Claims
- 1. A game set, comprising:a signal device that provides a GO signal at a first time; a first holster; a first spray device that can be removed from said first holster at a second time, said first spray device being adapted to emit a fluid if the second time is subsequent to the first time; a second holster; and, a second spray device that can be removed from said second holster at a third time, said second spray device being adapted to emit a fluid if the third time is subsequent to the first time and prior to the second time.
- 2. The game set of claim 1, wherein said first and second spray devices transmit an in-holster signal when said first and second spray devices are within said first and second holsters, respectively.
- 3. The game set of claim 2, wherein said signal device includes a counter that counts to a predetermined value when said signal device receives said in-holster signal.
- 4. The game set of claim 1, wherein said signal device transmits an encoded signal only to said first spray device.
- 5. The game set of claim 3, wherein said signal device includes a plurality of light sources that are sequentially illuminated in conjunction with the count of said counter to provide the GO signal.
- 6. The game set of claim 1, wherein said first spray device transmits a deactivation signal to said second spray device to deactivate said second spray device.
- 7. The game set of claim 1, wherein said first and second spray devices each contain a pump that is coupled to a motor, and an electrical circuit that can switch said motor between an activate state and an inactive state.
- 8. The game set of claim 7, wherein said first and second spray devices each include a holster switch coupled to said electrical circuit and which can engage said holsters.
- 9. The game set of claim 1, wherein said signal device includes a speaker.
- 10. A game set, comprising:a signal device that contains a transmitter that transmits an encoded signal; a spray device that has a receiver that can receive said encoded signal from said signal device, said spray device can be switched between an active state wherein a fluid can be emitted from said spray device and an inactive state wherein fluid cannot be emitted from said first spray device, the state of said spray device being dependent upon receiving the encoded signal from said signal device.
- 11. The game set of claim 10, wherein said spray device is in the active state when the encoded signal is received from said signal device.
- 12. The game set of claim 10, wherein said spray device includes a motor that is coupled to a pump and said receiver.
- 13. The game set of claim 10, wherein said signal device includes a counter and a plurality of light sources that are subsequentially illuminated in conjunction with a count of said counter to provide the encoded signal.
- 14. The game set of claim 10, further comprising a holster that can hold said spray device.
- 15. A game set, comprising:a first holster; a first spray device that can be removed from said first holster at a first time to emit a fluid; a second holster; and a second spray device that can be removed from said second holster at a second time to emit a fluid, said second spray device being deactivated if the second time is subsequent to the first time.
- 16. The game set of claim 15, wherein said first spray device transmits a deactivation signal to said second spray device.
- 17. A method for playing a game of draw, comprising:generating a GO signal; drawing a first spray device from a first holster; drawing a second spray device from a second holster; deactivating said second spray device; and, emitting a fluid from said first spray device.
- 18. The method of claim 17, wherein the GO signal is an illuminated light source.
- 19. The method of claim 18, wherein a series of light sources are sequentially illuminated before the GO signal.
- 20. The method of claim 17, wherein the second spray device is deactivated if the second spray device is drawn from the second holster prior to the GO signal.
- 21. The method of claim 17, wherein the second spray device is activated after a predetermined time interval.
- 22. A method for playing a game of draw, comprising:placing a first spray device in a first holster; placing a second spray device in a second holster; drawing the first spray device from the first holster; and, deactivating the second spray device.
REFERENCE TO CROSS-RELATED APPLICATIONS
This application claims priority to provisional application No. 60/178,900, filed Jan. 28, 2000.
US Referenced Citations (9)
Provisional Applications (1)
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Number |
Date |
Country |
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60/178900 |
Jan 2000 |
US |