Token-operated game machine

Information

  • Patent Grant
  • 6769687
  • Patent Number
    6,769,687
  • Date Filed
    Friday, November 1, 2002
    22 years ago
  • Date Issued
    Tuesday, August 3, 2004
    20 years ago
Abstract
A token-operated game machine enabling continuous insertion of tokens without stop of a game such that a player can enjoy the game without troublesome motions such as crouching or reaching out. A game is played by inserting a token into a token entrance, and a token is paid out based on the game result. The token-operated game machine 10 has a token receiving section for receiving paid-out tokens, and a entryway 40 for slidably moving tokens from the token receiving section to the token entrance.
Description




Japanese Patent Application No. 2001-345068, filed on Nov. 9, 2001, is hereby incorporated by reference in its entirety.




BACKGROUND OF THE INVENTION




The present invention relates to a token-operated game machine.




There is known a token pusher game machine as one of token-operated game machines.




Such a token pusher game machine is known in the art, for example, from Japanese Patent Laid-Open Application No. 2001-29643.




The token pusher game machine generally includes a housing, a playfield on which a number of tokens are placed, a pusher moves forward and backward on the playfield, and a balloting board disposed at the upper back of the housing.




In this conventional machine, a token entrance is provided at the top of the housing. A token inserted through the token entrance passes over the balloting board under its own weight. After the token has been balloted by the balloting board, it falls onto the playfield. The token on the playfield is moved by the pusher toward the edge of the playfield and finally dropped under its own weight into a payout port provided at the bottom of the housing.




The game in such a token pusher game machine was troublesome since the token entrance and payout port are respectively located on the top and bottom of the housing. In such an arrangement, a player has to crouch to take tokens from the lower payout port and then stand up or reach out to insert tokens into the entrance. Such operations are required to be repeated during the game, causing the game to be halted, and it is too much bother for the player to repeat such motions.




Furthermore, since the player has to make sure of the entrance position, he or she is forced to look away from the balloting board, causing the game to be halted again.




BRIEF SUMMARY OF THE INVENTION




(1) According to a first aspect of the present invention, there is provided a token-operated game machine for playing a game by inserting a token to a token entrance and paying out a token based on the game result, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.




(2) According to a second aspect of the present invention, there is provided a token-operated game machine for playing a game based on the position of a token which passes over a playing board and paying out a token based on the game result, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.




(3) According to a third aspect of the present invention, there is provided a token-operated game machine in which a token is inserted through a token entrance to drop a token from a playfield and pay out a token, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.











BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING





FIG. 1

is a perspective front view of a token-operated game machine according to one embodiment of the present invention.





FIG. 2

is an enlarged plan view of an operating section of FIG.


1


.





FIG. 3

is a vertical cross-section of the token-operated game machine shown in FIG.


1


.





FIG. 4

is an enlarged sectional view illustrating the token entrance and payout port shown in FIG.


3


.











DETAILED DESCRIPTION OF THE EMBODIMENT




Embodiments of the present invention will now be described in detail with reference to the drawings.




Note that the embodiments described below do not in any way limit the scope of the invention defined by the claims laid out herein. Similarly, all the elements of the embodiments described below should not be taken as essential requirements of the present invention.




(1) According to one embodiment of the present invention, there is provided a token-operated game machine for playing a game by inserting a token to a token entrance and paying out a token based on the game result, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.




According to this embodiment of the token-operated game machine, a game is played by inserting a token into a token entrance and a token is paid out based on the game result. By providing an entryway on which a token can be slid from the token receiving section to the token entrance, a player can enjoy the game without any troublesome motions such as crouching or reaching out. Moreover, tokens can be continuously inserted from the token receiving section to the token entrance, so that a player can enjoy the game without stop of the game.




(2) According to one embodiment of the present invention, there is provided a token-operated game machine for playing a game based on the position of a token which passes over a playing board and paying out a token based on the game result, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.




According to this embodiment of the token-operated game machine, a game is played based on the position of a token which passes over a playing board, and a token is paid out based on the game result. By providing an entryway on which a token can be slid from the token receiving section to the token entrance, a player can enjoy the game without any troublesome motions such as crouching or reaching out. Moreover, tokens can be continuously inserted from the token receiving section to the token entrance, so that a player can enjoy the game without stop of the game.




(3) According to one embodiment of the present invention, there is provided a token-operated game machine in which a token is inserted through a token entrance to drop a token from a playfield and pay out a token, the token-operated game machine comprising:




a token receiving section for receiving paid-out tokens; and




an entryway for slidably moving tokens from the token receiving section to the token entrance.




According to this embodiment of the token-operated game machine, a token is inserted through the token entrance, and a token is dropped from the playfield to be paid out. A player can enjoy the game without any troublesome motions such as crouching or reaching out. Moreover, tokens can be continuously inserted from the token receiving section to the token entrance, so that a player can enjoy the game without stop of the game.




(4) In these embodiments, the token-operated game machine may further comprise a paying chute for sending a token dropped from the playfield to the token receiving section.




In this configuration, tokens dropped from the playfield can be sent to the token receiving section through the paying chute under their own weights.




(5) In this case, a dishonesty preventing means which prevents a dishonesty by a player may be provided in the paying chute.




In this configuration, since the paying chute has the dishonesty preventing means, a player cannot do any dishonesty such as to unduly drop tokens from the playfield by inserting his or her hand or any tool into the playfield through the paying chute, if the token receiving section is near the playfield.




(6) In these embodiments, the paying chute may be connected to a token withdrawing chute; and a switching means may be provided for switching between a path from the paying chute to the token receiving section and a path from the paying chute to the token withdrawing chute.




In this configuration, tokens are transferred into the token receiving section through the paying chute when a game is normally played. If any error occurs in the token-operated game machine or when the token-operated game machine is powered off, the switching means is actuated to open the token withdrawing chute so that tokens are guided to the token withdrawing chute, not to the token receiving section.




(7) The token-operated game machine may further comprise:




token detection means for detecting insertion of a token;




supply means for supplying a token to the playing board or the playfield when the token detection means detects insertion of a token; and




a token entry chute through which an inserted token pass to the supply means.




In this configuration, a token inserted into the token entrance can be detected by the token detection means if the token entrance is disposed at a position lower than the playfield. In response to the insertion of a token, a new token can be reliably supplied from the token supplying means to the playfield.




(8) According to these embodiments, the token receiving section and the entryway may be integrally provided in an operating section in the housing; and the token entrance may be disposed adjacent to one end of the entryway.




In this configuration, the token receiving section and entryway are horizontally arranged in the operating section such that tokens can easily be moved from the token receiving section to the token entrance.




(9) According to these embodiments, the token receiving section may have a bowl-shaped configuration; and a surface of the entryway on which a token is moved may be on the same level with an inner surface of the token receiving section.




Thus, tokens can more easily be moved from the token receiving section to the token entrance.





FIGS. 1

to


4


show a token-operated game machine according to one embodiment of the present invention.




The token-operated game machine


10


is designed to be applied to a token pusher game. As shown in

FIG. 1

, the game machine has a housing


12


, a playing board


14


disposed at the upper back of the housing


12


, a playfield


18


on which tokens are placed, and a pusher plate


16


which is disposed on the playfield


18


and moves forward and backward under the playing board


14


.




Moreover, an operating section


20


is provided substantially at the center front of the housing


12


. The operating section


20


includes token entrances


22


and a token receiving section


25


for receiving tokens


30


. A payout port


24


through which the tokens


30


are paid out to the token receiving section


25


is formed at the front of the housing


12


, immediately above the operating section


20


.




The playing board


14


includes a display


26


, passage detection sections


28


, pegs


32


for interfering with the movement of the tokens


30


toward the passage detection sections


28


, and levers


34


for redirecting the tokens


30


discharged from discharge ports


36


located above both sides of the playing board


14


.




Tokens


30


discharged from the discharge port


36


are redirected by the levers


34


and dropped while being interfered by the pegs


32


. If the tokens


30


pass through the passage detection sections


28


, sensors (not shown) within the respective passage detection sections


28


detect the passage of the tokens


30


.




A game displayed on the display


26


proceeds on the basis of the positions of the passage detection sections


28


that have detected the passage of the tokens


30


. In response to the results of the game, bonus tokens


30


are paid out from a paying hopper


74


within the housing


12


onto the playfield


18


.




The tokens


30


dropped through the playing board


14


and the bonus tokens


30


paid out to the playfield


18


are then pushed and moved by the pusher plate


16


to be paid out through the payout port


24


into the token-receiving section


25


.




Note that the housing


12


further includes a token return port


38


at the side thereof below the operating section


20


to return the tokens


30


inserted from the token entrance


22


.




As shown in

FIG. 2

, the token entrance


22


is provided on each side part of the operating section


20


, and the token receiving section is provided between these token entrances


22


, so two players can play the game together while sharing the token receiving section


25


.




Specifically, there are two token entrances


22


and one token receiving section


25


horizontally arranged in the operating section


20


, and they are connected to each other by entryways


40


so that the tokens


30


can be slid over the entryways


40


from the token receiving section


25


to the respective token entrances


22


.




Thus, the players can enjoy the game without troublesome motions such as crouching or reaching out their hands, because the token entrances


22


and the token receiving section


25


are horizontally arranged in the operating section


20


.




Moreover, by connecting the token entrances


22


with the token receiving section


25


by the entryways


40


, players can move the tokens


30


from the token receiving section


25


to the token entrances


22


while watching the playing board


14


without looking at the tokens


30


. This prevents the game from being stopped, enabling to play the game continuously.




The players can move the tokens


30


without looking away from the playing board


14


since part of the bowl-shaped token receiving section


25


on the side of the entryways


40


is on the same level with the surface of the entryways


40


to ease the transfer of the tokens


30


.




The operating section


20


is located at a position lower than the playfield


18


, so that the tokens


30


dropped from the playfield


18


can be paid out through the payout port


24


under their own weights.




The tokens


30


dropped from the playfield


18


pass through a paying chute


42


to be paid out from the payout port


24


, as shown in

FIGS. 3 and 4

.




The paying chute


42


includes dishonesty preventing means


44


for preventing dishonesties by players.




The dishonesty preventing means


44


makes the paying chute


42


to have a zigzag configuration. This can prevent such dishonesty that a player unduly drops the tokens


30


from the playfield


18


by inserting a hand or tool through the paying chute


42


.




The paying chute


42


is connected to a token withdrawing chute


46


. A switching means


48


switches from the paying chute


42


to the token withdrawing chute


46


or vice versa.




The switching means


48


has a switching plate


50


movable between the paying chute


42


and the token withdrawing chute


46


, and a solenoid


52


for actuating the switching plate


50


. When the switching plate


50


is actuated to close the token withdrawing chute


46


and to open the paying chute


42


during the game play, the tokens


30


can be moved into the payout port. When any error occurs in the token-operated game machine or when the housing


12


is unduly vibrated or when the token-operated game machine is powered off, the switching plate


50


is then actuated to open the token withdrawing chute


46


and to close the paying chute


42


. As a result, the tokens


30


can be moved into the paying hopper


74


within the housing


12


and will not be paid out through the payout port


24


.




Each of the token entrances


22


is connected to a token entry chute


56


which transfers the tokens


30


to a hopper


54


located within the housing


12


. The token entry chute


56


includes a pass sensor


58


as means for sensing the tokens.




If the pass sensor


58


detects the passage of the tokens


30


, a predetermined number of additional tokens


30


are delivered from the hopper


54


to a token supply rail


76


. The tokens


30


are sent to the discharge ports


36


from which they are dropped over the playing board


14


.




If the token entrances


22


are disposed near the playfield


18


, therefore, the tokens


30


inserted to the token entrances


22


are reliably detected by the pass sensors


58


, and additional tokens can be delivered from the hopper


54


to the playing board


14


based on the number of the inserted tokens


30


.




The token entry chute


56


also includes an irregular-shaped token eject slot


60


. If a token having an irregular shape (e.g., small-sized token)


78


is inserted into any of the token entrances


22


, the irregular-shaped token


78


is ejected through this irregular-shaped token eject slot


60


.




The token entry chute


56


is also connected to a return chute


62


for returning the tokens


30


to the token return port


38


provided in the lower part of the housing


12


. Another switching means


64


is provided to switch between the return chute


62


and the token entry chute


56


.




The switching means


64


comprises a switching plate


66


for switching the token entry chute


56


to the return chute


62


or vice versa and a solenoid


68


for actuating the switching plate


66


. When the switching plate


66


is actuated to open the token entry chute


56


and to close the return chute


62


during the game play, the tokens


30


inserted into the respective token entrances


22


can be moved into the hopper


54


. When any error occurs in the token-operated game machine


10


or when the token-operated game machine


10


is powered off, the switching plate


66


is then actuated to close the token entry chute


56


and to open the return chute


62


, thus returning the tokens


30


to the token return port


38


.




The token entry chute


56


further includes a lock-out pin


72


actuatable by a solenoid


70


. The lock-out pin


72


can be actuated by the solenoid


70


so that no token


30


will be inserted into the token entrances


22


when the game is not performed.




The present invention is not limited to the above-described embodiments, and various modifications can be made within the scope of the invention.




Although the illustrated embodiments have been described as to a token pusher game machine, the present invention may be applied to all the other token-operated game machines in which tokens will be paid based on the result of game in a playing board.




The dishonesty preventing means is not limited to the zigzag shape of the paying chute, but may be replaced by the switching plate located in the paying chute. Alternatively, the dishonesty preventing means may be omitted if a sufficient distance can be secured between each of the payout ports and the playfield.




Although the embodiments have been described as to the tokens dropped from the playfield and paid out through the payout port under their own weights, the number of tokens dropped from the playfield may be counted such that additional tokens are paid from the token-operated game machine based on the number of dropped tokens.




The pass sensor may be replaced by any one of various other forms such as limit switches.



Claims
  • 1. A token-operated game machine for playing a game by inserting a token to a token entrance and paying out a token based on the game result, the token-operated game machine comprising:a token receiving section for receiving paid-out tokens; and an entryway for slidably moving tokens from the token receiving section to the token entrance.
  • 2. The token-operated game machine as defined in claim 1,wherein the token receiving section and the entryway are integrally provided in an operating section in the housing; and wherein the token entrance is disposed adjacent to one end of the entryway.
  • 3. The token-operated game machine as defined in claim 1,wherein the token receiving section has a bowl-shaped configuration; and wherein a surface of the entryway on which a token is moved is on the same level with an inner surface of the token receiving section.
  • 4. A token-operated game machine for playing a game based on the position of a token which passes over a playing board and paying out a token based on the game result, the token-operated game machine comprising:a token receiving section for receiving paid-out tokens; and an entryway for slidably moving tokens from the token receiving section to the token entrance.
  • 5. The token-operated game machine as defined in claim 4, further comprising:token detection means for detecting insertion of a token; supply means for supplying a token to the playing board or the playfield when the token detection means detects insertion of a token; and a token entry chute through which an inserted token pass to the supply means.
  • 6. The token-operated game machine as defined in claim 4,wherein the token receiving section and the entryway are integrally provided in an operating section in the housing; and wherein the token entrance is disposed adjacent to one end of the entryway.
  • 7. The token-operated game machine as defined in claim 4,wherein the token receiving section has a bowl-shaped configuration; and wherein a surface of the entryway on which a token is moved is on the same level with an inner surface of the token receiving section.
  • 8. A token-operated game machine in which a token is inserted through a token entrance to drop a token from a playfield and pay out a token, the token-operated game machine comprising:a token receiving section for receiving paid-out tokens; and an entryway for slidably moving tokens from the token receiving section to the token entrance.
  • 9. The token-operated game machine as defined in claim 8, further comprising a paying chute for sending a token dropped from the playfield to the token receiving section.
  • 10. The token-operated game machine as defined in claim 9,wherein a dishonesty preventing means which prevents a dishonesty by a player is provided in the paying chute.
  • 11. The token-operated game machine as defined in claim 10,wherein the paying chute is connected to a token withdrawing chute; and wherein a switching means is provided for switching between a path from the paying chute to the token receiving section and a path from the paying chute to the token withdrawing chute.
  • 12. The token-operated game machine as defined in claim 11, further comprising:token detection means for detecting insertion of a token; supply means for supplying a token to the playing board or the playfield when the token detection means detects insertion of a token; and a token entry chute through which an inserted token pass to the supply means.
  • 13. The token-operated game machine as defined in claim 12,wherein the token receiving section and the entryway are integrally provided in an operating section in the housing; and wherein the token entrance is disposed adjacent to one end of the entryway.
  • 14. The token-operated game machine as defined in claim 13,wherein the token receiving section has a bowl-shaped configuration; and wherein a surface of the entryway on which a token is moved is on the same level with an inner surface of the token receiving section.
  • 15. The token-operated game machine as defined in claim 9,wherein the paying chute is connected to a token withdrawing chute; and wherein a switching means is provided for switching between a path from the paying chute to the token receiving section and a path from the paying chute to the token withdrawing chute.
  • 16. The token-operated game machine as defined in claim 8, further comprising:token detection means for detecting insertion of a token; supply means for supplying a token to the playing board or the playfield when the token detection means detects insertion of a token; and a token entry chute through which an inserted token pass to the supply means.
  • 17. The token-operated game machine as defined in claim 8,wherein the token receiving section and the entryway are integrally provided in an operating section in the housing; and wherein the token entrance is disposed adjacent to one end of the entryway.
  • 18. The token-operated game machine as defined in claim 8,wherein the token receiving section has a bowl-shaped configuration; and wherein a surface of the entryway on which a token is moved is on the same level with an inner surface of the token receiving section.
Priority Claims (1)
Number Date Country Kind
2001-345068 Nov 2001 JP
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6334612 Wurz et al. Jan 2002 B1
6641137 Sines et al. Nov 2003 B2
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