Toy driving simulator

Information

  • Patent Grant
  • 6805604
  • Patent Number
    6,805,604
  • Date Filed
    Friday, November 2, 2001
    23 years ago
  • Date Issued
    Tuesday, October 19, 2004
    20 years ago
Abstract
A toy driving mechanism includes a housing, a display element coupled to the housing, and a controller mounted on the housing and coupled to the display element.
Description




BACKGROUND OF THE INVENTION




This invention relates to a toy driving simulator, and in particular, to a toy driving simulator and a method of using the toy driving simulator.




Conventional toy driving simulators include a toy vehicle that a user controls along a road or pathway. Some toy driving simulators utilize a representation of a continuous road along which a user tries to align the toy vehicle. Conventional toy driving simulators do not enable the user to simultaneously control a toy vehicle and the simulated road or path. A need exists for a toy driving simulator that enables a user to simultaneously move a toy vehicle and boundary structures that define a road or path.




SUMMARY OF THE INVENTION




A toy driving mechanism includes a housing, a display element coupled to the housing, and a controller mounted on the housing and coupled to the display element. In one embodiment, the display element includes a representation of a toy vehicle. In an alternative embodiment, the toy driving mechanism includes multiple display elements coupled to the housing and to the controller. In an alternative embodiment, the toy driving mechanism includes two controllers mounted on the housing and coupled to a toy vehicle. In an alternative embodiment, the toy driving mechanism includes an output generating circuit that generates audio and visual outputs in response to user inputs.











BRIEF DESCRIPTION OF THE DRAWINGS





FIG. 1

illustrates an embodiment of a toy driving mechanism in accordance with the present invention.





FIG. 2

illustrates an exploded perspective view of some of the components of the toy driving mechanism of FIG.


1


.





FIG. 3

illustrates an assembled perspective view of the steering mechanism components of the toy driving mechanism of FIG.


1


.





FIG. 4

illustrates an exploded perspective view of the steering mechanism components of FIG.


3


.





FIG. 5

illustrates an assembled perspective view of the shifting mechanism components of the toy driving mechanism of FIG.


1


.





FIG. 6

illustrates an exploded perspective view of the shifting mechanism components of FIG.


5


.





FIG. 7

illustrates the toy vehicle and boundary representations in a first configuration in accordance with the present invention.





FIG. 8

illustrates the toy vehicle and boundary representations in a second configuration in accordance with the present invention.





FIG. 9

illustrates the toy vehicle and boundary representations in a third configuration in accordance with the present invention.





FIG. 10

illustrates the toy vehicle and boundary representations in a fourth configuration in accordance with the present invention.





FIG. 11

illustrates the toy vehicle and boundary representations in a fifth configuration in accordance with the present invention.





FIG. 12

illustrates an embodiment of an electronic system in accordance with the present invention.











DETAILED DESCRIPTION OF THE INVENTION




A toy driving mechanism includes a housing, a display element coupled to the housing, and a controller mounted on the housing and coupled to the display element. In one embodiment, the display element includes a representation of a toy vehicle. In an alternative embodiment, the toy driving mechanism includes multiple display elements coupled to the housing and to the controller. In an alternative embodiment, the toy driving mechanism includes two controllers mounted on the housing and coupled to a toy vehicle. In an alternative embodiment, the toy driving mechanism includes an output generating circuit that generates audio and visual outputs in response to user inputs.




An embodiment of a toy driving mechanism in accordance with the present invention is illustrated in

FIGS. 1 and 2

. The toy driving mechanism


10


includes a housing


12


. In the illustrated embodiment, the housing


12


includes a front portion


14


and a rear portion


16


. The front portion


14


and rear portion


16


are coupled together by any conventional fastening mechanism. In an alternative embodiment, the front and rear portions may be formed integrally. Each of the front portion


14


and the rear portion


16


includes several walls that define an interior region therebetween.




In the illustrated embodiment, the housing


12


includes a front surface


22


that has several openings. The front surface


22


includes a display opening


24


that defines a display area


26


.




The front surface


22


includes several openings


28


,


30


,


32


,


40


,


42


, and


44


. The driving mechanism


10


includes several covers


34


,


36


,


38


,


46


,


48


, and


50


that are aligned with the openings


28


,


30


,


32


,


40


,


42


, and


44


, respectively. In the illustrated embodiment, each cover is a colored, plastic cover behind which a light (not shown) is placed. As a particular light is illuminated, the corresponding cover appears to light up, similar to a traffic light. The covers may include patterns or other indicia thereon.




In the illustrated embodiment, the housing


12


includes apertures


52


and


56


in which a level selection button


54


and a game selection button


58


are operably disposed. The housing


12


also includes an aperture


60


in which a stop button


62


is operably disposed. The functions of the buttons


54


,


58


and


62


will be described in more detail below. The housing


12


also includes a speaker grill


64


with openings through which audible outputs, such as speech and sound effects, from an output generating circuit are heard.




In the illustrated embodiment, the toy driving mechanism


10


includes a controller or actuator


80


that is rotatably mounted on the housing


12


. In one embodiment, the controller


80


resembles a steering wheel of a vehicle. The steering wheel


80


includes a horn


82


that is connected to a switch (not shown) that is part of the output generating circuit. The steering wheel


80


is coupled to a steering mechanism, which is illustrated in

FIGS. 3 and 4

.




As illustrated in

FIG. 1

, the toy driving mechanism


10


also includes a controller or actuator


70


that is slidably coupled to the housing


12


. In one embodiment, the controller


70


includes a shifter knob or shift lever


74


. The housing


12


includes a slot


72


through which a shaft


76


coupled to the lever


74


passes. The controller


70


is coupled to a shifting mechanism, which is illustrated in

FIGS. 5 and 6

.




In the illustrated embodiment, the toy driving mechanism


10


includes several display elements. The display elements may be referred to alternatively as display portions or representations. The toy driving mechanism


10


includes a first display element or portion


130


that has a contour that resembles a vehicle. The toy driving mechanism


10


also includes display elements or portions


140


and


150


located proximate to the sides of the display area


26


. Each of the display elements


130


,


140


and


150


is coupled to the steering wheel


80


for movement by the user. The display element


130


is also coupled to the shifting knob


74


, as discussed in greater detail below.




An embodiment of several components of a toy driving mechanism is illustrated in FIG.


2


. The toy driving mechanism


10


includes a screen


90


that is coupled to an inner surface of the front portion


14


of the housing


12


. The screen


90


is a transparent, plastic member that is secured to the front portion


14


of the housing


12


using conventional fasteners.




In the illustrated embodiment, the toy driving mechanism


10


includes a medium


100


that is coupled to the housing. The medium


100


is a plastic display plate or portion


100


that is coupled to the front portion


14


of the housing


12


. The display plate


100


can include an image displayed thereon. For example, the image can be a representation of a road, pathway, course, or other driving surface.




The display plate


100


includes several extensions


102


,


104


,


106


, and


108


with openings through which fasteners (not shown) may be inserted. The display plate


100


includes a slot


110


therethrough, the function of which is described in greater detail below.




The display plate


100


also includes several openings


112


through which lights may be inserted. These lights are referred to as roadway lights and are illuminated in either a top to bottom or a bottom to top sequence, thereby creating the illusion that the toy vehicle is traveling in a forward or a reverse direction. The display plate


100


also includes two openings


111


through which lights may be inserted. These lights are referred to as obstruction or barrier lights and are illuminated as discussed in greater detail below.




In the illustrated embodiment, the display element


130


includes a front surface


132


. Indicia representative of a vehicle may be located on the front surface


132


. The display element


130


includes a rear surface


134


and a connection member extending from the rear surface


136


(see FIG.


4


). In an alternative embodiment, the display element


130


can have any shape or configuration.




The display elements


140


and


150


include front surfaces


141


and


151


, respectively. Indicia relating to driving are included on the front surfaces


141


and


151


. For example, a sticker or picture of fans in a grandstand can be included on the front surfaces


141


and


151


.




An embodiment of a drive or steering mechanism is illustrated in

FIGS. 3 and 4

.

FIGS. 3 and 4

are rear perspective views of some of the internal components of the toy driving mechanism. Rotation of the steering wheel


80


causes movement of the display elements


130


,


140


and


150


via the steering mechanism


120


.




In the illustrated embodiment, display element


140


includes ends


142


and


146


and an opening


144


located proximate to the middle of the display element


140


as shown in FIG.


4


. An extension


148


extends from the rear surface of the display element


140


proximate to end


146


. Similarly, display element


150


includes ends


152


and


156


and an opening


154


located proximate to the middle of the display element


150


. An extension


158


extends from the rear surface of the display element


150


proximate to end


156


.




In the illustrated embodiment, the steering mechanism


120


includes a coupler


160


. The coupler


160


includes a receiving post


164


disposed on its front surface and an extension


162


disposed on its rear surface. The steering mechanism


120


includes a shaft


84


coupled to the steering wheel


80


. The shaft


84


is operably coupled to the receiving post


164


. Rotation of the steering wheel


80


clockwise or along the direction of arrow “A” causes rotation of the coupler


160


along the direction of arrow “B”.




The steering mechanism


120


includes a drive member


170


. In this embodiment, the drive member


170


includes a planar portion


172


and an angled portion


182


extending from a side of the planar portion


172


. The planar portion


172


includes a first end


174


and a second end


178


. Openings


176


and


180


are located proximate to ends


174


and


178


, respectively. The angled portion


182


includes an opening


184


.




The extension


162


of the coupler


160


operatively engages the angled portion


182


of the drive member


170


. As the coupler


160


rotates along the direction of arrow “B”, the drive member


170


moves in the direction of arrow “C.”




The drive element


170


is operatively coupled to the display elements


140


and


150


. The end


156


of the display element


150


is pivotally coupled to the drive member


170


. A fastener (not shown) is inserted into the opening


158


on the display element


150


and the opening


176


on the drive member


170


. Similarly, the end


146


of the display element


140


is pivotally coupled to the drive member


170


. A fastener (not shown) is inserted into the opening


148


on the display element


140


and the opening


180


on the drive member


170


.




The display member


140


is pivotally coupled to the extension


108


of the display plate


100


via a fastener (not shown) inserted through opening


144


. Similarly, the display member


150


is pivotally coupled to the extension


106


of the display plate


100


via a fastener inserted through opening


154


.




As the drive member


170


moves in the direction along the arrow “C”, the connections between the display elements


140


and


150


and the drive member


170


translate in the same direction. Thus, the display element


140


rotates about a pivot point


145


and axis


147


along the direction of arrow “E.” Similarly, the display element


150


rotates about a pivot point


155


and axis


157


along the direction of arrow “D”. In the illustrated embodiment, axis


147


is substantially parallel to axis


157


(see FIG.


3


).




In the illustrated embodiment, the steering mechanism


120


includes a link


190


. The link


190


has a first end


192


and a second end


194


. The link


190


includes a slot


196


proximate to end


194


. The link


190


also includes a collar


198


proximate to end


192


. The collar


198


includes an opening


199


formed therethrough.




In the illustrated embodiment, the post


136


on the display element


130


is inserted through the slot


110


of the plate


100


and is coupled to link


190


via collar


198


. The extension


186


on the drive member


170


is inserted into slot


196


of the link


190


. As the drive member


170


moves in the direction of arrow “C”, the link


190


rotates in the direction of arrow “F” about a pivot point


191


and axis


197


. Since the display element


130


is operatively coupled to the link


190


, the display element


130


rotates about pivot point


191


in the same direction as the other display elements


140


and


150


. In the illustrated embodiment, axis


197


is substantially parallel to axes


147


and


157


.




When a user rotates the steering wheel


80


in a counter-clockwise direction, each of the components of the steering mechanism


120


is moved in directions opposite to those discussed above.




An embodiment of a shifting mechanism is illustrated in

FIGS. 5 and 6

.

FIGS. 5 and 6

are rear perspective views of some of the internal components of the toy driving mechanism. For simplicity only, the steering mechanism components discussed relative to

FIGS. 3 and 4

are not illustrated in

FIGS. 5 and 6

. Shifting mechanism


122


causes movement of the display element


130


in response to movement of the shifter knob


74


.




In the illustrated embodiment, the shifting mechanism


122


includes a lifting link


200


. The lifting link


200


includes a body


202


having a slot


204


and ends


206


and


210


. The body


202


includes an opening


208


proximate to end


206


. The body


202


also includes a connector


212


proximate to end


210


. The connector


212


defines a channel


214


and an opening


216


in communication with the channel


214


.




In the illustrated embodiment, the post


136


on the display element


130


is inserted into the opening


208


on the lifting link. As the lifting link


200


moves, the display element


130


moves. A fastener (not shown) is inserted through the slot


204


in the lifting link


200


and through the opening in the extension


106


of the display plate


100


. Thus, the lifting link


200


can move linearly up and down relative to the housing


12


.




As illustrated in

FIG. 6

, the shifting mechanism


122


includes a link


220


that has a shaft


222


connected to one end. The link


220


also includes an axle


224


and a slot


226


proximate to one end. The shifting mechanism


122


also includes link


230


with a post


232


disposed thereon. The post


232


engages the slot


226


. The shifter knob


74


is mounted on a shaft


240


that is coupled to the link


230


.




Referring to

FIG. 5

, as the user moves the shifter knob


74


downwardly along the direction of arrow “G”, the link


220


rotates about pivot point


221


and axle


224


, which is coupled to the housing


12


. As the link


220


rotates, the lifting link


200


moves downwardly along the direction of arrow “H”. Since the display element


130


is connected to the lifting link


200


, the display element


130


moves in the same direction as the lifting link


200


. In this arrangement, the display element


130


, pivot point


191


, and axis


197


move along the direction of arrow “H.”




When a user moves the shifting knob


74


upwardly, each of the components of the shifting mechanism


122


is moved in a direction opposite to those discussed above.




Several configurations of an embodiment of a toy driving mechanism according to the principles of the invention are illustrated in

FIGS. 7-11

. The toy driving mechanism


10


includes display elements


130


,


140


, and


150


. As illustrated, display element


130


resembles a vehicle and display elements


140


and


150


resemble boundaries of a road or grandstands for a race or other structures.




In

FIG. 7

, the display elements


130


,


140


, and


150


are illustrated relative to the housing


12


in a first configuration


250


. In this configuration, the display element


130


is disposed proximate to the center of the display area


26


. Also, the display elements


140


and


150


are located on opposite sides of the display area


26


.




The steering wheel


80


and the shifter knob


74


are disposed in base or resting positions. In the illustrated embodiment, the steering wheel


80


and the shifter knob


74


are biased by biasing mechanisms, such as springs, to their positions illustrated in FIG.


7


.




In

FIG. 8

, the display elements


130


,


140


, and


150


are illustrated in a second configuration


252


. In this configuration, the steering wheel


80


is rotated counterclockwise in the direction of arrow “I”. As the steering wheel


80


is rotated, the display element


130


rotates to the left, thereby creating the appearance that the vehicle is turning to the left.




At the same time, display element


140


pivots to a position in which most of the display element


140


is not visible. Display element


150


also pivots to the left and the amount of the display element


150


visible in the display area increases. The movement of display elements


140


and


150


creates the appearance that the road or pathway on which the toy vehicle is driving curves or leads toward the left.




In

FIG. 9

, the display elements


130


,


140


, and


150


are illustrated in a third configuration


254


. In this configuration, the steering wheel


80


is rotated clockwise in the direction of arrow “J”. As the steering wheel


80


is rotated, the display element


130


rotates to the right, thereby creating the appearance that the vehicle is turning to the right.




At the same time, display element


150


pivots to a position in which most of the display element


150


is not visible. Display element


140


also pivots to the right and the amount of the display element


140


visible in the display area increases. The movement of display elements


140


and


150


creates the appearance that the road or pathway on which the toy vehicle is driving curves or leads toward the right.




In

FIG. 10

, the display elements


130


,


140


, and


150


are illustrated in a fourth configuration


256


. In this configuration, the shifter knob


74


is moved downwardly in the direction of arrow “K”. As the shifter knob


74


is moved downwardly, display element


130


moves downwardly relative to the other display elements


140


and


150


in the display area


26


. Such movement of the display element


130


creates the appearance that the toy vehicle is slowing down.




In

FIG. 11

, the display elements


130


,


140


, and


150


are illustrated in a fifth configuration


258


. In this configuration, the shifter knob


74


is moved upwardly in the direction of arrow “L”. As the shifter knob


74


is moved upwardly, display element


130


moves upwardly relative to the other display elements


140


and


150


in the display area


26


. Such movement of the display element


130


creates the appearance that the toy vehicle is accelerating.




A user can rotate the steering wheel


80


and move the shifting knob


74


simultaneously to move the display elements


130


,


140


, and


150


into a configuration that is a combination of those illustrated in

FIGS. 7-11

. For example, the user can rotate the steering wheel


80


to the right and move the shifter knob


74


upwardly to cause the toy vehicle to appear to accelerate and turn to the right.




In the illustrated embodiment, the toy driving mechanism


10


can include an output generating circuit. The output generating circuit can generate audio and visual outputs in response to user inputs and actions.




An embodiment of an output generating circuit in accordance with the present invention is illustrated in FIG.


12


. The electrical or output generating circuit


260


includes several inputs and several outputs.




As illustrated in

FIG. 12

, the output generating circuit


260


includes processors


262


and


263


, a power switch


282


, and a power supply


264


. Each processor


262


,


263


includes memory in which pre-recorded sound effects and/or speech segments are stored. The sound effects can include various vehicle related sounds, such as tire squeals, brake squeals, an engine revving, the shifting of an engine transmission, etc.




In the illustrated embodiment, the circuit


260


includes a stop switch


266


disposed beneath the stop button


62


, a game switch


276


disposed beneath the game button


54


, and a level switch


278


disposed beneath the level button


58


. The use of the switches


266


,


276


, and


278


is discussed relative to the operation of the toy driving mechanism below.




The circuit


260


includes a horn switch


280


disposed proximate the horn


82


. When a user presses the horn


82


, the horn switch


280


closes and a sound resembling a car horn is played.




The output generating circuit


260


includes a forward switch


272


and a reverse switch


274


. These switches


272


and


274


are located proximate to the shifting mechanism


122


. For example, the switches


272


and


274


may be located proximate to the shaft


240


connected to the shifting knob


74


.




When the user moves the shifter knob


74


upwardly a predetermined distance, the forward switch


272


is closed. Similarly, when the user moves the shifter knob


74


downwardly a predetermined distance, the reverse switch


274


is closed. When either of the forward switch


272


or the reverse switch


274


is closed, an audio output is generated.




The output generating circuit


260


includes a left switch


268


and a right switch


270


. These switches


268


and


270


are located proximate to the steering mechanism


120


. For example, the switches


268


and


270


may be located proximate to the shaft


84


connected to the steering wheel


80


.




When the user moves the steering wheel


80


to the left a predetermined distance, the left switch


268


is closed. Similarly, when the user moves the steering wheel


80


to the right a predetermined distance, the right switch


270


is closed. When either of the left switch


268


or the right switch


270


is closed, an audio output is generated.




In the illustrated embodiment, the output generating circuit


260


includes several outputs. For example, the output generating circuit


260


includes an output transducer, such as a speaker,


284


. The circuit


260


generates outputs that are generated via transducer


284


.




The output generating circuit


260


includes several LEDs


286


-


300


that are illuminated in response to user inputs. The LEDs


286


-


300


are disposed beneath the covers


34


,


36


,


38


,


46


,


48


, and


50


.




In the illustrated embodiment, the output generating circuit


260


includes several lamps


302


-


312


that are inserted into openings


112


along the display plate


100


. In one embodiment, the lamps


302


-


312


are disposed substantially in a column, with lamps


310


and


312


and lamps


311


and


313


being disposed along the slot


110


in the display plate


100


. The lamps


302


-


312


are illuminated in a sequential manner, thereby creating the appearance that the toy vehicle is driving along a road. For example, the lamps


302


-


312


can be illuminated from top to bottom to create the appearance that the toy vehicle is driving forward. Alternatively, the lamps


302


-


312


can be illuminated from bottom to top to create the appearance that the toy vehicle is driving backward.




The output generating circuit


260


also includes a left barrier lamp


314


and a right barrier lamp


316


. These lamps are disposed in the slots


101


and


103


on the display plate


100


. The lamps


314


and


316


are illuminated during the operation of the toy driving mechanism.




During operation, the output generating circuit


260


generates various audio and visual outputs. For example, when the user rotates the steering wheel


80


to the left or the right and the corresponding left switch or right switch is closed, the output generating circuit


260


generates a tire squealing sound.




As the user moves the shifter knob


74


upwardly, the forward switch


272


is closed. When the forward switch is closed, the circuit


260


generates a tire peel out sound and a sound resembling the running of an engine changes to a sound resembling an engine revving quickly. Also, the pace at which the roadway lamps are illuminated from top to bottom along the display plate increases, thereby simulating the acceleration of the toy vehicle.




As the user moves the shifter knob


74


downwardly, the reverse switch


274


is closed. When the reverse switch is closed, the circuit


260


generates a sound resembling a downshift in the engine and a sound resembling an engine going backward. Also, the roadway lamps are illuminated from bottom to top along the display plate, thereby simulating the deceleration of the toy vehicle.




As the shifter knob


74


returns to its base position, the roadway lights either slow down or illuminate from bottom to top. Also, the engine sounds either slow down or speed up, whichever is appropriate.




As a user presses the stop button, the stop switch


266


closes and a tire squeal sound is generated. At the same time, the roadway lamps stop and flash.




The toy driving mechanism has two types of operation. The mechanism may be used in one of many game modes or in a free-play mode. In the free-play mode, the user can move the toy vehicle


130


by rotating the steering wheel


80


and/or moving the shifter knob


74


.




Now the operation of the toy driving mechanism is described. When the toy driving mechanism is turned on, the user is prompted to select a game. If the user does not press any switch within a predetermined time period, such as eight seconds, then the output generating circuit


260


enters a power down mode.




In response to the prompt to select a game, the user can press the game button or the level button to change the particular game or level, respectively. If the user presses the game button, the last game played is announced. Successive depressions of the game button result in the scrolling through of the games. When the desired game is identified, the user stops pressing the game button. The user can select the particular level at which the game is played in a similar manner by pressing the level button. If the user presses any button other than the game button or the level button, then the toy driving mechanism enters a free-play mode.




The toy driving mechanism can be operated in several game modes. In one game mode, the object is to activate the directional switches a particular number of times within a predetermined time limit. In the illustrated embodiment, the directional switches include the left switch


268


, the right switch


270


, the forward switch


272


, and the reverse switch


274


. This game mode can be played at several different levels of difficulty. For example, at one level, the user may have to activate any three of the directional inputs or switches within a time limit. At another level, the user may have to activate any directional input five times in a time limit, such as five seconds.




In another game mode, the object is to complete a driving course within a time limit. The roadway barrier lights


314


and


316


indicating a barrier or obstruction are randomly illuminated. The user tries to “dodge” or drive around the barriers by rotating the steering wheel


80


to turn the toy vehicle


130


to avoid the barriers. When the shift lever


74


is pressed forwardly, the forward switch


272


is closed and the barriers flash more quickly, thereby reducing the reaction time for the user. The goal of this game is to complete the course in a predetermined time limit without hitting any barriers.




In another game mode, the output generating circuit randomly plays voice prompts either to go forward or to stop. The user has a predetermined time limit to go forward by moving the shift lever


74


forward to close the forward switch


272


or to stop by pressing the stop button to close the stop switch


266


.




In another game mode, the output generating circuit randomly plays voice prompts to turn left, turn right, go forward, go backward, or stop. The user has a predetermined time limit to provide the appropriate input and close the appropriate switch.




In another game mode, the output generating circuit plays voice prompts as described in the previous game mode and provides visual prompts, such as the illumination of the left and right barricade lights. The user has a predetermined time limit to provide the appropriate input and to close the appropriate switch.




In another game mode, the output generating circuit prompts the user with multiple sets of commands. Each of the sets of commands includes two or more successive commands. For example, the prompts may include stop, left, right. The user has to close the appropriate switches in the correct order within a predetermined time period.




In one embodiment, at the end of a particular level, the processor determines whether any incorrect inputs were given. If none were done, then the output generating circuit plays various sound effects and illuminates various lights and the game advances to the next level. If some incorrect inputs were given, then the mechanism reverts to a free-play mode.




In one embodiment, the electrical circuit can maintain a high score. For example, the total time it takes to complete each level of a game can be stored.




Many alternatives are contemplated in accordance with the invention. In alternative embodiments, the display elements


140


and


150


can have any shape or configuration. The display elements


140


and


150


can include various indicia or representations disposed thereon. For example, the display elements


140


and


150


can be configured as walls, barriers, or other structures that define boundaries along a driving surface, thereby creating the image of a pathway. Alternatively, the display elements


140


and


150


may be shaped to represent particular structures.




Similarly, the display element


130


can be configured to represent any type of vehicle, such as a truck, spacecraft, or boat. The steering wheel


80


and the shifter knob


74


can be configured to represent any type of controllers.




In alternative embodiments, the display plate


100


may include indicia relating to any surface or medium for a vehicle. For example, the display plate can represent a road, a gravel surface, water, outer space, etc.




While the invention has been described in detail and with reference to specific embodiments thereof, it will be apparent to one skilled in the art that various changes and modifications may be made therein without departing from the spirit and scope thereof. Thus, it is intended that the present invention covers the modifications and variations of this invention provided they come within the scope of the appended claims and their equivalents.



Claims
  • 1. A toy driving mechanism comprising:a housing; a first display portion coupled to said housing; a controller coupled to said housing; a second display portion operably coupled to said controller; and a third display portion operably coupled to said controller, at least a portion of at least one of the second display portion and the third display portion overlapping the first display portion, wherein movement of said controller causes substantially simultaneous movement of said second display portion and said third display portion relative to said first display portion.
  • 2. The mechanism of claim 1, wherein said first display portion is fixedly coupled to said housing, said first display portion including an image disposed thereon.
  • 3. The mechanism of claim 1, wherein said first display portion includes an image disposed thereon, said image includes a representation of a road, and said third display portion includes a representation of a boundary corresponding to said road.
  • 4. The mechanism of claim 1, further comprising:a fourth display portion, said third display portion being disposed proximate to a first side of said first display portion, said fourth display portion being disposed proximate to a second side of said first display portion.
  • 5. The mechanism of claim 4, wherein said third display portion is mounted for movement about a first pivot point, said fourth display portion is mounted for movement about a second pivot point, and movement of said controller causes substantially simultaneous movement of said third display portion and said fourth display portion relative to said first display portion.
  • 6. The mechanism of claim 1, wherein said second display portion resembles a toy vehicle, said second display portion is mounted for movement about a first pivot point, and said third display portion is mounted for movement about a second pivot point.
  • 7. The mechanism of claim 1, the controller being a first controller, the mechanism further comprising:a second controller coupled to said housing, said second controller being operably coupled to said second display portion, and movement of said second controller causes movement of said second display portion relative to said housing.
  • 8. The mechanism of claim 7, wherein said second display portion is mounted for movement about a first pivot point, said third display portion is mounted for movement about a second pivot point, movement of said first controller causes substantially simultaneous movement of said second display portion about said first pivot point and said third display portion about said second pivot point, and movement of said second controller causes movement of said first pivot point relative to said housing.
  • 9. The mechanism of claim 8, wherein said first controller includes a steering wheel and said second controller includes a shift lever.
  • 10. A driving simulator mechanism comprising:a housing, said housing having a plurality of walls defining therebetween an interior region, said housing including a display area; a drive mechanism, said drive mechanism coupled to said housing; a toy vehicle disposed in said interior region, said toy vehicle being operably coupled to said drive mechanism; and a first structure disposed in said interior region, said first structure being mounted for movement relative to said housing, said first structure being operably coupled to said drive mechanism, wherein said toy vehicle and said first structure move substantially simultaneously relative to said housing in response to movement of said drive mechanism.
  • 11. The mechanism of claim 10, wherein said drive mechanism includes a steering wheel, and movement of said steering wheel causes substantially simultaneous movement of said toy vehicle and said first structure relative to said housing.
  • 12. The mechanism of claim 10, further comprising:a second structure disposed in said interior region, said second structure being operably coupled to said drive mechanism, said first structure resembling a boundary disposed on a first side of said display area, said second structure resembling a boundary disposed on a second side of said display area, and said first structure, said second structure, and said toy vehicle moving substantially simultaneously relative to said housing in response to movement of said drive mechanism.
  • 13. A simulated driving environment comprising:a housing, said housing including a display area; a steering mechanism coupled to said housing; a first representation disposed in said display area, said first representation being associated with a toy vehicle; a second representation disposed in said display area, said second representation being associated with a driving surface, said first representation being disposed in front of said second representation; and a third representation disposed in said display area, said third representation being associated with said second representation, said third representation being disposed in front of said second representation, wherein said steering mechanism is coupled to said first representation and to said third representation, and movement of said steering mechanism causes movement of said first representation relative to said second representation and movement of said third representation relative to said second representation.
  • 14. The simulated driving environment of claim 13, wherein said first representation and said third representation change their orientations relative to said second representation in response to movement of said steering mechanism.
  • 15. The simulated driving environment of claim 13, further comprising;a shifting mechanism coupled to said housing, said shifting mechanism being operatively coupled to said first representation, movement of said shifting mechanism causing movement of said first representation relative to said second representation.
  • 16. A toy driving mechanism comprising:a housing; a first display portion coupled to the housing; a controller coupled to the housing; a second display portion operably coupled to the controller; and a third display portion operably coupled to the controller, the second display portion being disposed apart from the third display portion, wherein movement of the controller causes substantially simultaneous movement of the second display portion and the third display portion relative to the first display portion.
  • 17. The mechanism of claim 16, wherein the first display portion is fixedly coupled to the housing, the first display portion including an image disposed thereon.
  • 18. The mechanism of claim 16, wherein the second display portion is disposed laterally apart from the third display portion.
  • 19. The mechanism of claim 16, further comprising:a fourth display portion, the third display portion being disposed proximate to a first side of the first display portion, the fourth display portion being disposed proximate to a second side of the first display portion.
  • 20. The mechanism of claim 19, wherein the third display portion is mounted for movement about a first pivot point, the fourth display portion is mounted for movement about a second pivot point, and movement of the controller causes substantially simultaneous movement of the third display portion and the fourth display portion relative to the first display portion.
  • 21. The mechanism of claim 16, wherein the second display portion resembles a toy vehicle, the second display portion is mounted for movement about a first pivot point, and the third display portion is mounted for movement about a second pivot point.
  • 22. The mechanism of claim 16, the controller being a first controller, further comprising:a second controller coupled to the housing, the second controller being operably coupled to the second display portion, and movement of the second controller causes movement of the second display portion relative to the housing.
  • 23. The mechanism of claim 22, wherein the second display portion is mounted for movement about a first pivot point, the third display portion is mounted for movement about a second pivot point, movement of the first controller causes substantially simultaneous movement of the second display portion about the first pivot point and the third display portion about the second pivot point, and movement of the second controller causes movement of the first pivot point relative to the housing.
  • 24. The mechanism of claim 23, wherein the first controller includes a steering wheel and the second controller includes a shift lever.
  • 25. A toy driving mechanism comprising:a housing having a screen; a first display portion coupled to the housing; a controller coupled to the housing; a second display portion operably coupled to the controller; and a third display portion operably coupled to the controller, at least a portion of at least one of the second display portion and the third display portion being disposed between the screen of the housing and the first display portion, wherein movement of the controller causes substantially simultaneous movement of the second display portion and the third display portion relative to the first display portion.
  • 26. The mechanism of claim 25, wherein said first display portion is fixedly coupled to said housing, said first display portion including an image disposed thereon.
  • 27. The mechanism of claim 25, wherein said first display portion includes an image disposed thereon, said image includes a representation of a road, and said third display portion includes a representation of a boundary corresponding to said road.
  • 28. The mechanism of claim 25, further comprising:a fourth display portion, said third display portion being disposed proximate to a first side of said first display portion, said fourth display portion being disposed proximate to a second side of said first display portion.
  • 29. The mechanism of claim 28, wherein said third display portion is mounted for movement about a first pivot point, said fourth display portion is mounted for movement about a second pivot point, and movement of said controller causes substantially simultaneous movement of said third display portion and said fourth display portion relative to said first display portion.
  • 30. The mechanism of claim 25, wherein said second display portion resembles a toy vehicle, said second display portion is mounted for movement about a first pivot point, and said third display portion is mounted for movement about a second pivot point.
  • 31. The mechanism of claim 25, the controller being a first controller, the mechanism further comprising:a second controller coupled to said housing, said second controller being operably coupled to said second display portion, and movement of said second controller causes movement of said second display portion relative to said housing.
  • 32. The mechanism of claim 31, wherein said second display portion is mounted for movement about a first pivot point, said third display portion is mounted for movement about a second pivot point, movement of said first controller causes substantially simultaneous movement of said second display portion about said first pivot point and said third display portion about said second pivot point, and movement of said second controller causes movement of said first pivot point relative to said housing.
  • 33. The mechanism of claim 32, wherein said first controller includes a steering wheel and said second controller includes a shift lever.
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