1. Field of the Invention
The present invention relates generally to target shooting, including real and virtual shooting devices and systems and, in particular, to a target shooting game that provides some indication of an interaction with a signal or a projectile and/or includes an appropriate set of rules identifying the attempts to interact, order of attempted interaction, manner of interaction and/or permitted or suggested interaction with discrete, positioned targets of a target area on a target.
2. Description of the Related Art
According to the prior art, in the practice and use of firearms, paper targets are used at a firing range. As is known, these paper targets typically consist of “bullseye” targets, where a shooter attempts to score “hits” as close to the center of the bullseye as possible. Similarly, paper targets are available that have the design of some animal thereon, such that the shooter may practice his or her accuracy in “hitting” the appropriate area of the animal. However, other than these well-known paper targets, there are few other options for shooters for increasing their accuracy, while, at the same time, enjoying their time at the range.
Also according to the prior art, there has been developed various paper targets that provide a more visible indication of the point of impact between the projectile and the target surface. For example, the target may include some colored ink or other reflective substance applied underneath an outer target layer. Once impacted, the ink or reflective material is exposed, thereby better demonstrating where on the target surface the shooter has “hit”. For example, such targets have been developed in accordance with U.S. Pat. Nos. 5,188,371 and 5,580,063. However, while providing a better indication to the shooter of where the projectile has hit the target, such targets are only designed as discussed above. Specifically, such targets are only available in the “bullseye” form or as an animal likeness.
While the use of firearms at a firing range is one manner of shooting projectiles at targets, such activities also occur in a “game” and/or virtual world. In particular, there are available many video games or activities that use some shooting device, often in the form of a handgun, to direct a signal, e.g., light, laser, etc., onto some surface capable of detecting this signal. Specifically, many of the “gun-type” games allow the user to activate or trigger the projection of this signal against a monitor or screen, which is capable of detecting precisely where on the screen such contact has occurred. However, there remains considerable room for improvement in the creation of these “gun-type” video games, especially in view of the increasing technical aspects of the computer industry and accuracy of detecting interactions between a signal and a video monitor surface.
Therefore, it is one object of the present invention to provide a target shooting game that overcomes the drawbacks and deficiencies of the prior art. It is another object of the present invention to provide a target shooting game that allows one or more shooters to play the target shooting game in a competitive format. It is yet another object of the present invention to provide a target shooting game for use in connection with firearms that shoot a projectile towards a target surface, such as a paper target or the like. It is a still further object of the present invention to provide a target shooting game that provides some indication of a successful “hit” on the target surface, which is easily visible to the shooter. It is yet another object of the present invention to provide a target shooting game that provides some indication of a “hit” within the context of the game. It is another object of the present invention to provide a target shooting game that is useful in connection with a shooting device that projects a signal towards the target surface, such as a video screen or monitor. It is a further object of the present invention to provide a method of playing a target shooting game.
Accordingly, and in one non-limiting embodiment, provided is a target shooting game. The game includes a shooting device configured to project a signal or projectile and a a target having a target surface including a target area. At least one indicator is associated with a portion of the target area and indicates an interaction with the signal or projectile.
In another embodiment, a method of playing a target shooting game is provided. The method includes: (i) projecting, by a shooting device, a signal or projectile towards a target having a target surface including a target area having a plurality of discrete, positioned targets; (ii) associating at least one indicator with a portion of the target area and indicating an interaction with the signal or projectile; and (iii) providing a set of rules identifying at least one of the following: the attempts to interact with the discrete, positioned targets of the target area; the order or attempted interaction with the discrete, positioned targets of the target area; the manner of interaction with the discrete, positioned targets of the target area; the permitted interaction with the discrete, positioned targets of the target area; the suggested interaction with the discrete, positioned targets of the target area.
These and other features and characteristics of the present invention, as well as the methods of operation and functions of the related elements of structures and the combination of parts and economies of manufacture, will become more apparent upon consideration of the following description and the appended claims with reference to the accompanying drawings, all of which form a part of this specification, wherein like reference numerals designate corresponding parts in the various figures. It is to be expressly understood, however, that the drawings are for the purpose of illustration and description only and are not intended as a definition of the limits of the invention. As used in the specification and the claims, the singular form of “a”, “an”, and “the” include plural referents unless the context clearly dictates otherwise.
For purposes of the description hereinafter, the terms “upper”, “lower”, “right”, “left”, “vertical”, “horizontal”, “top”, “bottom”, “lateral”, “longitudinal” and derivatives thereof shall relate to the invention as it is oriented in the drawing figures. However, it is to be understood that the invention may assume various alternative variations and step sequences, except where expressly specified to the contrary. It is also to be understood that the specific devices and processes illustrated in the attached drawings, and described in the following specification, are simply exemplary embodiments of the invention. Hence, specific dimensions and other physical characteristics related to the embodiments disclosed herein are not to be considered as limiting.
It is to be understood that the invention may assume various alternative variations and step sequences, except where expressly specified to the contrary. It is also to be understood that the specific devices and processes illustrated in the attached drawings, and described in the following specification, are simply exemplary embodiments of the invention.
The present invention is directed to a target shooting game, as illustrated in various forms and embodiments in
One embodiment of the target shooting game of the present invention is illustrated in schematic form in
As discussed below in connection with the method of playing the various embodiments of the game 10, when the target 11 is a paper target and the shooting device 12 shoots or projects a projectile, the indicator 20 may be a hole punched in the target 11 as a result of the impact. However, the surface of the target 11 may be configured or adapted to provide an indicator 20 indicating some interaction with a projecting signal, where the substrate of the target 11 is capable of providing some visual indication to the user. When engaging in the method of playing the various embodiments of the game 10, and when the target is a visual display device (such as a television or monitor) and the shooting device 12 projects a signal, the indicator 20 is some visual indication of an interaction between the signal and a specific or specified portion of the visual display device.
In another embodiment, and as illustrated in
Therefore, as seen in this embodiment, the user simply places the attachable elements 28 in the appropriate individual target 26 in the grid 24. Next, the key surface 22 is placed beneath or attached to the target surface 16, such that the respective grids 24 match. When another player shoots at the grid 24, at least a portion of the attachable elements 28 (in the form of the indicator 20) are visible, and would indicate that a “hit” has occurred. In this embodiment, the players would take turns shooting at a respective target surface 16, in an attempt to see who could expose all of the attachable elements 28 (or indicators 20) first. This “hit” may be indicated based upon interaction with a signal and/or a projectile.
As also seen in the embodiment of
Accordingly, in another embodiment, the present invention is a series of target surfaces 16, such as in the form of a paper target, that include the target area 18 and indicators 20, together with a set of rules 30, which enables the target shooting game 10 to be provided to consumers in a single package. In most instances, the target shooting game 10 of the present invention would not be provided with the shooting device 12, as such regulated devices and other firearms must be lawfully acquired by the user.
In a further embodiment, and as illustrated in
Of course, while in the above-discussed embodiments, the user is capable of choosing on which targets 26 to apply the attachable elements 28, it is further envisioned that the target surface 16 is pre-printed with appropriate indicators 20. For example, as seen in
A still further embodiment of the present invention is illustrated in
In summary, each player alternates shots and attempts to impact the target 11, and specifically the positioned, discrete targets 26, at desired locations along each golf hole 38. The player's score is assessed according to the number of shots, and where the shots impact the target surface 16. In order to add an additional element of chance to the game, the holes 38 may include various hazards 42, which would lead to additional “strokes” for the player who shoots them. In addition, the targets 26 may include concentric rings, such that the closer the player “hits” the center of the target 26, the fewer strokes assessed to his or her score.
In the golf-type game illustrated in
A further embodiment is illustrated in
In summary, in one embodiment of this racing-type game embodiment, each player alternates shots and attempts to impact the targets 26 at the center of the car 46 or horse 50. In particular, each player attempts to hit the target 26 of the first set 48 and, upon hitting the target 26, advances to the next target 26 of the next set 48. In this manner, the player moves around the track towards the finish line, and the first player to reach the finish line wins the game. Any number of cars 46 (or horses 50) may be provided in the set 48 to accommodate additional players. Any number of racing-type games are envisioned, including, but not limited to, gun fights, space wars, swimming, cross country skiing, bicycles, etc., which would entail a start line and a finish line in a racing environment.
A still further embodiment is illustrated in
In summary, the baseball-type game is played as follows. In one alternative (
In another alternative of the baseball-type game, and as illustrated in
In a still further embodiment of the present invention, and as illustrated in
The set of rules 30 may be similar to the set of rules 30 discussed above in connection with the paper target surface 16. However, in this virtual environment, many of the features can be automated, such as keeping scores, providing hints and otherwise interacting with the players. Further, in this environment, the shooting device 12 may project a signal 14, which includes a light, a laser, etc.
Still further, and in another embodiment, the target surface 16 is projected upon a wall or other surface. Of course, the projected target surface 16 would require the appropriate equipment and software in order to recognize a “hit” as some interaction is made with the target area 18 of the projected target surface 16. Regardless of the detailed functioning of calculating, sensing or otherwise triangulating the appropriate “hit” point, the target shooting game 10 operates as discussed above.
In this manner, the present invention provides a target shooting game 10 that can be used by one or more players in a variety of situations and environments. The target shooting game 10 of the present invention may be used in the physical environment of a shooting range or area (with a firearm or laser gun), or in the virtual environment (using some shooting device 12 that projects a signal towards the target surface 16 of the target 11). Further, the target shooting game 10 of the present invention provides training for the shooters, and improves their accuracy, while, at the same time, allowing the shooters to have a much greater level of excitement and fun when engaging in these activities.
Although the invention has been described in detail for the purpose of illustration based on what is currently considered to be the most practical and preferred embodiments, it is to be understood that such detail is solely for that purpose and that the invention is not limited to the disclosed embodiments, but, on the contrary, is intended to cover modifications and equivalent arrangements that are within the spirit and scope of the appended claims. For example, it is to be understood that the present invention contemplates that, to the extent possible, one or more features of any embodiment can be combined with one or more features of any other embodiment.
Number | Date | Country | |
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60928236 | May 2007 | US | |
60962151 | Jul 2007 | US |