Claims
- 1. A game comprising a gameboard carrying a plurality of playing zones arranged at least in one continuous endless path, at least one of said playing zones being a time zone; at least one playing piece for each player of the game; means for determining the number of said playing zones by which said playing pieces advance during a turn of the game; a plurality of time-indicating members bearing game-time indications that are numerically and consecutively arranged in a stack and individually revealed on advancement of one of said playing pieces to and landing on said time zone, said game-time indications denoting the progress of the game toward its conclusion in dependence upon the number of such landings; and a terminating member insertable into any position in said stack of time-indicating members to indicate the end of the game.
- 2. The game as defined in claim 1, wherein each of said time-indicating members, besides the game time information, also carries additional information as to various other attributes of the game that varies in accord with game time.
- 3. The travel game as defined in claim 1, wherein the gameboard is assembled from a plurality of separate gameboard elements each carrying on a major surface thereof a playing surface region solely associated with a different locale, said one continuous endless path extending through all of said locales of said assembled gameboard elements, said playing zones on each gameboard element being associated with business establishments solely located at the respective locales; and a plurality of coupons including business establishment coupons distributable to the players during the game and associated with the various business establishments of the respective locales, and monetary coupons held by a bank and distributable to the players, each of said business establishment coupons being exchangeable for a predetermined value of said monetary coupons when the playing piece of the player owning such business establishment coupon lands on the playing zone associated with the same business establishment.
- 4. The travel game as defined in claim 3, wherein said business establishment coupons come in respective sets, each set being associated with a different one of said business establishments; and wherein an increasing bonus is payable to the respective player on exchange of an increasing number of said business establishment coupons of the respective set for said monetary coupons.
- 5. The travel game as defined in claim 3, wherein at least one of said playing zones is a complimentary zone; and wherein the player whose playing piece lands on such complimentary playing zone is awarded a complimentary business establishment coupon.
- 6. The travel game as defined in claim 3, wherein at least one of said playing zones is associated with a newsstand; and wherein a player whose playing piece lands on such newsstand playing zone is entitled to purchase a business establishment coupon for a predetermined number of said monetary coupons.
- 7. The travel game as defined in claim 3, wherein said path has at least two parallel branches through each of said locales, each including different business establishment playing zones, for the player to choose the desired route of the respective playing piece through the respective locale.
- 8. A travel game comprising a gameboard having a plurality of playing surface regions each associated with a different locale and having a multitude of playing zones arranged in at least one continuous endless path through all of said locales, said playing zones being associated with business establishments at the respective locales, at least one of which is associated with a tourist agency and others of which are associated with tourist attractions; at least one playing piece for each player of the game; means for determining the number of said playing zones by which said playing pieces advance during a turn of a game; a plurality of business establishment coupons and monetary coupons distributable to the players during the game; and a plurality of postcards each having one side bearing an indication of a tourist attraction associated with a respective locale, and an opposite side in which said indication is concealed, said postcards being arranged in stacks with said one sides facing away from the players during the game in such a manner that said indications are concealed, said postcards and said tourist agency zones being related such that each postcard is removed from the respective stack and overturned to reveal the locale of said indication on said respective one side when the respective playing piece lands on the tourist agency playing zone for risking one of said business establishment coupons owned by the respective player against at least one monetary coupon owned by a bank for transfer of said one monetary coupon to the player when the locale of said tourist attraction on said overturned postcard corresponds to the locale of the tourist agency playing zone that was landed on, and for transfer of said business establishment coupon to the bank when the locale of said tourist attraction on said overturned postcard does not correspond to the locale of the tourist agency playing zone that was landed on.
Parent Case Info
This is a division of application Ser. No. 483,762 filed Apr. 11, 1983, now U.S. Pat. No. 4,484,749.
US Referenced Citations (5)
Foreign Referenced Citations (2)
Number |
Date |
Country |
10811 |
Jan 1913 |
GBX |
627951 |
Aug 1949 |
GBX |
Divisions (1)
|
Number |
Date |
Country |
Parent |
483762 |
Apr 1983 |
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