1. Field
This disclosure generally relates to the field of data transference.
2. General Background
Media products are typically placed in packaging on store shelves that allow consumers to read information about the content of the media products. Examples of such media products are Blu-ray discs or DVDs with movies, television shows, video games, or the like. Consumers typically peruse different packages to find out more information about the products of potential interest. Although technology has vastly progressed, the packaging configurations for media products have mainly remained stagnant. Users often have a limited experience for reading and learning about the content of the media product prior to purchase.
Stores often have to compete with newer online websites that sell the same media products. Such online websites sell those media products and often provide various information to the user that is perusing the online website. As a result of such competition, stores selling media products have faced newer challenges in maintaining the same base of customers that previously purchased media products from those stores.
A proximity-based device within a product and/or a product package sends data associated with the product and/or the product package to a mobile device when the mobile device is within a proximity to the proximity-based device. A proximity-based receiver within a mobile device receives data associated with a product and/or a product package from a proximity-based transmitter within the product and/or the product package based upon the proximity-based receiver being within a proximity to the proximity-based transmitter.
Yet another process and apparatus receive, at a server, a user preference from data stored in a mobile device and a product identifier, store the user preference and the product identifier in a database, receive, from a content playback device, an indication that playback for content corresponding to the product identifier has been initiated, and send the user preference to the content playback device so that the content playback device plays back the content according to the user preference. Another process and apparatus receive a user identifier from data stored in a mobile device and a product identifier, store the user identifier and the product identifier in a database, receive, from a content playback device, an indication that playback for content corresponding to the product identifier has been initiated, search a profile database to determine a user preference based upon the user identifier, and send the user preference to the content playback device so that the content playback device plays back the content according to the user preference.
The above-mentioned features of the present disclosure will become more apparent with reference to the following description and accompanying drawings, wherein like reference numerals denote like elements and in which:
A data transference configuration presents media associated with a product and/or a product package to a mobile device of a user prior to the purchase of the product by the user and/or after the purchase. The product may be a media product, e.g., a Blu-ray disc, DVD, video game, or the like. Alternatively, the product may be an entertainment product that is not a media product, e.g., an action figure, a doll, or the like.
The media provided to the user may include information about the contents of the package or the product, e.g., a menu of the discs inside the package, a list of items inside the package, previews, bonus games, quantity of discs, promotions, coupons, special offers, a video (such as a video involving an action figure and/or a movie), music (such as music corresponding to an action figure and/or a movie), an offer to purchase a digital copy of a movie (such as with a movie character corresponding to an action figure), additional information, or the like. The mobile device of the user obtains the media when the user places the mobile device within proximity of the product and/or product package.
In one aspect, the product and/or product package 102 has a proximity-based sensor and/or transceiver 104, e.g., RFID chip, RFID tag, Near Field Communication (“NFC”) chip, NFC tag, Bluetooth, or the like. The proximity-based sensor and/or transceiver 104 may establish radio or other communication with another device 106 based upon a set of standards, e.g., NFC standards.
The data transference configuration 100 also has a mobile device 106. The mobile device 106 is a device such as a smartphone, tablet, laptop, or the like. The mobile device 106 has a display 108 that displays data such as text, video, or the like on the mobile device 106. The display 108 may be a display that is integrated within the mobile device 106, e.g., a smartphone display. Alternatively, the display 108 may be a display that is operably connected to the mobile device, e.g., an LED monitor, an LCD monitor, or the like. Further, the mobile device 106 has a proximity-based reader 110. The proximity-based reader 110 is a receiver that detects the presence of the proximity-based sensor and/or transceiver 104 and receives the data associated with the product and/or product package 102 when in proximity with the proximity-based sensor and/or transceiver 104 of the product and/or the product package 102.
Upon detection of the proximity based sensor and/or transceiver 104, the proximity-based reader 110 receives proximity data from the proximity based sensor and/or transceiver 104. The proximity data may be an application, an instruction to launch an application, a link to a website, a menu preview, an offer, a bonus feature, a bonus game, a trailer, a link to a trailer, or the like. In other words, the proximity data can be any data or content associated with the product and/or product package 102. For example, a user may tap or place the mobile device 106 with an NFC reader in proximity to a Blu-ray disc package that has an NFC chip. As a result, the mobile device 106 may receive a trailer of a movie that is on a Blu-ray disc within the Blu-ray disc package. The display 108 may then display the data associated with the product and/or product package 102, e.g., a movie trailer.
Alternatively, the NFC chip may be positioned or within the Blu-ray disc rather than the Blu-ray disc package. The tap of the mobile device 106 on the Blu-ray disc package positions the mobile device 106 within enough proximity to the NFC chip on or within the Blu-ray disc so that the mobile device 106 may receive the movie trailer from the NFC chip within the Blu-ray disc.
When the user brings the mobile device 106 in proximity to a proximity-based device (e.g., sensor and/or transceiver 104, e.g., NFC chip in a disc package), the proximity-based reader 110, e.g., NFC reader, in the mobile device 106 reads content from the NFC chip. The reading may be performed with or without connecting to a network such as the Internet to access more content. The content from the proximity-based sensor and/or transceiver 104 may trigger the mobile device 106 to display an X-ray view of the physical and virtual contents inside the package, e.g., images, videos, quantity of discs, a menu of content and functions stored by the discs, chapter menu, short preview clips of scenes, deleted scenes, director commentary, actor/actress interview(s), bonus content games, contest, special offers, advertisements, marketing, coupons for other products, movie reward point redemptions, previews, or the like.
In one aspect, an interactive menu is provided. In another aspect, a display is generated to provide the user with a virtual magazine of the contents of the media product. Rather than having to turn a package/box in different directions to view the data associated with the media product, the user may swipe through all of that data in a digital magazine format. Further, information from other associated media products, e.g., prequels, sequels, similar genres, similar actors/actresses, or the like may be presented together. In one aspect, placeholders may be illustrated for missing data. For example, a placeholder may be illustrated on the mobile device 106 for a sequel for which the user has not placed the mobile device 106 in proximity to the corresponding media product packaging.
In one aspect, the data transference configuration 100 provides an enhanced presentation of data associated with the media stored within the product and/or product package 102. The user is provided with a more immersive experience before the product and/or product package 102 is purchased. The user may also be provided with coupons, offers, or the like as an incentive to purchase the product and/or product package 102 in the store. As a result, consumers have more incentives to peruse products in the store environment.
The store environment is provided herein only as an example. The data transference configuration 100 and other configurations provided herein may be utilized in various promotional environments such as sell sheets, amusement parks, theatrical posters at bus stops, theaters, and other locations, or the like.
Further, computing devices other than the mobile device 106, e.g., desktop computer, kiosk, wearable computing devices such as watches, glasses, etc., or the like may be utilized for the data transference configuration 100 and other configurations provided herein.
In contrast with previous configurations that allow for a user to utilize a camera in a smartphone that takes a picture of a bar code on a media product package, the data transference configuration 100 does not require a smartphone to have a camera or an Internet connection. Further, the user does not have to download an application on the smartphone in order to read a code. As an example, a user can activate an NFC chip reader in a smartphone so that the smartphone is constantly scanning for data. In addition, the bar code in previous configurations only redirects the user to a website and does not allow for media to be transferred from a product package to a phone.
Although a proximity-based reader 110 is illustrated in
Although a proximity-based sensor and/or transceiver 104 is illustrated in
In one aspect, the proximity is predefined. In other words, a predefined distance may be established for which the mobile device 106 has to be with respect to the product and/or product package 102. For example, the predefined distance may be established such that a tap of the product and/or product package 102 has to be performed so that the mobile device 106 receives the data associated with the product and/or product package 102. Alternatively, the predefined distance may be a distance that does not have a tap.
The data transference configuration 100 illustrated in
In an alternative aspect, the data associated with the product and/or product package 102 is an activator, e.g., a code, that activates a software application stored in the mobile device 106. For example, a user may download a software application to the mobile device 106 such as a game associated with a movie on a Blu-ray disc or DVD. The mobile device 106 may be restricted from playing the game until the mobile device 106 is within proximity of the Blu-ray disc or DVD. The content on the disc NFC chip may trigger or unlock certain functions of the application and/or retrieve other content from the Internet such as certain games, trailers, wallpaper, personalized screensavers, or the like. Such data may be associated with the product and/or product package 102.
In one aspect, the data is preloaded into a chipset of the product and/or product package 102. That data is then available for transmission. In another aspect, only a subset of the data is preloaded into a chipset of the product and/or product package 102. The mobile device 106 may then request a remainder of the data from the server 202 through the network 204.
The internal components illustrated in
In one aspect, the processor 502 of the mobile device 106 customizes the data associated with the product and/or product package 102 illustrated in
The user preferences stored by the data storage device 504 may be utilized in the alternative or in addition to customization of the data associated with the product and/or product package 102. For example, the user preferences may be utilized to customize the playback of the product, e.g., a Blu-ray disc.
The mobile device 106 then sends the product identifier and user preferences stored in the data storage device 504 illustrated in
For instance, a user may place the mobile device 106 illustrated in
As an example, a Blu-ray disc player may be preset to perform playback in a certain language, e.g., audio and/or subtitles. The user interface of the mobile device 106 is configured to that particular language. The disc may then be configured to subsequently utilize that language.
In an alternative aspect, the user preferences are not obtained directly from the product identifier database 604.
In yet another aspect, the placement of a plurality of product packages together causes the NFC chips to send additional content to the NFC reader in the mobile device 106. For example, placement of DVD packages for a movie series together may provide a trailer based upon all of the movies in the series that would not be accessible if the mobile device 106 was in proximity to each DVD individually. Further, additional content may be available or unlocked after purchase.
In another aspect, bonus content, e.g., deleted scenes may be unlocked after purchase of the product 102. In one configuration, the checkout counter sends a code to the NFC chip in the package 102. In another configuration, a server sends a code or key to the mobile device 106. The mobile device 106 then sends the code or key to the NFC chip in the media product package 102.
In yet another aspect, the product 102 is a Secure Digital (“SD”) card. The mobile device 106 sends an indication to an NFC chip in the media product package 102. The indication is an activator that activates a process to update the SD card to personalize the content, e.g., the user's name on a menu.
The processes described herein may be implemented in a general, multi-purpose or single purpose processor. Such a processor will execute instructions, either at the assembly, compiled or machine-level, to perform the processes. Those instructions can be written by one of ordinary skill in the art following the description of the figures corresponding to the processes and stored or transmitted on a computer readable medium. The instructions may also be created using source code or any other known computer-aided design tool. A computer readable medium may be any medium capable of carrying those instructions and include a CD-ROM, DVD, magnetic or other optical disc, tape, silicon memory (e.g., removable, non-removable, volatile or non-volatile), packetized or non-packetized data through wireline or wireless transmissions locally or remotely through a network.
It is understood that the apparatuses, systems, computer program products, and processes described herein may also be applied in other types of apparatuses, systems, computer program products, and processes. Those skilled in the art will appreciate that the various adaptations and modifications of the aspects of the apparatuses, systems, computer program products, and processes described herein may be configured without departing from the scope and spirit of the present apparatuses, systems, computer program products, and processes. Therefore, it is to be understood that, within the scope of the appended claims, the present apparatuses, systems, computer program products, and processes may be practiced other than as specifically described herein.
This application claims priority to U.S. Provisional Patent Application Serial No. 61/766,065, filed on Feb. 18, 2013, entitled TRANSFERENCE OF DATA TO PROVIDE CONTENT, which is hereby incorporated by reference in its entirety.
Number | Date | Country | |
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61766065 | Feb 2013 | US |