1. Field of the Invention
The present invention relates to a training system for use by a trainee for training.
2. Description of the Related Art
Recently, health consciousness has been rising in the entire country, and various programs and plans for prevention of functional decline and the like are currently being implemented. In conjunction with the rising health consciousness and the implementation of the above programs and plans, an increasing number of aged people are doing exercise by using training machines. The training machines include, for example, leg press machines (for training leg muscles) and chest press machines (for training chest and arm muscles). The training machines impose loads on trainees by using a motor, weight plates (metal plates), hydraulic pressure, and the like.
In addition, for example, Japanese Patent Laid-Open No. 2002-126122 (hereinafter referred to as JP2002-126122A) discloses a technique in which an exercise load is imposed by using Magneto Rheological (MR) fluid. According to this technique, the characteristics of the MR fluid enable easy realization of high-speed response and high load.
However, the technique disclosed in JP2002-126122A cannot improve the neuromuscular coordination (i.e., the coordination between the nervous system and muscles) although the disclosed technique enables the training for improving the muscular strength and the muscular endurance. It is considered that improvement of the neuromuscular coordination, as well as the training for the muscular strength and the muscular endurance, is important for maintaining human health.
The present invention has been developed in view of the above circumstances. The object of the present invention is to provide a training system which enables improvement of the neuromuscular coordination as well as the training for the muscular strength and the muscular endurance.
In order to achieve the object, the present invention provides a training system for training of a predetermined part of a body of a trainee. The training system includes a training machine which generates a load using MR-fluid, a control device which controls the training machine, and a display unit which displays a game screen. The training machine includes: a MR-fluid load generating unit which generates a load to be imposed on the trainee, by using an MR (Magneto Rheological) fluid having viscosity varying with a magnetic field strength; a mechanical unit which transmits to the trainee the load generated by the MR-fluid load generating unit; and a displacement detection sensor which detects a training motion of the trainee. The control device includes: a storage unit which stores MR-fluid load characteristic information, a target load in training, and game information, where the MR-fluid load characteristic information indicates a relationship between current in the MR-fluid load generating unit and the load generated by the MR-fluid load generating unit, and the game information indicates details of a game related to the training; and a calculation unit which controls the MR-fluid load generating unit by using the MR-fluid load characteristic information and the target load, generates an image corresponding to the training motion on the basis of the game information and the training motion, and makes the display unit display the image.
Hereinbelow, an embodiment of the present invention is explained with reference to the accompanying drawings.
1. Construction of Training System
The construction of the training system according to the present embodiment is explained below. As illustrated in
The training machine 2 is a device for use by a trainee to perform training. Generally, the training system 1 having the construction of
The mechanical unit 21 includes a mechanism or a structure for transmission of loads. Details of the mechanical unit 21 will be explained later with reference to
The MR-fluid load generating unit 22 includes a device which generates a load by use of an MR fluid, and can be realized by, for example, a piston structure containing an MR fluid and an electromagnetic coil. When no magnetic field is applied to the MR fluid, the MR fluid has a liquid form as the conventional hydraulic oil, and behaves as a Newtonian liquid. On the other hand, when a magnetic field is externally applied to the MR fluid, the magnetic particles homogeneously dispersed in the MR fluid are concatenated along the direction of the magnetic field, and form chain-like clusters. Since the chain-like clusters resist against deformation (or flow) of the MR fluid, application of the magnetic field rapidly increases the apparent viscosity, so that the MR fluid behaves as a plastic fluid having yield stress during flow of the MR fluid.
The above change in the viscosity of the MR fluid caused by the magnetic field is reversible. Therefore, when the magnetic field is removed, the MR fluid quickly returns to the initial state. In addition, the degree of the viscosity change can be controlled by adjusting the strength of the magnetic field. The state of the MR fluid can vary extremely quickly, and the response time to change in the magnetic field is as small as several milliseconds. Therefore, the provision of the MR-fluid load generating unit 22 enables easy achievement of high-speed response and high load. The MR drive circuit 22a is a circuit for driving the MR-fluid load generating unit 22.
The power-assisting motor 23 is a means for canceling at least part of the load generated by the MR-fluid load generating unit 22 (especially, the initial resistance value, which is explained in detail later) and the mechanical friction force in the mechanical unit 21, and adjusting the load which is actually imposed on the trainee, to an appropriate level. The motor drive circuit 23a is a circuit for driving the power-assisting motor 23.
The load detection sensor 24 is a means for detecting the load generated by the trainee's training motion and can be realized by, for example, a load cell. The displacement detection sensor 25 is a means for detecting a displacement of a predetermined part (e.g., a hand of the trainee or a movable part of the training machine 2) during the trainee's training, and can be realized by, for example, a rotary encoder.
The control device 3 includes an I/O interface 31, a storage unit 32, a calculation unit 33, a display interface 34, and an audio interface 35, and can be realized by, for example, a PC (personal computer).
The I/O interface 31 is a means for receiving signals from the training machine 2 and the input unit 6, and outputting signals to the training machine 2. The I/O interface 31 can be realized by, for example, an electronic circuit.
The storage unit 32 is a means for storing various information including velocity-load relationship information 321, MR-fluid load characteristic information 322, motor-load characteristic information 323, and game information 324. The storage unit 32 can be realized by, for example, a ROM (read only memory), an HD (hard disk), and the like. In addition, the storage unit 32 also stores various operational programs (not shown) which realize the functions of the calculation unit 33.
The velocity-load relationship information 321 is information indicating a relationship between the trainee's training motion and the corresponding target load. Details of the velocity-load relationship information 321 will be explained later with reference to
The MR-fluid load characteristic information 322 is information indicating a relationship between the value of the current flowing through the MR-fluid load generating unit 22 and a value of the load generated in the MR-fluid load generating unit 22 by the flow of the current. Details of the MR-fluid load characteristic information 322 will be explained later with reference to
The motor-load characteristic information 323 is information indicating a relationship between the value of the voltage applied to the power-assisting motor 23 and the magnitude of the power-assisting force generated by the power-assisting motor 23 in response to application of the value of the voltage. Details of the motor-load characteristic information 323 will be explained later with reference to
The game information 324 is information on a game related to the training, and includes, for example, details of the game, information on the game screen, audio information, and the like. Details of the game information 324 will be explained later with reference to
The calculation unit 33 includes an MR-fluid load control unit 331, a motor control unit 332, and a game processing unit 333, and can be constituted by, for example, a CPU (central processing unit) and a RAM (random access memory).
The MR-fluid load control unit 331 controls the load generated by the MR-fluid load generating unit 22, based on the velocity of the trainee's training motion and the velocity-load relationship information 321. Details of the operations of the MR-fluid load control unit 331 will be explained later with reference to
The motor control unit 332 controls the power-assisting force generated by the power-assisting motor 23, based on the MR-fluid load characteristic information 322 and the motor-load characteristic information 323 Details of the operations of the motor control unit 332 will be explained later with reference to
The game processing unit 333 performs processing for the game during the training based on the game information 324, makes the display unit 4 display the game screen, and makes the audio unit 5 output sound.
The display interface 34 instructs the display unit 4 for display in accordance with an instruction from the game processing unit 333.
The audio interface 35 instructs the audio unit 5 for audio output in accordance with an instruction from the game processing unit 333.
The display unit 4 displays the game screen according to the instruction from display interface 34, and can be realized by, for example, a liquid-crystal display device.
The audio unit 5 outputs sound according to the instruction from the audio interface 35, and can be realized by, for example, one of various speakers.
2. Example of Training Machine
Next, an example of the training machine 2 is explained below with reference to
The main chain mechanism 223 is constituted by two sprockets 224 and 225 and a chain 226 engaged with the sprockets 224 and 225. The MR-fluid load generating unit 22 is arranged on the chain 226 at a position between the sprockets 224 and 225 in such a manner that the chain 226 moves against the load generated by the MR-fluid load generating unit 22. The sprocket 224 and the power-assisting motor 23 are linked through a chain 231. In addition, the displacement detection sensor 25 is arranged near the sprocket 224, and detects the movement of the sprocket 224 caused by the trainee's training motion, as the aforementioned displacement of the predetermined part during the trainee's training.
The lower-extremity chain mechanism 213 is constituted by two sprockets 214 and 215 and a chain 216 engaged with the sprockets 224 and 225. A position adjustment unit 217 having a plurality of holes (which corresponds to the second position adjustment unit) is attached to a portion of the chain 216, so that the chain 216 and the position adjustment unit 217 move together. A lower-extremity operation unit 218, to which the trainee M applies force with the legs and which has a hole, is fixed to the position adjustment unit 217 by inserting a pin 219 (which corresponds to the second pin) through the hole in the lower-extremity operation unit 218 and one of the plurality of holes in the position adjustment unit 217. In addition, a fastening means 2181 (e.g., fastening belts) for fastening the feet of the trainee is arranged on the lower-extremity operation unit 218 in order to enable the trainee to apply force in the pulling direction.
The upper-extremity chain mechanism 203 is constituted by two sprockets 204 and 205 and a chain 206 engaged with the sprockets 204 and 205. A position adjustment unit 207 having a plurality of holes (which corresponds to the first position adjustment unit in claims 13 and 14) is attached to a portion of the chain 206, so that the chain 206 and the position adjustment unit 207 move together. An upper-extremity operation unit 208, to which the trainee M applies force with the arms and which has a hole, is fixed to the position adjustment unit 207 by inserting a pin 209 (which corresponds to the first pin in claims 13 and 14) through the hole in the upper-extremity operation unit 208 and one of the plurality of holes in the position adjustment unit 207. In addition, the load detection sensor 24, for example, a tension load cell, is arranged on the chain 226 at a position between the sprockets 204 and 205. The load detection sensor 24 detects the magnitude of the load (force) caused by the trainee's training motion, by detecting the tensile force occurring in the chain 206.
A chain 232 is engaged with sprockets 224 and 214, and a chain 233 is engaged with sprockets 224 and 204. Thus, all the sprockets and chains are linked.
In addition, a seat 201 is arranged in the training machine 2. When the trainee M sits on the seat 201, the trainee M can pull the upper-extremity operation unit 208 with the arms while pushing the lower-extremity operation unit 218 (having the fixing means 2181) with the legs, and push the upper-extremity operation unit 208 with the arms while pulling the lower-extremity operation unit 218 with the legs. Thus, the trainee M can perform training by receiving loads generated by the MR-fluid load generating unit 22. In addition, the trainee M can watch the game screen on display unit 4 and listens to the sound outputted from the audio unit 5 during the training.
3. Velocity-Load Relationship
The velocity-load relationship information 321 is explained below with reference to
Although the muscles can generate force only in the directions in which the muscles contract, the muscle training includes concentric exercise and eccentric exercise. In the concentric exercise, the muscle generates force while the muscle contracts. An example of the concentric exercise is the training of straightening the knees while pushing the foot pedals (constituting the lower-extremity operation unit 218) in the leg press exercise. During the concentric exercise, the quadriceps femoris muscle (a muscle group on the front of a thigh) generates force in the direction of contraction of the quadriceps femoris muscle while the quadriceps femoris muscle contracts. On the other hand, in the eccentric exercise, the muscle generates force while the muscle extends. An example of the eccentric exercise is the training of bending the knees while pushing the foot pedals in the leg press exercise. During the eccentric exercise, the quadriceps femoris muscle generates force in the direction of contraction of the quadriceps femoris muscle while the quadriceps femoris muscle extends.
It is generally said that the eccentric exercise is more effective in strengthening muscles than the concentric exercise. This is because the eccentric exercise causes a greater degree of damage to muscular fibers than the concentric exercise, so that the eccentric exercise can more easily cause muscular hypertrophy by a damage recovery mechanism than the concentric exercise.
However, the eccentric exercise causes the (delayed) onset muscular soreness at relatively high frequency. Therefore, it is said that the concentric exercise is more suitable for senior people and sick or injured people performing rehabilitation, apart from professional athletes and the like. Thus, the concentric exercise is more suitable for the training for health maintenance and prevention of physical decline than the eccentric exercise. For example, it is preferable that the leg press exercise including pushing the foot pedals while straightening the knees further include pulling the foot pedals while bending the knees, because concentric exercise can be performed in both of the motions of pushing and pulling the foot pedals. In addition, in the training system 1 in the present embodiment, the relationship between the velocity and the target load can be freely set according to the purpose of the exercise, and either of concentric exercise and eccentric exercise can be realized by the setting of the relationship between the velocity and the target load.
4. MR-Fluid Load Characteristic Information
The MR-fluid load characteristic information 322 is explained below with reference to
In addition, actually, the magnitude of the load generated by the MR-fluid load generating unit 22 also depends on the velocity of the training motion. The dashed lines L4 and L5 respectively indicate the upper and lower limits of the relationship between the load Fr generated by the MR-fluid load generating unit 22 and the current iFF flowing in the MR-fluid load generating unit 22, where the upper and lower limits are determined in consideration of the velocity of the training motion.
5. Motor-Load Characteristic Information
The motor-load characteristic information 323 is explained below with reference to
6. Example of Game Screen
An example of the game screen displayed on the display unit 4 during the training is explained below. As illustrated in
In the display area 401, a course indication 402, a progress icon 403, and a progress indication 404 in percentage are indicated. The course indication 402 schematically indicates the course of the training from the start to the goal by using a model of a river. The progress icon 403 indicates the progress of the training by the position on the indication of the river. The progress indication 404 indicates the progress in the training in percent.
In the display area 411, the consumption calorie at the moment is indicated.
In the display area 421, four stream levels “violent stream”, “rapid stream”, “standard stream”, and “gentle stream” are indicated as options, and the “rapid stream” is selected in the example of
In the display area 431, the number of failures in the operation (which is explained later) is indicated.
In the display area 441, a trainee's boat 442, a leading boat 443, a rescue boat 444, mileposts 445, a rower 446, oars 447 and a meter indication 448 are displayed. In the example of
The trainee's boat 442 can move upward or downward in the display area 441 according to the speed determined to be achieved by the trainee's training motion. Specifically, the position of the trainee's boat 442 is not changed when the speed determined to be achieved by the trainee's training motion is equal to the reference speed. However, when the speed determined to be achieved by the trainee's training motion is faster than the reference speed, the position of the trainee's boat 442 in the display area 441 moves upward. On the other hand, when the speed determined to be achieved by the trainee's training motion is slower than the reference speed, the position of the trainee's boat 442 in the display area 441 moves downward. That is, the indication of the trainee's boat 442 is changed according to the difference of the speed determined to be achieved by the trainee's training motion from the reference speed. In addition, the oars 447 handled by the rower 446 in the display area 441 move together with the trainee's training motion (i.e., according to the detection signal from the displacement detection sensor 25). The meter indication 448 indicates the reference positions (motions) for the outer ends of the oars 447 assumed to realize the reference speed. Therefore, when the trainee's training motion coincides with the reference motion, the meter indication 448 and the outer ends of the oars 447 move in synchronization with each other. The mileposts 445 are markers being arranged along the river 402 and indicating the progress in the course of the training. The mileposts 445 move downward with time.
Next, an exemplary game screen displayed in a successful case in which a normal training motion is successfully made as illustrated in
In the example of
7. Functions and Operations
Hereinbelow, the functions and operations of the training system 1 are explained with reference to
In step S1 in
In step S2, the velocity calculation unit 3301 calculates the velocity V of training motion on the basis of displacement information x obtained from the displacement detection sensor 25.
In step S3, the MR-fluid load control unit 331 controls the MR-fluid load generating unit 22 as follows.
First, the MR-fluid load decision unit 3302 determines the MR-fluid load (target load) Fr on the basis of the velocity V of the training motion and the velocity-load relationship information 321 (as indicated in
Thereafter, the FF control unit 3306 calculates the value of first control current iFF of the MR-fluid load generating unit 22 on the basis of the target load Fr and the MR-fluid load characteristic information 322 (as indicated in
In addition, the FB control unit 3304 calculates the value of second control current iFB by PID (Proportional Integral Derivative) control on the basis of the load deviation ΔF. Then, the MR-fluid load control unit 331 calculates as third control current i the sum of the value of the first control current iFF and the value of the second control current iFB (by the symbol 3305 in
In step S4, the motor control unit 332 controls the power-assisting motor 23. Specifically, the control-voltage calculation unit 3307 calculates the absolute value V1 of the control voltage of the power-assisting motor 23 on the basis of the power-assisting force (the initial resistance value Ff) and the motor-load characteristic information 323 (as indicated in
Subsequently, the assist-direction determination unit 3308 determines the direction in which the power is to be assisted by the power-assisting motor 23, by calculating the inverse −F/|F| of the polarity F/|F| of the actual load F obtained from the load detection sensor 24, and controls the power-assisting motor 23 with a control voltage V2, which is obtained by multiplying the absolute value V1 of the control voltage by the inverse −F/|F| of the polarity.
In step S5, the game processing unit 333 performs game processing. Specifically, the game processing unit 333 performs processing for realizing details of the game on the basis of the game information 324 and the displacement information from the displacement detection sensor 25, makes the display unit 4 display the game screen (as illustrated in
In step S6, the calculation unit 33 determines whether or not the trainee M quits the training. When “No” is determined in step S6, the operation goes back to step S2. When “Yes” is determined in step S6, the processing of
8. Advantages
The training system 1 according to the present embodiment explained above has the following advantages.
(1) Since the training system 1 operates as above, the trainee M can perform, in addition to the simple training for the muscular strength and the muscular endurance, training like a game play in such a manner that the game proceeds in response to the training motion, by watching the game screen on the display unit 4 and/or listening to the sound from the audio unit 5. Therefore, the trainee M uses the brain and the nervous system concurrently with the muscles, so that the neuromuscular coordination can be improved.
(2) Since the MR fluid is used for generation of the load, the training system 1 can achieve high-speed response, high load, low cost, and low power consumption.
(3) In the case where the magnitude of the load and the reference motion are preset in consideration of safety and effect, the trainee M can perform training like a game play by making safe and effective motions with enjoyment and high motivation. In addition, since the training system 1 enables training with appropriate loads, for example, the training system 1 can contribute to prevention of functional decline and lifestyle-related diseases (including metabolic syndromes), and enables the trainee to perform aerobic exercise.
(4) Since the power-assisting motor 23 assists the trainee's training motion, the trainee M can smoothly perform exercise.
(5) By determining the magnitude of the target load according to the velocity of the trainee's training motion, the trainee M can perform training with appropriate loads.
(6) By performing the PID control, the difference between the target load and the actual load can be reduced.
(7) Since the position adjustment unit 207 provided for fixing the upper-extremity operation unit 208 with the pin 209 has a plurality of holes, the position of the upper-extremity operation unit 208 can be adjusted according to the body size and preference of the trainee M.
(8) Since the position adjustment unit 217 provided for fixing the lower-extremity operation unit 218 with the pin 219 has a plurality of holes, the position of the lower-extremity operation unit 218 can be adjusted according to the body size and preference of the trainee M.
9. Another Example of Game Screen
Next, another example of a game screen which is displayed on the display unit 4 during the training is explained below with reference to
In the game screen of
The above game configuration realizes improvement of neuromuscular coordination as well as the muscular strength and the muscular endurance. In addition, the trainee M can perform training like a game play by making safe and effective motions with enjoyment and high motivation.
10. Variations
The present invention is not limited to the embodiment and examples which are explained above, and any part of the constructions and the operations of the explained embodiment and examples can be modified or changed as needed within the scope of the present invention. For example, the following variations are included in the scope of the present invention.
(1) The present invention can be applied to any other composite or simple training machines (e.g., arm curl machines and chest press machines) as well as the composite machine of the leg press machine and the rowing machine.
(2) The relationship between the velocity of the training motion and the target load included in the velocity-load relationship information 321 (as indicated in
(3) The fluid characteristics of the MR fluid vary (deteriorate) when the temperature becomes equal to or higher than 150° C. Therefore, it is preferable, but not necessary, to arrange in the vicinity of the MR-fluid load generating unit 22 a temperature detection means for detecting the internal temperature of the MR-fluid load generating unit 22, and configure the training system 1 to stop the control of the training machine 2 when the internal temperature of the MR-fluid load generating unit 22 becomes equal to or higher than 150° C.
(4) It is preferable, but not necessary, to arrange a first solenoid for moving the pin 209, and adjust the position of the upper-extremity operation unit 208 by controlling the power-assisting motor 23 and the first solenoid so as to insert the pin 209 through one of the holes in the position adjustment unit 207 and the hole in the upper-extremity operation unit 208.
(5) It is preferable, but not necessary, to arrange a second solenoid for moving the pin 219, and adjust the position of the lower-extremity operation unit 218 by controlling the power-assisting motor 23 and the second solenoid so as to insert the pin 219 through one of the holes in the position adjustment unit 217 and the hole in the lower-extremity operation unit 218.
(6) It is preferable, but not necessary, to make an adjustment of the excursions in the upper-extremity operation unit 208 and the lower-extremity operation unit 218 in correspondence with the difference in the movable range between the upper extremities and the lower extremities or an adjustment of the magnitudes of the loads imposed on the upper extremities and the lower extremities by changing the gear ratio of the two sprockets with which each of the chains 232 and 233 is engaged. Generally, the movable range of the lower extremities is smaller than the movable range of the upper extremities.
(7) The conventional game controllers can be used in the training systems according to the present invention. In such cases, it is possible to increase the variety of games. Any games can be used in the training systems according to the present invention as well as the aforementioned games of the boat and the rocket. For example, car racing games, shooting games, dancing games, games of playing music instruments (e.g., drums), fighting games, sports games, quiz games (e.g., games of multiple choice quizzes), and the like can be used.
Number | Date | Country | Kind |
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2010-272772 | Dec 2010 | JP | national |
This is a continuation of U.S. application Ser. No. 13/311,768, filed Dec. 6, 2011. This application relates to and claims priority from Japanese Patent Application No. 2010-272772, filed on Dec. 7, 2010. The entirety of the contents and subject matter of all of the above is incorporated herein by reference.
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Number | Date | Country | |
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Parent | 13311768 | Dec 2011 | US |
Child | 14572910 | US |