Information
-
Patent Grant
-
6394903
-
Patent Number
6,394,903
-
Date Filed
Tuesday, January 23, 200124 years ago
-
Date Issued
Tuesday, May 28, 200222 years ago
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Inventors
-
Original Assignees
-
Examiners
- Harrison; Jessica J.
- Jones; Scott E.
Agents
-
CPC
-
US Classifications
Field of Search
US
- 463 1
- 463 16
- 463 22
- 463 47
- 273 1381
- 273 1382
- 273 146
- 446 168
- 446 175
- 446 297
- 446 431
- 446 438
- 446 491
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International Classifications
-
Abstract
A toy dice comprising a cubical body having six sides, and an internal electronic operating circuit including an integrated circuit configured to perform six electronic playing functions associated with the sides of the dice body respectively. A position sensor is located within the dice body and connected to the integrated circuit for sensing which side of the dice body faces up when the dice is rolled and, in response, triggering the integrated circuit to perform the corresponding playing function associated with that side.
Description
SUMMARY OF THE INVENTION
According to the invention, there is provided a toy dice comprising a substantially cubical body having six sides, an internal electronic operating circuit including an integrated circuit configured to perform at least two electronic playing functions associated with corresponding first and second sides of the dice body, and a position sensor located within the dice body and connected to the integrated circuit for sensing whether or not one of the first and second sides of the dice body faces up when the dice is rolled and, if so, triggering the integrated circuit to perform the corresponding playing function associated with that side.
Preferably, the integrated circuit is configured to perform a corresponding electronic playing function associated with each of the six sides of the dice body, and the position sensor is arranged to sense the side of the dice body that faces up when the dice is rolled and, in response, to trigger the integrated circuit to perform the corresponding playing function associated with that side.
In a preferred embodiment, the operating circuit includes depression means connected to the integrated circuit and provided on at least one of the first and second sides of the dice body, and the associated playing function is an interactive game requiring a player to press the depression means.
More preferably, the operating circuit further includes a sound generator controlled by the integrated circuit to provide an audible signal in relation to the depression means while the interactive game is being played.
It is preferred that the operating circuit further includes a light generator controlled by the integrated circuit to provide a light signal in relation to the depression means while the interactive game is being played.
It is preferred that the operating circuit includes a sound generator controlled by the integrated circuit to provide an audible signal comprising playing a tune and giving a verbal instruction, while an aforesaid playing function is being performed.
It is preferred that the position sensor comprises a cavity having at least two regions opposite the first and second sides of the dice body respectively, an object held captive within the cavity for movement under the action of gravity to any one of the regions, and detecting means provided at each of the first and second regions for detecting the object moving to that region as a result of the dice stopping with the opposite first or second side facing up.
In a specific construction, the position sensor comprises a cavity having six regions opposite the respective sides of the dice body, an object held captive within the cavity for movement under the action of gravity to any one of the regions, and detecting means provided at each said region for detecting the object moving to that region as a result of the dice stopping with the opposite side facing up.
More specifically, the position sensor includes a shell to define the cavity, said shell being formed with six equiangularly spaced pockets for receiving the object.
It is preferred that the object is electrically conductive, and the detecting means, at each region comprises a pair of electrical contacts spaced apart for electrical connection by the object.
It is preferred that the detecting means at each region comprises a micro switch.
It is preferred that the detecting means at each region comprises a photo sensor.
BRIEF DESCRIPTION OF DRAWINGS
The invention will now be more particularly described, by way of example only, with reference to the accompanying drawings, in which:
FIG. 1
is a simplified perspective view of an embodiment of a toy dice in accordance with the invention;
FIG. 2
is a cross-sectional side view of a position sensor of the dice of
FIG. 1
;
FIG. 3
is a circuit diagram showing an electronic operating circuit of the dice of
FIG. 1
, including the position sensor of
FIG. 2
;
FIG. 4
is a flow chart illustrating the operation of the operating circuit of
FIG. 3
;
FIG. 5
consists of nine views showing the designs of all six sides of the dice of
FIG. 1
, with each design being made for a respective electronic playing function arranged to be triggered by the position sensor of
FIG. 2
;
FIG. 6
is a cross-sectional side view of another position sensor suitable for use in the dice of
FIG. 1
; and
FIG. 7
is a cross-sectional side view of yet another position sensor suitable for use in the dice of FIG.
1
.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENT
Referring firstly to
FIGS. 1
to
5
of the drawings, there is shown a toy dice
10
embodying the invention, which dice has a generally cubical body
15
having round corners and edges and six square sides
20
generally or
20
A to
20
F (FIG.
1
). The dice
10
incorporates a position sensor
30
located centrally within the dice body
15
for sensing which side
20
of the dice
10
faces up when the dice
10
is thrown or rolled. The dice
10
further incorporates an internal electronic operating circuit including an integrated circuit
50
which is programmed to perform six electronic playing functions or games associated with the corresponding body sides
20
. Upon identification of the top side
20
of the dice
10
, the position sensor
30
triggers the operating circuit, to start the function or game associated with that particular top side
20
.
The position sensor
30
has a generally spherical shell
32
to define a cavity and an electrically conductive metal ball
34
held captive within the shell
32
for free movement. The shell
32
is formed with six equiangularly spaced, in three dimensions, side recesses in the form of pockets
36
which face inwards and are just sufficiently large to receive the metal ball
34
(FIG.
2
).
The pockets
36
can be divided into three pairs, each of two opposite pockets
36
sharing a common axis, lying along respective mutually perpendicular axes which coincide with, or are at least parallel to, the x-, y- and z-axes of the dice body
15
. The axis of each pocket
36
extends perpendicular to the adjacent or opposite side
20
of the dice body
15
and are preferably aligned with the common central axis of the two dice body sides
20
.
Each pocket
36
includes, at its bottom, a trigger
40
formed by a pair of electrically conductive fixed contact plates
42
and
44
. The contact plates
42
and
44
extend on the bottom and one side of the pocket
36
respectively and are spaced apart by a small gap from each other for electrical connection by the metal ball
34
when the latter enters into that pocket
36
under the action of gravity. The trigger
40
operates like an electrical switch, with the contact plates
42
and
44
acting as a pair of fixed contacts and the metal ball
34
acting as a moving contact therefor.
The six triggers
40
are connected, at the outer ends of the contact plates
42
and
44
of each pair, together in parallel by wires and then to the integrated circuit
50
. The individual circuit of each trigger
40
may include a resistor
46
which has a resistance different from those of the resistors
46
of the other five triggers
40
, such that the triggers
40
are distinguishable from one another by the integrated circuit
50
. Alternatively, the triggers
40
may be connected to separate pins of the integrated circuit
50
for individual input.
In operation, the player is required to roll the dice
10
. When the dice
10
stops rolling, the metal ball
34
will fall into and stay within the lowermost pocket
36
of the shell
32
, whereby the lowermost trigger
40
is closed to switch on or activate the function or game associated with the opposite top side
20
of the dice
10
. The integrated circuit
50
is programmed to check the status of the triggers
40
sequentially for identifying the one that is closed (contact) and then to play the corresponding function or game (FIG.
4
).
Although this is not clearly shown in the drawings, in order to play the functions or games, the operating circuit includes an internal piezoelectric buzzer for sound/music generation and, as provided on the dice body sides
20
where appropriate, depression buttons or keys for player's action and light emitting diodes for visual indication. The first side
20
A of the dice body
15
is openable as a lid to reveal a battery compartment
21
and includes a slide switch
22
for switching on/off of the operating circuit and/or selecting its modes of operation (FIG.
5
).
An Interactive Mode may be selected by means of the switch
22
. In this mode, the toy dice
10
will play a short melody and then play “give me a roll” while it is rolling. When the dice
10
stops, a sound effect (spring sound) will be given and then the game associated with the top dice side
20
will be played.
If the first side
20
A, which shows a joker, is the top side, a melody (joker singing) will be played, followed by “Give me a ROLL again”.
If the second side
20
B, which shows a telephone dial, is the top side, “Please dial three number to find William” will be played. If the player can dial three times, i.e. pressing the dial, in three seconds, “Excellent” will be played, otherwise “Nice try, try again” will be played
If the third side
20
C, which shows letters A to D, is the top side, “Please press the letter A” will be played. A correct pressing will result in “Excellent”, otherwise “Nice try, try again”. The same repeats for the other letters.
If the fourth side
20
D, which shows a piano, is the top side, “Please follow the flash lights to press buttons” will be played. Correct pressings will result in “Excellent” with a sound effect, otherwise “Nice try, try again” with a different sound effect.
If the fifth side
20
E, which shows four animals, is the top side, “Please press the Dog” will be played. A correct pressing will result in “Excellent”, otherwise “Nice try, try again”. The same repeats for the other animals.
If the sixth side
20
F, which depicts a magic mirror, is the top side, a melody will be played and the mirror will show smile faces of red and green flashing, followed by “Give me a roll again”.
A Play Mode may be selected by means of the switch
22
, in which the pressing of the button(s) on the top side
20
of the dice
10
will result in the playing of a sound, music tune/note or song relevant to the theme of the button(s).
As shown in
FIG. 6
, the aforesaid triggers of the position sensor
30
may be implemented by respective micro switches
60
in place of the simple contact plates
42
and
44
. As a further alternative, photo sensors
70
may be used which provide a signal when the ball
34
blocks light off.
The invention has been given by way of example only, and various other modifications of and/or alterations to the described embodiment may be made by persons skilled in the art without departing from the scope of the invention as specified in the appended claims.
Claims
- 1. A toy dice comprising a substantially cubical body having six sides, an internal electronic operating circuit including an integrated circuit configured to perform at least two electronic playing functions associated with a first and a second side of the six sides of the dice body, and a position sensor located within the dice body and connected to the integrated circuit for sensing whether either the first or the second side of the six sides of the dice body faces up when the dice is rolled and, if so, triggering the integrated circuit to perform the corresponding playing function associated with the side facing up.
- 2. The toy dice as claimed in claim 1, wherein the integrated circuit is configured to perform a corresponding electronic playing function associated with each of the six sides of the dice body, and the position sensor is arranged to sense the side of the dice body that faces up when the dice is rolled and, in response, to trigger the integrated circuit to perform the corresponding playing function associated with the side facing up.
- 3. The toy dice as claimed in claim 1, wherein the operating circuit includes depression means connected to the integrated circuit and provided on at least one of the first and second sides of the six sides of the dice body, and the associated playing function is an interactive game requiring a player to press the depression means.
- 4. The toy dice as claimed in claim 3, wherein the operating circuit further includes a sound generator controlled by the integrated circuit to provide an audible signal in relation to the depression means while the interactive game is being played.
- 5. The toy dice as claimed in claim 3, wherein the operating circuit further includes a light generator controlled by the integrated circuit to provide a light signal in relation to the depression means while the interactive game is being played.
- 6. The toy dice as claimed in claim 1, wherein the operating circuit includes a sound generator controlled by the integrated circuit to provide an audible signal comprising playing a tune and giving a verbal instruction, while an aforesaid playing function is being performed.
- 7. The toy dice as claimed in claim 1, wherein the position sensor comprises a cavity having at least two regions opposite the first and second side of the six sides of the dice body respectively, an object held captive within the cavity for movement under the force of gravity to any one of the regions, the detecting means provided at each of the first and the second regions for detecting the object moving to that region as a result of the dice stopping with the opposite of either the first or the second side of the six sides facing up.
- 8. The toy dice as claimed in claim 2, wherein the position sensor comprises a cavity having six regions opposite respective sides of the dice body, an object held captive within the cavity for movement under the force of gravity to any one of the regions, and detecting means provided at each said region for detecting the object moving to that region as a result of the dice stopping with an opposite side facing up.
- 9. The toy dice as claimed in claim 8, wherein the position sensor includes a shell to define the cavity, said shell being formed with six equiangularly spaced pockets for receiving the object.
- 10. The toy dice as claimed in claim 7, wherein the object is electrically conductive, and the detecting means at each region comprises a pair of electrical contacts spaced apart for electrical connection by the object.
- 11. The toy dice as claimed in claim 7, wherein the detecting means at each region comprises a micro switch.
- 12. The toy dice as claimed in claim 7, wherein the
US Referenced Citations (9)