Claims
- 1. A three-dimensional puzzle game, comprising:
a plurality of puzzle elements, each element having at least one slot or tab, wherein each slot or tab has associated therewith a problem or answer, whereby a three-dimensional object is constructed by mating the relevant problem tab or slot of one puzzle element with the corresponding answer tab or slot of another puzzle element.
- 2. The puzzle game of claim 1, wherein the corresponding tabs or slots of the puzzle elements are removably connected to one another.
- 3. The puzzle game of claim 1, wherein the problem and answer is selected from the group consisting of math, geography, chemistry, language, science, or color problems and answers.
- 4. The puzzle game of claim 1, wherein at least one of the puzzle elements is comprise multiple segments which are movable between co-planar and non-planar positions.
- 5. The puzzle game of claim 1, wherein puzzle elements having corresponding problem and answer slots or tabs are connected in a non-planar configuration.
- 6. A method for assembling a three-dimensional puzzle, comprising the steps of:
a) providing a plurality of puzzle elements which, when assembled, form a three-dimensional puzzle of a predetermined configuration, wherein a plurality of the puzzle elements have a connector; b) associating corresponding indicia with corresponding connectors on at least some of the puzzle elements; and c) interconnecting the plurality of puzzle elements by matching the indicia of the corresponding connectors to form the three-dimensional puzzle.
- 7. The method of claim 6, wherein the indicia comprises a problem or answer.
- 8. The method of claim 7, wherein the problem and answer is selected from the group consisting of math, geography, chemistry, language, science, or color problems and answers.
- 9. The method of claim 6, wherein at least one of the puzzle elements is comprise multiple segments which are movable between co-planar and non-planar positions.
- 10. The method of claim 7, wherein puzzle elements having corresponding problem and answer slots or tabs are connected in a non-planar configuration.
- 11. A method of constructing a three-dimensional object by solving educational problems, the method comprising the steps of:
providing a plurality of puzzle elements; forming at least one slot or tab on each puzzle element; associating a problem or answer with each slot or tab; interconnecting the puzzle elements by connecting each problem slot or tab with a corresponding answer slot or tab, whereby the three-dimensional object is constructed.
- 12. The method of claim 11, wherein the problem and answer is selected from the group consisting of math, geography, chemistry, language, science, or color problems and answers.
- 13. The method of claim 11, wherein at least one of the puzzle elements is comprise multiple segments which are movable between co-planar and non-planar positions.
- 14. The method of claim 11, wherein puzzle elements having corresponding problem and answer slots or tabs are connected in a non-planar configuration.
RELATED APPLICATION
[0001] The present application claims priority from U.S. Provisional Application Serial No. 60/351,527, filed Jan. 24, 2002.
Provisional Applications (1)
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Number |
Date |
Country |
|
60351527 |
Jan 2002 |
US |