Toy with character and vehicle components

Information

  • Patent Grant
  • 6699096
  • Patent Number
    6,699,096
  • Date Filed
    Thursday, June 14, 2001
    23 years ago
  • Date Issued
    Tuesday, March 2, 2004
    20 years ago
Abstract
An action figure includes an upper body having robotic features and a lower body interconnected with the upper body. The upper body includes a head and arms connected to a torso that connects to the lower body. The lower body includes construction tools, a chassis and front and rear wheels attached to the chassis. The action figure has a sound generation system that generates a sound such as a whistle or a phrase by actuation of sound activating switches.
Description




TECHNICAL FIELD




This invention relates to toy action figures.




BACKGROUND




Action figures include toys with robotic, human or animal characteristics. Action figures may have legs or wheels for mobility and may hurl or grasp objects with their arms. Some action figures generate sounds. Action figures also may be convertible from a character into a vehicle such as a truck, an airplane, or a rocket.




SUMMARY




In one general aspect, an action figure includes an upper body having robotic features and a lower body interconnected with the upper body. The upper body includes a head and arms connected to a torso that connects to the lower body. The lower body includes construction tools, a chassis, and front and rear wheels attached to the chassis.




Implementations may include one or more of the following features. For example, the wheels may be encircled by treads. One of the arms may include a fist capable of being propelled. The fist may be positioned parallel to the ground and may be capable of being rotated relative to an axis that is perpendicular to the torso. The second arm may include a release mechanism enabling propulsion of the fist. One arm may include characteristics of a shovel. Similarly, the upper body may include other characteristics of construction equipment, such as an arm that includes features of a backhoe. The upper body may be capable of being rotated relative to the lower body.




The construction tools on the lower body may include earth moving equipment such as a loader bucket attached to the chassis by support members. The support members may have characteristics of robotic legs. The lower body may have a hinge connecting a support member to the loader bucket and enabling movement of the loader bucket relative to the chassis. The lower body may also have a lever for moving the loader bucket. One of the arms may also include a telescoping support member for movement of the loader bucket.




The action figure may have a sound generation system that generates a sound such as a whistle or a phrase by actuation of sound activating switches. For example, movement of a loader bucket attached to the chassis by a support member may generate a sound by actuating a sound activating switch. Movement of the arms may generate a sound by actuating a sound-activating switch. The torso may include a button, and a sound may be generated by the sound generation system upon pressing the button.




The action figure has the advantages of a toy that includes an upper body with robotic features and a lower body with a chassis and front and rear wheels. The action figure generates sounds and phrases to engage a person in playing with the toy.




Other features and advantages will be apparent from the description and drawings, and from the claims.











DESCRIPTION OF DRAWINGS





FIGS. 1A and 1B

are perspective and top views of a toy.





FIGS. 2

,


3


A, and


3


B are front and side schematic views of handle and arm components of the toy of

FIGS. 1A-B

.





FIGS. 4A and 4B

are schematic views of a system for operating a claw of the toy of

FIGS. 1A-B

.





FIGS. 5A and 5B

are schematic views of a system for moving a head of the toy of

FIGS. 1A-B

.





FIG. 6

is a block diagram of a processor and related components of the toy of

FIGS. 1A-B

.





FIG. 7

is a side view of a toy.





FIG. 8

is a block diagram of a processor and related components of the toy of FIG.


7


.





FIG. 9

is a side view of a toy.





FIG. 10

is a block diagram of a processor and related components of the toy of FIG.


9


.




Like reference symbols in the various drawings indicate like elements.











DETAILED DESCRIPTION




Referring to

FIGS. 1A and 1B

, a toy


100


includes a front body section


102


having character features and a rear body section


104


having vehicular features and connected to the front body section


102


. The rear body section


104


includes a chassis


106


. A pair of freely rotatable rear wheels


108


are attached to the chassis


106


on each side of the toy


100


, and a freely rotatable front wheel


110


is attached to the front body section


102


. The pair of rear wheels


108


are positioned with a first of the rear wheels behind a second of the rear wheels, the first of the rear wheels having a larger diameter than the second of the rear wheels. The front wheel


110


has a smaller diameter than the rear wheels


108


. The rear body section


104


also includes a bed


112


that defines a cavity


113


for holding objects. The bed


112


is hingedly connected to the chassis


106


so that the bed may be tilted to dump the objects collected in the bed.




The front body section


102


includes a torso


116


connected to the chassis


106


and a head


118


connected to the torso, such that the front body section has the features of a character. The torso


116


is rotatable relative to the chassis


106


. Two arms


122


,


132


are hingedly connected to the torso


116


.




Referring to

FIG. 2

, the left arm


122


, referred to as the shovel arm, includes an upper left arm


124


, a lower left arm


126


, and a shovel


128


in place of a hand. The shovel arm


122


is hingedly attached to the torso


116


to allow the shovel arm to rotate relative to the torso. In some implementations, the upper left arm


124


, the lower left arm


126


, and the shovel


128


define a single rigid structure. The upper left arm


124


is hingedly attached to the lower left arm


126


to allow the lower left arm to rotate relative to the upper left arm. In other implementations, the shovel


128


is hingedly attached to the lower left arm


126


to allow the shovel to rotate relative to the lower left arm. In yet other implementations, one or more pairs of components may be connected by ball-and-socket joints to permit a wider range of movement.




The toy


100


also includes a left handle


130


attached at the top of the torso


116


. The left handle


130


is used to manipulate the shovel arm


122


. The handle


130


is attached to the left arm


112


and movement of the handle


130


results in movement of the left arm


122


by rotating about a hinge


200


.




Referring also to

FIGS. 3A and 3B

, in another implementation, the left handle


130


rotates a shaft


300


having a friction clutch


305


that includes two lubricated flat disks


310


and restrains movement of the shovel arm


122


to prevent the operator of the shovel arm from throwing objects using the shovel


128


. In particular, the disks


310


rotate together when the left handle is moved relatively slowly (i.e., at a rate that would not throw objects), and move relative to each other to allow slippage when the handle is moved quickly (i.e., at a rate that would throw objects). A spring


315


biases the left handle


130


in an upright position.




The shaft


300


includes a gear


320


that translates the rotation of the left handle


130


and the shaft into rotation of the shovel arm


122


. In particular, rotation of the shaft


300


rotates the gear


320


, which, in turn, rotates a gear


325


and a gear


330


connected to the shovel arm


122


. This rotation of the shovel arm


122


allows the operator to dump materials into the cavity


113


of the bed


112


of the toy


100


.




In other implementations, the handle


130


is attached directly to the left arm


112


. With such an attachment, movement of the handle


130


directly results in movement of the left arm


122


.




The right arm, referred to as the claw arm


132


, includes an upper right arm


134


, a lower right arm


136


, and a claw fist


138


. The claw arm


132


is hingedly attached to the torso


116


to allow the claw arm to rotate relative to the torso. The upper right arm


134


is hingedly attached to the lower right arm


136


to allow the lower right arm to rotate relative to the upper right arm


134


. The claw fist


138


is hingedly attached to the lower right arm


136


to allow the claw fist to rotate relative to the lower arm. In other implementations, the upper right arm


134


and the lower right arm


136


, the lower right arm


136


and the claw fist


138


, or all three components, may define a single rigid structure. In yet other implementations, one or more pairs of components may be connected by ball-and-socket joints to permit a wider range of movement.




The toy


100


also includes a right handle


140


attached to the top of the claw arm


132


. The right handle


140


is used to manipulate the claw arm


132


. Like the left handle


130


, a spring may bias the right handle


140


back to an upright position.




The claw fist


138


includes movable claws


141


that may be made to open and close by movement of the right handle


140


. Referring to

FIG. 4A

, movement of the right handle


140


in a downward direction extends a lever


403


springedly connected to the right handle that presses against tabs


407


on the base of the movable claws


141


causing them to open. A spring


411


biases the movable claw


141


to a closed position when the right handle


140


is released.




Referring to

FIG. 4B

, in another implementation, a button


142


presses on a bellows or bladder


400


that pushes air through a tube


405


to a cylinder


410


. Air entering the cylinder


410


moves a plunger


415


that drives a lever


420


to open the claw


141


. When the button is released, a spring


425


biases the claw


141


back to a closed position. In a further implementation, the right handle


140


rotates a shaft having a friction clutch and a gear train to move the claw fist


138


.




Referring to

FIG. 5A

, the head


118


is connected to the torso


116


in a manner that allows the head to rotate relative to the torso. A motor


500


with a shaft


501


connects to a circular disk


502


. A rod


503


connects to the perimeter of the disk to the head


118


. The motor


500


rotates the head


118


and the spring


504


connected to pivot bars


506


returns the head


118


to a forward position. The head


118


may have an animated appearance giving the toy


100


the appearance of a dinosaur or robot. The head


118


also includes a jaw


160


that is hinged to move up and down relative to the head.




In another implementation, as shown

FIG. 5B

, a motor


500


with a pinion


505


and a spur gear


510


are connected to rotate the head. The motor has a clutch (not shown) that allows the head


118


to be rotated


360


degrees without breaking the toy


100


. In this implementation, the movement of the jaw is controlled by a solenoid


515


.




The handles


130


,


140


may be used to steer the toy


100


. In particular, pushing one handle forward and pulling the other handle back causes the front wheels


110


to turn relative to the chassis


106


in the direction of the handle that is pulled back.




Referring also to

FIG. 6

, the toy


100


contains a processor


600


that is configured to provide the toy with speech and automatic movements. The processor


600


is connected to switches


605


,


610


that are actuated by movement of, respectively, the claw arm


132


and the shovel arm


122


. The processor


600


is also connected to a switch


615


that is actuated by movement of the bed


112


and a switch


620


that is actuated by movement of the wheels


108


,


110


. Finally, the processor


600


is connected to the motor


500


, to the solenoid


515


, and to a speaker


625


located in the toy. The processor


600


is activated by an on/off switch


170


located on the lower body


104


.




When one of the switches is actuated by movement of a corresponding part of the toy


100


, the processor


600


responds by producing a signal that causes the speaker


625


to produce speech or other sounds. At the same time, the processor


600


sends signals to the motor


500


and the solenoid


515


to cause the head to turn and the jaw


160


to move up and down in a way that simulates speech.




The processor may produce different sounds and speech in response to actuation of different switches and different combinations of switches. In addition, if a particular switch is actuated multiple times, the processor


600


may produce different sounds and speech in response to each actuation.




When the toy


100


is not manipulated within a predetermined time period (e.g., if a switch is not actuated within 30 seconds), the processor enters a “bored” mode. In the bored mode, the processor causes the speaker to ask questions. Once in the bored mode, if the toy is not manipulated within a second predetermined time period (e.g., if a switch is not actuated within 30 seconds), the processor causes the speaker to start speaking again. If the toy is not manipulated within a third predetermined time period following the second predetermined time period (e.g., if a switch is not actuated within an additional 60 seconds), the processor causes the speaker to make snoring noises and the processor then enters a sleep mode in which the processor turns off. Once the processor is in sleep mode, the on/off switch


170


must be actuated to turn on the processor.




Referring to

FIG. 7

, a toy


700


is configured and operates similarly to the toy


100


of

FIGS. 1A and 1B

. The toy


700


includes an upper body


702


having character features and a lower body


704


having vehicular features and connected to the upper body


702


. The lower body


704


includes a chassis


706


. The toy


700


includes a freely rotatable rear wheel


708


and a freely rotatable front wheel


710


attached to the chassis


706


on each side of the toy


700


. The front wheels


710


have smaller diameters than the rear wheels


708


.




The upper body


702


of the toy


700


includes a torso


716


connected to the chassis


706


and a head


718


connected to the torso, such that the upper body has the features of a character. Two arms


720


,


722


are also connected to the torso


716


.




The left arm


720


is in the form of a backhoe, and is connected to the torso


716


by a joint that permits the arm to rotate relative to the torso. The left arm


720


includes an upper section


724


, a lower section


726


, and a scoop


728


, all of which are hingedly connected to each other. In other implementations, the upper section and the lower section, the lower section and the scoop, or all three components, form a single rigid structure. In yet other implementations, one or more pairs of the components are connected by ball-and-socket joints to permit increased movement.




Unlike the toy


100


, the toy


700


does not include a handle for use in manipulating the arm


720


. Instead, a user manipulates the arm by grasping the arm.




The toy


700


also includes a front loader


730


that is connected to the toy by the arm


722


, which extends between the front loader and the torso


716


, and by a support member


732


, which extends between the front loader and the chassis


706


. In other embodiments, the toy


700


has a support member


732


on each side that extend between the front loader


730


and the chassis


706


.




A handle


734


, which is connected to a shaft


736


that rotates about an axis


738


, is used to raise and lower the front loader


730


. Rotating the handle about the axis in a clockwise direction causes the handle to push against the support member


732


and lift the front loader


730


. Rotating the handle about the axis in a counter-clockwise direction permits the front loader


730


to go back down. A second handle may be provided on the opposite side of the front loader


730


to permit a load to be dumped from the front loader


730


(i.e., to permit rotation of the front loader relative to the arm and the support member).




A spring-loaded hat


740


is located on top of the head


718


of the toy


700


. Pressing a button


742


on the torso


716


causes the hat


740


to pop up, and causes the toy to generate a whistling sound.




Referring to

FIG. 8

, the toy


700


, like the toy


100


, contains a processor


800


that is configured to make the toy generate speech and sounds. The processor


800


is connected to switches


805


,


810


and


815


that are actuated by movement of, respectively, the front loader


730


, the backhoe arm


720


, and the button


742


. The processor


800


also is connected to a speaker


820


located in the toy.




The processor


800


responds to actuation of the switch


815


by producing a signal that causes the speaker to produce the whistling sound noted above. The processor


800


responds to actuation of the other switches by causing the speaker to generate other sounds. For example, in one implementation, the first time that the switch


805


is actuated, the processor


800


causes the speaker to say “Trenches, ditches, you name it, we can dig it.” The second time that the switch


805


is actuated; the processor


800


causes the speaker to say, “Ho, we can dig over here, we can dig back there.” The third time that the switch


805


is actuated, the processor


800


causes the speaker to say “Scooping, digging, this is great.” The fourth time that the switch


805


is actuated; the processor


800


causes the speaker to say “Dig, dig, dig.” The fifth time that the switch


805


is actuated, the processor


800


causes the speaker to say “Hey, let's dig some over there.” Thereafter, actuations of the switch


805


cause the speaker to cycle between “Dig, dig, dig,” “Hot diggity dig” and “This is great. Similarly, actuation of the switch


810


causes the speaker to cycle through the same phrases. In other implementations, actuation of the switch


805


causes the speaker to say “Let's get dozin',”, “Let's push some dirt,” “Wrecking ball coming through,” “I love to play wreckin' ball,” and “Knocking down.” In another implementation, actuation of the switch


805


causes the speaker to say “Hoo hoo, let's get to work,” “Let's push some dirt” and “Rrrrrg, this is heavy.”




If no switch


805


is actuated within


25


seconds, the speaker says, “let's dig some over there,” and then the processor


800


turns off. In another implementation, if the toy is left alone for 25 seconds it responds, “Oh, I was dozin' off” “Hoo hoo, let's get to work,” and then shuts off.




Referring to

FIG. 9

, a toy


900


is configured and operates similarly to the toy


100


of

FIGS. 1A and 1B

. The toy


900


includes an upper body


902


having character features and a lower body


904


having vehicular features and connected to the upper body


902


. The lower body


904


includes a chassis


906


. The toy


900


includes a freely rotatable rear wheel


908


and a freely rotatable front wheel


910


attached to the chassis


906


on each side of the toy


900


and encircled by a track


911


. The front wheels


910


have smaller diameters than the rear wheels


908


.




The upper body


902


of the toy


900


includes a torso


916


connected to the chassis


906


and a head


918


connected to the torso, such that the upper body has the features of a character. The torso sits on the chassis


906


and is rotatable relative to the chassis. Two arms


920


,


922


are also connected to the torso


916


.




The left arm


920


is connected to the torso by a joint that permits the arm to rotate relative to the torso. The left arm


920


includes an upper section


924


, a lower section


926


, and an oversized hand


928


, all of which are rigidly connected to each other. In other implementations, the upper section and the lower section, the lower section and the scoop, or all three components, are connected by hinges or ball-and-socket joints. The arm


920


is manipulated by a user grasping the arm.




The right arm


922


includes a spring-loaded fist


930


that may be launched by moving the left arm


920


.




The toy


900


also includes a dozer blade


932


that is coupled to the chassis by support members


934


. The dozer blade


932


is raised and lowered by raising and lowering a lever


936


that extends from the back of the chassis.




Referring to

FIG. 10

, the toy


900


, like the toy


100


, contains a processor


1000


that is configured to make the toy generate speech and sounds. The processor


1000


is connected to switches


1005


,


1010


and


1015


that are actuated by movement of, respectively, the lever


936


, the left arm


920


, and the torso


906


. The processor


1000


also is connected to a speaker


1020


located in the toy.




The processor responds to actuation of the switches by causing the speaker to produce appropriate sounds. For example, the first time that a switch


1005


is actuated, the speaker says “Hoo hoo, let's get to work.” When the switch


1005


is actuated again, the speaker says “Let's push some dirt,” “Time to get the pistons firing,” and “Oh yeah, let's get dozing.” Subsequent actuations result in grunt sounds.




If no switch is actuated for 25 seconds, toy responds “Oh, I was dozin' off,” or “Hoo hoo, let's get to work,” and then the processor turns off.




Other implementations are within the scope of the following claims.



Claims
  • 1. A combination action figure/toy construction vehicle comprising:an action figure portion including a torso, a head attached to the torso, and at least one arm attached to the torso, the action figure portion lacking leg and feet components; and a toy construction vehicle portion including a chassis, a construction tool attached to the chassis, and at least one wheel attached to the chassis, the toy construction vehicle portion lacking a cab; wherein the action figure portion is attached to the chassis in place of the cab for the toy construction vehicle portion; and Wherein the toy construction vehicle portion supports the action figure portion.
  • 2. The combination action figure/toy construction vehicle as in claim 1 wherein the at least one arm comprises two arms attached to different sides of the torso.
  • 3. The combination action figure/toy construction vehicle as in claim 2 further comprising a fist connected to a first of the two arms.
  • 4. The combination action figure/toy construction vehicle as in claim 3 wherein the fist is propelled away the first of the two arms when a release mechanism is actuated.
  • 5. The combination action figure/toy construction vehicle as in claim 4 wherein the fist is connected to the first of the two arms such that the fist is positioned parallel to the ground.
  • 6. The combination action figure/toy construction vehicle as in claim 3 wherein the fist is capable of being rotated relative to an axis that is perpendicular to the torso.
  • 7. The combination action figure/toy construction vehicle as in claim 3 further comprising a shovel connected to a second of the two arms in place of a hand.
  • 8. The combination action figure/toy construction vehicle as in claim 7 wherein the fist is a movable claw.
  • 9. The combination action figure/toy construction vehicle as in claim 1 wherein the at least one arm resembles a backhoe.
  • 10. The combination action figure/toy construction vehicle as in claim 1 wherein the action figure portion is capable of being rotated relative to the toy construction vehicle portion.
  • 11. The combination action figure/toy construction vehicle as in claim 1 wherein the at least one wheel comprises front and rear wheels with a track extending around the front and rear wheels.
  • 12. The combination action figure/toy construction vehicle as in claim 1 wherein the construction tool comprises a loader bucket attached to the chassis by a support member.
  • 13. The action figure as in claim 12 wherein the toy construction vehicle portion further comprises a hinge connecting the support member to the loader bucket and enabling movement of the loader bucket relative to the chassis.
  • 14. The action figure as in claim 12 wherein the toy construction vehicle portion further comprises a lever connected to the loader bucket allowing movement of the loader bucket relative to the chassis.
  • 15. The combination action figure/toy construction vehicle as in claim 1 wherein the action figure further comprises a sound generation system.
  • 16. The combination action figure/toy construction vehicle as in claim 15 wherein the sound generation system further comprises a sound activating switch and the sound generation system generates a sound based upon an actuation of the switch.
  • 17. The combination action figure/toy construction vehicle as in claim 16 wherein the construction tool comprises a loader bucket attached to the chassis by a support member and the sound activating switch is activated upon a change in position of the loader bucket.
  • 18. The combination action figure/toy construction vehicle as in claim 16 wherein the sound activation switch is actuated based upon a change in position of the at least one arm.
  • 19. The combination action figure/toy construction vehicle as in claim 15 wherein the sound-activating switch further comprises a button on the torso such that the sound activating switch is actuated by actuation of the button.
  • 20. The combination action figure/toy construction vehicle as in claim 1 wherein the construction tool comprises a bed defining a cavity.
  • 21. The combination action figure/toy construction vehicle as in claim 20 wherein the bed is hingedly attached to the chassis.
  • 22. The combination action figure/toy construction vehicle as in claim 1 wherein the construction tool comprises a dozer blade.
  • 23. The combination action figure/toy construction vehicle as in claim 1 further comprising a shovel connected to the at least one arm in place of a hand.
CROSS-REFERENCE TO RELATED APPLICATIONS

This application claims priority from U.S. Provisional Application No. 60/211,494 titled “TOY WITH CHARACTER AND VEHICLE COMPONENTS” and filed on Jun. 14, 2000, which is incorporated herein by reference.

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Provisional Applications (1)
Number Date Country
60/211494 Jun 2000 US