Claims
- 1. A toy game comprising a self-propelled vehicle having a side and at least two deflection elements, each of said deflection elements being movable on a base whereon said vehicle travels, each of said deflection elements having a curved, concave track for approximately frictionless cooperation with said side of the vehicle, said track being substantially upstanding and lacking a component on which said vehicle can travel, each of said deflection elements further having an underside and a grip extending therefrom so that a player can reorient and move each of said deflection elements on the base while said vehicle is traveling thereon to catch said vehicle along said track and to change a direction of travel of said vehicle.
- 2. A game according to claim 1, characterized in that the side of the vehicle includes friction-reducing areas for cooperation with parts of the concave track of the deflection elements.
- 3. A game according to claim 2, wherein said friction-reducing areas and concave track parts comprise smooth plastic surfaces.
- 4. A game according to claim 1, characterized in that the vehicle has means which are adapted to change the direction of travel of the vehicle.
- 5. A game according to claim 4, characterized in that the means comprise a steering mechanism.
- 6. A game according to claim 4, characterized in that the vehicle includes propulsion means and further comprising means for reversing the propulsion means between forward and reverse.
- 7. A game according to claim 6, characterized in that the reversing means are dependant on a movable bumper.
- 8. A game according to claim 6, characterized in that the reversing means are dependent on a protruding antenna.
- 9. A game according to claim 1, characterized in that more than two deflection elements are provided.
- 10. A game according to claim 1, characterized in that the game comprises obstacles for mounting on the base.
- 11. A game according to claim 6, characterized in that the vehicle is adapted to release an object when changing direction of travel.
- 12. A game according to claim 1, characterized in that the vehicle has an ejection mechanism for ejecting an object when an activation arm on the vehicle is affected.
- 13. A game according to claim 1, characterized in that the deflection elements are flexible.
- 14. A game according to claim 1, characterized in that the deflection elements comprise a plurality of interconnected sections.
- 15. A game according to claim 14, characterized in that the sections comprise curved and straight parts.
Priority Claims (1)
Number |
Date |
Country |
Kind |
1999 01839 |
Dec 1999 |
DK |
|
Parent Case Info
This application is a 371 of PCT/DK00/00722 filed on Dec. 21, 2000.
PCT Information
Filing Document |
Filing Date |
Country |
Kind |
PCT/DK00/00722 |
|
WO |
00 |
Publishing Document |
Publishing Date |
Country |
Kind |
WO01/45815 |
6/28/2001 |
WO |
A |
US Referenced Citations (7)
Foreign Referenced Citations (2)
Number |
Date |
Country |
3203404 |
Aug 1983 |
DE |
2268417 |
Jan 1994 |
GB |