When used in K-12 classrooms, intelligent tutoring systems (“ITSs”) can be highly effective in helping students to learn. However, they are even more effective if designed to work together with human teachers, to amplify their abilities and leverage their complementary strengths. Intelligent tutoring systems are a class of advanced learning technologies that provide students with step-by-step guidance during complex learning activities. Intelligent tutoring systems have been found, in several meta-reviews, to significantly enhance student learning compared with other learning technologies or classroom instruction. When used in K-12 classrooms, ITSs allow students to work at their own pace, while also freeing up the teacher to spend more time working one-on-one with students. Common intuition is that, in many situations, human teachers may be better suited to support students than ITSs alone (e.g., by providing socio-emotional support, supporting student motivation, or flexibly providing conceptual support when further problem-solving practice may be ineffective). Yet ITSs are not typically designed to work together with teachers, in real-time, to take advantage of these complementary strengths. As established by research on the present invention, ITSs are even more effective if they are designed, not only to support students directly, but also to amplify teachers' abilities to help their students.
The present invention encompasses a tool, system and method that incorporate a wearable, real-time teacher awareness device, such as mixed-reality smart glasses, that tune teachers in to the rich analytics generated by ITSs and alert teachers to situations that the ITS may be ill-suited to handle. The present invention and related research demonstrate that presenting teachers with real-time analytics about student learning, meta-cognition, and behavior has a positive impact on student learning. The system, method and tool of the present invention can help to narrow the gap in learning outcomes across students of varying prior ability and enhance student learning.
When educational technologies are used in K-12 classrooms, human teachers play critical roles in mediating their effectiveness. The term classroom orchestration has been widely used to describe the planning and real-time management of classroom activities. Supporting teachers in orchestrating complex, but effective, technology-enhanced learning has been recognized as a critical research and design challenge for the learning sciences.
In recent years, several real-time teacher awareness tools have been designed and developed to address this challenge. These tools are often designed to augment teachers' “state awareness” during ongoing learning activities, for example, by presenting teachers with real-time analytics on student knowledge, progress, metacognition and behavior within educational software. The design of such tools is frequently motivated by an assumption that enhanced teacher awareness will lead to improved teaching, and consequently, to improved student outcomes. Some prior work has found evidence of positive effects of real-time teacher analytics on student performance within educational software. Yet there is a paucity of empirical evidence that a teacher's use of real-time awareness tools (e.g., dashboards) can improve student learning, and scientific knowledge about the effects such tools have on teaching and learning is scarce.
Personalized learning software, when used in classrooms, allows students to work at their own pace, while freeing up the teacher to spend more time working one-on-one with students. Yet such personalized classrooms also pose unique challenges for teachers, who are tasked with monitoring students and classes working on divergent activities, and prioritizing help-giving in the face of limited time.
In recent years, there has been increasing interest in personalized classroom models within K-12 education. In personalized classrooms, students progress along individualized learning pathways, while the teacher's role is transformed from that of a lecturer at the front of the class to that of a facilitator of students' self-paced learning. To support this kind of highly personalized instruction, schools are increasingly using personalized learning software in their classrooms.
One form of personalized learning software, ITSs, allows students to work at their own pace while providing detailed, step-by-step guidance through complex learning activities. Intelligent tutoring systems are a class of advanced learning technologies that provide students with step-by-step guidance during complex problem-solving practice and other learning activities. These systems continuously adapt instruction to students' current “state” (a set of measured variables, which may include moment-by-moment estimates of student knowledge, metacognitive skills, affective states, and more). Several meta-reviews have indicated that ITSs can enhance student learning, compared with other learning technologies or traditional classroom instruction. However, ethnographic studies have revealed that, in K-12 classroom settings, teachers and students often use ITSs in ways not originally anticipated by ITS designers. For example, Schofield et al. (Teachers, Computer Tutors, and Teaching: The Artificially Intelligent Tutor as an Agent for Classroom Change. AERJ. 31, 3 (1994), 579-607) found that, rather than replacing the teacher, a key benefit of using such artificial intelligence (“AI”) tutors in the classroom may be that they free teachers to provide more individualized help while students work with the tutor. Although students tended to perceive that teachers provide better one-on-one help than an ITS, they also preferred ITS class sessions over more traditional sessions—in part because of this shift in teacher-student interactions.
Recently, some work has begun to explore the value ITSs might provide to teachers in K-12 classrooms, and to investigate teachers' needs and desires for real-time support in ITS classrooms. However, the design of effective support tools for teachers working in these contexts remains a largely open, challenging problem. A series of user-centered design interviews with middle school math teachers explored teachers' needs in K to 12 classrooms that use ITSs. In those interviews, teachers indicated a desire to perceive information about individual students' learning and behavior, in real-time. For example, all interviewed teachers wanted to be able to instantly see when a student is “stuck” (even if that student is not raising her/his hand), to instantly detect when a student is off-task or otherwise misusing the software, and to be able to see students' step-by-step reasoning, unfolding in real-time. The present invention solves many of the existing shortcomings and problems with using ITSs and goes beyond solving those problems to address many of these stated teacher needs and desires when teaching in personalized learning environments more broadly.
In research discussions, teachers liked the idea of being able to see student information “floating over students' heads”, directly within the physical classroom environment. (K. Holstein, G. Hong, M. Tegene, B. M. McLaren, and V. Aleven. 2018. The Classroom as a Dashboard: Co-designing Wearable Cognitive Augmentation for K-12 Teachers. In Proceedings of the International Conference on Learning Analytics and Knowledge, Sydney, Australia, March 2018 (LAK'18)). Teachers were particularly receptive to awareness tool designs that allowed them to keep their heads up and their attention focused on the classroom. Teachers emphasized that some of the most useful real-time information comes from reading student body language and other cues that would not be captured by a dashboard alone. They gravitated towards the idea of wearing eyeglasses that could provide them with a private view of actionable information about their students in real-time, embedded throughout the classroom environment (e.g., through state indicators 70 displayed directly above students' heads). While these “teacher smart glasses” would have many of the same advantages as ambient and distributed classroom awareness tools for teachers that are currently available, they would not reveal sensitive student data for the whole class to see—a risk that several teachers referred to as a “deal-breaker” for use in middle school classrooms. Again, the present invention is designed to address all of these teacher needs and desires and to enhance teaching in personalized learning environments.
Finally, similar to earlier findings by Martinez-Maldonado et al. (MTFeedback: Providing Notifications to Enhance Teacher Awareness of Small Group Work in the Classroom. IEEE TLT. 8, 2 (2015) 187-200) in the context of collaborative, multi-tabletop classrooms, there is preliminary evidence that teacher awareness of students' struggle in ITS classrooms may be limited. In classroom field studies, although teachers reported focusing their attention on students whom they thought needed help the most, teacher time allocation during ITS class sessions was not significantly related to either students' prior domain knowledge or learning gains. These findings suggest that there is room for improvement via a real-time support tool, such as the present invention's system, method and tool.
An additional advantage of ITSs, when used in classrooms, is that they free up the teacher to spend more time working one-on-one with students. However, they also present teachers with unique challenges, as teachers are tasked with monitoring classrooms that are likely working on a broad range of divergent educational activities at any given time. The present invention addresses this need for usable real-time orchestration tools that can support teachers in monitoring personalized classrooms and effectively allocates help and attention across students, in the face of limited time.
Prior work in Learning Analytics and Human-Computer Interaction has adopted user-centered and participatory approaches to the design of real-time awareness tools for teachers working in personalized classrooms. However, most of this work has focused on designing tools for university-level instructors and on active feedback systems, where the student pushes information to the teacher to indicate and understanding or lack of understanding of the lecture topic. This pushing of information from the student to the teacher is an example of an “active” feedback system; one in which the student intentionally sends information to the teacher. The present invention focuses on better understanding K-12 teachers' real-time information needs in personalized classrooms where the student data is gathered passively on the student (a “passive” feedback system) instead of actively from the student. However, it will be obvious to one skilled in the art that the present invention works in both active and passive feedback systems and both are included within the scope of the invention. Additionally, recent design and ethnographic work has begun to investigate the potential of emerging wearable technologies for teacher support. Such technologies hold great promise to enhance teacher awareness, while allowing teachers to keep their heads up and eyes focused on their classroom—acknowledging the highly active role teachers play in personalized classrooms. The present invention tool, system and method capitalize on this ability to enable teachers to view student analytics while keeping their heads up and eyes focused on the classroom.
The present invention encompasses a real-time awareness system, method and tool for teachers working in any educational environment, but particularly in personalized learning environments, including but not limited to K-12 classrooms using intelligent tutoring systems, artificial intelligence-enhanced classrooms, and blended classrooms. Three broad embodiments of the present invention include a system, method and tool for use in educational settings comprising: a computer-based learning environment for students and a wearable tool that processes and displays real-time analytics gathered from the computer-based learning environment. One embodiment of the present invention's system and method of creating mixed-reality awareness in artificial intelligence-enhanced classrooms uses mixed-reality smart glasses, which tune teachers in to the rich analytics generated by ITSs.
Another embodiment of the present invention is an educational tool system having at least one student and at least one teacher in a personalized learning environment. This embodiment includes a passive feedback system that gathers data on the student(s) and converts that data to analytics. Those analytics may include, among other things, student-specific analytics and/or student-combined analytics (also referred to herein as classroom analytics.) This embodiment of the present invention also includes a real-time, wearable cognitive augmentation device that displays the analytics. This device is worn by the teacher and enables the teacher to view the data and/or analytics while engaging with the students and/or class.
Another embodiment of the present invention is an educational tool system having at least one student and at least one teacher in a personalized learning environment with a gathering system that gathers data from the student(s) and a processing system that converts the data into analytics. The analytics may include, among other things, student-specific analytics and student-combined analytics. This embodiment also uses a real-time, wearable cognitive augmentation device that receives and displays the analytics for the teacher to view while engaging with the students and/or class.
A third embodiment of the present invention is a method of teaching in a personalized learning environment having at least one student and at least one teacher. The method, according to this embodiment of the invention, comprises the steps of passively gathering data on the student(s); processing the data into at least one type of analytics selected from the group consisting of student-specific analytics and student-combined analytics; and displaying the analytics on a real-time, wearable cognitive augmentation device worn by the at least one teacher.
Another embodiment of the present invention includes a method of teaching in a personalized learning environment having at least one student and at least one teacher This method includes the steps of passively gathering data about the at least one student; processing the data to generate analytics selected from the group consisting of student-specific analytics and student-combined analytics; and displaying the analytics on a real-time, wearable cognitive augmentation device worn by the at least one teacher.
One embodiment of the present invention includes a system for use in educational settings in a personalized learning environment. The system of this embodiment uses a real-time, wearable cognitive augmentation device, where the device provides analytics of data gathered from the personalized learning environment in real time.
Another embodiment of the present invention is a method for use in educational settings having the steps of gathering and processing student data from a personalized learning environment to generate analytics and displaying the analytics on a real-time, wearable cognitive augmentation device.
One embodiment of the present invention is a system for use in educational settings having a computer-based personalized learning environment for students and a wearable tool that processes and displays in real time analytics gathered from the computer-based personalized learning environment.
One other embodiment of the present invention is a system for use in education settings which includes a wearable tool that presents a teacher with rich, real-time analytics gathered based on one or more student's ongoing interactions within a computer-based learning environment, whereby the analytics are presented to the teacher continuously and in real-time to augment the teacher's perceptions and decision making.
For the purpose of facilitating understanding of the invention, the accompanying drawings and description illustrate preferred embodiments thereof, from which the invention, various embodiments of its structures, construction and method of operation, and many advantages, may be understood and appreciated.
The following describes example embodiments in which the present invention may be practiced. This invention, however, may be embodied in many different ways, and the description provided herein should not be construed as limiting in any way. Among other things, the following invention may be embodied as methods or devices. The following detailed descriptions should not be taken in a limiting sense. Additionally, the figures are all hereby incorporated by reference.
In this document, the terms “a” or “an” are used, as is common in patent documents, to include one or more than one. In this document, the term “or” is used to refer to a nonexclusive “or” such that “A or B” includes “A but not B,” “B but not A,” and “A and B,” unless otherwise indicated. Furthermore, all publications, patents, and patent documents referred to in this document are incorporated by reference herein in their entirety, as though individually incorporated by reference. In the event of inconsistent usages between this document and those documents so incorporated by reference, the usage in the incorporated reference(s) should be considered supplementary to that of this document; for irreconcilable inconsistencies, the usage in this document controls.
While the disclosure has been described in detail and with reference to specific embodiments thereof, it will be apparent to one skilled in the art that various changes and modifications can be made therein without departing from the spirit and scope of the embodiments. Thus, it is intended that the present disclosure covers the modifications and variations of this disclosure provided they come within the scope of the appended claims and their equivalents.
The present invention encompasses a real-time awareness system, method and tool for teachers 22 working in any learning environment, but particularly in K-12 classrooms using intelligent tutoring systems, artificial intelligence-enhanced classrooms, and blended classrooms (as illustrated in
Three broad embodiments of the present invention include a system, method and tool for use in educational settings comprising: a personalized learning environment 30 for students 20 and a wearable device 60 that optionally processes and displays real-time analytics 52 gathered from the personalized learning environment 30 (as shown in
All of the embodiments of the present invention included a real-time, wearable cognitive augmentation tool or device 60 that displays the real-time analytics 52. The wearable device 60 may continuously augment the teacher's real-time perceptions and decision-making in the classroom by displaying any desired analytics 52 using an interface that allows the teacher 22 to keep his/her head up and focused on the classroom and/or student(s) 20. This heads-up aspect enables the teacher 22 to continue monitoring signals from the students 20 and/or the class that may not be captured by the educational tool system 10 alone, such as a student's body language or facial expressions. The heads-up aspect of the present invention also enables the teacher 22 to engage with the student(s) 20 while using the educational tool system 10 and method of the present invention. This ability to engage with the student(s) 20 encompasses any type of student(s) 20 and teacher 22 interaction, including but not limited to the teacher 22 talking to or with the student(s), monitoring the student(s)' body language, listening to talk and noise in the classroom, and remaining present in and aware of what is happening within the personalized learning environment 30 while having access to the analytics 52.
There are numerous technologies available that can be incorporated into the present invention to act as the real-time, wearable cognitive augmentation device 60. Some non-limiting examples include wearable head-up displays designed for peripheral interactions, smart watches, smart glasses 62, Microsoft HoloLens®, Google Glass®, mixed reality glasses and computerized heads-up display. Additionally, while some embodiments of the present invention are described herein in conjunction with smart glasses technology, these and other embodiments of the present invention may be adapted to be used with any type of real-time, wearable cognitive augmentation devices 60 to implement the systems and methods of the present invention. One such non-limiting example would be a watch that discreetly displays information similar to that which is displayed by the glasses 62. All such wearable computing devices are included in the present invention.
Additionally, the present invention method, system and tool are used in personalized learning environments 30 and for some embodiments, personalized, non-synchronized learning environments 30. These are learning environments in which students 20 or student groups work at their own pace. One non-limiting example of such an environment 30 is a classroom using an ITS. Within these personalized learning environments 30, the passive feedback system 40, data gathering system 42 and data processing system 44 may be combined into one software program, methods, technologies and related hardware. Alternatively, each of these elements (the personalized learning environments 30, the passive feedback system 40, data gathering system 42 and data processing system 44) may be accomplished by different software programs, methods, technologies and hardware. Similarly, in various embodiments of the present invention, the gathering system 42 and the processing system 44 may be distributed across multiple devices (e.g., part of the processing may happen in the student-facing system (which would be part of the personalized learning environment 30) while other parts happen in the teacher-facing system (the wearable device 60)). However, in most embodiments, the processing system 44 is incorporated solely into the student-facing system or solely into the teacher-facing system. Some non-liming example sources for gathering the data 50 from the students 20 and/or from the personalized learning environment 30, include the following: computers, ITSs, tools and/devices with sensors, video(s) of classroom, recording devices to record speech in classroom, etc.
One embodiment of the present invention's educational tool system 10 and method of creating mixed-reality awareness in artificial intelligence-enhanced classrooms or personalized learning environments 30 uses mixed-reality smart glasses 62, which tune teachers 22 in to the rich analytics 52 generated by ITSs. By alerting teachers 22 in real-time to situations the ITS may be ill-suited to handle on its own, the educational tool system 10 and method of the present invention facilitate a form of mutual support or co-orchestration between the human teacher 22 and the AI tutor or program. While many examples of the present invention will be discussed herein using math curriculum and math teachers 22, it will be obvious to one skilled in the art that this invention can be adapted to any academic course, field of study or subject matter and used by teachers 22 and educators 22 in a variety of personalized learning environments 30.
Various embodiments of the present invention were evaluated using a 3-condition experiment with 286 middle school students 20, across 18 classrooms and 8 teachers 22. In that research, it was found that presenting teachers 22 with real-time analytics 52 about student learning, meta-cognition, and behavior had a positive impact on student learning, compared with both business-as-usual and classroom monitoring support without advanced analytics 52. These findings suggest that real-time teacher analytics 52 help to narrow the gap in learning outcomes across students 20 of varying prior ability.
The research of the various embodiments of the present invention involved a teacher's 22 use of a real-time awareness educational tool system 10 in the context of middle school classrooms using Lynnette™, an ITS for linear equations. Lynnette™ is a rule-based Cognitive Tutor that was developed using the Cognitive Tutor Authoring Tools. It has been used in several classroom studies, where it creates a personalized learning environment 30 and has been shown to significantly improve students' equation-solving ability. Lynnette™ provides step-by-step guidance, in the form of hints, correctness feedback, and error-specific messages as students 20 tackle each problem in the software. It also adaptively selects problems for each student 20, using Bayesian Knowledge Tracing (“BKT”) to track individual students' knowledge growth, together with a mastery learning policy. Thus, Lynnette™ creates a passive feedback system 40 by gathering information or data 50 on the individual students 20 and processing that data 50 into analytics 52 that are useful to the teacher 22. In this embodiment of the present invention using Lynnette™, much (but not all) of the data 50 is collected through Lynnette™. However, the teacher-facing tool (which in this embodiment is mixed-reality smart glasses 62) also collects and processes data 50 (e.g., in some cases data 50 is collected through Lynnette™, processed through the teacher-facing tool 60). In many embodiments, some data 50 is collected through the student-facing tool (the personalized learning environment 30), some data 50 is collected through the teacher-facing tool (the real-time, wearable cognitive augmentation device 60), and some data 50 is processed through either the student-facing tool or the teacher-facing tool. Students 20 using Lynnette™ progress through five levels with equation-solving problems of increasing difficulty. These range from simple one-step equations at Level 1 (e.g., x+3=6), to more complex, multi-step equations at Level 5 (e.g., 2(1−x)+4=12). While some embodiments of the present invention were developed using Lynnette™, it will be apparent to one skilled in the art that the present invention can be adapted for use with many different types of ITSs, AIED, blended classroom technologies (all included within the concept of personalized learning environments 30) and the current invention is not limited to use with Lynnette™ Additionally, in those embodiments developed with Lynnette™, Lynnette™ serves multiple roles in the educational tool system 10 (the personalized learning environment 30, the passive feedback system 40, and the gathering system 42), in other embodiments of the present invention each of these elements can be accomplished by separate or combined hardware, software, applications and/or programs.
As explained, the present invention encompasses an educational tool system 10 and method to aid teachers 22 in orchestrating personalized learning environments 30 in which students 20 work on divergent educational activities at their own pace. This invention enables a teacher 22 to privately perceive in real-time data 50 and analytics 52 on the students' use of the educational technology in the classroom. In one embodiment of the present invention, the teacher 22 experiences the classroom as a seamless mixture of physical reality and virtual information displays. This seamless mixture, when combined with a real-time, wearable cognitive augmentation device 60, enables the teacher 22 to move around the learning environment 30 and to interact with individual students 20 and/or the class as a whole, while viewing student-specific analytics 54 and/or student-combined analytics 56.
To create this seamless mixture of physical reality and virtual information, every embodiment of the present invention incorporates a real-time, wearable cognitive augmentation device 60. However, the exact embodiment of that wearable device 60 can take a wide variety of forms, as discussed previously. One embodiment of the present invention utilizes a pair of mixed-reality smart glasses 62 and related software/application/programming, which are incorporated into the present invention's educational tool system 10 and method of using a real-time mixed-reality device 60 in artificial intelligence-enhanced learning environments. The present invention presents indicators 70 of students' current learning, metacognitive, and behavioral “states” real-time, projected in the teacher's view of the classroom. Some example views of the class view are shown in
One embodiment of the present invention utilizes mixed-reality smart glasses 62 that have minimalistic information display designs (with progressive disclosure of additional analytics 52 only upon a teacher's request), in accordance with the level of information teachers 22 desire and can reasonably handle in fast-paced classroom environments. The mixed-reality smart glasses 62 of this one embodiment present mixed-reality displays of three main types, all visible through the teacher's glasses 62: student-level indicators 72, student-level “deep-dive” screens 74, and class-level summaries 76, as shown in
In some embodiments of the present invention, the deep-dive screens 74 also may include an “Areas of Struggle” screen, which displays the three skills for which a student 20 has the lowest probability of mastery (or any chosen deep-dive information). For each skill shown in “Areas of Struggle”, the student's estimated probability of mastery can be displayed, together with a concrete example of an error the student 20 has made on a recent practice opportunity for the skill. In addition, in the current study, a class-level summary 76 display may be available to the teacher 22, such as the “Low Mastery, High Practice” shown in
The student indicators 72 displayed by one embodiment of the present invention as shown in
In research on the present invention, the analytics 52 and their corresponding indicators 70 of one embodiment of the present invention were iteratively refined based on prototyping feedback from teachers 22, as well as causal data mining of teacher and student process data 50 from classroom pilots using the mixed-reality smart glasses 62 of one embodiment of the present invention. The results enabled updates to the real-time student indicators 72 based on the outputs of sensor-free detectors, including detectors of student hint abuse and hint avoidance, gaming-the-system, rapid/non-deliberate step attempts or hint requests, and unproductive persistence or “wheel-spinning.” In addition, the mixed-reality smart glasses 62 of this embodiment of the present invention indicate when a student 20 has been idle for two minutes or more and may be off-task, when a student 20 has been exhibiting a particularly “low” or “high” recent error rate (less than 30% or greater than 80% correct within the student's most recent 10 attempts), or when a student 20 is making errors on a given problem-solving step, despite having already exhausted all tutor-provided hints for that step. By directing the teachers' attention, in real-time, to situations the ITS may be ill-suited to handle, this embodiment of the present invention is designed to facilitate productive mutual support or co-orchestration between the teacher 22 and the ITS (as incorporated within the personalized learning environment 30), by leveraging the complementary strengths of each. While
The present invention's displays of student-level indicators 72, student-level “deep-dive” screens 74, and class-level summaries 76 aid in the creation of an orchestration tool or educational tool system 10 according to the present invention, which enables the teacher 22 to more fully incorporation both the physical reality and the technology-provided real-time analytics 52 into a more ideal strategy for aiding students 20 and teaching in personalized learning environments 30. While some students 20 may raise their hands to seek help from the teacher 22, an educational tool system 10 according to the present invention may recommend that other student(s) 20 need help based upon the data 50 that is being gathered and analyzed about how the student(s) 20 are interacting with the educational software. Thus, students 20 who need help but are not actively seeking it can be flagged to receive help. In this way, a teacher 22 can more effectively identify and help the students 20 who are struggling with a problem or lesson. The present invention improves, not only a teacher's awareness of what is happening in the classroom, but also supports the teacher's decision-making and enacting real-time help in the classroom.
Investigating Student Learning Enhancement with One Embodiment of the Present Invention.
One embodiment of the present invention's educational tool system 10 was involved the investigation of the hypothesis that real-time teacher/AI co-orchestration, supported by real-time analytics 52 from an ITS, would enhance student learning compared with both (a) business-as-usual for an ITS classroom, and (b) classroom monitoring support without advanced analytics 52 (a stronger control than (a), as described below).
To test these hypotheses, this embodiment 10 of the present invention was evaluated in a 3-condition experiment with 343 middle school students 20, across 18 classrooms, 8 teachers 22, and 4 public schools (each from a different school district) in a large U.S. city and surrounding areas. All participating teachers 22 had at least 5 years of experience teaching middle school mathematics and had previously used an ITS in their classroom. The study was conducted during the first half of the students' school year, and none of the classes participating in this study had previously covered equation-solving topics beyond simple one-step linear equations (e.g., x−2=1).
Classrooms were randomly assigned to one of three conditions, stratified by teacher 22. In the “Glasses+Analytics” condition, teachers 22 used the full version of one embodiment of the present invention's mixed-reality smart glasses 62, including all displays described above. In the business-as-usual (“noGlasses”) condition, teachers 22 did not wear this embodiment of the present invention mixed-reality smart glasses 62 during class, and thus did not have access to real-time analytics 52. Also included was a third condition (“Glasses”) in which teachers 22 used a reduced version of this one embodiment of the present invention's mixed-reality smart glasses 62 with only its monitoring functionality (i.e., without any of its advanced analytics 52). This condition was included because prior empirical findings suggested that students' mere awareness that a teacher 22 is monitoring their activities within an ITS may have a significant effect on student learning (e.g., by discouraging, and thus decreasing the frequency of maladaptive learning behaviors such as gaming-the-system). In the Glasses condition, teachers 22 only retained the ability to “peek” at students' screens from any location in the classroom, using the glasses 62 (although without the line-by-line annotations present in this embodiment's mixed-reality smart glasses' “Current Problem” screen). All of this embodiment's mixed-reality smart glasses' student indicators 72 were replaced by a single, static symbol (a faint circular outline) that did not convey any information about the student's state. Further, the “Areas of Struggle” deep dive screens 74 and the class-level displays 76 were hidden. This stripped-down version of this embodiment's mixed-reality smart glasses 62 was to encourage teachers 22 to interact with the glasses 62, thereby minimizing differences in students' perceptions between the Glasses+Analytics and Glasses conditions. The Glasses condition bears some similarity to standard classroom monitoring tools, which enable teachers 22 to peek at student screens on their own desktop or tablet display.
All teachers 22 participated in a brief training session before the start of the study. Teachers 22 were first familiarized with Lynnette™, the tutoring software that students 20 would use during the study. In the Glasses+Analytics and Glasses conditions, each teacher 22 also participated in a brief (30-minute) training with the mixed-reality smart glasses 62 before the start of the study. In this training, teachers 22 practiced interacting with two versions of the glasses 62 (Glasses and Glasses+Analytics) in a simulated classroom context. At the end of this training, teachers 22 were informed that, for each of their classes, they would be assigned to use one or the other of these two designs. Classrooms in each of the three conditions followed the same procedure. In each class, students 20 first received a brief introduction to Lynnette™ from their teacher 22. Students 20 then worked on a computer-based pre-test for approximately 20 minutes, during which time the teacher 22 provided no assistance. Following the pretest, students 20 worked with the tutor for a total of 60 minutes, spread across two class sessions. In all conditions, teachers 22 were encouraged to help their students 20 as needed, while they worked with the tutor. Finally, students 20 took a 20-minute computer-based post-test, again without any assistance from the teacher 22. The pre- and posttests focused on procedural knowledge of equation solving. Two isomorphic test forms that varied only by the specific numbers used in equations were used in this experiment. The tests forms were assigned in counter-balanced order across pre- and post-test. The tests were graded automatically, with partial credit assigned for intermediate steps in a student's solution, according to Lynnette™ cognitive model.
In the Glasses and Glasses+Analytics conditions, the mixed-reality smart glasses 62 of this one embodiment of the present invention were used to automatically track a teacher's physical position within the classroom relative to each student 20, moment-by-moment (leveraging the glasses' indicators 70 as mixed-reality proximity sensors). Teacher time allocation was recorded per student 20 as the cumulative time (in seconds) a teacher 22 spent within a 4-ft radius of that student 20 (with ties resolved by relative proximity). Given the observation that teachers 22 in both of these conditions frequently provided assistance remotely (i.e., conversing with a student 20 from across the room, while monitoring her/his activity using the glasses 62), teacher time was also accumulated for the duration a teacher 22 spent peeking at a student's screen via the mixed-reality smart glasses 62. In the noGlasses condition, since teachers 22 did not wear the mixed-reality smart glasses 62, time allocation was recorded via live classroom coding (using the LookWhosTalking tool) of the target (student 20) and duration (in seconds) of each teacher visit. In addition to test scores and data 50 on teacher time allocation, tutor log data 50 was analyzed to investigate potential effects of condition on students' within-software behaviors.
Results: Fifty-seven students 20 were absent for one or more days of the study and were excluded from further analyses. The data for the remaining 286 students 20 was analyzed. Given that the sample was nested in 18 classes, 8 teachers 22, and 4 schools, and that the experimental intervention was applied at the class level, hierarchical linear modeling (“FILM”) was used to analyze student learning outcomes. Three-level models had the best fit, with students 20 (level 1) nested in classes (level 2), and classes nested in teachers 22 (level 3). Class track (low, average, or high) was used as a level-2 covariate. Both 2-level models, (with students 20 nested in classes) and 4-level models (with teachers 22 nested in schools) had worse fits according to both AIC and BIC, and 4-level models indicated little variance on the school level. This experiment reported r for effect size. An effect sizer above 0.10 is conventionally considered small, 0.3 medium, and 0.5 large.
Effects on Student Learning: To compare student learning outcomes across experimental conditions, HLMs with test score as the dependent variable, and test type (pretest/posttest, with pretest as the baseline value) and experimental condition as independent variables (fixed effects) were used. For each fixed effect, a term was included for each comparison between the baseline and other levels of the variable. For comparisons between the Glasses+Analytics and noGlasses conditions, noGlasses was used as the condition baseline. Otherwise, Glasses was used as the baseline.
Across conditions, there was a significant gain between student pretest and posttest scores (t(283)=7.673, p=2.74*10−13, r=0.26, 95% CI [0.19, 0.34]), consistent with results from prior classroom studies using Lynnette™, which showed learning gain effect size estimates ranging from r=0.25 to r=0.64.
Decomposing this effect, there was a significant positive interaction between student pre/posttest and the noGlasses/Glasses conditions (t(283)=3.386, p=8.08*10−4, r=0.13, 95% CI [0.02, 0.23]), with a higher learning gain slope in the Glasses condition, indicating that relatively minimal classroom monitoring support, even without advanced analytics, can positively impact learning. In addition, there was a significant positive interaction between student pre/posttest and the Glasses/Glasses+Analytics conditions (t(283) =2.229, p=0.027, r=0.11, 95% CI [0.02, 0.20]), with a higher slope in the Glasses+Analytics condition than in the Glasses condition, supporting the hypothesis that the present invention's real-time teacher analytics 52 enhance student learning, above and beyond any effects of monitoring support alone (i.e., without advanced analytics 52).
Aptitude-Treatment Interactions on Student Learning: This one embodiment of the present invention was then investigated for how the effects of each condition might vary based on students' prior domain knowledge. This embodiment was designed to help teachers 22 quickly identify students 20 who are currently struggling (unproductively) with the ITS, so that they could provide these students 20 with additional, on-the-spot support. If this embodiment was successful in this regard, one would expect to see an aptitude-treatment interaction, such that students 20 coming in with lower prior domain knowledge (who are more likely to struggle) would learn more when teachers 22 had access to this embodiment of the present invention's real-time analytics 52.
An HLM with posttest as the dependent variable and pretest and experimental condition as level-1 covariates, modeling interactions between pretest and condition, was designed.
Effects on Teacher Time Allocation: As an additional way of testing whether the real-time analytics 52 provided by this embodiment of the present invention had their intended effect, an HLM was fitted with teacher time allocation, per student 20, as the dependent variable, and student pretest score, experimental condition, and their interactions as fixed effects.
The manner in which teachers' relative time allocation across students 20 may have been driven by the real-time analytics 52 presented in the Glasses+Analytics condition also was investigated. Specifically, whether and how teacher time allocation varied across conditions, based on the frequency with which a student 20 exhibited each of the within-tutor behaviors/states detected by this embodiment of the present invention and this embodiment's student indicators 72 was investigated. HLMs with teacher time allocation as the dependent variable were constructed, and the frequency of student within-tutor behaviors/states, experimental condition, and their interactions as fixed effects. As shown in
Effects of Classroom Monitoring Support and Real-time Teacher Analytics on Student-level Processes: To investigate potential effects of experimental condition on the frequency of student within-tutor behaviors and learning states detected by this embodiment of the present invention, HLMs were constructed with students' within-tutor behaviors/states as the dependent variable, and pretest score and experimental condition as fixed effects. In
Discussion and conclusions: This 3-condition classroom experiment was designed to investigate the effects of this one embodiment of the present invention's educational tool system 10 for incorporating a real-time, wearable cognitive augmentation device 60 on student learning in ITS classrooms 30. The findings indicate that teachers' use of this embodiment of the present invention's real-time, wearable cognitive augmentation device 60, as part of an educational tool system 10 and method of incorporating mixed-reality real-time awareness in artificial intelligence-enhanced classrooms, resulted in higher learning gains with the ITS. In addition, presenting teachers 22 with real-time analytics 52 about student learning, metacognition, and behavior at a glance had a positive impact on student learning with the ITS, above and beyond the effects of monitoring support alone (without any advanced analytics 52). The incorporation of the real-time analytics 52 provided by this embodiment of the present invention into these educational environments appear to have served as an equalizing force in the classroom: driving teachers' time towards students 20 of lower prior ability and narrowing the gap in learning outcomes between students 20 with higher and lower prior domain knowledge.
Interestingly, part of this embodiment of the present invention's overall effect on student learning appears to be attributable to monitoring support alone. Follow-up correlational analyses suggested that a teacher's use of the glasses 62, with monitoring support (i.e., support for peeking at a student's screen remotely), but without advanced analytics 52, may reduce students' frequency of maladaptive learning behaviors (such as gaming/hint-abuse) without significantly influencing teachers' time allocation across students 20. More specifically, the observed learning benefits of monitoring support may be due to a motivational effect, resulting from students' awareness that a teacher 22 is monitoring their activities in the software, and/or due to a novelty effect. The monitoring support provided in the Glasses condition also may have a positive effect on teacher behavior that is not reflected in the way they distributed their time across students 20 (e.g., an effect upon teachers' verbal or non-verbal communication).
Although much prior work has focused on the design, development, and evaluation of teacher analytics tools, very few studies have evaluated effects on student learning. The experiments and research discussed herein were the first to demonstrate that real-time teacher analytics 52 can enhance students' learning outcomes, within or outside the area of AIED and intelligent tutoring systems (personalized learning environments 30). While the current study involved teachers 22 with at least five years of mathematics teaching experience, the system and method of the present invention also can be adapted for use with less experienced teachers 22 and for different subjects.
Investigating Wearable, Cognitive Augmentation for K-12 Teachers.
One embodiment of the present invention was evaluated to better understand what real-time information about student learning and behavior would be most helpful to K-12 teachers 22 in a personalized learning environment 30 and how teachers 22 would use such information to inform their real-time decision-making during a class session. To those ends, a series of iterative design studies were conducted with a total of 16 middle school math teachers 22, from 9 schools and 6 school districts in Pittsburgh and surrounding areas (as shown in
Determining the data to collect and the indicators to display: For any embodiment of the present invention, a determination needs to be made as to what data 50 to collect from the students 20 and the classroom and what analytics 52 to display to the teacher 22. In one embodiment of the present invention, this determination was made by conducting storyboarding and lo-fi prototyping sessions with a series of three middle school math teachers 22 from schools A, C, and F (see
For this one embodiment of the present invention educational tool system 10, the determination of what data 50 to gather and display was accomplished by asking the teacher 22 to view a computer screen while pretending to wear smart glasses 62. The teacher 22 then views layers of information on the computer screen (simulating the experience of using smart glasses 62). Floating text labels (indicators 70) appeared over students' heads, alerting teachers 22 to current detected states, such as struggling in the software, potentially off-task, or frequently making careless errors. In addition, two class-level analytics displays 74 popped up along the classroom's whiteboard, visible only through the smart glasses 62, based on teachers' expressed desires for real-time class-level information. One of these displays showed a list of skills that multiple students 20 in the class had practiced but few had mastered, and the other showed a sorted list of common errors that multiple students 20 in the class had recently exhibited.
In response to such simulated displays, teachers 22 remarked on any information that was visible in the image but not so useful and/or information that was not visible but might be useful to have to guide their real-time decision-making. In designing this embodiment of the present invention, teachers 22 expressed a desire to see when students 20 were frequently making careless errors and all teachers 22 expressed a desire to see positive information about individual students 20, not just negative information. In particular, all teachers 22 wanted to be able to see when students 20 have been performing particularly well in the software recently. Teachers 22 found this valuable for several reasons, including but not limited to: motivating themselves (since seeing nothing but negative alerts might be discouraging), motivating students 20 (by identifying and praising students 20 who have been doing well lately), and identifying students 20 who may be under-challenged by the software.
Alternatively, when designing a specific embodiment of the educational tool system 10 and method of the present invention, real mixed-reality smart glasses 62 can be used instead of a computer-simulated version. One embodiment of the present invention was designed via prototyping sessions with a series of five math teachers 22, from schools C, E, G, H, and I from
Again, for this embodiment of the present invention, prototype designs of the educational tool system 10 and method were designed based upon the teacher's input regarding what data 50 to gather and what analytics 52 to display (the student-level and class-level or student-combined analytics 56.) For this process, the teacher 22 could see indicators 70 (like those shown in
In designing this specific embodiment of the educational tool system 10 and method of the present invention, any and all indicators 70 can be displayed and the inclusion or exclusion of any could be edited to reflect the teacher's desired display. Teachers 22 could reposition these information displays and experiment by decorating their classrooms with different combinations of displays. The results of research conducted on this embodiment of the present invention lead to the creation of five major categories of student learning states and behaviors and, thus, student-level indicators 72 as shown in
In some embodiments of the present invention, in addition to seeing indicators 70 reflecting a student's current “state”, it may be useful for the teacher 22 to see detected states preceding the current state. For example, if a student 20 is currently “idle” or “misusing the software” in some way, it can be useful to know whether that student 20 was also recently struggling. Teachers 22 could then interpret the prior struggle as a potential cause of the current behavior and respond accordingly.
One of the many advantages of the present invention is that it treats the entire classroom or personalized learning environment 30 as though it were a dashboard for the educational tool system 10 of the present invention. The present invention creates a natural mixed-reality with information displays that are distributed throughout the physical classroom spaces. In the absence of a dashboard, teachers 22 were used to monitoring their students 20 by scanning the physical classroom (e.g., reading student body language), and “patrolling” rows of student seats, to catch glances of students' screens. The present invention enables teachers 22 to supplement the analytics 52 that they see with the students' body language and vice versa.
Another advantage to the present invention is that it gives teachers 22 private access to analytics 52 that they would not otherwise be comfortable sharing with their students 20, such as by having them displayed on a desktop or laptop computer screen where a student 20 might see the analytics 52. This attribute of some embodiments of the present invention enables teachers 22 to have information available to them that students 20 might not be willing to share openly for fear of being ridiculed or embarrassed.
In certain learning environments and teaching situations, providing real-time access to the students' raw data 50 may be as valuable as providing the analytics 52 based up on such data 50. As depicted in
Another example of information that can be provided to the teacher 22 in one embodiment of an educational tool system 10 and method according to the present invention is a live feed of a student's work within their current activity (optionally annotated with indicators 70). This allows a teacher 22 to observe a student's work without the student 20 changing his/her behavior in response to the teacher 22 physically approaching the student 20.
Alternative embodiments of the present invention can include an option for students 20 to discretely seek help from the teacher 22. An “Ask the teacher” button can be programed into the educational tool system 10 that would trigger a “raised hand” symbol (or similar indicator 70) within the real-time, wearable cognitive augmentation device 60. It is expected that, by providing students 20 with a way to request help that is not easily visible to other students 20, more students 20 will feel comfortable asking for help.
Various embodiments of the present invention educational tool system 10 and method can utilized and display analytics 52 that are “frozen” at a single time slice or by monitoring a class session unfolding over time, using real student data 50. A set of automated detectors within the gathering system 42 and/or processing system 44 of student learning and behavior can be developed to provide teachers 22 with a selection of key real-time indicators 70. When embedded in the present invention, the real-time analytics 52 generated by these detectors would then be streamed to the processing system 44, where they would update mixed-reality displays in the real-time, wearable cognitive augmentation device 60. In one embodiment of the present invention, these displays can consist of three main types: student-level indicators 72, student-level “deep-dive” screens 74, and class-level summaries 76 (as shown in
If a teacher 22 clicks on a student's indicator 72 (either by using a small handheld clicker, by making a tapping gesture in mid-air, or by using any other method appropriate to the technology being used), the teacher 22 would see “deep-dive” screens 74 for that student 20, containing more detailed information about a student's path through their current problem, and any consistent areas of struggle that student 20 might be exhibiting. The “current problem” deep-dive screen 74 illustrated in
Indicators 70 can be drawn from a wide variety of sources or created to meet the needs of a particular student 20, teacher 22, personalized learning environment 30, subject matter, etc. One example of a source for indicators 70 is the Educational Data Mining, Artificial Intelligence in Education, and Learning Analytics literatures—where many automated detectors of student learning and behavior have been introduced, based on students' interactions within the software. The software of the present invention also can be designed to automatically log teacher actions during class sessions and, optionally, to send it to an educational data repository. For example, one embodiment of the present invention can be designed to can record time-stamped logs of a teacher's physical proximity to a given student 20 at a given time, the target of a teacher's gaze, and all teacher interactions with the tool.
Another optional design feature of an educational tool system 10 and method of the present invention is providing to teachers 22 the ability to set visual “timers” on an individual student(s) 20 by clicking-and-holding on the student's indicator 70 (or another appropriate request mechanism). This is useful as a reminder to check back with a student 20—for example, if that student 20 appears to be struggling currently, but it is unclear to the teacher 22 whether the student 20 might overcome this struggle on their own within the next several minutes. Another optional design feature is the ability to monitor individual students' activities, while either walking or physically attending to a student 20 seated across the classroom. An embodiment of the present invention can have the “deep-dive” screen 74 “tag along” with them as the teacher 22 walks (instead of hanging in space near the given student 20 and visible only when looking in that direction). Finally, to give teachers 22 “eyes in the back of their heads” another embodiment of the present invention enables teachers 22 to configure ambient, spatial sound notifications. For example, if a student 20 was misusing the software, a teacher 22 could privately perceive a soft notification, as if it were emanating from that student's location in the classroom.
One embodiment of the present invention was evaluated using a series of 6 Replay Enactments. For each session, replay data 50 from a 40-minute class session was used. The replay data 50 was randomly selected from a pool of 5 “average” and “remedial” classes. An “average” class was replayed in 4 sessions, and a “remedial” class was replayed in the remaining two. Advanced classes were omitted from the selection pool, given little between-student variance in test scores. To minimize potential effects of names or seating positions, replayed students 20 were randomly assigned names and positions in each session.
In this evaluated embodiment of the present invention, the indicators 70 positioned above students' heads doubled as proximity sensors within a physical space. Using these mixed-reality sensors, a teacher's allocation of time to a given student 20 was measured as the cumulative time (in seconds) that she or he spent within a 4-ft radius of that student 20. If a teacher 22 was within range of multiple students 20, time was accumulated only for the nearest student 20. Hierarchical linear modeling (“FILM”) was used to predict teachers' time allocation across replayed “students” 20 as a function of either students' prior domain knowledge (measured by a pretest in the original class session) or students' learning during the class (measured by a posttest, controlling for pretest). As is the case in a typical classroom study, teachers 22 did not have access to pre- or post-test data 50, and this data 50 was not used by this embodiment of the present invention. Using 2-level models, with students 20 nested in classrooms, provided a better fit than 1-level or more complex models. Standardized coefficients for student-level variables are provided in row 2 of the table shown in
By contrast, in an in-vivo classroom study that was run with 4 teachers 22 across 7 real middle school classrooms, students 20 worked with Lynnette™ while teachers 22 monitored and helped their students 20 (without access to a real-time, wearable cognitive augmentation device 60). Performing the same analysis as above, but this time with data 50 from this classroom study (with time allocation recorded via manual classroom coding), again it was found that 2-level models provided the best fit. Coefficients for these models are provided in the table in
More importantly, these results are evidence that the present invention successfully aids teachers 22 in identifying those students 20 who would have gone on to exhibit the lowest learning in a real classroom session—potentially representing a subset of students 20 who benefit the least from working with the tutoring software alone, and who may stand to benefit the most from a teacher's help. Since Replay Enactments remove the possibility of a causal arrow from teacher behavior to students' learning within the software, this method enables us to investigate counterfactuals such as the above, for different forms of teacher augmentation. Conversely, classroom studies—although costly to run—allow investigation of effects of a tool in the context of many competing influences on a teacher's attention and judgment.
In sum, the research discussed herein demonstrates that AIED systems can integrate human and machine intelligence to support student learning. In addition, this research illustrates that the kinds of analytics 52 already generated by ITSs, using student modeling techniques originally developed to support adaptive tutoring behavior, provide a promising foundation for real-time, wearable cognitive augmentation devices 60 and the educational tool systems 10 and methods that incorporate them. The present invention can be applied to a variety of educational environments beyond K-12 classrooms. Possible applications include various educational environments beyond classrooms, including but not limited to professional educational settings, tutoring services, and any environment where an personalized learning environment 30 is used to educate or evaluate skills and a teacher/proctor/monitor/supervisor 22 desires analytics 52 on an individual's experience within the personalized learning environment 30 in a form that is unobtrusive and enables the teacher 22 to view the classroom, the students 20, and the analytics 52 while moving around the room and engaging with the students 20.
One alternative embodiment of the present invention educational tool system 10 is a classroom in which students 20 work on laptops with self-paced learning software, creating a personalized learning environment 30. In this embodiment, the teacher 22 may wear a real-time, wearable cognitive augmentation device 60 that projects real-time information or analytics 52 about students learning, behavior, and metacognition (as well as a teacher's own prior interactions with each student 20) within the teacher's view of the classroom, and/or that presents the teacher with ambient auditory notifications.
Another alternative embodiment of the present invention includes a hospital setting as a personalized learning environment 30, in which students 20 are gathered in small groups, each working at their own pace, practicing medical procedures on patient care manikins. The teacher 22 may wear wireless earpieces (or any real-time, wearable cognitive augmentation device 60), which provide to the teacher 22 brief, real-time automated suggestions regarding which group to help next, what the group seems to need help with, and how the teacher 22 might most effectively help the group(s). In such a personalized learning environment 30, one option for the data gathering system 42 could involve the tools that the students 20 are using. Such tools can be fitted with sensor(s), accelerometer(s) and/or audio sensors that gather data 50 from the students 20 and the group to be fed into a processing system 44 and the real-time, wearable cognitive augmentation device 60.
A similar, yet alternative, embodiment of the present invention involves the use of an educational tool system 10 according to the present invention in a culinary personalized learning environment 30 in which the culinary tools are equipped to gather data 50 on the students 20 as part of the data gathering system 42. The hospital/medical school embodiment and the culinary school embodiment exemplify the wide variety of personalized learning environments 30, data gathering systems 42 and processing systems 44 that are encompassed by the present invention.
Another embodiment of the present invention educational tool system 10 and method is an instrumented makerspace (i.e., a makerspace equipped with sensors to sense various aspects of student and/or teacher behavior, without requiring that students 20 are working on computer-based activities), where students 20 work on open-ended project based learning activities. Within this embodiment, the teacher 22 may wear a smartwatch (or any real-time, wearable cognitive augmentation device 60) that provides the teacher 22 with haptic notifications (i.e., patterns of vibrations that the teacher is able to recognize as corresponding to specific messages) (or any other form of displayed analytics 52) to let the teacher 22 know when they have been spending most of their time during class with just a small subset of students (or any other information relevant to that teacher 22 and class.) Teachers 22 can choose to see analytics 52 about their distribution of time across students 20 either during the current class session only, or across the last however many class sessions. In addition to analytics 52 about the teacher's behavior, the real-time, wearable cognitive augmentation device 60 may also alert the teacher 22 when students 20 appear to be “stuck” while working on their projects or of any other relevant information.
This application claims priority to U.S. Provisional Applications Ser. Nos. 62/780,817, filed Dec. 17, 2018, and 62/780,823, filed Dec. 17, 2018, which applications are incorporated by reference herein in their entirety.
This invention was made with government support under National Science Foundation award number 1530726 and Institute of Education Sciences grant number R305B150008. The government has certain rights in this invention.
Number | Date | Country | |
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62780817 | Dec 2018 | US | |
62780823 | Dec 2018 | US |