The accompanying drawings illustrate a number of exemplary embodiments and are a part of the specification. Together with the following description, these appendices demonstrate and explain various principles of the present disclosure.
Throughout the drawings, identical reference characters and descriptions indicate similar, but not necessarily identical, elements. While the exemplary embodiments described herein are susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. However, the exemplary embodiments described herein are not intended to be limited to the particular forms disclosed. Rather, the present disclosure covers all modifications, equivalents, and alternatives falling within this disclosure.
Laser-based panel displays may have various desirable properties, including a rich color gamut and a high degree of brightness. In addition, the narrowband nature of laser-based panel displays may enable a range of optical designs using diffractive and/or holographic optical elements and/or metasurfaces. However, laser-based panel displays may also have some challenges, including, e.g., coherent artifacts (i.e., image artifacts arising from unwanted light interference patterns). Such artifacts may impact the image quality as perceived by the user. In the case of augmented reality and/or virtual reality, this may form a distraction, break immersion, and/or otherwise negatively impact the user experience.
The present disclosure is generally directed to systems and methods for reducing speckle artifacts in laser-illuminated panel displays. For example, systems and methods described herein may reduce the spatial coherence of pixels while, e.g., preserving their pitch (physical distance on the panel).
In some examples, these systems and methods may reduce artifacts by increasing the optical path distance between pixels (e.g., such that the optical path distance is significantly larger than the pixel pitch). Increasing the optical path distance may be achieved through any of a variety of approaches, including the spatial interleaving of pixels and/or introducing delays into rows of pixels (e.g., using cavities and/or resonators and/or using serpentine routing layouts).
In some examples, these systems and methods may reduce artifacts through the incoherent addition of light from multiple sources. For example, these systems and methods may use multiple-port star couplers, may use multiple laser sources, may use spectrally selective dispatch circuits, and/or may use on-chip active modulation. In some examples, these systems and methods may reduce the spatial coherence of light at the display through quasi-random placements of outcouplers.
The following will provide, with reference to
In some examples, coherent artifacts may be created by interference in laser-based panel displays. For example, pixels with overlapping spread functions may exhibit interference. When viewed with different eye positions, the relative phases of the interfering point spread functions may change the appearance of the interference effects. Some examples of interference may include a discrete interference pattern in the Fourier plane (e.g., that gives rise to coherent artifacts in the image which are distinctly visible to the user).
In some examples, systems described herein may implement dispersion engineering to mitigate coherent artifacts in display images by using a source laser with a limited range of frequencies (with corresponding longitudinal modes) within its bandwidth and by providing an optical path length difference across the rows that is sufficiently large. For example, for a given bandwidth Δλ, these systems may implement an optical path length difference that is greater than (λ{circumflex over ( )}2)/Δλ such that the correlation between speckle patterns from different wavelengths is sufficiently small (i.e., the speckle patterns are sufficiently different).
In one example, systems described herein may increase delay in optical paths by using a physically longer circuit (e.g., by including more waveguide bendings). However, in various examples, in order to also maintain a low device footprint, these systems may instead (or additionally) use resonant cavities. The Q factor may be optimized to strike a balance between the transmission bandwidth and the optical delay. The cavities may be placed outside the emission region, in between the emitters, and/or inside the cavities. For example, a layout 800(a) shows cavities outside the emission region; a layout 800(b) shows cavities inside the emitters; and a layout 800(c) shows cavities in between emitters.
Any of a number of devices may implement cavities for laser-based panel displays. For example, systems described herein may use a phase-shifted Bragg grating, where distributed Bragg gratings are used as the reflectors of the cavities. In another example, systems described herein may use perturbed photonic crystal cavities. In some examples, systems described herein may use ring resonators.
As shown in
Method 1400 may perform step 1402 in various ways. For example, method 1400 may, at step 1402, include receiving laser light by one or more inputs (e.g., optical inputs, multiple ports, etc.) of an illumination unit. Also, method 1400 may, at step 1402, include receiving laser light in a visible spectrum (e.g., red laser light, blue laser light, green laser light, white laser light, etc.). Additionally or alternatively, method 1400 may, at step 1402, include receiving laser light from a single laser light source. Alternatively, method 1400 may, at step 1402, include receiving laser light from multiple laser light sources. In some implementations, method 1400 may, at step 1402, include receiving laser light from opposite sides or in different regions of an illumination unit. For example, an illumination unit may receive mutually incoherent inputs of the laser light from different laser sources that feed into the photonic integrated circuit from opposite directions and/or are connected to different regions of the photonic integrated circuit. In some implementations, method 1400 may, at step 1402, include receiving laser light by a single layer of the illumination unit or by multiple layers of the illumination unit. For example, multiport star couplers may configure one or more rows of pixels to receive light from multiple ports in a manner that averages a coherent artifact pattern.
As shown in
Method 1400 may perform step 1404 in various ways. For example, an illumination unit may, as step 1404, cause an optical path distance between the pixels to be greater than a coherent length of the laser light. Additionally or alternatively, an illumination unit may, as step 1404, exhibit incoherent addition of light from at least one of multiple ports or multiple sources. Additionally or alternatively, an illumination unit may, as step 1404, perform active modulation of the laser light. Additionally or alternatively, an illumination unit may, as step 1404, exhibit quasi-random placement of outcoupling elements.
Method 1400 may, as step 1404, cause an optical path distance between the pixels to be greater than a coherent length of the laser light in various ways that reduce the spatial coherence of the pixels while preserving the pixel pitch. For example, method 1400 may, at step 1404, perform multiple spatial interleaving of pixels in a manner that causes the optical path distance between the pixels to be greater than a coherent length of the laser light. Alternatively or additionally, method 1400 may, at step 1404, cause the optical path distance between the pixels to be greater than a coherent length of the laser light by using a number of interleaving sets that is greater than two. Alternatively or additionally, method 1400 may, at step 1404, cause the optical path distance between the pixels to be greater than a coherent length of the laser light by employing cascaded adiabatic waveguide crossing couplers that configure a single layer of a photonic integrated circuit to use more than two interleaving sets in the multiple spatial interleaving. In some of these implementations, multiple layers of a photonic integrated circuit may each contain one or more of the interleaving sets and are connected by vertical couplers. Alternatively or additionally, method 1400 may, at step 1404, cause the optical path distance between the pixels to be greater than a coherent length of the laser light because a row-to-row delay of rows of the pixels results in an optical path length difference across rows that is greater than a ratio of a square of a wavelength of the laser light and a bandwidth of the laser light source. In some of these implementations, the row-to-row delay may be achieved by resonant cavities having a Q factor that strikes a balance between a transmission bandwidth and an optical delay. In some of these implementations, the resonant cavities may correspond to at least one of phase-shifted Bragg gratings or perturbed photonic crystal cavities. In other implementations, the row-to-row delay may be achieved by serpentine routing that increases optical delay due to phase error accumulation.
Method 1400 may, as step 1404, exhibit incoherent addition of light from at least one of multiple ports or multiple sources that reduces the spatial coherence of the pixels while preserving the pixel pitch. For example, a photonic integrated circuit may receive mutually incoherent inputs of the laser light from different laser sources that at least one of feed into the photonic integrated circuit from opposite directions or are connected to different regions of the photonic integrated circuit. Alternatively or additionally, a photonic integrated circuit may receive mutually incoherent inputs of the laser light from a same laser source, and the mutually incoherent inputs may have an optical path length difference that is longer than a coherent length of the laser light. In some implementations, the incoherent addition of light may be achieved using multiport star couplers that configure one or more rows of pixels to receive light from multiple ports in a manner that averages a coherent artifact pattern. In other implementations, the incoherent addition of light may be achieved using spectrally selective dispatch circuits.
Method 1400 may, as step 1404, perform active modulation of the laser light that reduce the spatial coherence of the pixels while preserving the pixel pitch. For example, an illumination unit may perform the active modulation using active switching by turning on a subset of the pixels at a time. Alternatively or additionally, an illumination unit may perform the active modulation using phase modulation that varies a row-to-row phase profile over time.
Method 1400 may, as step 1404, employ outcoupling elements having a quasi-random placement that reduces the spatial coherence of the pixels while preserving the pixel pitch. For example, an illumination unit may have a quasi-random placement of outcoupling elements that corresponds to a hyperuniform placement of the outcoupling elements. For example, the hyperuniform placement may cause large-scale density fluctuations that simulate uniformity and small-scale density fluctuations that simulate randomness.
As set forth above, the disclosed systems and methods may reduce speckle artifacts in laser-illuminated panel displays. For example, the disclosed systems and methods may reduce the spatial coherence of pixels while, e.g., preserving their pitch (physical distance on the panel). In some examples, these systems and methods may reduce artifacts by increasing the optical path distance between pixels (e.g., such that the optical path distance is significantly larger than the pixel pitch). Increasing the optical path distance may be achieved through any of a variety of approaches, including the spatial interleaving of pixels and/or introducing delays into rows of pixels (e.g., using cavities and/or resonators and/or using serpentine routing layouts). In some examples, these systems and methods may reduce artifacts through the incoherent addition of light from multiple sources. For example, these systems and methods may use multiple-port star couplers, may use multiple laser sources, may use spectrally selective dispatch circuits, and/or may use on-chip active modulation. In some examples, these systems and methods may reduce the spatial coherence of light at the display through quasi-random placements of outcouplers.
Example 1: A method may include receiving laser light from a laser light source and directing and distributing the laser light onto a laser-based panel display to render pixels having a reduced spatial coherence and a preserved pixel pitch as a result of at least one of: an optical path distance between the pixels being greater than a coherent length of the laser light; incoherent addition of light from at least one of multiple ports or multiple sources; active modulation of the laser light; or quasi-random placement of outcoupling elements.
Example 2: The method of Example 1, wherein the optical path distance between the pixels is greater than the coherent length of the laser light, thereby reducing the spatial coherence of the pixels while preserving the pixel pitch.
Example 3: The method of any of Examples 1 and 2 further including performing multiple spatial interleaving of pixels in a manner that causes the optical path distance between the pixels to be greater than a coherent length of the laser light.
Example 4: The method of any of Examples 1-3, wherein a number of interleaving sets used in the multiple spatial interleaving is greater than two.
Example 5: The method of any of Examples 1-4, wherein cascaded adiabatic waveguide crossing couplers configure a single layer of a photonic integrated circuit use more than two interleaving sets in the multiple spatial interleaving.
Example 6: The method of any of Examples 1-5, wherein multiple layers of a photonic integrated circuit each contain one or more of the interleaving sets and are connected by vertical couplers.
Example 7: The method of any of Examples 1-6, wherein a row-to-row delay of rows of the pixels results in an optical path length difference across rows that is greater than a ratio of a square of a wavelength of the laser light and a bandwidth of the laser light source.
Example 8: The method of any of Examples 1-7, wherein the row-to-row delay is achieved by resonant cavities having a Q factor that strikes a balance between a transmission bandwidth and an optical delay.
Example 9: The method of any of Examples 1-8, wherein the resonant cavities correspond to at least one of phase-shifted Bragg gratings or perturbed photonic crystal cavities.
Example 10: The method of any of Examples 1-9, wherein the row-to-row delay is achieved by serpentine routing that increases optical delay due to phase error accumulation.
Example 11: The method of any of Examples 1-10, wherein the incoherent addition of light from at least one of multiple ports or multiple sources reduces the spatial coherence of the pixels while preserving the pixel pitch.
Example 12: The method of any of Examples 1-11, wherein a photonic integrated circuit receives mutually incoherent inputs of the laser light from different laser sources that at least one of feed into the photonic integrated circuit from opposite directions or are connected to different regions of the photonic integrated circuit.
Example 13: The method of any of Examples 1-12, wherein a photonic integrated circuit receives mutually incoherent inputs of the laser light from a same laser source, and the mutually incoherent inputs have an optical path length difference that is longer than a coherent length of the laser light.
Example 14: The method of any of Examples 1-13, wherein the incoherent addition of light is achieved using multiport star couplers that configure one or more rows of pixels to receive light from multiple ports in a manner that averages a coherent artifact pattern.
Example 15: The method of any of Examples 1-14, wherein the incoherent addition of light is achieved using spectrally selective dispatch circuits.
Example 16: The method of any of Examples 1-15, wherein the active modulation of the laser light reduces the spatial coherence of the pixels while preserving the pixel pitch.
Example 17: The method of any of Examples 1-16, wherein the active modulation is performed using at least one of active switching by turning on a subset of the pixels at a time or phase modulation that varies a row-to-row phase profile over time.
Example 18: The method of any of Examples 1-17, wherein the outcoupling elements have a quasi-random placement that reduces the spatial coherence of the pixels while preserving the pixel pitch, and the quasi-random placement corresponds to a hyperuniform placement of the outcoupling elements in which large-scale density fluctuations simulate uniformity and small-scale density fluctuations simulate randomness.
Example 19: A display device may include a laser-based panel display, a laser light source, and an illumination unit that receives laser light from a laser light source and directs and distributes the laser light onto the laser-based panel display to render pixels having a reduced spatial coherence and a preserved pixel pitch as a result of at least one of: an optical path distance between the pixels being greater than a coherent length of the laser light; incoherent addition of light from at least one of multiple ports or multiple sources; active modulation of the laser light; or quasi-random placement of outcoupling elements.
Example 20: A system may include at least one input configured to receive laser light from a laser light source and at least one output configured to direct and distribute the laser light onto the laser-based panel display to render pixels having a reduced spatial coherence and a preserved pixel pitch as a result of at least one of: an optical path distance between the pixels being greater than a coherent length of the laser light; incoherent addition of light from at least one of multiple ports or multiple sources; active modulation of the laser light; or quasi-random placement of outcoupling elements.
Embodiments of the present disclosure may include or be implemented in conjunction with various types of artificial-reality systems. Artificial reality is a form of reality that has been adjusted in some manner before presentation to a user, which may include, for example, a virtual reality, an augmented reality, a mixed reality, a hybrid reality, or some combination and/or derivative thereof. Artificial-reality content may include completely computer-generated content or computer-generated content combined with captured (e.g., real-world) content. The artificial-reality content may include video, audio, haptic feedback, or some combination thereof, any of which may be presented in a single channel or in multiple channels (such as stereo video that produces a three-dimensional (3D) effect to the viewer). Additionally, in some embodiments, artificial reality may also be associated with applications, products, accessories, services, or some combination thereof, that are used to, for example, create content in an artificial reality and/or are otherwise used in (e.g., to perform activities in) an artificial reality.
Artificial-reality systems may be implemented in a variety of different form factors and configurations. Some artificial-reality systems may be designed to work without near-eye displays (NEDs). Other artificial-reality systems may include an NED that also provides visibility into the real world (such as, e.g., augmented-reality system 1500 in
Turning to
In some embodiments, augmented-reality system 1500 may include one or more sensors, such as sensor 1540. Sensor 1540 may generate measurement signals in response to motion of augmented-reality system 1500 and may be located on substantially any portion of frame 1510. Sensor 1540 may represent one or more of a variety of different sensing mechanisms, such as a position sensor, an inertial measurement unit (IMU), a depth camera assembly, a structured light emitter and/or detector, or any combination thereof. In some embodiments, augmented-reality system 1500 may or may not include sensor 1540 or may include more than one sensor. In embodiments in which sensor 1540 includes an IMU, the IMU may generate calibration data based on measurement signals from sensor 1540. Examples of sensor 1540 may include, without limitation, accelerometers, gyroscopes, magnetometers, other suitable types of sensors that detect motion, sensors used for error correction of the IMU, or some combination thereof.
In some examples, augmented-reality system 1500 may also include a microphone array with a plurality of acoustic transducers 1520(A)-1520(J), referred to collectively as acoustic transducers 1520. Acoustic transducers 1520 may represent transducers that detect air pressure variations induced by sound waves. Each acoustic transducer 1520 may be configured to detect sound and convert the detected sound into an electronic format (e.g., an analog or digital format). The microphone array in
In some embodiments, one or more of acoustic transducers 1520(A)-(J) may be used as output transducers (e.g., speakers). For example, acoustic transducers 1520(A) and/or 1520(B) may be earbuds or any other suitable type of headphone or speaker.
The configuration of acoustic transducers 1520 of the microphone array may vary. While augmented-reality system 1500 is shown in
Acoustic transducers 1520(A) and 1520(B) may be positioned on different parts of the user's ear, such as behind the pinna, behind the tragus, and/or within the auricle or fossa. Or, there may be additional acoustic transducers 1520 on or surrounding the ear in addition to acoustic transducers 1520 inside the ear canal. Having an acoustic transducer 1520 positioned next to an ear canal of a user may enable the microphone array to collect information on how sounds arrive at the ear canal. By positioning at least two of acoustic transducers 1520 on either side of a user's head (e.g., as binaural microphones), augmented-reality system 1500 may simulate binaural hearing and capture a 3D stereo sound field around about a user's head. In some embodiments, acoustic transducers 1520(A) and 1520(B) may be connected to augmented-reality system 1500 via a wired connection 1530, and in other embodiments acoustic transducers 1520(A) and 1520(B) may be connected to augmented-reality system 1500 via a wireless connection (e.g., a BLUETOOTH connection). In still other embodiments, acoustic transducers 1520(A) and 1520(B) may not be used at all in conjunction with augmented-reality system 1500.
Acoustic transducers 1520 on frame 1510 may be positioned in a variety of different ways, including along the length of the temples, across the bridge, above or below display devices 1515(A) and 1515(B), or some combination thereof. Acoustic transducers 1520 may also be oriented such that the microphone array is able to detect sounds in a wide range of directions surrounding the user wearing the augmented-reality system 1500. In some embodiments, an optimization process may be performed during manufacturing of augmented-reality system 1500 to determine relative positioning of each acoustic transducer 1520 in the microphone array.
In some examples, augmented-reality system 1500 may include or be connected to an external device (e.g., a paired device), such as neckband 1505. Neckband 1505 generally represents any type or form of paired device. Thus, the following discussion of neckband 1505 may also apply to various other paired devices, such as charging cases, smart watches, smart phones, wrist bands, other wearable devices, hand-held controllers, tablet computers, laptop computers, other external compute devices, etc.
As shown, neckband 1505 may be coupled to eyewear device 1502 via one or more connectors. The connectors may be wired or wireless and may include electrical and/or non-electrical (e.g., structural) components. In some cases, eyewear device 1502 and neckband 1505 may operate independently without any wired or wireless connection between them. While
Pairing external devices, such as neckband 1505, with augmented-reality eyewear devices may enable the eyewear devices to achieve the form factor of a pair of glasses while still providing sufficient battery and computation power for expanded capabilities. Some or all of the battery power, computational resources, and/or additional features of augmented-reality system 1500 may be provided by a paired device or shared between a paired device and an eyewear device, thus reducing the weight, heat profile, and form factor of the eyewear device overall while still retaining desired functionality. For example, neckband 1505 may allow components that would otherwise be included on an eyewear device to be included in neckband 1505 since users may tolerate a heavier weight load on their shoulders than they would tolerate on their heads. Neckband 1505 may also have a larger surface area over which to diffuse and disperse heat to the ambient environment. Thus, neckband 1505 may allow for greater battery and computation capacity than might otherwise have been possible on a stand-alone eyewear device. Since weight carried in neckband 1505 may be less invasive to a user than weight carried in eyewear device 1502, a user may tolerate wearing a lighter eyewear device and carrying or wearing the paired device for greater lengths of time than a user would tolerate wearing a heavy standalone eyewear device, thereby enabling users to more fully incorporate artificial-reality environments into their day-to-day activities.
Neckband 1505 may be communicatively coupled with eyewear device 1502 and/or to other devices. These other devices may provide certain functions (e.g., tracking, localizing, depth mapping, processing, storage, etc.) to augmented-reality system 1500. In the embodiment of
Acoustic transducers 1520(I) and 1520(J) of neckband 1505 may be configured to detect sound and convert the detected sound into an electronic format (analog or digital). In the embodiment of
Controller 1525 of neckband 1505 may process information generated by the sensors on neckband 1505 and/or augmented-reality system 1500. For example, controller 1525 may process information from the microphone array that describes sounds detected by the microphone array. For each detected sound, controller 1525 may perform a direction-of-arrival (DOA) estimation to estimate a direction from which the detected sound arrived at the microphone array. As the microphone array detects sounds, controller 1525 may populate an audio data set with the information. In embodiments in which augmented-reality system 1500 includes an inertial measurement unit, controller 1525 may compute all inertial and spatial calculations from the IMU located on eyewear device 1502. A connector may convey information between augmented-reality system 1500 and neckband 1505 and between augmented-reality system 1500 and controller 1525. The information may be in the form of optical data, electrical data, wireless data, or any other transmittable data form. Moving the processing of information generated by augmented-reality system 1500 to neckband 1505 may reduce weight and heat in eyewear device 1502, making it more comfortable to the user.
Power source 1535 in neckband 1505 may provide power to eyewear device 1502 and/or to neckband 1505. Power source 1535 may include, without limitation, lithium ion batteries, lithium-polymer batteries, primary lithium batteries, alkaline batteries, or any other form of power storage. In some cases, power source 1535 may be a wired power source. Including power source 1535 on neckband 1505 instead of on eyewear device 1502 may help better distribute the weight and heat generated by power source 1535.
As noted, some artificial-reality systems may, instead of blending an artificial reality with actual reality, substantially replace one or more of a user's sensory perceptions of the real world with a virtual experience. One example of this type of system is a head-worn display system, such as virtual-reality system 1600 in
Artificial-reality systems may include a variety of types of visual feedback mechanisms. For example, display devices in augmented-reality system 1500 and/or virtual-reality system 1600 may include one or more liquid crystal displays (LCDs), light emitting diode (LED) displays, microLED displays, organic LED (OLED) displays, digital light project (DLP) micro-displays, liquid crystal on silicon (LCoS) micro-displays, and/or any other suitable type of display screen. These artificial-reality systems may include a single display screen for both eyes or may provide a display screen for each eye, which may allow for additional flexibility for varifocal adjustments or for correcting a user's refractive error. Some of these artificial-reality systems may also include optical subsystems having one or more lenses (e.g., concave or convex lenses, Fresnel lenses, adjustable liquid lenses, etc.) through which a user may view a display screen. These optical subsystems may serve a variety of purposes, including to collimate (e.g., make an object appear at a greater distance than its physical distance), to magnify (e.g., make an object appear larger than its actual size), and/or to relay (to, e.g., the viewer's eyes) light. These optical subsystems may be used in a non-pupil-forming architecture (such as a single lens configuration that directly collimates light but results in so-called pincushion distortion) and/or a pupil-forming architecture (such as a multi-lens configuration that produces so-called barrel distortion to nullify pincushion distortion).
In addition to or instead of using display screens, some of the artificial-reality systems described herein may include one or more projection systems. For example, display devices in augmented-reality system 1500 and/or virtual-reality system 1600 may include microLED projectors that project light (using, e.g., a waveguide) into display devices, such as clear combiner lenses that allow ambient light to pass through. The display devices may refract the projected light toward a user's pupil and may enable a user to simultaneously view both artificial-reality content and the real world. The display devices may accomplish this using any of a variety of different optical components, including waveguide components (e.g., holographic, planar, diffractive, polarized, and/or reflective waveguide elements), light-manipulation surfaces and elements (such as diffractive, reflective, and refractive elements and gratings), coupling elements, etc. Artificial-reality systems may also be configured with any other suitable type or form of image projection system, such as retinal projectors used in virtual retina displays.
The artificial-reality systems described herein may also include various types of computer vision components and subsystems. For example, augmented-reality system 1500 and/or virtual-reality system 1600 may include one or more optical sensors, such as two-dimensional (2D) or 3D cameras, structured light transmitters and detectors, time-of-flight depth sensors, single-beam or sweeping laser rangefinders, 3D LiDAR sensors, and/or any other suitable type or form of optical sensor. An artificial-reality system may process data from one or more of these sensors to identify a location of a user, to map the real world, to provide a user with context about real-world surroundings, and/or to perform a variety of other functions.
The artificial-reality systems described herein may also include one or more input and/or output audio transducers. Output audio transducers may include voice coil speakers, ribbon speakers, electrostatic speakers, piezoelectric speakers, bone conduction transducers, cartilage conduction transducers, tragus-vibration transducers, and/or any other suitable type or form of audio transducer. Similarly, input audio transducers may include condenser microphones, dynamic microphones, ribbon microphones, and/or any other type or form of input transducer. In some embodiments, a single transducer may be used for both audio input and audio output.
In some embodiments, the artificial-reality systems described herein may also include tactile (i.e., haptic) feedback systems, which may be incorporated into headwear, gloves, body suits, handheld controllers, environmental devices (e.g., chairs, floormats, etc.), and/or any other type of device or system. Haptic feedback systems may provide various types of cutaneous feedback, including vibration, force, traction, texture, and/or temperature. Haptic feedback systems may also provide various types of kinesthetic feedback, such as motion and compliance. Haptic feedback may be implemented using motors, piezoelectric actuators, fluidic systems, and/or a variety of other types of feedback mechanisms. Haptic feedback systems may be implemented independent of other artificial-reality devices, within other artificial-reality devices, and/or in conjunction with other artificial-reality devices.
By providing haptic sensations, audible content, and/or visual content, artificial-reality systems may create an entire virtual experience or enhance a user's real-world experience in a variety of contexts and environments. For instance, artificial-reality systems may assist or extend a user's perception, memory, or cognition within a particular environment. Some systems may enhance a user's interactions with other people in the real world or may enable more immersive interactions with other people in a virtual world. Artificial-reality systems may also be used for educational purposes (e.g., for teaching or training in schools, hospitals, government organizations, military organizations, business enterprises, etc.), entertainment purposes (e.g., for playing video games, listening to music, watching video content, etc.), and/or for accessibility purposes (e.g., as hearing aids, visual aids, etc.). The embodiments disclosed herein may enable or enhance a user's artificial-reality experience in one or more of these contexts and environments and/or in other contexts and environments.
The process parameters and sequence of the steps described and/or illustrated herein are given by way of example only and can be varied as desired. For example, while the steps illustrated and/or described herein may be shown or discussed in a particular order, these steps do not necessarily need to be performed in the order illustrated or discussed. The various exemplary methods described and/or illustrated herein may also omit one or more of the steps described or illustrated herein or include additional steps in addition to those disclosed.
The preceding description has been provided to enable others skilled in the art to best utilize various aspects of the exemplary embodiments disclosed herein. This exemplary description is not intended to be exhaustive or to be limited to any precise form disclosed. Many modifications and variations are possible without departing from the spirit and scope of the present disclosure. The embodiments disclosed herein should be considered in all respects illustrative and not restrictive. Reference should be made to any claims appended hereto and their equivalents in determining the scope of the present disclosure.
Unless otherwise noted, the terms “connected to” and “coupled to” (and their derivatives), as used in the specification and/or claims, are to be construed as permitting both direct and indirect (i.e., via other elements or components) connection. In addition, the terms “a” or “an,” as used in the specification and/or claims, are to be construed as meaning “at least one of.” Finally, for ease of use, the terms “including” and “having” (and their derivatives), as used in the specification and/or claims, are interchangeable with and have the same meaning as the word “comprising.”
This application claims the benefit of U.S. Provisional Application No. 63/586,801, filed Sep. 29, 2023, the disclosures of each of which are incorporated, in their entirety, by this reference.
Number | Date | Country | |
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63586801 | Sep 2023 | US |