Tilting projectile game

Abstract
A tilting projectile game that can be played by 1 to 4 people and consists of a spherical projectile, 4 rectangular paddles, 4 paddle tilting assemblies and a base. The paddle tilting assemblies connect the paddles to the base in a rectangular, 2×2 array, with a narrow gap separating the interior edges of the paddles. The paddle tilting assemblies enable each paddle to be individually tilted in any direction while preventing the paddles from touching each other. Rails on the outer edges of the paddles form a rail along the perimeter of the 2×2 paddle array that is used both to control the movement of the spherical projectile and to prevent the projectile from falling off the outer edges of the paddles. Each paddle has one or more holes, which are large enough for the projectile to pass through, and the base is shaped to channel the spherical projectile into retrieval areas at the ends of the base after the projectile has fallen below the paddles. A control knob attached to the outer side of each paddle's rail is used to maneuver the paddle. Each player holds the control knob of one or two paddles and by raising, lowering and/or turning the control knobs they can control the motion of the paddle and of the projectile when it is on their paddles and cause it to roll or jump from one paddle to another. The object of the game is for opposing players to cause the projectile to drop under their opponent's paddle, either by having the projectile drop through a hole in the opponent's paddle or pass under an edge of the opponent's paddle. A player wins when that goal is accomplished a given number of times.
Description
CROSS-REFERENCE TO RELATED APPLICATIONS

Not Applicable


STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT

Not Applicable


REFERENCE TO A MICROFICHE APPENDIX

Not Applicable


BACKGROUND OF THE INVENTION

This invention relates to games having one or more movable playing surfaces and a spherical projectile. Previous games in this classification generally require the inclusion of some form of internal linkage between the device the player holds and the moveable playing surface. They also generally require an external housing around the playing surfaces. This invention's unique design eliminates the need for those components and by so doing creates a game which offers much greater maneuverability of the moving playing surfaces and control over the velocity of the projectile. It also results in a more robust structure of the game apparatus.


BRIEF SUMMARY OF THE INVENTION

A tilting projectile game that can be played by 1 to 4 people and consists of a spherical projectile, 4 rectangular paddles, 4 paddle tilting assemblies and a base. The paddle tilting assemblies connect the paddles to the base in a rectangular, 2×2 array, with a narrow gap between the interior edges of the paddles. The paddle tilting assemblies enable each paddle to be individually tilted in any direction while preventing the paddles from touching each other. Rails on the outer edges of the paddles form a rail along the perimeter of the 2×2 paddle array that is used both to control the movement of the spherical projectile and to prevent the projectile from falling off the outer edges of the paddles. A control knob attached to the outer side of each paddle's rail is used to maneuver the paddle. Each paddle has one or more holes, which are large enough for the projectile to pass through, and the base is shaped to channel the spherical projectile into retrieval areas at the ends of the base after the projectile has fallen below the paddles. Each player holds the control knob of one or two paddles and by raising, lowering and/or turning the control knobs they can control the motion of the paddle and the projectile when it is on their paddles and cause it to roll or jump from one paddle to another. The object of the game is for opposing players to cause the projectile to drop under their opponent's paddle, either by having the projectile drop through a hole in the opponent's paddle or pass under an edge of the opponent's paddle. A player wins when that goal is accomplished a given number of times.




BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING


FIG. 1 is a top view of the base which is rectangular in shape with a flat bottom. The upper surface of the base is also flat except for 2 supports located along the latitudinal centerline of the base as shown.



FIG. 2 is an end view of FIG. 1.



FIG. 3 is a front view of a base side rail. There are 2 of these base side rails.



FIG. 4 is a bottom view of FIG. 3.



FIG. 5 is a front view of a base end rail. There are 2 of these base end rails.



FIG. 6 is a bottom view of FIG. 5.



FIG. 7 is a top view of a base ramp which is rectangular in shape with a flat bottom. The upper surface of the base ramp is also flat except for 5 triangular shaped bumpers and 2 rectangular openings as shown. There are 2 base ramps.



FIG. 8 is an end view of FIG. 7.



FIG. 9 is a front view of a paddle rail. There are a total of 8 of these paddle rails.



FIG. 10 is a bottom view of FIG. 9.



FIG. 11 is a back view of a base middle stop. There are a total of 4 of these middle stops.



FIG. 12 is a side view of FIG. 11.



FIG. 13 is a back view of a base corner stop. There are a total of 4 of these corner stops.



FIG. 14 is a side view of FIG. 13.



FIG. 15 is a back view of a rear bumper. There are 2 of these rear bumpers.



FIG. 16 is a top view of FIG. 15.



FIG. 17 is a back view of a corner bumper. There are a total of 4 of these corner bumpers.



FIG. 18 is a top view of FIG. 17.



FIG. 19 is a back view of a paddle rail curve. There are a total of 4 of these paddle rail curves.



FIG. 20 is a top view of FIG. 19.



FIG. 21 is a top view of a center bumper. There are a total of 4 of these center bumpers.



FIG. 22 is a back view of FIG. 21.



FIG. 23 is a front view of a paddle tilting assembly support. There are a total of 4 of these paddle supports.



FIG. 24 is a side view of FIG. 23.



FIG. 25 is a top view of FIG. 23 and FIG. 24 showing the 3 vertical holes that extend through the paddle tilting assembly support.



FIG. 26 is a front view of a base center stop.



FIG. 27 is a side view of FIG. 26.



FIG. 28 is a top view of FIG. 26 and FIG. 27.



FIG. 29 is a top view of a paddle tilting assembly pad showing its 3 spherical sockets.



FIG. 30 is a bottom view of FIG. 29.



FIG. 31 is a side view of FIG. 29 and FIG. 30.



FIG. 32 is a front view of a paddle tilting assembly stud showing the cylindrical shaft and spherical top.



FIG. 33 is a front view of a complete paddle tilting assembly, showing the tops of the paddle tilting assembly studs of FIG. 32 inserted into the sockets of the paddle tilting assembly pad of FIG. 29 and the shafts of the studs inserted into the holes of the paddle tilting assembly support of FIG. 25. The shaft of the center stud is fastened to the paddle tilting assembly support of FIG. 25 while the shafts of the other 2 paddle tilting assembly studs are free to slide up and down in the holes of the paddle tilting assembly support.



FIG. 34 is a side view of the spherical projectile.



FIG. 35 is a top view of a paddle showing the 2 holes and the notch along the edge.



FIG. 36 is a side view of FIG. 35.



FIG. 37 is a 2-dimensional side view of the complete tilting projectile game showing the base end rails of FIG. 5, the corner stops of FIG. 13 and the middle stop of FIG. 11 connected to the base side rail of FIG. 3. The complete paddle tilting assembly of FIG. 33 is shown below the paddle rails of FIG. 9, which are shown with the control knobs of reference character 17 attached.



FIG. 38 is a 2-dimensional end view of FIG. 37. In that view the middle stop of FIG. 14 and the base ramp of FIG. 7 are visible.



FIG. 39 is a 2-dimensional top view of FIG. 37 and FIG. 38 showing the paddle rails of FIG. 9, with control knobs of reference character 17 attached, connected to the paddles of FIG. 35 and the paddle rail curves of FIG. 20. The middle stops of FIG. 11, the center stop of FIG. 26, the base side rails of FIG. 3 and the base end rails of FIG. 5 are shown attached to the base of FIG. 1.




DETAILED DESCRIPTION OF THE INVENTION

Referring to FIG. 38, a tilting projectile game, playable by 1 to 4 people, and consisting of: a base, 4 paddles, 4 paddle tilting assemblies and a spherical projectile. FIG. 33 shows a complete paddle tilting assembly which is composed of the paddle tilting assembly pad shown in FIG. 29, 3 of the paddle tilting assembly studs of FIG. 32 and the paddle tilting assembly support of FIG. 33. The pads have 3 inline spherical shaped sockets; the studs have a cylindrical shaft and a spherical top. The stud's spherical tops are pressed into the sockets of the pad and the shafts of the studs are inserted into the 3 inline vertical holes of the support. The shaft of the center stud is fastened to the support while the shafts of the other 2 studs are free to slide up and down inside the vertical holes of the support in a piston and cylinder fashion. When so assembled the pad is able to tilt and pivot a full 360 degrees around the spherical tops of the 3 studs but the pad can not turn on the studs. Therefore the longitudinal axis of the pad is always parallel to the longitudinal centerline of the support. The upper surface of the pads of the paddle tilting assembly are connected to the center of the underside of the paddles of FIG. 35, with the longitudinal centerline of the pad lying along the longitudinal centerline of the paddle as shown in FIG. 37 and FIG. 38. The bottom surface of the supports of the paddle tilting assemblies are connected to the upper surface of the base of FIG. 1, forming a rectangular 2×2 paddle array with a narrow gap separating the interior edges of the paddles as shown in FIG. 39. This arrangement allows each paddle to be individually tilted in every direction while preventing the paddles from touching each other. The paddle rails of FIG. 9 are connected to 2 adjacent edges of the paddles of FIG. 35 as shown in FIG. 37, FIG. 38 and FIG. 39, forming a rail along the perimeter of the 2×2 paddle array. The rail is used both to control the movement of the spherical projectile and to prevent the projectile from falling off the exterior edges of the paddles. The paddle rail curve of FIG. 19 is connected to the paddle rails and the paddle as shown in FIG. 39. That curve in the rail at the corner of each paddle allows the spherical projectile to roll smoothly along the entire rail of each paddle. The paddle rail control knobs of reference character 17 are attached to the paddle rails as shown in FIG. 37, FIG. 38 and FIG. 39. Each player holds the control knob of one or two paddles. By raising, lowering and/or turning the control knobs the player is able to control the movement of the paddle and the spherical projectile when it is on their paddles and they can cause the projectile to roll or jump to another paddle. Each paddle can be used individually to control the motion of the projectile or 2 paddles can be used in unison to maneuver the projectile when the projectile is in contact with both paddles. In addition, the notch in the paddle shown in FIG. 35 can be used to hold, lift and lower the projectile when the side by side notches of 2 paddles are maneuvered in unison. The middle stops of FIG. 11, corner stops of FIG. 13 and the center stop of FIG. 26 are all attached to the upper surface of the base of FIG. 1 in the positions shown in FIG. 37, FIG. 38 and FIG. 39. Those stops act to limit the vertical motion of the paddles. The 2 ramps of FIG. 7, with the rear bumpers of FIG. 15, corner bumpers of FIG. 17 and center bumper of FIG. 21 connected as shown in FIG. 7 and FIG. 8, are attached to the upper surface of the base of FIG. 1 as shown in FIG. 38. The leading edges of the 2 ramps are positioned on the 2 supports of the base shown in FIG. 1 and FIG. 2 and are in contact with each other, forming a peak above the latitudinal centerline of the base. From there the ramps slope downward towards the ends of the base. The resultant slant of the ramps causes the spherical projectile to roll down to the base end rail of FIG. 6 whenever the projectile drops below the paddles. The rear, corner and center bumpers guide the projectile away from the stops and the support of the paddle tilting assembly to ensure that the projectile reaches the base end rail. The base side rails of FIG. 3 and the base end rails of FIG. 5 are attached to the base of FIG. 1 as shown in FIG. 37, FIG. 38 and FIG. 39. Those base rails act to prevent the spherical projectile from falling off the base after the projectile has dropped under the paddles.


The tilting projectile game described above allows a player to have precise control of the motion of the paddles they are operating and of the spherical projectile when the projectile is on their paddle. By raising, lowering and/or turning the control knob of the paddle, the player controls the velocity of the projectile and they can cause the projectile to roll or jump from one paddle to another. The object of the tilting projectile game is for opposing players to cause the spherical projectile to drop under their opponent's paddle, either by having the projectile fall through a hole in the opponent's paddle or pass under an edge of the opponent's paddle. A player wins the game when that object is accomplished a given number of times.


This paragraph describes the construction of the invention. The paddle rails of FIG. 9 are glued onto 2 adjacent edges the paddles of FIG. 35, as shown in FIG. 39. The paddle rail curves of FIG. 20 and the paddle control knobs of reference character 17 are glued onto the paddle rails as shown in FIG. 39. The paddle tilting assembly pad of FIG. 29 is glued to the middle of the underside of the paddle, with the longitudinal centerline of the pad lying along the longitudinal centerline of the paddle. The spherical tops of the 3 tilting paddle assembly studs of FIG. 32 are pressed into the spherical shaped sockets of the pads. The cylindrical shafts of the studs are inserted into the 3 vertical holes in the paddle tilting assembly support of FIG. 25. The shaft of the center stud is fastened to the support. The base side rails of FIG. 3 and base end rails of FIG. 5 are glued to the edges of the base of FIG. 1 as shown in FIG. 37, FIG. 38, and FIG. 39. The base middle stops of FIG. 11, base corner stops of FIG. 13 and base center stop of FIG. 26 are glued onto the base as shown in FIG. 37, FIG. 38 and FIG. 39. The rear bumpers of FIG. 15, corner bumpers of FIG. 17 and center bumpers of FIG. 21 are glued onto the base ramp as shown in FIG. 7 and FIG. 8. The base ramps are then glued onto the base, with the leading edges of the 2 ramps centered on the 2 supports of the base shown in FIG. 1 and FIG. 2, forming a peak above the latitudinal centerline of the base. The paddle tilting assemble supports are lowered through the rectangular openings in the base ramps and then attached to the base with screws.


While there has been shown and described a preferred embodiment of the tilting projectile game of this invention, it is understood that changes in structure, materials, sizes and shapes can be made by those skilled in the art without departing from the invention. The invention is defined in the following claims.

Claims
  • 1. A tilting projectile game, playable by 1 to 4 people, comprising: 4 rectangular paddles, a base, 4 paddle tilting assemblies that connect the paddles to the base in a rectangular, 2×2 array and allow the paddles to be individually tilted in every direction while preventing the paddles from touching each other, and a spherical projectile.
  • 2. The tilting projectile game of claim 1 wherein said rectangular paddles each have: a continuous rail along 2 adjacent edges, a control knob attached to each rail, 1 or more holes which are large enough for the spherical projectile to pass through and a notch near one corner which, when the side by side notches of 2 paddles are maneuvered in unison, can be utilized to hold, lift and lower the spherical projectile.
  • 3. The tilting projectile game of claim 1 wherein said paddle tilting assemblies consist of a pad, 3 studs and a support block, in which the upper ends of the 3 studs are connected to the pad in an inline, ball and socket arrangement, with the pad providing the sockets and the studs the balls, the cylindrical shafts of the studs are inserted into the 3 vertical holes of the support block with the center stud shaft being fastened to the support block while the shafts of the other 2 studs are free to move up and down along the vertical holes of the support block in a piston and cylinder fashion.
  • 4. The tilting projectile game of claim 1 wherein said base is rectangular in shape with a flat bottom and has rails along the 4 edges, a slopping upper surface which guides the spherical projectile to retrieval areas at the ends of the base after the spherical projectile drops below the paddles and 9 vertical stops, one stop being located below every corner of the paddles, which are attached to the upper surface of the base and act to limit the vertical motion of the paddles.
  • 5. The tilting projectile game of claim 1 wherein each player holds the said control knob of one or two paddles and by raising, lowering and/or turning the control knob(s) they can control the motion of the paddle(s) and of the spherical projectile when it is on their paddle(s) and cause the projectile to roll or jump to another paddle.
  • 6. The tilting projectile game of claim 1 in which the object of the game is for opposing players to cause the spherical projectile to drop under their opponent's paddle, either by having the projectile fall through a hole in the opponent's paddle or pass under an edge of the opponent's paddle.