the drive current applied to light emissive elements in the backlight to maintain an approximately constant backlight brightness (e.g., constant within 10%, such as within 5%). For example, if the duty ratio is reduced from 10% to 5%, the brightness of the backlight while illuminated may be doubled. This may correspond to a doubling of the drive current supplied to the light emissive elements of the backlight, or other increase in drive current depending on the current-emissivity properties of the light emissive elements.
In some examples, the frame rate for a particular application (or particular time period during use of an application) may be predetermined based on the particular content. For example, if the particular content includes a relatively fast-moving video, the frame rate may be selected to be a higher value (e.g., 90 Hz or greater). If the particular content is does not include video segments and, for example, mostly includes a generally static display, the frame rate may be selected to be a lower value (e.g., less than 90 Hz, such as 60 Hz or less). The duty ratio of the display may then be adjusted based on the selected frame rate. In some examples, the frame rate may be selected based on hardware capabilities. For example, a lower frame rate may be selected for video display if the hardware is not capable of satisfactory image rendering at higher frame rates, for example, for higher resolution images. The duty ratio may be increased for lower frame rates.
Example methods may include computer-implemented methods for operating or fabricating an apparatus, such as an apparatus as described herein. The steps of an example method, such as adhering components together, may be performed by any suitable computer-executable code and/or computing system. In some examples, one or more of the steps of an example method may represent an algorithm whose structure includes and/or may be represented by multiple sub-steps. In some examples, a method for assembling an optical device such as an AR/VR device may include computer control of an apparatus.
In some examples, an apparatus may include at least one physical processor and physical memory including computer-executable instructions that, when executed by the physical processor, cause the physical processor to control an apparatus, for example, using a method such as described herein.
In some examples, a non-transitory computer-readable medium may include one or more computer-executable instructions that, when executed by at least one processor of an apparatus, cause the apparatus to at least partially assemble an optical device, for example, using a method such as described herein.
Displays may include liquid crystal on silicon (LCoS) displays that may be operated in reflective mode. The display illumination may be located in front of the display and the light reflected after passing through the LC layer. This type of display illumination may be referred to as a backlight even if it is not located behind the display. A backlight may include an illumination source for which the display panel provides spatial and time modulation of intensity and/or color. In some examples, the display may be operated in transmissive mode and light from the backlight may pass through the display panel. A display panel may include an alignment layer, electrodes, and electronic circuitry configured to hold a pixel in a particular state between scan times. A display panel may include color filters associated with pixels and/or sub-pixels. A display panel may include one or more polarizers. An LC layer may be located between substrates (e.g., glass, silicon, and the like), and substrates may support or otherwise include alignment layers. Switching may include electric fields applied perpendicular, parallel, or otherwise directed relative to the substrates.
For a backlight driven using electrical pulses with a particular duty ratio, the blank time (e.g., allowing for LC settling between the end of display addressing (the end of the scan time) and the next illumination pulse) may be increased using a dynamic backlight duty ratio and dynamic drive current. The duty ratio and the drive current may be adjusted based on the frame rate. For example, if the frame rate is increased, the duty ratio may be reduced to provide more time for LC settling by increasing the blank time, and the backlight current may be increased accordingly so that the average backlight brightness remains the same.
Improved LCD images may be obtained for faster refresh rates by increasing the backlight brightness and reducing the duty ratio of the illumination pulse. This increases the available blank time and allows the liquid crystal to settle before the next frame. Pulsed illumination of a display backlight helps reduced motion blur, but pulsed illumination before an LCD has time to settle may result in ghost images. This may not be an issue for slower refresh rates (e.g., 70 Hz) but may become a problem at faster refresh rates (e.g., 120 Hz). Different refresh rates may then be readily used for different applications. For example, a faster refresh rate may be selected if rendering time is not an issue, for example, for a particular application. If displayed images for a particular application are relatively simple (e.g., lower resolution) then the frame rate may be increased.
An apparatus may include a display panel (e.g., a liquid crystal display), a backlight, and a controller, wherein the controller is configured to display an image on the display panel using a frame rate, illuminate the backlight to provide backlight illumination, adjust the frame rate based on image content data, and adjust a duty ratio of the back light illumination based on the frame rate. The image content data may include resolution, render time, image complexity, and/or a parameter related to the motion of image components within the image.
In some examples, an apparatus may include a display panel (e.g., a liquid crystal display), a backlight, and a controller, wherein the controller is configured to display an image on the display panel using a frame rate, illuminate the backlight to provide backlight illumination, adjust the frame rate based on image content data, and adjust a duty ratio of the back light illumination based on the frame rate. The image content data may include resolution, render time, image complexity, and/or a parameter related to the motion of image components within the image. Example apparatus may be included in head-mounted devices such as augmented reality and/or virtual reality devices. Examples may also include other devices, methods, systems, and computer-readable media. In some examples, an apparatus includes a display panel, a backlight, and a controller, wherein the controller is configured to display an image on the display panel using a frame rate, illuminate the backlight to provide backlight illumination, adjust the frame rate based on image content data, and adjust a duty ratio of the back light illumination based on the frame rate.
To achieve spatial brightness uniformity in polarization volume hologram (PVH) waveguide displays, spatially variant thickness is often employed. The controlled thickness of the PVH may vary diffraction efficiency, but controlling the thickness may use a time-consuming and expensive inkjet printing process or other similar process. The geometric step from the inkjet printing process may also cause undesired optical artifacts that degrade optical performance of the waveguide display.
The present disclosure provides detailed descriptions of optical waveguides that may exhibit good brightness and color uniformity. As will be explained in greater detail below, embodiments of the present disclosure may include a liquid crystal polarization hologram (LCPH) coating that can be used as a combiner in the waveguide. The LCPH coating may be formed to have a uniform thickness, but spatially variable efficiency to result in good optical uniformity for the waveguide. Boundary conditions may be controlled to have a different liquid crystal (LC) director profile to control diffraction efficiency and polarization state simultaneously. The disclosed method has potential to be more efficient to fabricate and to reduce optical artifacts that may otherwise be caused by finite step size from conventional inkjet printing methods.
Features from any of the embodiments described herein may be used in combination with one another in accordance with the general principles described herein. These and other embodiments, features, and advantages will be more fully understood upon reading the following detailed description in conjunction with the accompanying drawings and claims.
In some examples, the term “substantially” in reference to a given parameter, property, or condition, may refer to a degree that one skilled in the art would understand that the given parameter, property, or condition is met with a small degree of variance, such as within acceptable manufacturing tolerances. For example, a parameter that is substantially met may be at least about 90% met, at least about 95% met, at least about 99% met, or fully met.
Thus, the level of homeotropic anchoring of the LCPH coating may be tailored to result in a level of desired reflectance, such as to correspond to and accommodate for a general loss of light as the light progresses through a waveguide including the LCPH coating. In this manner, the LCPH coating may be configured to result in a substantially uniform brightness across the geometry of an output of the waveguide.
For example, as illustrated in
Different top boundary conditions may be used to tailor the waveguides in different ways. For example, a spatially variant homotropic boundary condition or a spatially variant planar boundary condition may be utilized to control spatially variant efficiency and/or to spatially control a polarization state. In addition, providing a layer having a variable pitch may be used to form a multi-color combiner.
Accordingly, the present disclosure includes methods and structures for improving a uniformity of output brightness in a waveguide. Such concepts may be used to reduce or eliminate certain types of optical artifacts, such as those induced by coatings with stepped thickness. In addition, manufacturing complexity and cost may be reduced compared to other methods. The concepts of the present disclosure may be employed for a variety of LCPH or other diffractive elements, including those for use with dual wavelengths and those that can exhibit self-polarization compensation. Embodiments of the present disclosure may also be used to fabricate a passive liquid crystal gradient index (LC GRIN) lens. In some examples, concepts of the present disclosure may be suitable for switchable active optical devices.
In addition, embodiments of the present disclosure are not limited to use in optics. For example, concepts disclosed herein may be employed to control surface wettability for micro-fluidics applications, including biologic sensor applications.
While the foregoing disclosure sets forth various embodiments using specific block diagrams, flowcharts, and examples, each block diagram component, flowchart step, operation, and/or component described and/or illustrated herein may be implemented, individually and/or collectively, using a wide range of hardware, software, or firmware (or any combination thereof) configurations. In addition, any disclosure of components contained within other components should be considered example in nature since many other architectures can be implemented to achieve the same functionality.
The process parameters and sequence of the steps described and/or illustrated herein are given by way of example only and can be varied as desired. For example, while the steps illustrated and/or described herein may be shown or discussed in a particular order, these steps do not necessarily need to be performed in the order illustrated or discussed. The various example methods described and/or illustrated herein may also omit one or more of the steps described or illustrated herein or include additional steps in addition to those disclosed.
The preceding description has been provided to enable others skilled in the art to best utilize various aspects of the example embodiments disclosed herein. This example description is not intended to be exhaustive or to be limited to any precise form disclosed. Many modifications and variations are possible without departing from the spirit and scope of the instant disclosure. The embodiments disclosed herein should be considered in all respects illustrative and not restrictive. Reference should be made to the appended claims and their equivalents in determining the scope of the instant disclosure.
Unless otherwise noted, the terms “connected to” and “coupled to” (and their derivatives), as used in the specification and claims, are to be construed as permitting both direct and indirect (i.e., via other elements or components) connection. In addition, the terms “a” or “an,” as used in the specification and claims, are to be construed as meaning “at least one of.” Finally, for ease of use, the terms “including” and “having” (and their derivatives), as used in the specification and claims, are interchangeable with and have the same meaning as the word “comprising.”
Example 1: An optical waveguide including an optical substrate and a liquid-crystal polarization hologram coating over the optical substrate, the coating having a substantially uniform film thickness and including (a) a homeotropic region having a variable thickness, (b) a transition region having a variable thickness, and (c) a normal liquid crystal polarization hologram region having a variable thickness.
The present disclosure is directed to apparatus and methods relating to AR/VR devices, which may include at least one of an augmented reality (AR) and/or a virtual reality (VR) device. The AR/VR device may include a display configured to provide virtual or augmented reality elements to the user at a location termed the eyebox. In AR, the AR image elements may be combined with light from an external environment.
An AR/VR HMD (head-mounted device) may have peak power issues. For example, temporary increases in device power consumption may lead to voltage drops and dimming of the display. Power consumption peaks may be caused by subsystems, such as circuits associated with depth measurement, the display, audio, DDR (e.g., a double data rate memory), the GPU (graphics processing unit), and/or other subsystems. The peak power may cause brown-out issues that may shorten the battery usage time and may turn off or compromise the system undesirably.
Examples include lower cost and more power efficient configurations that may reduce or eliminate device performance problems under peak power consumption. Examples include improved AR/VR devices that may have one or more of improved supply voltage stability, improved performance during temporary power consumption surges and improved performance stability.
An example approach to problems caused by power consumption fluctuations is to add additional capacitance between the power connections (e.g., between the supply voltage line and ground). However, capacitors with increased charge storage capabilities are typically physically larger and may require significant additional space in the design form factor. The additional weight and volume may be undesirable. The device cost may also be significantly increased.
In some examples, problems associated with a peak power draw may be reduced or eliminated using active control over a capacitor. In some examples, the charge storage capability may be enhanced by increasing the voltage across the capacitor. The voltage used to charge the capacitor may be actively (e.g., digitally) controlled. The higher voltage applied across the capacitor enables a smaller physical capacitor to be used for a given charge storage. The capacitor may be switched in or out of the device circuit depending upon need for additional power to support power rails and avoids browning out of the supply.
Examples include digital control of a voltage applied across a capacitor to reduce or eliminate peak power problems. Digital control allows effective adjustment of the capacitor voltage (the voltage used to charge the storage capacitor). At least one voltage boost circuit and at least one voltage reduction circuit may be controlled by microcontroller or other controller, which may also be used to detect a voltage drop in the supply voltage having a magnitude greater than a predetermined threshold. Examples of this approach may be used to reduce any power supply browning out issues.
In some examples, an AR/VR device may include a voltage boost circuit to increase the voltage that can be applied to the capacitor. The increased voltage increases the charge that can be stored in the capacitor and allows a physically smaller capacitor to be used in the device circuit to store a particular charge. The stored charge in the capacitor may be used to avoid brown-outs during time periods of high power consumption, such as transient moments of high power consumption.
In some examples, a device may include a supercapacitor circuit in which the available energy storage (e.g., electrostatic energy storage) of the capacitor may be increased by a factor of at least 10, such as at least 100, such as at least 200, and in some examples at least 250. In some examples, a boost factor of approximately 10 may be used to obtain an energy enhancement factor of approximately 100. In some examples, the supply voltage may be between 2.5 V and 5 V. The boosted voltage may be between 6 V and 60 V, such as between 10 V and 50 V. In some examples, the quiescent current of the supercapacitor circuit may be less than 10 mA, such as less than 5 mA, and in some examples less than 3 mA. The power consumption of the supercapacitor circuit may be approximately equal to or less than 10 mW. An example boost circuit was fabricated using a 220 microfarad capacitor with a 16 V rating and a 6×6 mm footprint on the circuit board, but other physical sizes or other values of capacitance and/or voltage rating may be used. In some examples, the operation of the boost circuit and the voltage reduction circuit may be under digital control, for example, using a microcontroller.
In some examples, the effective energy storage provided by the capacitor when charged at the boost voltage may be increased by an energy enhancement factor (which may also be termed as an enhancement factor for conciseness) using the circuit 100, which may be termed a supercapacitor circuit. The enhancement factor may be approximately or at least 10, such as approximately or at least 50, such as approximately or at least 100, and in some examples the enhancement factor may be approximately or at least 200. The current and voltage smoothing effects of the capacitor 1810 may be increased by the enhancement factor. The capacitor 1810, which may be termed a storage capacitor in this context, may have a physical capacitance provided by the capacitor properties, for example, the area of the electrodes, electrode separation, and permittivity of a dielectric layer between the electrodes. In the supercapacitor circuit, the capacitor may provide similar voltage and current smoothing properties to that of a physically and electrically larger capacitor used without the supercapacitor circuit (e.g., without some or all of the other components of the supercapacitor component). The capacitor may have an effective energy storage when charged at the boost voltage that is equal to the same capacitor charged at the supply voltage multiplied by an energy enhancement factor.
The effective capacitance may be similar to the physical capacitance of a capacitor that provides a similar current and/or voltage stabilization as that provided by the supercapacitor circuit. For example, if the physical capacitance is 100 microfarads and the energy enhancement factor is 200, then the effective capacitance may be 100×200 microfarads or 20 millifarads (20 mF). The energy storage capabilities of the capacitor may be enhanced by a factor of approximately 200, for example, using a boost factor of approximately 14. For a lithium-ion battery having a voltage approximately in the range 3.5 V-3.9 V, the boost voltage may be in the range 45 V-55 V to obtain an energy enhancement factor of approximately 200.
The electrostatic energy (E) stored in a capacitor may be expressed as E=(½) CV2, where C is the physical capacitance of the capacitor and V is the charging voltage. For example, the supply voltage may be approximately 4 V and the boost voltage may be approximately 16 V, or 4 times greater than the supply voltage. The boost factor may be the ratio of the boost voltage to the supply voltage (e.g., a time averaged supply voltage). For example, if the boost voltage is 16 V and the supply voltage is 4 V, the boost factor may be 4. In some examples, the energy stored in the capacitor at the boost voltage of 16 V may be 16 times greater than that stored in the same capacitor charged at the supply voltage of 4 V. The enhancement factor may be determined as the energy stored by the capacitor at the boost voltage divided by the energy stored by the capacitor at the supply voltage. In some examples, the enhancement factor may be termed an energy enhancement factor and may be at least approximately equal to the square of the boost factor.
A boost circuit (e.g., a digital boost circuit) may include a voltage input receiving the supply voltage, a ground connection, an inductor, a diode, a capacitor, and a switch (e.g., a switching transistor). In some examples, the supply voltage is received at one terminal of the inductor, and the other terminal of the inductor is connected to a terminal of the switching transistor and a first terminal of a diode. The second terminal of the diode may be connected to a first terminal of a capacitor (which in this context may be termed a storage capacitor). A second terminal of the switching transistor and the second terminal of the storage capacitor may be connected to ground. The transistor may have a third terminal (e.g., a base or gate) that receives a switching signal (e.g., a square-wave signal) that may be received from or under the control of the controller. The voltage (and also, e.g., the enhancement factor) may be controlled by the presence of the switching signal and may also be adjusted by varying the duty ratio of the switching signal.
A voltage reduction circuit (sometimes termed a buck circuit) may include a voltage input (e.g., connected to the storage capacitor), a switch (e.g., a switching transistor) connected between the voltage input and the first terminal of both an inductor and a diode. The second terminal of the inductor may be connected to the supply voltage. The second terminal of the diode may be connected to ground. An additional capacitor may be located between the second terminal of the inductor and ground. Applying a switching signal to the gate or base of the switching transistor may result in a voltage lower than the storage capacitor voltage and which may be approximately equal to the average supply voltage.
In some examples, any suitable voltage multiplier and/or voltage divider circuit may be used, such as arrangements of diodes and capacitors, switched capacitor circuits, charge pumps, integrated circuit based circuits, and the like. In some examples, any suitable dc-dc converter may be used. Example switching transistors may include a field-effect transistor (FET) such as a metal-oxide-semiconductor FET (MOSFET).
In some examples, a capacitor may be (or include) an aluminum capacitor, a tantalum capacitor, or other metal-based capacitor. An example metal-based capacitor may include a metal anode (e.g., a metal film), a metal oxide layer (e.g., formed by anodization of the metal anode), an electrolyte layer (e.g., a solid or liquid electrolyte), and a cathode layer (e.g., a second metal layer). The metal anode may be roughened to increase the surface area of the anode. Example metals, such as metal films, may include aluminum, tantalum, or other metals such as other transition metals. An example aluminum capacitor may include an aluminum anode, an aluminum oxide layer (e.g., formed by anodization of the aluminum anode), an electrolyte layer (e.g., a solid or liquid electrolyte), and a cathode layer (e.g., a second aluminum layer).
The form factor of the circuit may be significantly less than that of a single component capacitor having the effective capacitance. For example, experimentation showed that effective results were obtained using aluminum or tantalum based electrolytic capacitors having a maximum on-board height of less than 8 mm and, in some examples, less than 4 mm. An example circuit was constructed having a quiescent current of less than 3 mA, corresponding to a quiescent power consumption of less than 10 mW, and an equivalent series resistance of less than 100 milliohms. Any suitable microcontroller may be used, and in some examples a control circuit including one or more microprocessors may provide the function of the microcontroller.
The injected power may be obtained from a capacitor, for example, a capacitor located between the power supply line and ground (or a negative power supply line). In an AR/VR device, the injected power demand may appear to require a capacitor having a physical size that is difficult to include in an AR/VR headset having a desired form factor. However, by introducing a supercapacitor circuit, a capacitor having an appreciably reduced physical capacitance and physical size may be used.
In some examples, a method may include charging a capacitor using a boost voltage that may by higher than the supply voltage. For example, the supply voltage may be between approximately 2 V and approximately 5 V. The boost voltage may be between approximately 10 V and approximately 60 V. The boost voltage may be provided by a boost circuit that receives the supply voltage and provides the boost voltage. Operation of the boost circuit (e.g., activation of the circuit and/or adjustment of the output voltage may be controlled by a controller, such as a microcontroller. For example, the microcontroller may be used to provide a boost switching signal, such as a pulsed signal, that may allow the boost circuit to operate. For example, a pulsed signal may be provided to the base or gate of one or more transistors. The duty ratio of the pulsed signal may be used to adjust the boost voltage. The controller may be used to detect a voltage drop in the supply voltage. In response to the voltage drop, the controller may deactivate the boost circuit, and allow the capacitor to at least partially discharge through a voltage reduction circuit. The controller may activate the voltage reduction circuit using a voltage reduction switching signal, such as a second pulsed signal. The duty ratio of the pulsed signal may be used to adjust the capacitor discharge signal at the boost voltage to a capacitive discharge signal at least approximately equal to the supply voltage, which may be used to reduce the voltage drop. In some examples, a plurality of capacitors may be charged to a respective boost voltage, and one or more of the plurality of capacitors may be discharged to reduce the magnitude of a voltage drop when detected.
A microcontroller may be configured to monitor the supply voltage and to charge the capacitor while the supply voltage is greater than a particular percentage of the average and/or design supply voltage. The particular percentage may be at least 80%, such as at least 90%, and may be approximately 100% of the average and/or design voltage. The microcontroller may be configured to at least partially discharge the capacitor when the supply voltage has a voltage drop (e.g., relative to an average or design voltage) of greater magnitude than a particular threshold voltage drop. The particular threshold voltage drop may be at least 0.1 V, such as at least 0.2 V, such as at least 0.3 V. Capacitor discharge may be slowed or stopped after the supply voltage returns to the particular percentage of the average and/or design supply voltage, and charging the capacitor may then resume (e.g., after a predetermined delay time, or, e.g., when the supply voltage becomes greater than the average and/or design supply voltage.
Example methods may include computer-implemented methods for operating or fabricating an apparatus, such as an apparatus as described herein. The steps of an example method, such as adhering components together, may be performed by any suitable computer-executable code and/or computing system. In some examples, one or more of the steps of an example method may represent an algorithm whose structure includes and/or may be represented by multiple sub-steps. In some examples, a method for assembling an optical device such as an AR/VR device may include computer control of an apparatus, for example, to fabricate a circuit board including a supercapacitor circuit.
In some examples, an apparatus may include at least one physical processor and physical memory including computer-executable instructions that, when executed by the physical processor, cause the physical processor to control an apparatus, for example, using a method such as described herein. In some examples, an apparatus may include a microcontroller which may be pre-programmed with firmware. The firmware may be updated based on device performance, for example, based on device performance for a particular user. For example, the duty ratio of a switching circuit may be adjusted based on the number and magnitude of voltage drops during use. In some examples, the microcontroller, capacitor, and other components may be supported on a circuit board. The circuit board may be located proximate a lithium ion battery and/or may be located proximate the voltage input of the AR/VR circuit. The area of the circuit board may be less than 200 square millimeters.
In some examples, a non-transitory computer-readable medium may include one or more computer-executable instructions that, when executed by at least one processor of an apparatus, cause the apparatus to at least partially assemble an optical device, for example, using a method such as described herein.
Examples include a power supply that includes a controller (e.g., a digital control unit, DCU) that is configured to control the charge and discharge of a capacitor. The controller may direct charge to the capacitor from the supply voltage. To increase the charge on the capacitor, the supply voltage may be boosted to a higher voltage. The controller may direct charge from the capacitor from the supply voltage line to reduce voltage drops due to high current draw by the device from the power supply. The controller may control the charge or discharge of the capacitor based on the current demand of the device from the power supply and/or a voltage drop in the supply voltage (e.g., due to increased current demand).
In some examples, a supercapacitor circuit may include a digital boost, a digital buck, and a controller. The supercapacitor circuit may help stabilize the supply voltage to other components of the device, such as other components of an AR/VR device. The controller allows a voltage stabilization of an equivalent capacitance that may be 100 times or 200 times large than the physical capacitance of the capacitor used in the supercapacitor circuit. The supercapacitor circuit may be used in a mobile device (e.g., a mobile phone or other portable electronic device) or a head-mounted device (e.g., an AR/VR device), for example, to reduce peak power demand issues. A power supply may include at least one battery, such as at least one lithium-ion battery. In this context, a mixed reality (MR) device may be considered to be a type of AR device.
In some examples, an AR/VR device may include a voltage boost circuit to increase the voltage that can be applied to a charge storage capacitor. The increased voltage increases the charge that can be stored in the capacitor and allows a physically smaller capacitor to be used in the device circuit to store a particular charge. The stored charge can be used to avoid brown-outs or other electrical anomalies during periods of high power consumption Example apparatus may include a voltage input configured to receive a supply voltage and a supercapacitor circuit including a capacitor, a voltage boost circuit configured to receive the supply voltage and to provide a boost voltage to charge the capacitor, and a voltage reduction circuit configured to receive stored charge from the capacitor and to provide a discharge signal, and a controller. The controller may be configured to detect a voltage drop in the supply voltage and operate the voltage reduction circuit to reduce the voltage drop using the discharge signal. The apparatus may include a head-mounted device, such as an augmented reality and/or virtual reality device. The apparatus may include a display configured to provide augmented reality elements to a user when the user wears the head-mounted device. Examples include other devices, methods, systems, and computer-readable media.
Embodiments of the present disclosure may include or be implemented in conjunction with various types of artificial-reality systems. Artificial reality is a form of reality that has been adjusted in some manner before presentation to a user, which may include, for example, a virtual reality, an augmented reality, a mixed reality, a hybrid reality, or some combination and/or derivative thereof. Artificial-reality content may include completely computer-generated content or computer-generated content combined with captured (e.g., real-world) content. The artificial-reality content may include video, audio, haptic feedback, or some combination thereof, any of which may be presented in a single channel or in multiple channels (such as stereo video that produces a three-dimensional (3D) effect to the viewer). Additionally, in some embodiments, artificial reality may also be associated with applications, products, accessories, services, or some combination thereof, that are used to, for example, create content in an artificial reality and/or are otherwise used in (e.g., to perform activities in) an artificial reality.
Artificial-reality systems may be implemented in a variety of different form factors and configurations. Some artificial-reality systems may be designed to work without near-eye displays (NEDs). Other artificial-reality systems may include an NED that also provides visibility into the real world (such as, e.g., augmented-reality system 2800 in
Turning to
In some embodiments, augmented-reality system 2800 may include one or more sensors, such as sensor 2840. Sensor 2840 may generate measurement signals in response to motion of augmented-reality system 2800 and may be located on substantially any portion of frame 2810. Sensor 2840 may represent one or more of a variety of different sensing mechanisms, such as a position sensor, an inertial measurement unit (IMU), a depth camera assembly, a structured light emitter and/or detector, or any combination thereof. In some embodiments, augmented-reality system 2800 may or may not include sensor 2840 or may include more than one sensor. In embodiments in which sensor 2840 includes an IMU, the IMU may generate calibration data based on measurement signals from sensor 2840. Examples of sensor 2840 may include, without limitation, accelerometers, gyroscopes, magnetometers, other suitable types of sensors that detect motion, sensors used for error correction of the IMU, or some combination thereof.
In some examples, augmented-reality system 2800 may also include a microphone array with a plurality of acoustic transducers 2820(A)-2820(J), referred to collectively as acoustic transducers 2820. Acoustic transducers 2820 may represent transducers that detect air pressure variations induced by sound waves. Each acoustic transducer 2820 may be configured to detect sound and convert the detected sound into an electronic format (e.g., an analog or digital format). The microphone array in
In some embodiments, one or more of acoustic transducers 2820(A)-(J) may be used as output transducers (e.g., speakers). For example, acoustic transducers 2820(A) and/or 2820(B) may be earbuds or any other suitable type of headphone or speaker.
The configuration of acoustic transducers 2820 of the microphone array may vary. While augmented-reality system 2800 is shown in
Acoustic transducers 2820(A) and 2820(B) may be positioned on different parts of the user's ear, such as behind the pinna, behind the tragus, and/or within the auricle or fossa. Or, there may be additional acoustic transducers 2820 on or surrounding the ear in addition to acoustic transducers 2820 inside the ear canal. Having an acoustic transducer 2820 positioned next to an ear canal of a user may enable the microphone array to collect information on how sounds arrive at the ear canal. By positioning at least two of acoustic transducers 2820 on either side of a user's head (e.g., as binaural microphones), augmented-reality device 2800 may simulate binaural hearing and capture a 3D stereo sound field around about a user's head. In some embodiments, acoustic transducers 2820(A) and 2820(B) may be connected to augmented-reality system 2800 via a wired connection 2830, and in other embodiments acoustic transducers 2820(A) and 2820(B) may be connected to augmented-reality system 2800 via a wireless connection (e.g., a BLUETOOTH connection). In still other embodiments, acoustic transducers 2820(A) and 2820(B) may not be used at all in conjunction with augmented-reality system 2800.
Acoustic transducers 2820 on frame 2810 may be positioned in a variety of different ways, including along the length of the temples, across the bridge, above or below display devices 2815(A) and 2815(B), or some combination thereof. Acoustic transducers 2820 may also be oriented such that the microphone array is able to detect sounds in a wide range of directions surrounding the user wearing the augmented-reality system 2800. In some embodiments, an optimization process may be performed during manufacturing of augmented-reality system 2800 to determine relative positioning of each acoustic transducer 2820 in the microphone array.
In some examples, augmented-reality system 2800 may include or be connected to an external device (e.g., a paired device), such as neckband 2805. Neckband 2805 generally represents any type or form of paired device. Thus, the following discussion of neckband 2805 may also apply to various other paired devices, such as charging cases, smart watches, smart phones, wrist bands, other wearable devices, hand-held controllers, tablet computers, laptop computers, other external compute devices, etc.
As shown, neckband 2805 may be coupled to eyewear device 2802 via one or more connectors. The connectors may be wired or wireless and may include electrical and/or non-electrical (e.g., structural) components. In some cases, eyewear device 2802 and neckband 2805 may operate independently without any wired or wireless connection between them. While
Pairing external devices, such as neckband 2805, with augmented-reality eyewear devices may enable the eyewear devices to achieve the form factor of a pair of glasses while still providing sufficient battery and computation power for expanded capabilities. Some or all of the battery power, computational resources, and/or additional features of augmented-reality system 2800 may be provided by a paired device or shared between a paired device and an eyewear device, thus reducing the weight, heat profile, and form factor of the eyewear device overall while still retaining desired functionality. For example, neckband 2805 may allow components that would otherwise be included on an eyewear device to be included in neckband 2805 since users may tolerate a heavier weight load on their shoulders than they would tolerate on their heads. Neckband 2805 may also have a larger surface area over which to diffuse and disperse heat to the ambient environment. Thus, neckband 2805 may allow for greater battery and computation capacity than might otherwise have been possible on a stand-alone eyewear device. Since weight carried in neckband 2805 may be less invasive to a user than weight carried in eyewear device 2802, a user may tolerate wearing a lighter eyewear device and carrying or wearing the paired device for greater lengths of time than a user would tolerate wearing a heavy standalone eyewear device, thereby enabling users to more fully incorporate artificial-reality environments into their day-to-day activities.
Neckband 2805 may be communicatively coupled with eyewear device 2802 and/or to other devices. These other devices may provide certain functions (e.g., tracking, localizing, depth mapping, processing, storage, etc.) to augmented-reality system 2800. In the embodiment of
Acoustic transducers 2820(I) and 2820(J) of neckband 2805 may be configured to detect sound and convert the detected sound into an electronic format (analog or digital). In the embodiment of
Controller 2825 of neckband 2805 may process information generated by the sensors on neckband 2805 and/or augmented-reality system 2800. For example, controller 2825 may process information from the microphone array that describes sounds detected by the microphone array. For each detected sound, controller 2825 may perform a direction-of-arrival (DOA) estimation to estimate a direction from which the detected sound arrived at the microphone array. As the microphone array detects sounds, controller 2825 may populate an audio data set with the information. In embodiments in which augmented reality system 2800 includes an inertial measurement unit, controller 2825 may compute all inertial and spatial calculations from the IMU located on eyewear device 2802. A connector may convey information between augmented-reality system 2800 and neckband 2805 and between augmented-reality system 2800 and controller 2825. The information may be in the form of optical data, electrical data, wireless data, or any other transmittable data form. Moving the processing of information generated by augmented-reality system 2800 to neckband 2805 may reduce weight and heat in eyewear device 2802, making it more comfortable to the user.
Power source 2835 in neckband 2805 may provide power to eyewear device 2802 and/or to neckband 2805. Power source 2835 may include, without limitation, lithium ion batteries, lithium-polymer batteries, primary lithium batteries, alkaline batteries, or any other form of power storage. In some cases, power source 2835 may be a wired power source. Including power source 2835 on neckband 2805 instead of on eyewear device 2802 may help better distribute the weight and heat generated by power source 2835.
As noted, some artificial-reality systems may, instead of blending an artificial reality with actual reality, substantially replace one or more of a user's sensory perceptions of the real world with a virtual experience. One example of this type of system is a head-worn display system, such as virtual-reality system 2900 in
Artificial-reality systems may include a variety of types of visual feedback mechanisms. For example, display devices in augmented-reality system 2800 and/or virtual-reality system 2900 may include one or more liquid crystal displays (LCDs), light emitting diode (LED) displays, microLED displays, organic LED (OLED) displays, digital light project (DLP) micro-displays, liquid crystal on silicon (LCoS) micro-displays, and/or any other suitable type of display screen. These artificial-reality systems may include a single display screen for both eyes or may provide a display screen for each eye, which may allow for additional flexibility for varifocal adjustments or for correcting a user's refractive error. Some of these artificial-reality systems may also include optical subsystems having one or more lenses (e.g., concave or convex lenses, Fresnel lenses, adjustable liquid lenses, etc.) through which a user may view a display screen. These optical subsystems may serve a variety of purposes, including to collimate (e.g., make an object appear at a greater distance than its physical distance), to magnify (e.g., make an object appear larger than its actual size), and/or to relay (to, e.g., the viewer's eyes) light. These optical subsystems may be used in a non-pupil-forming architecture (such as a single lens configuration that directly collimates light but results in so-called pincushion distortion) and/or a pupil-forming architecture (such as a multi-lens configuration that produces so-called barrel distortion to nullify pincushion distortion).
In addition to or instead of using display screens, some of the artificial-reality systems described herein may include one or more projection systems. For example, display devices in augmented-reality system 2800 and/or virtual-reality system 2900 may include microLED projectors that project light (using, e.g., a waveguide) into display devices, such as clear combiner lenses that allow ambient light to pass through. The display devices may refract the projected light toward a user's pupil and may enable a user to simultaneously view both artificial-reality content and the real world. The display devices may accomplish this using any of a variety of different optical components, including waveguide components (e.g., holographic, planar, diffractive, polarized, and/or reflective waveguide elements), light-manipulation surfaces and elements (such as diffractive, reflective, and refractive elements and gratings), coupling elements, etc. Artificial-reality systems may also be configured with any other suitable type or form of image projection system, such as retinal projectors used in virtual retina displays.
The artificial-reality systems described herein may also include various types of computer vision components and subsystems. For example, augmented-reality system 2800 and/or virtual-reality system 2900 may include one or more optical sensors, such as two-dimensional (2D) or 3D cameras, structured light transmitters and detectors, time-of-flight depth sensors, single-beam or sweeping laser rangefinders, 3D LiDAR sensors, and/or any other suitable type or form of optical sensor. An artificial-reality system may process data from one or more of these sensors to identify a location of a user, to map the real world, to provide a user with context about real-world surroundings, and/or to perform a variety of other functions.
The artificial-reality systems described herein may also include one or more input and/or output audio transducers. Output audio transducers may include voice coil speakers, ribbon speakers, electrostatic speakers, piezoelectric speakers, bone conduction transducers, cartilage conduction transducers, tragus-vibration transducers, and/or any other suitable type or form of audio transducer. Similarly, input audio transducers may include condenser microphones, dynamic microphones, ribbon microphones, and/or any other type or form of input transducer. In some embodiments, a single transducer may be used for both audio input and audio output.
In some embodiments, the artificial-reality systems described herein may also include tactile (i.e., haptic) feedback systems, which may be incorporated into headwear, gloves, body suits, handheld controllers, environmental devices (e.g., chairs, floormats, etc.), and/or any other type of device or system. Haptic feedback systems may provide various types of cutaneous feedback, including vibration, force, traction, texture, and/or temperature. Haptic feedback systems may also provide various types of kinesthetic feedback, such as motion and compliance. Haptic feedback may be implemented using motors, piezoelectric actuators, fluidic systems, and/or a variety of other types of feedback mechanisms. Haptic feedback systems may be implemented independent of other artificial-reality devices, within other artificial-reality devices, and/or in conjunction with other artificial-reality devices.
By providing haptic sensations, audible content, and/or visual content, artificial-reality systems may create an entire virtual experience or enhance a user's real-world experience in a variety of contexts and environments. For instance, artificial-reality systems may assist or extend a user's perception, memory, or cognition within a particular environment. Some systems may enhance a user's interactions with other people in the real world or may enable more immersive interactions with other people in a virtual world. Artificial-reality systems may also be used for educational purposes (e.g., for teaching or training in schools, hospitals, government organizations, military organizations, business enterprises, etc.), entertainment purposes (e.g., for playing video games, listening to music, watching video content, etc.), and/or for accessibility purposes (e.g., as hearing aids, visual aids, etc.). The embodiments disclosed herein may enable or enhance a user's artificial-reality experience in one or more of these contexts and environments and/or in other contexts and environments.
Example 1: An example apparatus may include a voltage input configured to receive a supply voltage, and a supercapacitor circuit including a capacitor, a voltage boost circuit configured to receive the supply voltage and to provide a boost voltage to charge the capacitor, a voltage reduction circuit configured to receive a stored charge from the capacitor and to provide a discharge signal to the voltage input, and a controller configured to control operation of the voltage boost circuit and the voltage reduction circuit, detect a voltage drop in the supply voltage, and operate the voltage reduction circuit to provide the discharge signal to the voltage input to reduce a magnitude of the voltage drop, where the apparatus is a head-mounted device, the apparatus includes a display, and the display is configured to provide augmented reality elements to a user when the user wears the head-mounted device.
Example 2. The apparatus of example 1, further including a lithium-ion battery configured to provide the supply voltage.
Example 3. The apparatus of examples 1 or 2, where the boost voltage is greater than the supply voltage by a boost factor, and the boost factor is between 2 and 20.
Example 4. The apparatus of examples 1-3, where the supply voltage is between 2 V and 5 V.
Example 5. The apparatus of examples 1-4, where the boost voltage is between 10 V and 60 V.
Example 6. The apparatus of examples 1-5, where an energy storage of the capacitor is increased by an enhancement factor by the supercapacitor circuit, and the enhancement factor is at least 10.
Example 7. The apparatus of examples 1-6, where the controller includes a microcontroller.
Example 8. The apparatus of examples 1-7, where the microcontroller, the capacitor, the voltage boost circuit, and the voltage reduction circuit are mounted on a circuit board, and the circuit board has an area less than 200 square millimeters.
Example 9. The apparatus of examples 1-8, where the capacitor is an electrolytic capacitor having an anode, and the anode includes a metal film.
Example 10. The apparatus of examples 1-9, where the metal film includes aluminum or tantalum.
Example 11. The apparatus of examples 1-10, where the capacitor has a physical capacitance of between 50 microfarads and 500 microfarads.
Example 12. The apparatus of examples 1-11, where the supercapacitor circuit is configured to reduce a peak current draw of the apparatus by at least 50%.
Example 13. The apparatus of examples 1-12, where the supercapacitor circuit is configured to reduce the voltage drop in the supply voltage by at least 0.2 V.
Example 14. The apparatus of examples 1-13, where the apparatus includes an augmented reality system.
Example 15. The apparatus of claims 1-14, where the augmented reality system includes augmented reality eyewear.
Example 16. The apparatus of examples 1-15, where the apparatus includes a virtual reality system.
Example 17. An example method may include receiving a supply voltage, charging a capacitor with a boost voltage that is higher than the supply voltage, detecting a voltage drop in the supply voltage, and discharging the capacitor through a voltage reduction circuit to reduce the voltage drop, where the method is performed by an augmented reality system or a virtual reality system.
Example 18. The method of example 17, where the method may be performed by an augmented reality system.
Example 19. The method of examples 17 or 18, where the boost voltage is at least double the supply voltage.
Example 20. The method of claims 17-19, where the supply voltage is provided by a lithium ion battery, and the boost voltage is between approximately 10 V and approximately 60 V.