Token dispensing game apparatus for young children

Information

  • Patent Grant
  • 6595385
  • Patent Number
    6,595,385
  • Date Filed
    Friday, February 9, 2001
    23 years ago
  • Date Issued
    Tuesday, July 22, 2003
    21 years ago
Abstract
A game apparatus includes a figure having a head supporting a rotating plate and a torso supported upon a base. The torso defines a token dispensing passage in communication with the head and further supports a pivotably moveable arm. The arm is pivotable between a raised position and a lowered position against a return spring which urges it toward its raised position. A gear mechanism is operable in response to downward movement of the arm against the return spring to rotate the plate within the figures head and agitate a plurality of disc-like tokens received within the head chamber. A single token is discharged through the torso and outwardly through the door formed in the figures torso to complete token dispensing. The arm is released and the cycle repeated by each player to dispense game tokens.
Description




FIELD OF THE INVENTION




This invention relates generally to token dispensing game apparatus and particularly to such apparatus designed to meet the specific needs of very young children.




BACKGROUND OF THE INVENTION




The challenge of creating and producing games which are appropriate for play by young children such as young children between the ages of three and four years old represents a substantial endeavor. Games for such very young children must be easy to manipulate given the limited dexterity and manual control of such young children. Further, such games must be easy to understand and must develop play patters which can be readily comprehended by young children. Furthermore, games intended for very young children must, of necessity, be extremely to learn and simple in their game results. In addition to these requirements, such games must, of necessity be amusing and interesting to engage the interest of young children. Generally this requirement of interest and amusement is met by providing games which are highly centered on attention grabbing action features.




In addition, practitioner's in the art are often endeavoring to provide games for young children which enhance skill development and learning. For the most part, such skill enhancement must be limited to relatively basic skills such as hand/eye coordination, color discrimination, shape and geometric relationships, numbers or quantities as well as the concept of sequence or sequential actions. It is well recognized among practitioner's of the toy arts that a particular game or toy may succeed or fail based upon its attraction to the child user. However, commercial success often results from skill development qualities in a toy or game appreciated by the parents of such children.




Faced with such challenges and somewhat conflicting requirements and motivated by desires for producing successful games, practitioner's in the toy and game art have provided a virtually endless variety of games directed toward very young children. For example, U.S. Pat. No. 5,480,150 issued to Weyand sets forth a SYSTEM FOR GENERATING RANDOM OUTCOMES USING DISC'S in which a plurality of discs bearing markings or other indicators differentiate them one from another are used to randomly select a number of possible outcomes. The discs may be used to introduce an element of chance in games. Each disc has two sides, one of which is marked with a number. The discs are grouped into sets and the number marked on each disc in a set is the same within the set but is different from all other discs. To use the discs to randomly select an outcome, a persons stacks all of the discs on top of one another and upsets the stack.




U.S. Pat. No. 5,662,325 issued to Weyand sets forth a SYSTEM FOR GENERATING RANDOM OUTCOMES USING DISCS which is a continuation in part of U.S. Pat. No. 5,480,150 adding alternative numeric indicators to the discs.




U.S. Pat. No. 5,634,639 issued to Tokito et al. sets forth a BALL GAME APPARATUS WITH A PLURALITY OF DIFFERENT BALLS AND WINNING POCKET PORTIONS in which a game apparatus includes a spiral rail for automatically delivering balls together with a field portion on which the delivered balls are able to roll with a degree of freedom. Winning pocket portions and invalid pockets are formed in the field portion for receiving a plurality of balls therein. A CCD camera is provided for counting the number of balls received in the winning pocket portion.




U.S. Pat. No. 3,845,958 issued to Weinertsen sets forth a LETTERS AND NUMBERS GAME for teaching children basic letters and number concepts. A plurality of character discs having distinct characters, letters or numbers formed thereon cooperate with complementary characters or the like formed on character trays within the toy. In addition, a device is provided which includes a housing having disc storage and dispensing stations therein. A ramp at the storage station is provided for supporting a plurality of individual character discs in an aligned stack while a pusher is provided to urge the discs toward the dispensing station. A dispensing plate is mounted for reciprocal movement at the dispensing station for removing individual discs and discharging them from the toys housing.




U.S. Pat. No. 936,057 issued to Taylor; U.S. Pat. No. 1,655,296 issued to Tapio; U.S. Pat. No. 2,731,268 issued to Raizen; and U.S. Pat. No. 2,721,083 issued to Allain set forth examples of early token and ball type chance games.




U.S. Pat. No. 2,893,735 issued to Tranter Jr.; U.S. Pat. No. 3,048,402 issued to Schaper; and U.S. Pat. No. 3,437,338 issued to Glass et al. set forth further early examples of random chance games using objects such as balls or tokens.




U.S. Pat. No. 5,118,114 issued to Tucci set forth a METHOD AND APPARATUS FOR PLAYING A POKER TYPE GAME which includes a betting table, a random selection device for selecting the dealer's spot or hand or playing cards. The betting table is arranged in a system facilitating the betting rules of a new game known as Action Poker which automatically permits a player to know their status from an odd or no-pay stand point after each card.




U.S. Pat. 2,792,227 issued to Auerbach; U.S. Pat. No. 2,003,979 issued to Skoric; and U.S. Pat. No. 2,705,900 set forth examples of early random selection apparatus of the type used in various games.




In a related art, U.S. Pat. No. 2,759,632 issued to Ussery et al. and U.S. Pat. No. 2,979,230 issued to Calverly set forth examples of tablet or pill dispensing apparatus.




While the foregoing prior art devices have to some extent improved the art and have in some instances enjoyed commercial success, there remains nonetheless a continuing need in the art for evermore improved, interesting and amusing game apparatus for young children.




SUMMARY OF THE INVENTION




Accordingly, it is a general object of the present invention to provide an improved game apparatus. It is a more particular object of the present invention to provide an improved game apparatus which is particularly suited to the needs of very young children. It is a still more particular object of the present invention to provide an improved game apparatus suited to the needs of young children which aides such young children in the development of a number of basic skills such as hand/eye coordination, color discrimination, shape and geometric relationships, numeric quantities and sequence of activities.




In accordance with the present invention there is provided a game apparatus comprising: a figure having a head defining a slot, a torso, a moveable arm and a torso support; a plurality of tokens received within the head through the slot; a rotatable plate within the head; gear drive means, coupled between the moveable arm and the rotating plate, for rotating the plate in response movement of the moveable arm; and a token gate supported within the figure operative in response to movement of the gear drive means to allow a token to move from the figure, the moveable arm being moved by a game player to rotate the rotating plate and agitating the plurality of tokens and the gear drive means and the token gate cooperating to dispense a token from the figure.











BRIEF DESCRIPTION OF THE DRAWINGS




The features of the present invention, which are believed to be novel, are set forth with particularity in the appended claims. The invention, together with further objects and advantages thereof, may best be understood by reference to the following description taken in conjunction with the accompanying drawings, in the several figures of which like reference numerals identify like elements and in which:





FIG. 1

sets forth a front view of a token dispensing game apparatus constructed in accordance with the present invention;





FIG. 2

sets forth a partial section side elevation view of the present invention token dispensing game apparatus;





FIG. 3

sets forth a partial section view of the present invention token dispensing game taken along section lines


3





3


in

FIG. 2

;





FIG. 4

sets forth a partial section view of the present invention token dispensing game apparatus taken along section lines


4





4


in

FIG. 2

;





FIG. 5

sets forth a partial section view of the present invention game apparatus corresponding to the section view of

FIG. 4

showing the completion of an operative cycle of the game mechanism.











DESCRIPTION OF THE PREFERRED EMBODIMENT





FIG. 1

sets forth a partial sectioned front view of a game apparatus constructed in accordance with the present invention and generally referenced by numeral


10


. Game apparatus


10


is fabricated to generally resemble a fanciful cartoon figure however, it will be understood by those skilled in the art that game apparatus


10


may be fabricated to present other appearances without departing from the spirit and scope of the present invention. Game apparatus


10


includes a body


11


preferably formed of a molded plastic material or the like having a head


12


supporting a clear face plate


14


having a fanciful partial face image thereon. Head


12


further supports a cap


17


defining a slot


13


in the upper portion thereof. Head


12


further includes a front plate


18


and a rotating plate


20


. As is better seen in

FIG. 2

, front plate


18


is positioned in front of a back plate


50


to define an interior cavity


15


therebetween. Rotating plate


20


includes a pair of cylindrical pegs


21


and


22


and is rotatably supported within interior cavity


15


. Body


11


further includes a torso portion


16


supported by a generally cylindrical stand


31


upon a support base


30


. Torso


16


further supports a door


32


having an upper hinge


33


allowing door


32


to pivot outwardly from the bottom in the manner illustrated in FIG.


2


. Body


11


further includes an arm


19


which is pivotally supported in the manner set forth below in FIG.


3


. Suffice it to note here, that arm


19


is capable of being pivoted downwardly in the direction indicated by arrow


34


.




In further accordance with the present invention, a plurality of generally disc-shaped tokens


40


,


41


,


42


,


43


and


44


are utilized in playing the intended game of the present invention game apparatus. Accordingly, tokens such as token


40


are inserted through slot


13


into interior cavity


15


. Within interior cavity


15


, a plurality of tokens such as tokens


41


,


42


and


43


are captivated and visible behind clear face plate


14


and clear front plate


18


. While front plate


18


and face plate


14


are preferably fabricated of a transparent clear plastic material, it will be apparent to those skilled in the art that tinted or colored transparent materials may be used without departing from the spirit and scope of the present invention.




In operation, the child user inserts a plurality of tokens through slot


13


to be received within interior cavity


15


. The tokens deposited through slot


13


are visible through clear face plate


14


and clear front plate


18


. The child then pivots arm


19


downwardly in the direction indicated by arrow


34


. By means set: forth below in greater detail, the downward movement of arm


19


imparts a rotation to rotating plate


20


in the direction indicated by arrow


46


. The rotation of rotating plate


20


causes pegs


21


and


22


to impact and move tokens within interior cavity


15


such as tokens


41


,


42


and


43


. As rotating plate


20


continues to spin, the tokens within interior cavity


15


are rapidly moved and irrationally tumbled. By means set forth below in greater detail, the mechanism operative within torso


16


also operates to allow a single one of the tokens rotating and spinning within interior cavity


15


to be dispensed downwardly through torso


16


and outwardly passed door


32


. The mechanism which provides this action is set forth below and described in greater detail. However, suffice it to note here that a token gate


60


(seen in

FIG. 2

) together with an escapement


81


(seen in

FIG. 3

) cooperate under the impetus of arm


19


movement to randomly permit a single token to be discharged downwardly through torso


16


and door


32


. The token discharged is randomly selected which imparts an element of chance and excitement to the intended game.




While a variety of game play scenarios may be utilized in combination with game apparatus


10


, one popular game scenario involves using tokens of different colors which player attempt to accumulate by taking their respective turns in moving arm


19


. In such a game scenario for example, players would be called upon to be the first to accumulate a predetermined combination of colors such as all colors being different or all colors being the same. The random chance by which tokens drop through slot


13


eventually are discharged through door


32


permits the young child to enjoy a substantial excitement in the game play.





FIG. 2

sets forth a partial section view of the present invention game play apparatus. As described above, game play apparatus


10


includes a body


11


having a head


12


which in turn supports a cap


17


defining a slot


13


therein. Cap


17


is pivotally supported upon head


12


by a hinge


24


. Head


12


further includes a clear or transparent face plate


14


together with a clear or transparent front plate


18


and a back plate


50


. Back plate


50


may be fabricated of opaque or clear material as the user chooses. A rotating plate


20


having a peg


21


extending therefrom is rotatably supported upon back plate


50


in the manner shown in FIG.


3


. Rotating plate


20


is positioned within interior cavity


15


formed between front plate


18


and back plate


50


. A slot


25


is formed between front plate


18


and back plate


50


in general alignment with slot


13


of cap


17


to facilitate the gravity driven insertion of a token such as token


40


being dropped in the direction indicated by arrow


45


.




The lower end portions of back plate


50


and front plate


18


are generally forwardly curved to define a passage


51


therebetween. The end of passage


51


defines an aperture


52


which is covered by a pivotally secured door


32


. Door


32


is hinged at its upper portion at a conventional hinge


33


. Torso


16


is supported upon stand


31


which in turn is supported by base


30


.




In the preferred fabrication of the present invention, a token gate generally referenced by numeral


60


is positioned above passage


51


within interior cavity


15


. Token gate


60


includes a pivoting support pin


61


, an outer end


62


and a rearward end


68


. Pivot pin


61


supports token gate


60


in a pivoting support which allows token gate


60


to move between the closed position shown in FIG.


2


and the open position shown in

FIG. 3. A

spring


63


is coupled to token gate


60


urging token gate


60


toward the position of closure shown in FIG.


2


. In the closed position shown in

FIG. 2

, token gate


60


prevents tokens within interior cavity


15


from entering passage


51


. Conversely, in its open position, token gate


60


allows a token within interior cavity


15


to enter passage


51


for ultimate discharge through aperture


52


and door


32


. By means set forth below in

FIGS. 4 and 5

, a gear segment


70


is moveable against end


68


of token gate


60


as arm


19


(seen in

FIG. 4

) is pivoted downwardly. As is also described below in greater detail, the movement of gear segment


70


in response to movement of arm


19


causes token gate


60


to be pivoted about pin


61


against the force of spring


63


to its open position thereby allowing one token to fall downwardly from interior cavity


15


to passage


51


.





FIG. 3

sets forth a partial section view of game apparatus


10


taken along section lines


3





3


in FIG.


2


. Game apparatus


10


includes a back plate


50


supporting a rotating plate


20


. Back plate


50


further defines a generally cylindrical wall


59


encircling the outer edge of rotating plate


20


. Wall


59


defines a slot


56


in the upper portion thereof. Slot


56


is substantially greater than the diameter of a token


45


. This allows token


45


to be dropped downwardly in the direction indicated by arrow


45


through slot


56


and into interior cavity


15


(seen in FIG.


2


). Game apparatus


10


further includes a slidably supported shutter


53


which defines a slot


57


therein. Slot


57


receives a pair of fasteners


54


. The cooperation of slot


57


and fasteners


54


allows shutter


53


to be moveable in the directions indicated by arrows


65


and


66


to provide closure and opening respectively of slot


56


. A spring


58


is supported upon back plate


50


and is coupled to shutter


53


urging shutter


53


toward the direction indicated by arrow


65


. Thus, in the absence of a token such as token such as token


40


being inserted into slot


56


, shutter


53


remains in its extended position partially blocking slot


56


and preventing the exit of any tokens within interior cavity


15


(seen in FIG.


2


).




A gear plate


87


is joined to the lower edge of back plate


50


and supports a guide


80


. Gear plate


87


further supports a pivot.


90


upon which arm


19


is pivotally supported for movement in the directions indicated by arrows


34


and


36


. Arm


19


includes a gear segment


91


moveable in conjunction with arm


19


and defining slot.


93


. A fastener


94


is received within slot


93


and secured to gear plate


87


. A spring


92


is coupled between gear plate


87


and gear segment


91


to urge arm


19


upwardly in the direction indicated by arrow


36


. The cooperation of fastener


94


and the upper end of slot


93


provides an upward travel limit to maintain the raised position of arm


19


at the position shown in FIG.


3


.




Game apparatus


10


further includes a token gate


60


supported within a slot


67


formed in back plate


50


by a pivot pin


61


. As mentioned above, token gate


60


operates to prevent tokens within interior cavity


15


(seen in

FIG. 1

) from moving downwardly from interior cavity


15


. As is also mentioned above, token gate


60


is pivoted from the closed position shown in

FIG. 2

to the open position shown in

FIG. 3

by the action of a gear segment


70


(seen in FIG.


2


).




Game apparatus


10


further includes an escapement mechanism


81


pivotally supported upon back plate


50


by a pivot


83


. Escapement


81


includes a spring


85


, a tooth


82


and a lower end


84


. Spring


85


urges escapement


81


toward the position shown in solid line representation in FIG.


3


. By means set forth below in

FIGS. 4 and 5

, escapement


81


is pivoted against the force of spring


85


in the direction indicated by arrow


86


as arm


19


is pulled downwardly in the direction indicated by arrow


34


. By means also set forth below in greater detail, the downward movement of arm


19


causes rotating plate


20


to be spun in the direction indicated by arrow


64


.




As arm


19


is pivoted downwardly in the direction indicated by arrow


34


, gear segment


70


(seen in

FIG. 4

) pivots token gate


60


to its open position. This in turn allows a single token such as token


41


to move downwardly passed guide


80


and escapement


81


to the position occupied by token


44


in FIG.


3


. By means also set forth below in greater detail in

FIGS. 4 and 5

, the completion of a downward stroke of arm


19


pivots escapement


81


to the dash line position shown. This pivotal movement of escapement


81


prevents further token passage from interior cavity


15


(seen in FIG.


2


). Thus, in this manner, a single token randomly aligned with token gate


60


is passed beyond token gate


60


downwardly into passage


51


(seen in

FIG. 2

) to the position shown by dashed line token


44


.




As arm


19


continues to move downwardly, and as escapement


81


continues to pivot toward the dashed line position shown, end portion


84


of escapement


81


pivots in the directions indicated by arrow


86


. At some point, the pivotal movement of end


84


is sufficient to release token


44


allowing it to fall downwardly in the direction indicated by arrow


48


. With temporary return to

FIG. 2

, it will be apparent that the downward drop of a token such as token


44


through passage


51


and aperture


52


will pivot door


32


in the direction indicated by arrow


35


allowing the token to be ejected from the game apparatus.




In this manner, the selection of a given token for release from head


12


of game apparatus


10


and discharge through door


32


is entirely a matter of random chance. This improves the excitement of the games played with the apparatus and is compatible with very young children where a minimum skill level is available.




Once arm


19


is released, spring


92


pivots arm


19


upwardly in the direction indicated by arrow


36


. By means set forth below in greater detail, the upward movement of arm


19


moves gear segment


70


(seen in

FIG. 2

) away from token gate


60


and allows token gate


60


to again assume its closed position. Concurrently, the upward pivotal movement of arm


19


returns escapement


81


to the solid line position shown under the force of spring


85


.





FIGS. 4 and 5

set forth identical section views of game apparatus


10


both of which are taken along section lines


4





4


in FIG.


2


. However, by way of overview, it will be noted that

FIG. 4

shows a section view of game apparatus


10


having arm


19


in its raised position while

FIG. 5

sets forth the same section view having the game apparatus in the configuration and position resulting from downward pivotal movement of arm


19


.




More specifically, game apparatus


10


includes a gear plate


87


supporting a pivot


90


which in turn pivotally supports an arm


19


. Arm


19


is joined to a gear segment


91


having a slot


93


formed therein. A fastener


94


is received within slot


93


and provides an upward travel limit stop for arm


19


. A spring


92


is coupled between gear plate


87


and gear segment


91


to urge arm


19


toward its fully raised position.




Gear


101


is rotatably supported upon a pivot


100


and defines a slot


103


therein. A limit stop


104


extends into slot


103


from gear plate


87


and limits the travel of gear


101


. Gear


101


further supports a gear segment


70


all of which is rotatable about a pin


100


. An arcuate guide


110


is positioned against gear segment


70


to provide a bearing surface for movement thereof.




An escapement


81


includes a pivot


83


and a cam


105


. Escapement


81


further includes a tooth


82


and a lower end


84


. A spring


85


urges escapement


81


and cam


105


toward a counter-clockwise rotation about pivot


83


. A post


102


is supported upon gear


101


and interacts with cam


105


to move escapement


81


.




A shaft


117


rotatably supports rotating plate


20


(seen in

FIG. 3

) and a gear


118


. Gear


118


is joined to and rotatable with rotating plate


20


(seen in FIG.


3


). A shaft


111


supports a gear


112


which in turn is coupled to a ratchet mechanism


113


. Ratchet mechanism


113


includes an inner portion joined to gear


112


and an outer portion joined to gear


116


. Gear


116


engages gear


118


.




In the position shown in

FIG. 4

, arm


19


is its relaxed or raised position and is maintained in the raised position by the force of spring


92


. Also in the position shown in

FIG. 4

, gear segment


70


is pivoted away from token gate


60


(seen in

FIGS. 2 and 3

) allowing token gate


60


to maintain its closed position. The operative cycle of the present invention game apparatus is initiated as the user pushes arm


19


downwardly about pivot


90


in the direction indicated by arrow


120


. The resulting movement of arm


19


and gear segment


91


produces the sequences of movements shown in FIG.


5


.




By way of overview,

FIG. 5

shows the resulting positions of components within game apparatus


10


as arm


19


is pivoted downwardly about pivot


90


to the full downward travel limit.




More specifically, game apparatus


10


includes a gear plate


87


supporting a pivot


90


which in turn pivotally supports an arm


19


. Arm


19


is joined to a gear segment


91


having a slot


93


formed therein. A fastener


94


is received within slot


93


and provides an upward travel limit stop for arm


19


. A spring


92


is coupled between gear plate


87


and gear segment


91


to urge arm


19


toward its fully raised position.




Gear


101


is rotatably supported upon a pivot


100


and defines a slot


103


therein. A limit stop


104


extends into slot


103


from gear plate


87


and limits the travel of gear


101


. Gear


101


further supports a gear segment


70


all of which is rotatable about a pin


100


. An arcuate guide


110


is positioned against gear segment


70


to provide a bearing surface for movement thereof.




An escapement


81


includes a pivot


83


and a cam


105


. Escapement


81


further includes a tooth


82


and a lower end


84


. A spring


85


urges escapement


81


and cam


105


toward a counter-clockwise rotation about pivot


83


. A post


102


is supported upon gear


101


and interacts with cam


105


to move escapement


81


.




A shaft


117


rotatably supports rotating plate


20


(seen in

FIG. 3

) and a gear


118


. Gear


118


is joined to and rotatable with rotating plate


20


(seen in FIG.


3


). A shaft


111


supports a gear


112


which in turn is coupled to a ratchet mechanism


113


. Ratchet mechanism


113


includes an inner portion joined to gear


112


and an outer portion joined to gear


116


. Gear


116


engages gear


118


.




As arm


19


is pivoted downwardly in the direction indicated by arrow


120


overcoming the force of spring


92


, gear segment


91


is pivoted upwardly in the direction indicated by arrow


121


. The engagement of gear segment


91


and gear


101


rotates gear


101


about pin


100


in the direction indicated by arrow


122


. The extent of rotation of gear


101


is limited by the action of limit stop


104


against the end of slot


103


.




As gear


101


pivots in the direction indicated by arrow


122


, gear segment


70


pivots in the direction indicated by arrow


123


engaging gear


112


. Concurrently, the pivoting of gear


101


in the direction of arrow


122


forces post


102


against cam


105


. As post


102


moves against cam


105


, escapement


81


is pivoted in the direction indicated by arrow


124


. This pivotal movement of escapement


81


moves tooth


82


inwardly in the direction indicated by arrow


125


.




It will be recalled that gear segment


70


operates as it is pivoted in the direction indicated by arrow


123


to move token gate


60


(seen in

FIGS. 2 and 3

) from its normally closed position to its open position. Thus, a period of time exists during which token gate


60


(seen in

FIGS. 2 and 3

) is moved to its open position and escapement


81


is in the process of being pivoted in the direction indicated by arrow


124


by post


102


against cam


105


. During this time interval, tooth


82


has not yet moved into the blocking position shown in FIG.


5


and accordingly upon the opening of token gate


60


(seen in

FIGS. 2 and 3

) a single token descends downwardly passed token gate


60


in the position shown by token


44


in FIG.


3


. Thereafter, as gear segment


70


continues to move in the direction indicated by arrow


123


and tooth


182


of escapement


81


moves in the direction indicated by arrow


125


further dropping of any other tokens within the game unit is prevented by the inward movement of tooth


82


. In this manner, the present invention game apparatus operates to dispense a single token during a downward stroke of arm


19


.




As gear segment


70


moves in the direction indicated by arrow


123


, engaging gear


112


and rotating it in the direction indicated by arrow


126


, ratchet


113


engages gear


116


causing it to rotate gear


118


in the direction indicated by arrow


127


. As mentioned above, the rotation of gear


127


produces a corresponding rotation of rotating plate


20


(seen in FIG.


3


). As rotating plate


20


spins in the manner shown in

FIG. 1

, the plurality of tokens within the game unit are agitated and spun about for an amusing effect.




Once the token has been dispensed and the spinning of rotating plate


20


(seen in

FIG. 3

) has slowed or terminated, the user may release arm


19


allowing spring


92


to pivot arm


19


upwardly about pivot


90


in the direction indicated by arrow


130


. This movement of arm


19


pivots gear segment


91


in the direction indicated by arrow


131


which in turn rotates gear


101


about pin


100


in the direction indicated by arrow


132


. The pivoting movement of gear


101


in the direction of arrow


132


pivots gear segment


70


in the direction indicated by arrow


133


. This in turn rotates gear


112


in the direction indicated by arrow


136


. In this reverse direction of rotation, the engagement between gear


112


and gear


116


provided by ratchet


113


is released and no corresponding rotation of gear


116


or gear


118


taken place. Accordingly, rotating plate


20


(seen in

FIG. 3

) is not rotated in a reverse direction as arm


19


is raised.




The pivotal movement of gear segment


70


in the direction of arrow


133


does however return token gate


60


(seen in

FIG. 3

) to its closed position. Thus further token dispensing is prevented. As gear


101


rotates in the direction indicated by arrow


132


, Post


102


moves away from cam


105


allowing spring


85


to pivot escapement


81


about pivot


83


in the direction indicated by arrow


134


. This pivotal movement of escapement


81


moves tooth


82


outwardly in the direction indicated by arrow


135


. At this point, the mechanism has returned to the relaxed position shown in

FIG. 4

in preparation for another cycle of operation.




This token dispensing operation is repeated by successive players and is maintained so long as the supply of tokens within the game unit replenished.




While particular embodiments of the invention have been shown and described, it will be obvious to those skilled in the art that changes and modifications may be made without departing from the invention in its broader aspects. Therefore, the aim in the appended claims is to cover all such changes and modifications as fall within the true spirit and scope of the invention.



Claims
  • 1. A game apparatus comprising:a figure having a head defining a slot, a torso, a moveable arm and a torso support; a plurality of tokens received within said head through said slot; a rotatable plate within said head; gear drive means, coupled between said moveable arm and said rotating plate, for rotating said plate in response movement of said moveable arm; and a token gate supported within said figure operative in response to movement of said gear drive means to allow a token to move from said figure, said moveable arm being moved by a game player to rotate said rotating plate and agitating said plurality of tokens and said gear drive means and said token gate cooperating to dispense a token from said figure, and said gear drive means including a one-way ratchet drive for rotating said rotating plate in a first direction when said arm is moved from said raised position to said lowered position and releasing said rotating plate when said arm is raised from said lowered position to said raised position.
  • 2. The game apparatus set forth in claim 1 wherein said head includes a transparent front plate and a back plate defining an interior cavity therebetween and wherein said rotating plate is supported within said interior cavity.
  • 3. The game apparatus set forth in claim 2 wherein said moveable arm is pivotable between a raised position and a lowered position and wherein said moveable arm includes a spring urging said arm toward said raised position.
  • 4. The game apparatus set forth in claim 3 wherein said torso includes a passage in communication with said interior cavity having a discharge aperture and wherein said torso includes a door covering said discharge aperture.
  • 5. The game apparatus set forth in claim 4 wherein said door is pivotably supported on said torso by a hinge above said discharge aperture.
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Entry
Fisher Price Tumblin' Gumballs Dispenser, 2000.