The present invention relates to a training device and in particular to a training device for improving insomnia
Insomnia is a very common disease nowadays. It is known that insufficient melatonin secretion and too much sympathetic nerve excitation can cause insomnia Insufficient sleep can cause harm to human health. It is known that supplemental artificial melatonin has side effects and poor effect. Therefore, how to induce the pineal gland to secrete melatonin is an important key point to solve insomnia. At present, the study on inducing the pineal body to secrete melatonin is still in progress.
Accordingly, it is an object of the present invention to provide a training device for improving insomnia that overcomes the problems of the prior art.
Accordingly, a training device for improving insomnia of the present invention comprises a virtual reality unit and a control unit.
The virtual reality unit is configured for being worn by the head of a user, wherein the virtual reality device comprises two earphones, and an eye cover connected to front sides of the earphones and used for displaying a virtual image; the control unit is configured for being electrically connected to the virtual reality unit, with an electronic clock capable of indicating a current time built in, and pre-storing digital information of a daytime binaural beats with frequency following response and a nighttime binaural beats with frequency following response, wherein when the current time is from 8:00 a.m. to 5:00 p.m. the control unit can be used for executing a daytime relaxation-assisted program; when the current time is from 7:00 p.m. to 12:00 p.m. the control unit can be used for executing a nighttime anti-insomnia-assisted program; when the control unit executes the daytime relaxation-assisted program, the control unit controls the earphone to play the daytime binaural beats with frequency following response, and stop playing after continuing for a first predetermined time, wherein the daytime binaural beats with frequency following response has a first main carrier frequency tone and a first loading frequency tone which differs from the first main carrier frequency tone by a first difference frequency rate; the first main carrier frequency tone and the first loading frequency tone are respectively played via the earphones simultaneously; the first difference frequency gradually decreases from a first high frequency to a first low frequency within the first predetermined time; when the control unit executes the nighttime anti-insomnia-assisted program, the control unit controls the earphones to play the nighttime binaural beats with frequency following response, and stops playing after continuing for a second predetermined time; the nighttime binaural beats with frequency following response has a second main carrier frequency tone and a second loading frequency tone which differs from the second main carrier frequency tone by a second difference frequency; the second main carrier frequency tone and the second loading frequency tone are respectively played via the earphones simultaneously; and the second difference frequency rate gradually decreases from a second high frequency which is not higher than the first low frequency to a second low frequency within the second predetermined time.
The efficacy of the present invention lies in that by providing the virtual reality unit and the control unit, the control unit controls the earphones to play the daytime binaural beats with frequency following response and the nighttime binaural beats with frequency following response respectively when the daytime relaxation-assisted program and the nighttime anti-insomnia-assisted program are executed, so that the user can achieve the effect of improving insomnia.
The patent or application file contains at least one drawing executed in color. Copies of this patent or patent application publication with color drawing(s) will be provided by the Office upon request and payment of the necessary fee.
Other features and effects of the invention will be apparent from the embodiments with reference to the drawings, in which:
The patent or application file contains at least one drawing executed in color. Copies of this patent or patent application publication with color drawing(s) will be provided by the Office upon request and payment of the necessary fee.
Referring to
The virtual reality unit 2 is configured for being worn by the head of a user, and the virtual reality device 2 includes two earphones 21, an eye cover 22 connected to front sides of the earphones 21 and used for displaying a virtual image, an operation button 23, and a top side frame 24 connected between the earphones 21 and upwardly across the top of the user's head.
Referring to
The electronic stimulation unit 3 includes a plurality of electrical stimulation agents 31 provided at the connection regions 243. The electrical stimulation agents 31 are used for physical stimulation of one of outputting a current to perform transcranial direct current stimulation (tDCS) and outputting an electromagnetic pulse to perform transcranial magnetic stimulation (TMS) on the head of the user. The electrical stimulation agents 31 respectively correspond to an F3 position and an F4 position in international 10-20 system brain wave electrode positions. In the present embodiment, the electrical stimulation agents 31 is used for performing the transcranial direct current stimulation. The magnitude of current is 0.5 mA-2 mA. The current density is 0.03 mA/cm2-0.09 mA/cm2. The electromagnetic frequency is 1-20 Hz when the electrical stimulation agents 31 are used for performing the transcranial magnetic stimulation to output electromagnetic pulse.
The acupoint stimulation unit 4 includes a plurality of acupoint agents 41, the acupoint agents being used for outputting physical stimulation of laser light to the user. One of the acupoint agents 41 is adjustably disposed at the center of the top region 241 to correspond to the Baihui acupoint (International acupoint code GV20) of the user, indicated by reference numeral Al in the drawings. Four of the acupoint agents 41 are respectively adjustably disposed at the side regions 242, the front extension region 244, the rear extension region 245, and a position at a distance from the center of the top region 241 by a finger distance to correspond to four Sishencong acupoints (International acupoint code EX-HN1) of the user, respectively, as indicated by reference numeral A2 in the drawings. The finger distance is substantially two to three centimeters.
Referring to
The control unit 6 is electrically connected to the earphones 21, the eye cover 22 and the operation button 23 of the virtual reality unit 2. The control unit 6 is electrically connected to the electrical stimulation agents 31, the acupoint agents 41 and the vibration bed 5, and an electronic clock (not shown) indicating a current time is built in. Digital information about a daytime binaural beats with frequency following response and a nighttime binaural beats with frequency following response is pre-stored. When the current time is from 8:00 a.m. to 5:00 p.m. the control unit 6 can be controlled to execute a daytime relaxation-assisted program. When the current time is from 7:00 p.m. to 12:00 p.m., the control unit 6 may be controlled for performing a nighttime anti-insomnia-assisted program. In the present embodiment, the control unit 6 is a microprocessor. The control unit 6 can also be configured for executing a audio-visual education program and an evaluation program.
When the control unit 6 executes the daytime relaxation-assisted program, the control unit 6 controls the headsets 21 to play the daytime binaural beats with frequency following response, and stop playing after continuing for a first predetermined time. The daytime binaural beats with frequency following response has a first main carrier frequency tone and a first loading frequency tone which differs from the first main carrier frequency tone by a first difference frequency rate. The first main carrier frequency tone and the first loading frequency tone are respectively dialed via the headsets 21 simultaneously. The first binaural frequency difference gradually decreases from a first high binaural frequency difference to a first low frequency within the first predetermined time. In this embodiment, the first high binaural frequency difference is 20 Hz, the first low binaural frequency difference is 10 Hz, and the first predetermined time is 30 minutes, thereby enabling the user to improve parasympathetic activity, decrease sympathetic activity, increase voluntary relaxation during the daytime use, and thereby improving the user's insomnia symptoms.
When the control unit 6 executes the daytime relaxation-assisted program, the control unit 6 controls the eye cover 22 to project light with a wavelength of 465-495 nm and an illumination of 2500-3000 lux via the virtual image. In this embodiment, the wavelength and illumination of the light is generated by the hardware of the virtual reality unit 2 in conjunction with the rendering of the virtual image.
If the control unit 6 is requested to perform the daytime relaxation-assisted program when the current time is at a time other than 8:00 a.m. to 5:00 p.m., the control unit 6 does not perform the daytime relaxation-assisted program and displays an unusable warning message on the virtual image to avoid the user's erroneous operation.
When the control unit 6 executes the nighttime anti-insomnia-assisted program, the control unit 6 controls the headsets 21 to play the nighttime binaural beats with frequency following response, and stop playing after continuing for a second predetermined time. The nighttime binaural beats with frequency following response has a second main carrier frequency tone and a second loading frequency tone which differs from the second main carrier frequency tone by a second difference frequency rate. The second main carrier frequency tone and the second loading frequency tone are respectively played via the headsets 21 simultaneously. The second difference frequency rate gradually decreases from a second high frequency which is not higher than the first low frequency to a second low frequency within the second predetermined time. In the present embodiment, the second high frequency is 10 Hz, the second low frequency is 2 Hz, and the second predetermined time is 30 minutes, thereby enabling the user to stimulate the brain and activate the pineal body to produce melatonin by using the nighttime binaural beats with frequency following response during the nighttime use, and then improving the user's insomnia symptoms.
When the control unit 6 executes the nighttime anti-insomnia-assisted program, the control unit 6 controls the eye cover 22 to project light with a wavelength of 630-670 nm and an illumination of less than 30 lux via the virtual image. If the control unit 6 is requested to perform the nighttime anti-insomnia-assisted program when the current time is a time other than from 7:00 p.m. to 12:00 p.m., the control unit 6 does not perform the nighttime anti-insomnia-assisted program, and displays the unusable warning message on the virtual image to avoid the user's erroneous operation.
When the control unit 6 executes the audio-visual education program, the control unit 6 controls the virtual image to display a teaching course and generates a teaching video and audio for teaching insomnia improvement in cooperation with the virtual reality unit 2 and earphones 21.
The contents of the audio-visual education program are, for example, the following contents: first, developing good sleep habits and good daytime and nighttime circadian rhythm can reduce the chances of insomnia. Second, a good sleep environment should be created to facilitate falling asleep and to prevent insomnia. Third, how to eat well and how to eat based on circadian rhythm should be for good sleep quality.
Referring to
When the control unit 6 executes the daytime relaxation-assisted program at the current time from 8:00 a.m. to 5:00 p.m., the control unit 6 controls the virtual image to display a natural scene including a mountain, a sea or a lake during the daytime, and plays sound effects with the earphones 21 so that the user is immersed in the experience of the natural scene. For example, when the user selects a beach, the virtual image displays a sea and a wave, and the sound effects broadcast a wave sound. A corresponding change may occur as the virtual reality unit 2 changes directions.
When the control unit 6 executes the nighttime anti-insomnia-assisted program at the current time from 7:00 p.m. to 12:00 p.m., the control unit 6 controls the virtual image to display a scene for relaxing before sleeping, such as a starry sky at night, and to play sound effects with the earphones 21 so that the user is immersed in the experience of a natural nighttime scene. Sound effects with a low volume are played with the earphones 21, so that the user experiences a virtual nature nighttime.
The user may perform the evaluation program before use to obtain a pre-operation insomnia and sleep quality result score, and then perform a evaluation program after the next operation of sleep to obtain a new insomnia and sleep quality result score. Thus, the improvement degree of insomnia can be seen from the two insomnia and sleep quality result scores, which can be used as a record and as a driving force for further use of the user.
With reference to
Referring to
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The applicant conducts the test on ten subjects, and obtains the test results as shown in
In addition, after physical stimulation with the electrical stimulation agents 31, the deep sleep stage N3 is increased by 10 minutes on average in six patients with insomnia, which shows significant improvement of sleep quality. The result scores of insomnia and sleep quality obtained by the evaluation program after physical stimulation on the acupoint agents 41 in six patients with insomnia show that the sleep quality, sleep time and sleep efficiency are significantly improved.
In summary, by providing the virtual reality unit 2 and the control unit 6, the control unit 6 controls the earphones 21 to play the daytime binaural beats with frequency following response and the nighttime binaural beats with frequency following response when the daytime relaxation-assisted program and the nighttime anti-insomnia-assisted program are executed, respectively. Also, in cooperation with the electrical stimulation agents 31, the acupoint agents 41 and the vibration bed 5, the user can achieve the effect of improving insomnia Thus, the object of the present invention can be achieved.
It should be understood that the above-mentioned is only embodiments of the invention, which should not limit the scope of the invention. Simple equivalent changes and modifications made without departing from the scope of the invention and according to the content of the description are covered by the scope of the invention.
Number | Date | Country | Kind |
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202111554747.8 | Dec 2021 | CN | national |