The present invention is generally related to strike zone imaging technology as used in professional baseball for post-game analysis, post play challenges, and entertainment. More particularly, the present invention is related to systems and methods to improve home plate umpire call accuracy in baseball by analysis strike zone imaging data for “strike” or “ball” determination and wirelessly transmitting the determination to home plate umpires to assist in making a call.
Bad home plate umpire calls in professional baseball have really become a serious concern. In baseball, the “strike zone” is that area over home plate the upper limit of which is a horizontal line at the midpoint between the top of the shoulders and the top of the uniform pants, and the lower level is a line at the bottom of the knees. The strike zone should be determined from the batter's stance as the batter is prepared to swing at a pitched ball. Imaging processing technology is used today to identify the strike zone during baseball games. The technology generally involves complex systems that fuse high-end computer graphics with a sophisticated algorithm for calculating flight trajectories up to travel termination in a catcher's glove. ESPN, for example, has created “K Zone”, which is a pitch-tracking system using computer-generated graphics to create a shaded, translucent box that outlines the strike zone boundaries for viewers. Behind the flashy graphics, K Zone provides a sophisticated computing subsystem that monitors each pitch's trajectory. Its development model may well prove effective in future computer vision projects, regardless of its current application domain.
Since being introduced in 2014 at Major League Baseball (MLB) games in the United States, Instant Replay Reviews have been a huge success, overturning half the umpire calls—and in ultimately deciding the outcome of a game. But there is still an officiating problem in baseball associated with the plate umpire making the wrong call over 10 percent of the time and sometimes causing a win or lose of an important game; yet plate calls still remain unchallengeable despite the implementation of instant replay. This problem resulted in the 2014 World Series umpires being picked on how well they called plays and balls/strikes.
The Zone Evaluation system (also referred to as “Z-E Score”) was put in every park in 2009 to replace QuesTec, and it measures practically every pitch called by an umpire; with batted balls discarded. Cameras record the pitch in flight more than 20 times before it reaches the plate. The predecessor, QuesTec, was known for its Umpire Information System (UIS), which was used by MLB for the purpose of providing feedback and evaluation of Major League umpires. Z-E score replaced QuesTec because of its improved accuracy. The UIS system consisted of four cameras placed around a ballpark that feed into a computer network and record the locations of pitches throughout the course of a game. Two of the cameras were located high in the stands above the 1st and 3rd base lines to track the trajectory of each pitch. The other two were located at field level and record the stance of the batter so the top and bottom of the strike zone can be set. Computer software then generated recordings that umpires and MLB executives could review and learn from. The recorded data include video of the pitches as well as graphic representations of their locations plus feedback on the umpires' accuracy.
In a 2014 article entitled “Rung Up: Are Postseason Umpires Actually Baseball's Most Accurate?” staff writer Ben Linderbough of Grantland (which is a popular sports and pop-culture blog started by veteran writer and sports journalist Bill Simmons in 2011, and is indirectly associated with ESPN) describes how MLB's postseason umpire selection system is supposed to minimize those umpire mistakes with the main component in the selection of umpires for postseason assignments being performance during the season. MLB factors in results from the Zone Evaluation system for their plate assignments, accuracy on their calls and rulings, and observations of their work by our Supervisory staff. In addition, there is consideration given to an Umpire's experience level (overall seniority and previous Postseasons), his proficiency at handling situations, health and time missed during the season, and a number of other administrative factors. Linderbough's research findings, however, reveal that there has not been an improvement in umpire calls despite MLB's efforts.
With assistance from Daren Willman, proprietor of invaluable advanced-stats resource Baseball Savant, Linderbough examined umpire correct-call rates from 2009 to 2014, all of which fell into a narrow band between the lower limits of MLB's tolerance for idiosyncratic strike zones and the upper limits of the human sensory system. Linderbough and William looked for evidence of increased October umpire quality with data from PITCHf/x, Major League Baseball Advanced Media's pitch-tracking technology. Willman classified strikes on called pitches outside the dimensions of the rulebook strike zone and balls on called pitches inside the zone as incorrect calls. Balls on called pitches outside the zone and strikes on called pitches inside the zone were designated as correct calls. Each umpire's correct-call rate is simply his tally of correct calls divided by all of his calls. Among the 79 umpires who called at least 3,000 pitches during the 2014 regular season, the difference between the most accurate (Lance Barksdale, 88.6 percent correct calls) and the least accurate (Brian O'Nora, 84.2 percent) was only 4.4 percentage points. Because full-time umps can call several thousand pitches in a season, though, minor differences in accuracy add up: the gap between Barksdale and O'Nora translates to 193 incorrect calls over the course of a typical umpire's season, or roughly seven per full game behind the plate (which would, on average, be distributed evenly between teams). Most umpires, however, are clustered so closely together that you'd have a hard time telling the good from the bad by watching.
Linderbough found that roughly one-third of umpires who call games from behind the plate during the regular season also do so during the postseason. The following table created by Linderbough compares the regular-season accuracy of postseason umps to the regular-season accuracy of all umps:
In his article in Grantland, Linderbough states [I]f the best ball/strike-callers are being picked for the postseason, the accuracy of the ‘postseason only’ group should be above the league average. Clearly, MLB has not yet improved home plate umpire accuracy given its umpire selection system.
What are needed are systems and methods that can improve home plate umpire call accuracy. One of the present inventors is Tony Verna, who is well known for introducing instant replay for the very first time over fifty years ago in the 1963 game between the U.S. Army and U.S. Navy academy teams. Tony Verna believes that accuracy in home plate ball/strike calls could be substantially improved by implementing the present invention.
In light of the foregoing limitation in the current state of the art, what is presented herein are systems and method for improving baseball game home plate umpire call accuracy.
Accordingly, it is a feature of the present invention to provide a system that can capture images of baseball pitches from more than one perspective, determine a strike zone, analyze whether a pitch is within or outside of the strike zone, transmit a signal representing the determination whether the pitch was a strike or a ball to a signal indicator worn by the home plate umpire.
It is another feature of the present invention wherein the signal can be presented in the form of an audio signal as a single beep indicating a “strike” and two beeps indicating a “ball.”
It is yet another feature of the present invention wherein the signal can be presented in the form of a visual signal where a first light located on the umpire's facemask indicates a “strike”, while a second light located on the umpire's mask indicates a “ball.”
It is then another feature of the present invention wherein the signal can be presented in the form of a tactile signal wherein a first transducer is located on the umpire's facemask or headband in contact with a first location of an umpires face or head indicates a “strike”, while a transducer located on the umpire's mask or headband in contact with a second location of the umpire's head or face indicates a “ball.”
It is yet another feature of the present invention that the signal be transmitted directly to the umpire via dedicated and secure wireless communication to expedite timing and minimize signal interference.
It is yet another feature of the present invention that the system strike zone determinations and actual umpire calls be tracked and stored for use in post call challenges assessments and statistical archiving.
These and other features will be apparent to those skilled in the art upon reviewing the detailed description and drawings.
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Vibration transducers could also be used to indicate the first and second signal. Haptic technology, or haptics, is a tactile feedback technology, which recreates the sense of touch by applying forces, vibrations, or motions to the user. Mechanical stimulation is generally enabled by actuators that apply forces to the skin. Such actuators provide mechanical motion in response to an electrical stimulus. For example, a first vibration transducer 421 can be integrated with the protective face mask or strapping 405 on the right side of the umpires face/head and can indicate a strike, while a second vibration transducer 422 can be integrated with the face mask or strapping on the left side of the face mask and can indicate a ball. As with the light example, a single transducer could be used so long as different signaling patterns are also used to distinguish between strikes and balls. It should be appreciated that other forms of hardware for providing signal indications can be used without departing from the notification aspects of the present invention, which are key to increasing home plate calling accuracy.
The image processing software can be also be programmed to detect if there is ball deflection (tip) caused by a bat that was swung by a batter or if the ball is hit out of bounds. If so, the system can count it as a strike up to two strikes, then begin counting deflections/foul balls as balls. Signals can be indicating to the home plate umpire accordingly.
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The earphone can be provided in a number of form factors. For example, there are many wireless headphone designs utilizing Bluetooth for secure communication with sending devices such as mobile phones. There are already headphones used in professional sports. For example, Bose™ provides headphones for the National Football League (NFL) in the form of a singular, lightweight, wireless, noise canceling, around-ear, aviation headphone. The same type of headphone could be fitted securely alongside one side of the home-plate umpire's face mask and be capable of receiving a point-to-point, isolated VHF band unidirectional, audio feed. The audio can be transmitted with an encryption algorithm for secure transmission, and resistant to both hardware and software-centric systems attacks. The headphone can be activated by encrypted and decrypted password-input and can be fed through a tangled-free cable, plugged into a portable, bodypack receiver powered by an internal Lithium-ion or 9V battery with a volume control knob and on/off switch.
Wireless transmission hardware should be selected so that transmission of a signal to a home plate umpire is not delayed. Unlike the transmission of data to parties via network 170 where delay is not as significant, network delays could prevent an umpire from quickly, seamlessly making a call within a couple of seconds of a pitch being received by a catcher. Data network delays can create a lag that would prevent the umpire from benefitting from the processed strike/ball assessment of the computer. Image capture, processing, and signal transmission should be as close to real-time as possible, and given the speeds of image capture, processing and signal transmission by computer today that is available today, there should not be an unreasonable delay in getting a computer generated pre-call to the home plate umpire so that call accuracy can hopefully be increased in future baseball games.
It should be appreciated that the system and methods described herein can be provided as an improvement to, and configured for adaptation of, current imaging system being used to display ball placement in the strike zone during baseballs games. The improvement described herein could be added to, for example, the K-Zone and ZE Zone systems described in the background of the present specification and which lack real time umpire signaling capabilities to indicate strikes/balls in order to improve umpire calls.
This patent application claims the benefit under 35 U.S.C. §119(e) of U.S. Provisional Application 62/080,558, entitled “SYSTEMS AND METHODS FOR WIRELESSLY INDICATING STRIKE/BALL TO A HOME PLATE UMPIRE OF A BASEBALL GAME,” which was filed on Nov. 17, 2014 and is incorporated herein by reference in its entirety.
Number | Date | Country | |
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62080558 | Nov 2014 | US |