The present disclosure relates to digital auction systems, systems and methods of digital ratings and secured sales of digital works of art, and platforms for secure auctions of digital works of art.
Auction houses for artwork have existed for many years. They handle authenticating works of art and specialize in their purchase and sale. However, an increasing proportion of art is not tangible, but instead created and circulated digitally. One example is the non-fungible token (NFT). NFTs can be anything downloaded (drawings, music, etc.) but are most commonly digital works of art. An NFT is unique and non-interchangeable and stored on a digital ledger using blockchain technology.
Accordingly, there is a need for systems and methods facilitating the secure purchase and sale of digital works of art. There is a need for an online platform for auction of digital works of art. There is also a need for online systems and methods including blockchain technology and NFT support for digital artists.
The present disclosure, in its many embodiments, alleviates to a great extent the disadvantages of known auction platforms for works of art by providing systems and methods of digital ratings and secured sales of digital works of art and platforms for secure auctions of digital works of art. An artist can post his or her digital artwork on disclosed platforms and other users can express likes. The artist can get an extremely high value for his or her artwork via the likes. Other users can purchase the artwork, re-post it, and increase the value of the artwork via additional likes. The system includes blockchain technology and NFT support.
An object of embodiments of the present disclosure is to enable members of the system to get exposure and earn a living by virtue of their artistic creations. The original artist, and indeed anyone, can develop a reputation and become famous. The next Da Vinci or Picasso may be a digital artist. Other objects of the disclosure are to provide an open system and fun application for free auctions of personal artwork.
Exemplary embodiments of a computer-implemented blockchain system for digital ratings and secured sales of digital works of art comprise a platform for posting art, an interface, an auction module, and an artificial intelligence unit. The platform enables a first artist to post a first digital work of art on the first artist's personal page. The interface enables users to become followers of the first digital work of art and post a like for the first digital work of art, and the platform assigns a monetary value to the like. The auction module enables users to bid on the first digital work of art. The artificial intelligence unit learns features of the first digital work of art and provides an alert if unauthorized copying of the first digital work of art is detected. The first digital work of art is assigned a purchase price equal to the monetary value assigned to the like multiplied by a number of likes for the first digital work of art. When a user offers the purchase price the auction module transfers payment to the first artist and the first work of art to the user. All payments may be stored in a blockchain.
In exemplary embodiments, the works of art can be purchased via tokens that can be redeemed for cash. The works of art also can be purchased via likes. In exemplary embodiments, the first artist can redeem the likes posted for the first digital work of art to purchase a second digital work of art owned by a user or a second artist. A user who purchases the first digital work of art can redeem the likes posted for the first digital work of art to purchase a second digital work of art owned by another user or the first artist or a second artist. When the user purchases the first digital work of art it is transferred from the first artist's personal page to the user's personal page. In exemplary embodiments, with sale of the first digital work of art the followers and likes associated with the first digital work of art are transferred from the first artist's personal page to the user's personal page. If a digital work of art receives a pre-determined number of likes it may be transformed into a non-fungible token.
An exemplary embodiment of a computer-implemented blockchain method of digitally rating and securely selling digital works of art comprises facilitating posting of a first digital work of art on a first artist's personal page, enabling users to become followers of the first digital work of art and post a like for the first digital work of art, and assigning a monetary value to the like. Disclosed methods further comprise generating digital tokens that can be used to purchase the first digital work of art and can be redeemed for cash, providing an auction whereby users can bid on the first digital work of art, and identifying users and providing access to the auction based on biometric or facial features of the users. The methods include assigning the first digital work of art a purchase price equal to the monetary value assigned to the like multiplied by a number of likes for the first digital work of art, transferring payment to the first artist and transferring the first work of art to a user when the user offers the purchase price to the first artist, storing all payments in a blockchain, and continuously monitoring for security breaches and blocking any detected security breach.
In exemplary methods, works of art can be purchased via likes. The first artist can redeem the likes posted for the first digital work of art to purchase a second digital work of art owned by a user or a second artist. When a user purchases the first digital work of art, followers associated with the first digital work of art and likes associated with the first digital work of art are transferred from the first artist's personal page to the user's personal page. In exemplary embodiments, if a digital work of art receives a pre-determined number of likes it is transformed into a non-fungible token.
Exemplary embodiments of a digital auction system using blockchain-secured digital tokens comprise a platform for posting artwork, an interface, an auction module, and an artificial intelligence unit. The platform enables a first artist to post a first digital work of art on the first artist's personal page. The interface enables users to become followers of the first digital work of art and post a like for the first digital work of art, and the platform assigns a monetary value to the like. The auction module enables users to bid on the first digital work of art, and the artificial intelligence unit learns features of the first digital work of art.
In exemplary embodiments, the first digital work of art is assigned a purchase price equal to the monetary value assigned to the like multiplied by a number of likes for the first digital work of art. When a user offers the purchase price the auction module transfers payment to the first artist and the first work of art to the user. Payments may be stored in a blockchain. Works of art can be purchased via likes or via digital tokens that can be redeemed for cash. When a user purchases the first digital work of art, followers associated with the first work of art and likes associated with the first digital work of art are transferred from the first artist's personal page to the user's personal page.
In exemplary embodiments, the first artist can redeem the likes posted for the first digital work of art to purchase a second digital work of art owned by a user or a second artist. A user who purchases the first digital work of art can redeem the likes posted for the first digital work of art to purchase a second digital work of art owned by another user or the first artist or a second artist. In exemplary embodiments, if a digital work of art receives a pre-determined number of likes it is transformed into a non-fungible token.
In exemplary embodiments, the artificial intelligence unit is configured to provide an alert if unauthorized copying of the first digital work of art is detected, launch a marketing campaign according to the features and genre of the first digital work of art, issue a rating for parental control, and/or create a different genre variation of the first digital work of art. Exemplary systems are developed as a mobile application and a web application.
Accordingly, it is seen that digital auction systems and systems and methods of digitally rating and securely selling digital works of art are provided. These and other features of the disclosed embodiments will be appreciated from review of the following detailed description, along with the accompanying figures in which like reference numbers refer to like parts throughout.
The foregoing and other objects of the disclosure will be apparent upon consideration of the following detailed description, taken in conjunction with the accompanying drawings, in which:
In the following paragraphs, embodiments will be described in detail by way of example with reference to the accompanying drawings, which are not drawn to scale, and the illustrated components are not necessarily drawn proportionately to one another. Throughout this description, the embodiments and examples shown should be considered as exemplars, rather than as limitations of the present disclosure.
As used herein, the “present disclosure” refers to any one of the embodiments described herein, and any equivalents. Furthermore, reference to various aspects of the disclosure throughout this document does not mean that all claimed embodiments or methods must include the referenced aspects. Reference to materials, configurations, directions, and other parameters should be considered as representative and illustrative of the capabilities of exemplary embodiments, and embodiments can operate within a wide variety of such parameters. It should be noted that the figures do not show every piece of equipment, nor the materials, configurations, and directions of the various circuits and communications systems.
An exemplary embodiment of a blockchain system 1 for digital ratings and secured sales of digital works of art is illustrated in
The system 1 also provides a graphical user interface 18 so users can “like” other users' artwork posts. Thus, users can post likes 20 tied to the artwork posts 16 of the creative/artist users. The users posting likes 20 may be other creative/artist users or users who are not creating their own works of art. Through the system interface 18, users can become followers of creative/artist users and/or followers of posted digital works of art 14. A user that appreciates a particular digital work of art 14 can post a like 20 for it. In exemplary embodiments, the platform 10 assigns a monetary value to each like 20. As discussed in more detail herein, the monetary value of a like of a particular work of art can form the foundation for assigning a purchase price to that work of art 14.
Referring to
The number of likes 20 for a posted work of art 14 determines its value. More particularly, the purchase price 24 for a work of art 14 typically would be the product of the monetary value assigned to each like 20 for that work of art 14 multiplied by the number of likes 20 posted for the work of art 14. For instance, if the currency value for a like 20 of a particular posted work of art 14 is $1.00 and the post has 100 likes, then the purchase price would be $100. The first user willing to pay the purchase price for a work of art 14 becomes the new owner of the artwork post. More particularly, if a user offers the purchase price to the owner of the artwork post, the auction module 22 transfers payment to the owner and transfers the posted work of art 14 to the buyer-user. The administrator or owner of the system 1 may deduct a handling fee from each transaction.
In exemplary embodiments, these transactions are done via points/tokens which can be purchased and redeemed for cash. The platform enables users to enter their credit card information and buy points/tokens 25 to use to purchase art. Also, likes 20 from various works of art 14 owned by the user can be redeemed for tokens to be used to buy additional works of art 14. For example, if a user wants to buy a new work of art 14 having a purchase price of $100, she could monetize likes 20 accumulated for other works of art 14 she has posted. If one of her posted works of art 14 has received 75 likes and another has received 25 likes, the platform allows her to pool and redeem those 100 likes and use them toward her purchase of the new work of art 14. In exemplary embodiments, the platform 10 includes a current balance page 27 so the user can easily see how many tokens she has. An exemplary current balance page 27 is shown in
Turning to
That work of art 14 can be sold again by the new owner (buyer-user), and in exemplary embodiments the original artist (creative/artist user) receives a royalty payment for every subsequent sale of his or her work of art 14. The royalty would be a reasonable market rate, e.g., up to about 15% or 20%, and will typically be 10%. In exemplary embodiments, a work of art 14 that receives a certain number of pre-detrainment likes 20, e.g., one million, is transformed by the system, or transformable by the user who owns the work, into a non-fungible token (NFT) 28. An exemplary NFT Studio page 29 is illustrated in
As shown in
The system also offers blockchain support and NFT support. Blockchain enables the existence of both cryptocurrencies and NFTs, which exist on blockchain data, a distributed public ledger that records transactions. As known in the art, a blockchain is a decentralized ledger of all transactions across a peer-to-peer (P2P) network, created when two or more personal computers are connected and share resources without going through a separate server. Using blockchain technology, users can confirm transactions without a need for a central clearing authority. NFTs typically are held on the Ethereum blockchain, although other blockchains support them as well.
As mentioned above, blockchain uses a decentralized, or distributed, ledger that exists on a host of independent computers, often called nodes, to track, announce, and coordinate synchronized transactions. The system's blockchain 40 is a series of data “blocks” that are linked together. This chain of blocks creates a shared digital ledger (collection of data) that records the activity and information within the chain. Each node or block in the decentralized blockchain constantly organizes new data into blocks, and chains them together in an “append only” mode. This append-only structure is an important part of blockchain security. No one on any node can alter or delete the data on earlier blocks; they can only add to the chain. That the chain can only be added to is one of the core security features of blockchain.
Each blockchain ledger is stored globally across the system's users only. This means that only users of the system 1 are on the network and can see (and verify) everyone else's artwork postings. It is a closed, private network, so only the system's users have access to the system blockchain 40. That is how the system 1 can control internal data and restrict outsiders from joining. By referring to the chain, participants (system users only) can present, and confirm transactions. This cuts out the need for a central clearing authority. This peer-to-peer and distributed ledger technology makes it nearly impossible to falsify or tamper with data within a block and is governed by an artificial intelligence (AI) unit 26, as discussed in more detail herein.
In exemplary embodiments, an NFT 28 is created or “minted” when a work of art 14 receives a certain number of pre-detrainment likes 20. Minting an NFT 28 means making a digital work of art 14 part of a blockchain. NFTs 28 are built using the same kind of programming as cryptocurrencies. However, unlike fungible cryptocurrencies, NFTs 28 are non-fungible, i.e., each has a digital signature that makes it impossible for it to be exchanged for or equal to one another. The digital work of art 14 is represented as an NFT 28 so it can be purchased and traded in the digital auction system 22 and digitally tracked as it is resold or collected again in the future. An NFT 28 can be minted from digital objects that represent both tangible and intangible items, including but not limited to art, GIFs, videos, sports highlights, collectibles, virtual avatars, video game skins, designer sneakers, and music.
NFTs 28 are like physical collector's items, but digital. Instead of getting the actual work of art 14, the buyer receives a digital file instead along with an exclusive ownership right to the digital file. An NFT 28 can have only one owner at a time. An NFT's unique data make it easy to verify ownership and transfer between owners. The owner or creator of an NFT 28 can store specific information inside it. For instance, an artist can sign his work of art by including his signature in an NFT's metadata.
Exemplary embodiments of the system 1 include an artificial intelligence (AI) unit 26. In some ways, AI technology is the centerpiece of the system 1. In exemplary embodiments, it controls the security and blockchain operations, items' likes, funding, and transactions. In addition, it may be used to supervise NFT creation, handling, and transactions. It may be connected to NFT sites to publish NFTs and handle bids and transactions.
As discussed in more detail herein, the AI unit 26 performs the data encryption and blockchain processing. The machine learning feature of the AI unit 26 enables many functions from security to marketing. Perhaps most important is its cybersecurity functions. The AI unit's 26 security functionality provides a robust infrastructure including unique processes to supervise cybersecurity, privacy, and overall system management. This includes user accounts, internal communication channels, and posting methods, among other things. It identifies users according to their biometric and/or facial features and grants access to the platform based on their positive identification. The AI unit 26 regularly encrypts and decrypts all the network's data and constantly monitors for hacking and other security breaches. If it detects a breach, the AI unit 26 blocks the intruding channel along with all its associates and alerts the system's administrator.
The AI unit 26 secures all transactions by users on the system 1. The system 1 manages users' digital wallets, which can be used to store NFTs 28 and cryptocurrencies and user's purchased cryptocurrencies. It secures the cryptocurrency purchasing using credit cards, PayPal and similar. In exemplary embodiments, users' credit card information is protected by AES 256bit security. The system works with NFT platforms that create and offer NFTs, e.g., OpenSea.io, Radiable, Foundation, and controls transactions with these systems.
The AI unit 26 manages the blockchain technology. It makes units of data and stores them on a blockchain digital ledger 40, creating NFTs securely. Each NFT 28 acts as a kind of certificate of authenticity, showing that a digital asset is unique and not interchangeable. The created NFT 28 can never be changed or adjusted, and is protected from being stolen because of its cryptographic data, which make the blockchain 40 unique. The AI unit 26 includes a cryptography engine that encrypts the data using an RSA cryptosystem.
In exemplary embodiments, the AI unit 26 secures system data by using private asymmetric encryption methods and the secure nature of transactions on the blockchain 40. Encryption refers to technical processes of converting plaintext into ciphertext and back again, which secure data and systems, making it difficult for unauthorized parties to gain access to encrypted information. In symmetric key systems, the same key is used for encrypting and decrypting data. In asymmetric or public key systems, the encryption key is publicly available, but only the authorized holder of the private decryption key can gain access to the decoded plaintext.
In exemplary asymmetric encryption, users are assigned private keys to verify that they are owners of their NFTs 28. The transactions are secured with hashing and blockchain encryption techniques. The AI system 26 secures the blockchain records through cryptography. Network participants have their own private keys that are assigned to the transactions they make and act as a personal digital signature. If a record is altered, the signature will become invalid, and the peer network will know right away that something has happened. The AI system 26 performs constant scans for abnormalities of this type and provides an early notification and stops the transaction to preventing further damage.
Because blockchains are not contained in a central location, they don't have a single point of failure and cannot be changed from a single computer. It would require massive amounts of computing power to access every instance of a certain blockchain and alter them all at the same time. Yet, in exemplary systems, the AI unit 26 keeps track of all transactions in a segmented approach for extra security. Each user's transactions are stored on a central database that is segmented and split over many nodes. In this way its virtually un-hackable to breach the system.
An exemplary flow for the AI unit 26 is shown in
The AI system 26 can perform supervised learning and/or unsupervised learning. An exemplary supervised learning approach is illustrated in
Referring to
Multi-layered architecture is used within the AI unit 26 in which nodes of the upper level have more privileges and rights than the nodes of the lower level. At each level, there are multiple groups, and each group contains multiple nodes. Nodes belonging to the same group have the same privileges. At the lower level (level 0) 102, nodes 104a-104d join the group with the consent of nodes 104e, 104f of the parent group at the middle level (level 1) 106. Within each group a dedicated AES encryption is performed and within each of the multiple levels the system implements a Honey encryption 110 method to provide additional security in case of a hacking attempt.
An exemplary GKM system 100 works as follows. Parent groups have higher privileges, and they can view the confidential data of the child groups. No group can access confidential data of the parent groups and groups which are at the same level. To manage the GKM network, the root group assigns the GKs to the groups which are at level 0 with the consensus of members of the root group. In case of any membership change for any group, the root group updates the concerned group keys with the consensus of the members of the root group.
At level 0, Group Keys are assigned to each U group. Group Keys of groups of higher layers (1 and 2) are computed using the group keys of child groups using the unidirectional function. A unidirectional cryptographic function generates the output of a cipher key length. An AI algorithm manages the GKM network groups and assignments. The AI unit also updates each group's keys in case of any membership change for any group. The additional layer of Honey encryption module 110 adds another level of security so even in the unlikely event of a data breach the intruder will receive millions of possible keys, and all will look viable when in fact they are not. In this way the system 100 deceives intruders about which key is the real one, and the system benefits from a very high level of security. In this method and system all application transactions are available to all members of the concerned group as well as for members of the parent group, but for not for non-member transactions. In this way all blockchain data transactions are secured.
The AI unit 26 provides another form of security through image recognition processes. For instance, it learns all the features of each digital work of art posted 14 and “polices” the platform to ensure copyright protection. If it detects unauthorized copying of a work of art 14, the AI unit alerts the owner of the work of the copyright violation. An exemplary copyright detection system 112 is shown in
If there is no copyright violation, then ANN training is performed 128. This includes deep learning 126 of the artwork. An exemplary ANN 124 has an initial training set 130 of data as well as an adjustable training set 132. When a work of art does not violate a copyright, it will be approved 134 for transactions and released 136 for use on the platform.
Advantageously, the AI unit 26 also enhances user experience and helps with marketing. It could monitor each user's personal art and points/tokens vault, and according to the user's record, offer coin purchase credit. The AI unit 26 also could learn a user's selling/buying pattern and suggest posted artwork to buy/sell. Upon a user's request, it can launch a marketing campaign according to the artwork genre and characteristics. In this scenario, the AI unit 26 studies the artwork field and publishes marketing campaigns in instaFame and other social media networks like Facebook, Instagram, and Twitter. It might also track a work of art's geographical location and recommend presenting it in tradeshows/conferences in the appropriate geographic location according to its genre.
As it learns the genres of the posted works of art, the AI unit 26 may suggest an AI-made version of a user's art. The AI unit 26 could analyze the artwork and create digital versions of the work of art 14 in several different genres (Humoristic, Gothic, Modern, Cartoon, etc.). The user would be able to choose any of the additional genre versions of her work of art or as an additional item or a personal item. In exemplary embodiments, the AI unit 26 tracks a work of art's history, creating an ancestry tree with all the work's records since its inception. It can also assist with parental control by analyzing each posted work of art 14 to identify its genre/characteristics and attach PG, R, or other ratings to the work and/or issue warnings about content which is inappropriate for children.
In operation, the system 1 may be open to the public, or a user might need to get a reference from a current member to join. Referring to
Once registered and logged in, the new user can now create and upload digital works of art 14 to his or personal page 12. If the user uploads a digital work of art 14 to his personal page 12, he can receive likes 20 for that work from other users. If another user offers the purchase price, the seller-user will receive the payment, and the buyer-user will get the work of art 14 and all its associated likes transferred to his personal page. As discussed above, the purchase price is the product of the monetary value assigned to each like 20 for that work of art 14 multiplied by the number of likes 20 posted for the work of art 14.
The user also can browse works of art 14 displayed on the pages of other users. If she finds a posted work of art 14 that appeals to her, she can post a like 20 for that work of art. To buy a work of art 14, the user offers the purchase price to the owner of the artwork post. As discussed above, she uses points/tokens to buy a work of art, and these can be purchased by her accumulated likes. She could also use a credit card to buy points/tokens from the administrator. As discussed above, the platform's auction module 22 will then transfer payment to the owner of the work of art 14 and transfer the posted work of art 14 and all its associated likes 20 to the buyer-user. If the buyer-user re-sells the work of art 14, the original owner-creator of that work of art will receive a royalty payment on that subsequent sale.
Memory 1090 provides volatile storage for computer software instructions 1292 (e.g., instructions for the processes/calculations described above and data 1294 used to implement embodiments of the present disclosure). Disk storage 1295 provides non-volatile storage for computer software instructions 1292 and data 1294 used to implement embodiments of the present disclosure. Central processor unit 1284 also is attached to system bus 1279 and provides for the execution of computer instructions.
In an exemplary embodiment, the processor routines 1292 (e.g., instructions for the processes/calculations described above) and data 1094 are a computer program product (generally referenced 1292), including a computer readable medium (e.g., a removable storage medium such as one or more DVD-ROMs, CD-ROMs, diskettes, tapes, etc.) that provides at least a portion of the software instructions for exemplary embodiments. Computer program product 1292 can be installed by any suitable software installation procedure, as is well known in the art.
In another embodiment, at least a portion of the software instructions may also be downloaded over a cable, communication and/or wireless connection. Further, the present embodiments may be implemented in a variety of computer architectures. The computer of
Thus, it is seen that digital auctions and systems and methods for digital ratings and secured sales of digital works of art are provided. It should be understood that any of the foregoing configurations and specialized components or connections may be interchangeably used with any of the systems of the preceding embodiments. Although illustrative embodiments are described hereinabove, it will be evident to one skilled in the art that various changes and modifications may be made therein without departing from the scope of the disclosure. It is intended in the appended claims to cover all such changes and modifications that fall within the true spirit and scope of the present disclosure.
This application claims priority to U.S. Patent Application Ser. No. 63/246,952, filed Sep. 22, 2021, which is hereby incorporated by reference herein in its entirety.
Number | Date | Country | |
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63246952 | Sep 2021 | US |