This disclosure relates to the field of systems and methods configured to provide interactive electronic learning environments.
The present invention relates to an electronic learning system and corresponding methods by which interactive content may be electronically delivered to a user (e.g., a student; a learner). In some embodiments, a curriculum for a subject (e.g., math, physics, etc.) or a branch (i.e., concept; category) may be presented to a student via an electronic device. The student may progress through the curriculum by completing assessments (e.g., quizzes, tests, and/or the like), and by viewing instructional learning materials (e.g., videos, textual explanations of concepts, example solutions to problems, and/or the like). For example, the system may guide the student to progress at an optimum personal speed through the curriculum, which may be optimized, at least in part, using a test-learn-apply learning progression framework that may utilize artificial-intelligence-derived information about a student user. For example, the test-learn-apply progression may involve testing a student to establish the student's baseline knowledge (“test”), teaching the student via a series of topic-based instructional learning materials (“learn”), and providing the student with opportunity to practice what they've learned via completion of assessments and/or practice questions (“apply”). Student activity may be monitored and corresponding activity data stored in a database of the system.
The curriculum may include gamified events, such as challenges in which a user competes against another user or an artificial intelligence (AI) entity to complete a timed assessment. In such challenges, the questions of the timed assessment may be presented to the user and their opponent (i.e., the AI entity or the other user) simultaneously or near-simultaneously. Each question of the challenge may have a limited time period for response, with both the user and their opponent being required to submit a response within the same limited time period. The user may be assigned points according to whether the user wins or loses a challenge, which may act as a mechanism for tracking the user's progress within the curriculum of a given subject or branch, or the overall general progress made by the user across all content of the electronic learning system.
In some embodiments, a help feature may be implemented as part of the electronic learning system to assist users with questions. A user may submit a question using the help feature. The electronic learning system may automatically generate or retrieve a solution to the question, or may send the question to a teacher or tutor to be manually solved. The user may view the solution via the user interface of their user device.
The above features and advantages of the present invention will be better understood from the following detailed description taken in conjunction with the accompanying drawings.
The present inventions will now be discussed in detail with regard to the attached drawing figures that were briefly described above. In the following description, numerous specific details are set forth illustrating the Applicant's best mode for practicing the invention and enabling one of ordinary skill in the art to make and use the invention. It will be obvious, however, to one skilled in the art that the present invention may be practiced without many of these specific details. In other instances, well-known machines, structures, and method steps have not been described in particular detail in order to avoid unnecessarily obscuring the present invention. Unless otherwise indicated, like parts and method steps are referred to with like reference numerals.
Network
Server 102, client 106, and any other disclosed devices may be communicatively coupled via one or more communication networks 120. Communication network 120 may be any type of network known in the art supporting data communications. As non-limiting examples, network 120 may be a local area network (LAN; e.g., Ethernet, Token-Ring, etc.), a wide-area network (e.g., the Internet), an infrared or wireless network, a public switched telephone networks (PSTNs), a virtual network, etc. Network 120 may use any available protocols, such as (e.g., transmission control protocol/Internet protocol (TCP/IP), systems network architecture (SNA), Internet packet exchange (IPX), Secure Sockets Layer (SSL), Transport Layer Security (TLS), Hypertext Transfer Protocol (HTTP), Secure Hypertext Transfer Protocol (HTTPS), Institute of Electrical and Electronics (IEEE) 802.11 protocol suite or other wireless protocols, and the like.
Servers/Clients
The embodiments shown in
Security
As shown in
As non-limiting examples, these security components 108 may comprise dedicated hardware, specialized networking components, and/or software (e.g., web servers, authentication servers, firewalls, routers, gateways, load balancers, etc.) within one or more data centers in one or more physical location and/or operated by one or more entities, and/or may be operated within a cloud infrastructure.
In various implementations, security and integration components 108 may transmit data between the various devices in the content distribution network 100. Security and integration components 108 also may use secure data transmission protocols and/or encryption (e.g., File Transfer Protocol (FTP), Secure File Transfer Protocol (SFTP), and/or Pretty Good Privacy (PGP) encryption) for data transfers, etc.).
In some embodiments, the security and integration components 108 may implement one or more web services (e.g., cross-domain and/or cross-platform web services) within the content distribution network 100, and may be developed for enterprise use in accordance with various web service standards (e.g., the Web Service Interoperability (WS-I) guidelines). For example, some web services may provide secure connections, authentication, and/or confidentiality throughout the network using technologies such as SSL, TLS, HTTP, HTTPS, WS-Security standard (providing secure SOAP messages using XML encryption), etc. In other examples, the security and integration components 108 may include specialized hardware, network appliances, and the like (e.g., hardware-accelerated SSL and HTTPS), possibly installed and configured between servers 102 and other network components, for providing secure web services, thereby allowing any external devices to communicate directly with the specialized hardware, network appliances, etc.
Data Stores (Databases)
Computing environment 100 also may include one or more data stores 110, possibly including and/or residing on one or more back-end servers 112, operating in one or more data centers in one or more physical locations, and communicating with one or more other devices within one or more networks 120. In some cases, one or more data stores 110 may reside on a non-transitory storage medium within the server 102. In certain embodiments, data stores 110 and back-end servers 112 may reside in a storage-area network (SAN). Access to the data stores may be limited or denied based on the processes, user credentials, and/or devices attempting to interact with the data store.
Computer System
With reference now to
Processors
One or more processing units 204 may be implemented as one or more integrated circuits (e.g., a conventional micro-processor or microcontroller), and controls the operation of computer system 200. These processors may include single core and/or multicore (e.g., quad core, hexa-core, octo-core, ten-core, etc.) processors and processor caches. These processors 204 may execute a variety of resident software processes embodied in program code, and may maintain multiple concurrently executing programs or processes. Processor(s) 204 may also include one or more specialized processors, (e.g., digital signal processors (DSPs), outboard, graphics application-specific, and/or other processors).
Buses
Bus subsystem 202 provides a mechanism for intended communication between the various components and subsystems of computer system 200. Although bus subsystem 202 is shown schematically as a single bus, alternative embodiments of the bus subsystem may utilize multiple buses. Bus subsystem 202 may include a memory bus, memory controller, peripheral bus, and/or local bus using any of a variety of bus architectures (e.g. Industry Standard Architecture (ISA), Micro Channel Architecture (MCA), Enhanced ISA (EISA), Video Electronics Standards Association (VESA), and/or Peripheral Component Interconnect (PCI) bus, possibly implemented as a Mezzanine bus manufactured to the IEEE P1386.1 standard).
Input/Output
I/O subsystem 226 may include device controllers 228 for one or more user interface input devices and/or user interface output devices, possibly integrated with the computer system 200 (e.g., integrated audio/video systems, and/or touchscreen displays), or may be separate peripheral devices which are attachable/detachable from the computer system 200. Input may include keyboard or mouse input, audio input (e.g., spoken commands), motion sensing, gesture recognition (e.g., eye gestures), etc.
Input
As non-limiting examples, input devices may include a keyboard, pointing devices (e.g., mouse, trackball, and associated input), touchpads, touch screens, scroll wheels, click wheels, dials, buttons, switches, keypad, audio input devices, voice command recognition systems, microphones, three dimensional (3D) mice, joysticks, pointing sticks, gamepads, graphic tablets, speakers, digital cameras, digital camcorders, portable media players, webcams, image scanners, fingerprint scanners, barcode readers, 3D scanners, 3D printers, laser rangefinders, eye gaze tracking devices, medical imaging input devices, MIDI keyboards, digital musical instruments, and the like.
Output
In general, use of the term “output device” is intended to include all possible types of devices and mechanisms for outputting information from computer system 200 to a user or other computer. For example, output devices may include one or more display subsystems and/or display devices that visually convey text, graphics and audio/video information (e.g., cathode ray tube (CRT) displays, flat-panel devices, liquid crystal display (LCD) or plasma display devices, projection devices, touch screens, etc.), and/or non-visual displays such as audio output devices, etc. As non-limiting examples, output devices may include, indicator lights, monitors, printers, speakers, headphones, automotive navigation systems, plotters, voice output devices, modems, etc.
Memory or Storage Media
Computer system 200 may comprise one or more storage subsystems 210, comprising hardware and software components used for storing data and program instructions, such as system memory 218 and computer-readable storage media 216.
System memory 218 and/or computer-readable storage media 216 may store program instructions that are loadable and executable on processor(s) 204. For example, system memory 218 may load and execute an operating system 224, program data 222, server applications, client applications 220, Internet browsers, mid-tier applications, etc.
System memory 218 may further store data generated during execution of these instructions. System memory 218 may be stored in volatile memory (e.g., random access memory (RAM) 212, including static random access memory (SRAM) or dynamic random access memory (DRAM)). RAM 212 may contain data and/or program modules that are immediately accessible to and/or operated and executed by processing units 204.
System memory 218 may also be stored in non-volatile storage drives 214 (e.g., read-only memory (ROM), flash memory, etc.) For example, a basic input/output system (BIOS), containing the basic routines that help to transfer information between elements within computer system 200 (e.g., during start-up) may typically be stored in the non-volatile storage drives 214.
Computer Readable Storage Media
Storage subsystem 210 also may include one or more tangible computer-readable storage media 216 for storing the basic programming and data constructs that provide the functionality of some embodiments. For example, storage subsystem 210 may include software, programs, code modules, instructions, etc., that may be executed by a processor 204, in order to provide the functionality described herein. Data generated from the executed software, programs, code, modules, or instructions may be stored within a data storage repository within storage subsystem 210.
Storage subsystem 210 may also include a computer-readable storage media reader connected to computer-readable storage media 216. Computer-readable storage media 216 may contain program code, or portions of program code. Together and, optionally, in combination with system memory 218, computer-readable storage media 216 may comprehensively represent remote, local, fixed, and/or removable storage devices plus storage media for temporarily and/or more permanently containing, storing, transmitting, and retrieving computer-readable information.
Computer-readable storage media 216 may include any appropriate media known or used in the art, including storage media and communication media, such as but not limited to, volatile and non-volatile, removable and non-removable media implemented in any method or technology for storage and/or transmission of information. This can include tangible computer-readable storage media such as RAM, ROM, electronically erasable programmable ROM (EEPROM), flash memory or other memory technology, CD-ROM, digital versatile disk (DVD), or other optical storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or other tangible computer readable media. This can also include nontangible computer-readable media, such as data signals, data transmissions, or any other medium which can be used to transmit the desired information and which can be accessed by computer system 200.
By way of example, computer-readable storage media 216 may include a hard disk drive that reads from or writes to non-removable, nonvolatile magnetic media, a magnetic disk drive that reads from or writes to a removable, nonvolatile magnetic disk, and an optical disk drive that reads from or writes to a removable, nonvolatile optical disk such as a CD ROM, DVD, and Blu-Ray® disk, or other optical media. Computer-readable storage media 216 may include, but is not limited to, Zip® drives, flash memory cards, universal serial bus (USB) flash drives, secure digital (SD) cards, DVD disks, digital video tape, and the like. Computer-readable storage media 216 may also include, solid-state drives (SSD) based on non-volatile memory such as flash-memory based SSDs, enterprise flash drives, solid state ROM, and the like, SSDs based on volatile memory such as solid state RAM, dynamic RAM, static RAM, DRAM-based SSDs, magneto-resistive RAM (MRAM) SSDs, and hybrid SSDs that use a combination of DRAM and flash memory based SSDs. The disk drives and their associated computer-readable media may provide non-volatile storage of computer-readable instructions, data structures, program modules, and other data for computer system 200.
Communication Interface
Communications subsystem 232 may provide a communication interface from computer system 200 and external computing devices via one or more communication networks, including local area networks (LANs), wide area networks (WANs) (e.g., the Internet), and various wireless telecommunications networks. As illustrated in
Input Output Streams Etc.
In some embodiments, communications subsystem 232 may also receive input communication in the form of structured and/or unstructured data feeds, event streams, event updates, and the like, on behalf of one or more users who may use or access computer system 200. For example, communications subsystem 232 may be configured to receive data feeds in real-time from users of social networks and/or other communication services, web feeds such as Rich Site Summary (RSS) feeds, and/or real-time updates from one or more third party information sources (e.g., data aggregators). Additionally, communications subsystem 232 may be configured to receive data in the form of continuous data streams, which may include event streams of real-time events and/or event updates (e.g., sensor data applications, financial tickers, network performance measuring tools, clickstream analysis tools, automobile traffic monitoring, etc.). Communications subsystem 232 may output such structured and/or unstructured data feeds, event streams, event updates, and the like to one or more data stores that may be in communication with one or more streaming data source computers coupled to computer system 200.
Connect Components to System
The various physical components of the communications subsystem 232 may be detachable components coupled to the computer system 200 via a computer network, a FireWire® bus, or the like, and/or may be physically integrated onto a motherboard of the computer system 200. Communications subsystem 232 also may be implemented in whole or in part by software.
Other Variations
Due to the ever-changing nature of computers and networks, the description of computer system 200 depicted in the figure is intended only as a specific example. Many other configurations having more or fewer components than the system depicted in the figure are possible. For example, customized hardware might also be used and/or particular elements might be implemented in hardware, firmware, software, or a combination. Further, connection to other computing devices, such as network input/output devices, may be employed. Based on the disclosure and teachings provided herein, a person of ordinary skill in the art will appreciate other ways and/or methods to implement the various embodiments.
An electronic learning system may be implemented using the distributed computing environment and special purpose computer devices described above. For example, a user interface may be implemented and displayed at a user device of a user. Examples of screens that may be shown as part of the user interface of the electronic learning system are shown in
Upon selection of a branch, a multi-tabbed interface may be displayed, as shown in
It should be noted that questions provided via the user interface for skill level assessments, practice quizzes, and/or challenges may be retrieved (e.g., by a content delivery server of the electronic learning system) from one or more question data stores (e.g., which may be stored in one or more data store servers). For example, a respective question pool may be maintained in the question data stores for each branch.
In addition to branch-specific assessments and lessons, the user interface of the electronic learning system may allow a user to participate in challenges in which the user may compete against another user or an artificial intelligence entity to complete a predetermined number of questions related to a selected branch. Examples of screens (i.e., “challenge screens”) that may be shown via the user interface when initiating and conducting a challenge are shown in
In some embodiments, a help system may be implemented as part of the electronic learning system to assist users with questions. An example of a method by which such a help system may be implemented is shown in
At step 1402, a help button of a user interface that is displayed on a user device is selected by a user. A corresponding server (e.g., servers 112,
At step 1404, the user selects an “existing solution” option via interaction with the help screen, and the server receives a corresponding notification. For example, the selection of the “existing solution” option may be performed by the user upon accessing one or more lists of questions previously submitted by the user or by other users. The user may select one of the previously submitted questions in order to request access to the existing solution for that question.
At step 1406, the server retrieves the existing solution from a database, which may be stored in a memory device that is coupled to or included in the server. For example, the database may store previously submitted questions and corresponding solutions (e.g., which may have been previously provided by an equation solver or by a teacher, as will be described).
At step 1408, the server sends the existing solution that was retrieved from the database at step 1406 to the user device to be displayed to the user.
At step 1410, the user selects an option to input either text or a digital image corresponding to a question to which the user is requesting a solution to. The user then submits the text or image of the question via input/output devices (e.g., a software or hardware implemented keyboard or a camera) or via an image stored in memory of the user device. The server then receives the text or image from the user device.
At step 1412, the server determines whether the question was submitted as text or as a digital image. If the question was submitted as text (“submitted question text”), the method 1400 proceeds to step 1416. Otherwise, if the question was submitted as a digital image, the method proceeds to step 1414.
At step 1414, if the question is submitted in the form of an image, the server may perform image processing operations on the image in order to extract text (“extracted question text”) from the image.
At step 1416, the server determines whether the text of the submitted question corresponds to an equation. For example, the server may process the submitted question text or extracted question text (e.g., via execution of a natural language processing algorithm) in order to determine whether the question text corresponds to an equation (e.g., for which a solution could be determined using an equation solver). If the question text corresponds to an equation, the method 1400 proceeds to step 1418. Otherwise, if the question text does not correspond to an equation, the method 1400 proceeds to step 1422.
At step 1418, the server uses an equation solver to produce a solution for the equation of the submitted question. In some embodiments, the server itself executes the equation solver to produce the solution. In some alternate embodiments, the server may instead send the equation to be processed by an equation solver that is executed at a third-party server, and may receive the solution from the third party server. The server may then send the solution to be displayed at the user device at step 1420.
At step 1422, the server determines whether the question already exists in a solution database. The server may store the solution database on a local memory device of the server, or may communicate with a separate database server on which the solution database is stored in order to query the solution database. The solution database may store a record of questions that were previously submitted by users for which solutions were generated by a teacher or tutor (e.g., as opposed to being automatically generated by an equation solver). Each question may be associated with a corresponding solution, which may also be stored in the solution database. When the server queries the solution database with the text of a question, if the question or a substantially similar question exists in the database, the associated solution for that question is retrieved by the server and sent to the user device to be displayed at step 1420. However, if the submitted question or a substantially similar question is not included in the solution database, the method 1400 proceeds to step 1424.
At step 1424, the server determines whether a user account associated with the submitted question has an active subscription. For example, the on-demand creation of solutions to questions by teachers or tutors may be offered as a paid service (“solution service”). The solution service may require a subscription. In some embodiments, promotions may be implemented that result in students receiving free access to the solution service in a limited fashion (e.g., the user may be given a predetermined number of free days to use the solution service or a predetermined number of free solutions to be provided by the solution service). In such embodiments, the server may check (e.g., by querying one or more databases or look up tables stored at the server or a separate database server) to determine whether any such “free days” or “free solutions” are available to the user account in addition to checking to determine whether the user has a subscription. If the server determines, based on the user account, that the user has an active subscription or that the user has free days or free solutions available for the solution service, the method 1400 proceeds to step 1432. Otherwise, the method 1400 proceeds to step 1426.
At step 1426, the server causes a payment screen to be displayed at the user device. For example, the payment screen may prompt the user with an option to pay for a subscription to the solution service. In some embodiments, the payment screen may instead be a sequence of payment screens, which may vary in content depending on the method of payment used.
At step 1428, the server determines whether the user has paid for the solution service. If the user submitted payment for the solution service at step 1426, the method 1400 proceeds to step 1432. Otherwise, the method 1400 proceeds to step 1430, in which the server causes the user interface displayed at the user device to return to a homepage.
At step 1432, the server adds the submitted question to a pending question pool. The pending question pool may be a group of questions stored in a memory device of the server or a memory device that is in electronic communication with the server. The questions of the question pool may include non-equation questions that have been submitted by various users, and for which solutions have not yet been created by a teacher or tutor.
At step 1434, the server causes the pending question pool to be displayed at a teacher user interface. For example, a list of the questions of the pending question pool may be displayed as part of the teacher user interface at a teacher device associated with a teacher account. The teacher may choose a question to answer from among the questions of the pending question pool via the teacher user interface.
At step 1436, the server determines that the teacher has selected the submitted question (i.e., submitted at step 1410).
At step 1438, the server temporarily removes the submitted question from the pending question pool, such that the submitted question will not be displayed at other teacher devices. This may avoid a situation in which multiple teachers attempt to submit solutions to the same question. If the teacher submits a solution to the submitted question, then its removal from the pending question pool may be made permanent. However, the teacher may instead choose to return the question to the pending question pool, if desired.
At step 1440, the server receives a solution from the teacher device. The solution may be in text, digital image, or digital video format.
At step 1442, the server marks the submitted question as “complete”. For example, the server may modify a database entry associated with the submitted question to reflect that a solution has been provided for the submitted question. Upon being marked complete, the solution may be permanently removed from the pending question pool.
At step 1444, upon the submitted question being marked complete and/or the receipt of the solution from the teacher device, the solution is added to the solution database in association with the submitted question.
At step 1446, upon the submitted question being marked complete and/or the receipt of the solution from the teacher device, the server sends an electronic notification to the user device, indicating that a solution is available for the submitted question. The server may then display the solution at the user device at step 1420 (e.g., in response to the user interacting with the user interface at the user device to cause the solution to be displayed).
For example,
The teacher user interface may further include a “not a valid question” button, which, when selected in conjunction with the selection of a question from the question pool, may cause the question to be removed from the question pool and indicated to be invalid. For example, the user that submitted the question may be sent a notification by the electronic learning system indicating that the question has been marked as invalid.
Other embodiments and uses of the above inventions will be apparent to those having ordinary skill in the art upon consideration of the specification and practice of the invention disclosed herein. The specification and examples given should be considered exemplary only, and it is contemplated that the appended claims will cover any other such embodiments or modifications as fall within the true scope of the invention.
The Abstract accompanying this specification is provided to enable the United States Patent and Trademark Office and the public generally to determine quickly from a cursory inspection the nature and gist of the technical disclosure and in no way intended for defining, determining, or limiting the present invention or any of its embodiments.
This application claims the benefit of priority from Provisional Application No. 62/988,686, filed under the same title on Mar. 12, 2020, the entire contents of which is incorporated herein by reference.
Number | Date | Country | |
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62988686 | Mar 2020 | US |