The accompanying drawings illustrate a number of exemplary embodiments and are a part of the specification. Together with the following description, these drawings demonstrate and explain various principles of the present disclosure.
Throughout the drawings, identical reference characters and descriptions indicate similar, but not necessarily identical, elements. While the exemplary embodiments described herein are susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. However, the exemplary embodiments described herein are not intended to be limited to the particular forms disclosed. Rather, the present disclosure covers all modifications, equivalents, and alternatives falling within the scope of the appended claims.
Mobile electronic devices often use many different types of antennas for communication on different frequency bands. For instance, current smartwatches may implement wide- and multi-band long-term evolution (LTE), global positioning system (GPS), wireless fidelity (WiFi), Bluetooth™, near field communication (NFC), or other types of antennas. These different types of antennas may provide long- and short-range communications with other electronic devices and with networks such as cellular networks or the internet.
However, as mobile devices become ever smaller, the amount of space available for these different types of antennas may be limited. Moreover, because of the small size, the amount of bandwidth achievable on any given antenna may be limited. Still further, because mobile devices such as smartwatches are often designed with metal enclosures, placing multiple different types of antennas in different locations where they can receive sufficient operational signal strength may be complicated. In some cases, the size of the mobile device may be increased to accommodate larger antennas. This increased size may, at least in some cases, improve antenna bandwidth and efficiency. However, larger sizes for smartwatches and other mobile devices may be less desirable, as additional weight and bulk in a mobile (especially wearable) device are typically unwanted. Still further, having a metal enclosure may limit how and where different types of antennas may be placed and operated within a mobile device.
The antenna systems disclosed herein may provide improved antenna structure and antenna placements that may utilize an electromagnetically shielded radiating structure positioned near a radio frequency (RF) transparent window to implement efficient LTE, GPS, WiFi, Bluetooth, NFC, and other antenna technologies. Moreover, at least in some embodiments, a unified grounding structure may be implemented to reduce noise and interference, and increase the operational functionality of the mobile device. This combination of electromagnetic shielding and a unified grounding structure may provide antenna solutions that achieve high efficiency, while allowing for a compact and slim mobile device.
In some embodiments, mobile devices may implement antennas with slotted metal enclosures. However, these devices may experience reliability issues including adhesion failures at the slot, water ingress, and other issues. As such, antennas that have continuous metal enclosures (without slots or splits) may be used to avoid such reliability issues. When a metal enclosure is continuous, a multiband slot antenna may be implemented. The multiband slot antenna may include a variable aperture between the enclosure and an internal PCB.
However, in such cases, maintaining a slot keep-out area and routing various flexes through the slot may be challenging. Moreover, such mobile devices may be prone to “desense,” where the wireless receiver experiences reduced functionality due to noise from the device's display or other components. In some embodiments, as will be explained further below, desense may be addressed by grounding the metal enclosure with the PCB. This grounding may create an electromagnetic shield between the display (and/or other active components) and one or more bottom radiating structures. Grounding the PCB with the metal enclosure may also reduce overheating and other thermal issues due to better heat propagation paths. Accordingly, the embodiments herein may provide a radiating structure that supports multiple LTE (or other cellular) frequency bands for various use cases. The enclosure grounding and radiating structure may provide increased immunity to desense and may further allow the implementation of flexes during assembly.
Still further, at least some of the embodiments herein may be directed to a tunable monopole antenna with a unified grounding structure. A radiating structure may be placed on a dielectric surface. That dielectric surface may lie between a battery and an external floating metallic structure referred to herein as a “cradle.” The radiating structure may be surrounded by a separate metallic enclosure. In some cases, the radiating structure may be the only driven element fed from a PCB within the enclosure. The PCB and the metallic enclosure may be electrically connected at multiple points, thereby forming a unified grounding structure. The radiating structure may have multiple extensions towards the PCB and the metallic enclosure. Some extensions may have variable reactive terminations that may be used to optimize antenna apertures. Moreover, some extensions may be grounded to the PCB and/or to the metallic enclosure. The reactive terminations may be optimized for different use cases including on-wrist, finger-hold, free-space, etc. The reactive terminations may be selected based on sensor feedbacks. In some cases, the radiating structure may be a continuous metallic surface that, itself, may contain several branches to maximize antenna efficiencies at different frequencies. The radiating structure may also include structurally integrated inductors or capacitors placed on conformal surfaces. Each of these embodiments will be explained in greater detail below with regard to
As noted above, wearable devices may be configured to be worn on a user's body, such as on a user's wrist or arm. Such wearable devices may be configured to perform a variety of functions. A wristband system, for example, may be an electronic device worn on a user's wrist that performs functions such as delivering content to the user, executing social media applications, executing artificial-reality applications, messaging, web browsing, sensing ambient conditions, interfacing with head-mounted displays, monitoring the health status associated with the user, etc. In some examples, a wristband system may include a watch band that detachably couples to a watch body. The watch body may include a coupling mechanism for electrically and mechanically coupling the watch body (e.g., the enclosure or capsule) to the watch band (e.g., the cradle). At least in some cases, the wristband system may have a split architecture that allows the watch band and the watch body to operate both independently and in communication with one another. The mechanical architecture may include a coupling mechanism on the watch band and/or the watch body that allows a user to conveniently attach and detach the watch body from the watch band.
The wristband system of
Wristband system 100 may perform various functions associated with the user. The functions may be executed independently in watch body 104, independently in watch band 112, and/or in communication between watch body 104 and watch band 112. Watch band 112 and its associated antennas may be configured to operate independently (e.g., execute functions independently) from watch body 104. Additionally or alternatively, watch body 104 and its associated antennas may be configured to operate independently (e.g., execute functions independently) from watch band 112. At least in some cases, watch band 112 and/or watch body 104 may each include the independent resources required to independently execute functions. For example, watch band 112 and/or watch body 104 may each include a power source (e.g., a battery), a memory, data storage, a processor (e.g., a CPU), communications (including multiple different types of antennas), a light source (e.g., at least one infrared LED for tracking watch body 104 and/or watch band 112 in space with an external sensor), and/or input/output devices.
Wristband system 100 may include a coupling mechanism for detachably coupling watch body 104 to watch band 112. A user may detach watch body 104 from watch band 112 in order to reduce the encumbrance of wristband system 100 to the user. Detaching watch body 104 from watch band 112 may reduce a physical profile and/or a weight of wristband system 100. Wristband system 100 may include a watch body coupling mechanism(s) 106 and/or a watch band coupling mechanism(s) 110. A user may perform any type of motion to couple watch body 104 to watch band 112 and to decouple watch body 104 from watch band 112. For example, a user may twist, slide, turn, push, pull, or rotate watch body 104 relative to watch band 112, or a combination thereof, to attach watch body 104 to watch band 112 and to detach watch body 104 from watch band 112.
As illustrated in
Wristband system 200 may perform various functions associated with the user as described above with reference to
Watch band 212 may be configured to be worn by a user such that an inner surface of watch band 212 may be in contact with the user's skin. When worn by a user, sensor 214 may be in contact with the user's skin. Sensor 214 may be a biosensor that senses a user's heart rate, saturated oxygen level, temperature, sweat level, muscle intentions, or a combination thereof. Watch band 212 may include multiple sensors 214 that may be distributed on an inside and/or an outside surface of watch band 212. Additionally or alternatively, watch body 204 may include the same or different sensors than watch band 212. For example, multiple sensors may be distributed on an inside and/or an outside surface of watch body 204 or on the surface of the wrist straps. The watch body 204 may include, without limitation, front-facing image sensor 115A, rear-facing image sensor 115B, a biometric sensor, an IMU, a heart rate sensor, a saturated oxygen sensor, a neuromuscular sensor(s) (e.g., neuromuscular sensors 2110 of
Watch band 212 may transmit the data acquired by sensor 214 to watch body 204 using a wired communication method (e.g., a UART, a USB transceiver, etc.) and/or a wireless communication method (e.g., near field communication, Bluetooth™, etc.). Watch band 212 may be configured to operate (e.g., to collect data using sensor 214) independent of whether watch body 204 is coupled to or decoupled from watch band 212. In some examples, watch band 212 may include a neuromuscular sensor 215 (e.g., an electromyography (EMG) sensor, a mechanomyogram (MMG) sensor, a sonomyography (SMG) sensor, etc.). Neuromuscular sensor 215 may sense a user's muscle intention. Neuromuscular sensor 215 may include neuromuscular sensor 1810 of
At least in some embodiments, the wristband system 300 may also include a ground layer 304 in PCB 302 that acts as an electromagnetic shield between the display 301 and electrical components 303 and the radiating component 306. This ground layer 304 in PCB 302 may prevent electromagnetic radiation or other electromagnetic interference from transferring from the electrical components 303 to the radiating component 306. This may allow the radiating component 306 to operate with increased power, bandwidth, and/or operational sensitivity.
The radiating component 306 may be grounded to the enclosure 308 at multiple points (e.g., 310A, 310B). This grounding may ensure that the radiating component is capable of maximizing antenna efficiencies at different frequencies. In some cases, the radiating component 306 may be placed over a bottom window 307 that is made from an RF transparent material such as plastic or glass. This may allow the radiating component 306 to radiate its signals (and receive its signals) through the bottom window 307. In some cases, as noted above, the enclosure 308 may be coupled to a cradle 309. The cradle itself may be metallic and, as such, measures may be taken to ensure that the radiating component 306 still functions properly, even when the enclosure is coupled to the (potentially metallic) cradle 309.
In
Indeed, as shown in
At least in some cases, in addition to providing multiple grounding points that reduce noise and interference from nearby electronic components, the unified grounding structure 502 may also provide multiple heat propagation paths to dissipate the heat generated by those electronic components. For instance, as noted above, the PCB may include processors, controllers, memory, batteries, and other potentially heat-generating components. Each grounding location of the unified grounding structure 502 may provide a heat propagation path through which heat may flow from the components to the enclosure 501. The unified grounding structure 502 may thus allow the different electronic components to run at higher temperatures, or may allow additional components to be used within the enclosure 501 without having those components overheat. The ability for components to run at faster speeds, or to allow placement of additional components within the enclosure 501 may provide advantages over existing wristband systems that do not allow for such.
In some embodiments, the radiating structure 504 may include different portions or branches. These branches may include electrical extensions that extend towards the PCB 503 and/or to the enclosure 501. These electrical extensions may include the tuner 505 and/or the antenna feed 506. The tuner 505 and the antenna feed 506 may be grounded to the PCB 503 and/or to the metallic enclosure 501. In some cases, at least one of the electrical extensions may include a reactive termination. A “reactive termination” may refer to a termination that may be tuned or otherwise changed to change the operational characteristics of the radiating structure 504. For instance, a reactive termination may be tuned to provide different impedance values for the radiating structure. These different impedance values may be used when the wristband system 500 is being used in different ways.
For example, the wristband system 500 may be used on a user's wrist, either with a cradle (e.g., 230 of
In some cases, the wristband system 500 may implement sensors (e.g., hall effect sensors) to determine which state the wristband system is in. For instance, one or more sensors on the PCB 503 or mounted elsewhere on the wristband system 500 may be implemented to detect when the wristband system 500 has been coupled to a cradle (e.g., 230 of
In some cases, the various branches of the radiating structure may include structurally integrated inductors and/or structurally integrated capacitors. These structurally integrated inductors and capacitors may allow the wristband system 600 to be removably coupled to a cradle. The capacitors, for example, may allow the enclosure 601 to capacitively couple to the cradle. Additionally or alternatively, the inductors may allow the enclosure 601 to inductively couple to the cradle. These capacitive or inductive connections may allow the transfer of electricity and/or data signals. In some cases, the cradle may have its own PCB with its own antennas, processors, controllers, or other electronic components. These components may couple to one or more of the components of the PCB 603 in the enclosure 601 using such a capacitive or inductive connection. In this manner, the cradle and its components may removably couple to the enclosure and its components via structurally integrated inductors and/or capacitors. In some cases, those structurally integrated inductors and capacitors on the enclosure may be conformal with corresponding surfaces of the cradle. This may allow the enclosure and the cradle to couple together securely and in close enough proximity to allow for the inductive or capacitive coupling.
As with the examples above, the wristband system 800 of
As illustrated in
The method of manufacturing 1200 of
In some cases, the method of manufacturing 1200 may also include manufacturing a cradle with one or more wrist straps. The cradle may be configured to couple with (and may be structurally conformed with) the enclosure of the mobile electronic device. When coupling with the cradle, a sensor within the enclosure may detect the presence of the cradle and implement one or more electronic components to modify inductive or capacitive characteristics of the enclosure and/or the cradle. Subsequently, when the enclosure is uncoupled from the cradle, the sensor may indicate such, and the electronic components may again adjust the electrical characteristics of the enclosure, including tuning impedance values for optimal antenna performance.
Accordingly, the embodiments described herein may provide methods, systems, and apparatuses that implement a unified grounding structure to reduce desense issues and to better dissipate heat from electronic components. Moreover, the embodiments described herein may implement a PCB ground layer between a display and other electronic components and a radiating structure. This ground layer may form an electromagnetic shield between those components and the radiating structure. This shield may reduce signal interference and attenuation that may otherwise occur. Moreover, sensors and tuners may be implemented to change operational characteristics of the wristband system in different use case scenarios including when coupled to a cradle, when used in someone's hand or fingers, or when used in free space.
Example 1: A system may include an enclosure configured to house a printed circuit board (PCB) having mounted thereto, on a first side of the PCB, one or more internal electrical components, a radiating component mounted to a second, opposite side of the printed circuit board, and a unified grounding structure that couples the PCB to the enclosure in a plurality of locations, such that the radiating component is grounded to the unified grounding structure at the plurality of locations.
Example 2: The system of Example 1, wherein the second, opposite side of the PCB to which the radiating component is mounted includes a dielectric surface.
Example 3: The system of any of Examples 1 and 2, wherein the enclosure comprises a continuous enclosure that substantially surrounds the PCB.
Example 4: The system of any of Examples 1-3, wherein the unified grounding structure provides an electromagnetic shield between the first layer of the PCB that includes the internal electrical components and the second layer of the PCB that includes the radiating component.
Example 5: The system of any of Examples 1-4, wherein the unified grounding structure provides a plurality of heat propagation paths on the plurality of locations to which the unified grounding structure is coupled to the PCB.
Example 6: The system of any of Examples 1-5, wherein the radiating component comprises a continuous metallic surface.
Example 7: The system of any of Examples 1-6, wherein the radiating component comprises a metallic surface having a plurality of different branches.
Example 8: The system of any of Examples 1-7, wherein the plurality of different branches of the radiating component operates at different frequencies.
Example 9: The system of any of Examples 1-8, wherein at least two of the plurality of branches of the radiating component are disposed on different planes of the system.
Example 10: The system of any of Examples 1-9, wherein the radiating component comprises at least one of a structurally integrated inductor or a structurally integrated capacitor.
Example 11: The system of any of Examples 1-10, further comprising a cradle that is configured to removably couple to the enclosure.
Example 12: The system of any of Examples 1-11, wherein the cradle removably couples to the enclosure via a structurally integrated inductor or a structurally integrated capacitor on the enclosure.
Example 13: The system of any of Examples 1-12, wherein the structurally integrated inductor or the structurally integrated capacitor on the enclosure are conformal with a corresponding surface on the cradle.
Example 14: The system of any of Examples 1-13, wherein at least a partial gap is defined between the PCB and the enclosure.
Example 15: The system of any of Examples 1-14, wherein the radiating component includes one or more electrical extensions that extend towards at least one of the PCB or the enclosure.
Example 16: The system of any of Examples 1-15, wherein at least one of the electrical extensions includes a reactive termination.
Example 17: The system of any of Examples 1-16, wherein the reactive termination is tuned to provide different impedance values upon detecting one or more different uses of the system.
Example 18: The system of any of Examples 1-17, further comprising one or more sensors, wherein the reactive termination is tuned according to feedback from at least one of the one or more sensors.
Example 19: A mobile device may include an enclosure configured to house a printed circuit board (PCB) having mounted thereto, on a first side of the PCB, one or more internal electrical components, a radiating component mounted to a second, opposite side of the printed circuit board, and a unified grounding structure that couples the PCB to the enclosure in a plurality of locations, such that the radiating component is grounded to the unified grounding structure at the plurality of locations.
Example 20: A method of manufacturing may include: disposing a printed circuit board (PCB) in an enclosure, the PCB having mounted thereto, on a first side of the PCB, one or more internal electrical components, disposing a radiating component mounted to a second, opposite side of the printed circuit board, and providing a unified grounding structure that couples the PCB to the enclosure in a plurality of locations, such that the radiating component is grounded to the unified grounding structure at the plurality of locations.
Embodiments of the present disclosure may include or be implemented in conjunction with various types of artificial-reality systems. Artificial reality is a form of reality that has been adjusted in some manner before presentation to a user, which may include, for example, a virtual reality, an augmented reality, a mixed reality, a hybrid reality, or some combination and/or derivative thereof. Artificial-reality content may include completely computer-generated content or computer-generated content combined with captured (e.g., real-world) content. The artificial-reality content may include video, audio, haptic feedback, or some combination thereof, any of which may be presented in a single channel or in multiple channels (such as stereo video that produces a three-dimensional (3D) effect to the viewer). Additionally, in some embodiments, artificial reality may also be associated with applications, products, accessories, services, or some combination thereof, that are used to, for example, create content in an artificial reality and/or are otherwise used in (e.g., to perform activities in) an artificial reality.
Artificial-reality systems may be implemented in a variety of different form factors and configurations. Some artificial-reality systems may be designed to work without near-eye displays (NEDs). Other artificial-reality systems may include an NED that also provides visibility into the real world (such as, e.g., augmented-reality system 1300 in
Turning to
In some embodiments, augmented-reality system 1300 may include one or more sensors, such as sensor 1340. Sensor 1340 may generate measurement signals in response to motion of augmented-reality system 1300 and may be located on substantially any portion of frame 1310. Sensor 1340 may represent one or more of a variety of different sensing mechanisms, such as a position sensor, an inertial measurement unit (IMU), a depth camera assembly, a structured light emitter and/or detector, or any combination thereof. In some embodiments, augmented-reality system 1300 may or may not include sensor 1340 or may include more than one sensor. In embodiments in which sensor 1340 includes an IMU, the IMU may generate calibration data based on measurement signals from sensor 1340. Examples of sensor 1340 may include, without limitation, accelerometers, gyroscopes, magnetometers, other suitable types of sensors that detect motion, sensors used for error correction of the IMU, or some combination thereof.
In some examples, augmented-reality system 1300 may also include a microphone array with a plurality of acoustic transducers 1320(A)-1320(J), referred to collectively as acoustic transducers 1320. Acoustic transducers 1320 may represent transducers that detect air pressure variations induced by sound waves. Each acoustic transducer 1320 may be configured to detect sound and convert the detected sound into an electronic format (e.g., an analog or digital format). The microphone array in
In some embodiments, one or more of acoustic transducers 1320(A)-(J) may be used as output transducers (e.g., speakers). For example, acoustic transducers 1320(A) and/or 1320(B) may be earbuds or any other suitable type of headphone or speaker.
The configuration of acoustic transducers 1320 of the microphone array may vary. While augmented-reality system 1300 is shown in
Acoustic transducers 1320(A) and 1320(B) may be positioned on different parts of the user's ear, such as behind the pinna, behind the tragus, and/or within the auricle or fossa. Or, there may be additional acoustic transducers 1320 on or surrounding the ear in addition to acoustic transducers 1320 inside the ear canal. Having an acoustic transducer 1320 positioned next to an ear canal of a user may enable the microphone array to collect information on how sounds arrive at the ear canal. By positioning at least two of acoustic transducers 1320 on either side of a user's head (e.g., as binaural microphones), augmented-reality device 1300 may simulate binaural hearing and capture a 3D stereo sound field around about a user's head. In some embodiments, acoustic transducers 1320(A) and 1320(B) may be connected to augmented-reality system 1300 via a wired connection 1330, and in other embodiments acoustic transducers 1320(A) and 1320(B) may be connected to augmented-reality system 1300 via a wireless connection (e.g., a BLUETOOTH connection). In still other embodiments, acoustic transducers 1320(A) and 1320(B) may not be used at all in conjunction with augmented-reality system 1300.
Acoustic transducers 1320 on frame 1310 may be positioned in a variety of different ways, including along the length of the temples, across the bridge, above or below display devices 1315(A) and 1315(B), or some combination thereof. Acoustic transducers 1320 may also be oriented such that the microphone array is able to detect sounds in a wide range of directions surrounding the user wearing the augmented-reality system 1300. In some embodiments, an optimization process may be performed during manufacturing of augmented-reality system 1300 to determine relative positioning of each acoustic transducer 1320 in the microphone array.
In some examples, augmented-reality system 1300 may include or be connected to an external device (e.g., a paired device), such as neckband 1305. Neckband 1305 generally represents any type or form of paired device. Thus, the following discussion of neckband 1305 may also apply to various other paired devices, such as charging cases, smart watches, smart phones, wrist bands, other wearable devices, hand-held controllers, tablet computers, laptop computers, other external compute devices, etc.
As shown, neckband 1305 may be coupled to eyewear device 1302 via one or more connectors. The connectors may be wired or wireless and may include electrical and/or non-electrical (e.g., structural) components. In some cases, eyewear device 1302 and neckband 1305 may operate independently without any wired or wireless connection between them. While
Pairing external devices, such as neckband 1305, with augmented-reality eyewear devices may enable the eyewear devices to achieve the form factor of a pair of glasses while still providing sufficient battery and computation power for expanded capabilities. Some or all of the battery power, computational resources, and/or additional features of augmented-reality system 1300 may be provided by a paired device or shared between a paired device and an eyewear device, thus reducing the weight, heat profile, and form factor of the eyewear device overall while still retaining desired functionality. For example, neckband 1305 may allow components that would otherwise be included on an eyewear device to be included in neckband 1305 since users may tolerate a heavier weight load on their shoulders than they would tolerate on their heads. Neckband 1305 may also have a larger surface area over which to diffuse and disperse heat to the ambient environment. Thus, neckband 1305 may allow for greater battery and computation capacity than might otherwise have been possible on a stand-alone eyewear device. Since weight carried in neckband 1305 may be less invasive to a user than weight carried in eyewear device 1302, a user may tolerate wearing a lighter eyewear device and carrying or wearing the paired device for greater lengths of time than a user would tolerate wearing a heavy standalone eyewear device, thereby enabling users to more fully incorporate artificial-reality environments into their day-to-day activities.
Neckband 1305 may be communicatively coupled with eyewear device 1302 and/or to other devices. These other devices may provide certain functions (e.g., tracking, localizing, depth mapping, processing, storage, etc.) to augmented-reality system 1300. In the embodiment of
Acoustic transducers 1320(I) and 1320(J) of neckband 1305 may be configured to detect sound and convert the detected sound into an electronic format (analog or digital). In the embodiment of
Controller 1325 of neckband 1305 may process information generated by the sensors on neckband 1305 and/or augmented-reality system 1300. For example, controller 1325 may process information from the microphone array that describes sounds detected by the microphone array. For each detected sound, controller 1325 may perform a direction-of-arrival (DOA) estimation to estimate a direction from which the detected sound arrived at the microphone array. As the microphone array detects sounds, controller 1325 may populate an audio data set with the information. In embodiments in which augmented-reality system 1300 includes an inertial measurement unit, controller 1325 may compute all inertial and spatial calculations from the IMU located on eyewear device 1302. A connector may convey information between augmented-reality system 1300 and neckband 1305 and between augmented-reality system 1300 and controller 1325. The information may be in the form of optical data, electrical data, wireless data, or any other transmittable data form. Moving the processing of information generated by augmented-reality system 1300 to neckband 1305 may reduce weight and heat in eyewear device 1302, making it more comfortable to the user.
Power source 1335 in neckband 1305 may provide power to eyewear device 1302 and/or to neckband 1305. Power source 1335 may include, without limitation, lithium ion batteries, lithium-polymer batteries, primary lithium batteries, alkaline batteries, or any other form of power storage. In some cases, power source 1335 may be a wired power source. Including power source 1335 on neckband 1305 instead of on eyewear device 1302 may help better distribute the weight and heat generated by power source 1335.
As noted, some artificial-reality systems may, instead of blending an artificial reality with actual reality, substantially replace one or more of a user's sensory perceptions of the real world with a virtual experience. One example of this type of system is a head-worn display system, such as virtual-reality system 1400 in
Artificial-reality systems may include a variety of types of visual feedback mechanisms. For example, display devices in augmented-reality system 1300 and/or virtual-reality system 1400 may include one or more liquid crystal displays (LCDs), light emitting diode (LED) displays, microLED displays, organic LED (OLED) displays, digital light project (DLP) micro-displays, liquid crystal on silicon (LCoS) micro-displays, and/or any other suitable type of display screen. These artificial-reality systems may include a single display screen for both eyes or may provide a display screen for each eye, which may allow for additional flexibility for varifocal adjustments or for correcting a user's refractive error. Some of these artificial-reality systems may also include optical subsystems having one or more lenses (e.g., concave or convex lenses, Fresnel lenses, adjustable liquid lenses, etc.) through which a user may view a display screen. These optical subsystems may serve a variety of purposes, including to collimate (e.g., make an object appear at a greater distance than its physical distance), to magnify (e.g., make an object appear larger than its actual size), and/or to relay (to, e.g., the viewer's eyes) light. These optical subsystems may be used in a non-pupil-forming architecture (such as a single lens configuration that directly collimates light but results in so-called pincushion distortion) and/or a pupil-forming architecture (such as a multi-lens configuration that produces so-called barrel distortion to nullify pincushion distortion).
In addition to or instead of using display screens, some of the artificial-reality systems described herein may include one or more projection systems. For example, display devices in augmented-reality system 1300 and/or virtual-reality system 1400 may include micro-LED projectors that project light (using, e.g., a waveguide) into display devices, such as clear combiner lenses that allow ambient light to pass through. The display devices may refract the projected light toward a user's pupil and may enable a user to simultaneously view both artificial-reality content and the real world. The display devices may accomplish this using any of a variety of different optical components, including waveguide components (e.g., holographic, planar, diffractive, polarized, and/or reflective waveguide elements), light-manipulation surfaces and elements (such as diffractive, reflective, and refractive elements and gratings), coupling elements, etc. Artificial-reality systems may also be configured with any other suitable type or form of image projection system, such as retinal projectors used in virtual retina displays.
The artificial-reality systems described herein may also include various types of computer vision components and subsystems. For example, augmented-reality system 1300 and/or virtual-reality system 1400 may include one or more optical sensors, such as two-dimensional (2D) or 3D cameras, structured light transmitters and detectors, time-of-flight depth sensors, single-beam or sweeping laser rangefinders, 3D LiDAR sensors, and/or any other suitable type or form of optical sensor. An artificial-reality system may process data from one or more of these sensors to identify a location of a user, to map the real world, to provide a user with context about real-world surroundings, and/or to perform a variety of other functions.
The artificial-reality systems described herein may also include one or more input and/or output audio transducers. Output audio transducers may include voice coil speakers, ribbon speakers, electrostatic speakers, piezoelectric speakers, bone conduction transducers, cartilage conduction transducers, tragus-vibration transducers, and/or any other suitable type or form of audio transducer. Similarly, input audio transducers may include condenser microphones, dynamic microphones, ribbon microphones, and/or any other type or form of input transducer. In some embodiments, a single transducer may be used for both audio input and audio output.
In some embodiments, the artificial-reality systems described herein may also include tactile (i.e., haptic) feedback systems, which may be incorporated into headwear, gloves, body suits, handheld controllers, environmental devices (e.g., chairs, floormats, etc.), and/or any other type of device or system. Haptic feedback systems may provide various types of cutaneous feedback, including vibration, force, traction, texture, and/or temperature. Haptic feedback systems may also provide various types of kinesthetic feedback, such as motion and compliance. Haptic feedback may be implemented using motors, piezoelectric actuators, fluidic systems, and/or a variety of other types of feedback mechanisms. Haptic feedback systems may be implemented independent of other artificial-reality devices, within other artificial-reality devices, and/or in conjunction with other artificial-reality devices.
By providing haptic sensations, audible content, and/or visual content, artificial-reality systems may create an entire virtual experience or enhance a user's real-world experience in a variety of contexts and environments. For instance, artificial-reality systems may assist or extend a user's perception, memory, or cognition within a particular environment. Some systems may enhance a user's interactions with other people in the real world or may enable more immersive interactions with other people in a virtual world. Artificial-reality systems may also be used for educational purposes (e.g., for teaching or training in schools, hospitals, government organizations, military organizations, business enterprises, etc.), entertainment purposes (e.g., for playing video games, listening to music, watching video content, etc.), and/or for accessibility purposes (e.g., as hearing aids, visual aids, etc.). The embodiments disclosed herein may enable or enhance a user's artificial-reality experience in one or more of these contexts and environments and/or in other contexts and environments.
As noted, artificial-reality systems 1300 and 1400 may be used with a variety of other types of devices to provide a more compelling artificial-reality experience. These devices may be haptic interfaces with transducers that provide haptic feedback and/or that collect haptic information about a user's interaction with an environment. The artificial-reality systems disclosed herein may include various types of haptic interfaces that detect or convey various types of haptic information, including tactile feedback (e.g., feedback that a user detects via nerves in the skin, which may also be referred to as cutaneous feedback) and/or kinesthetic feedback (e.g., feedback that a user detects via receptors located in muscles, joints, and/or tendons).
Haptic feedback may be provided by interfaces positioned within a user's environment (e.g., chairs, tables, floors, etc.) and/or interfaces on articles that may be worn or carried by a user (e.g., gloves, wristbands, etc.). As an example,
One or more vibrotactile devices 1540 may be positioned at least partially within one or more corresponding pockets formed in textile material 1530 of vibrotactile system 1500. Vibrotactile devices 1540 may be positioned in locations to provide a vibrating sensation (e.g., haptic feedback) to a user of vibrotactile system 1500. For example, vibrotactile devices 1540 may be positioned against the user's finger(s), thumb, or wrist, as shown in
A power source 1550 (e.g., a battery) for applying a voltage to the vibrotactile devices 1540 for activation thereof may be electrically coupled to vibrotactile devices 1540, such as via conductive wiring 1552. In some examples, each of vibrotactile devices 1540 may be independently electrically coupled to power source 1550 for individual activation. In some embodiments, a processor 1560 may be operatively coupled to power source 1550 and configured (e.g., programmed) to control activation of vibrotactile devices 1540.
Vibrotactile system 1500 may be implemented in a variety of ways. In some examples, vibrotactile system 1500 may be a standalone system with integral subsystems and components for operation independent of other devices and systems. As another example, vibrotactile system 1500 may be configured for interaction with another device or system 1570. For example, vibrotactile system 1500 may, in some examples, include a communications interface 1580 for receiving and/or sending signals to the other device or system 1570. The other device or system 1570 may be a mobile device, a gaming console, an artificial-reality (e.g., virtual-reality, augmented-reality, mixed-reality) device, a personal computer, a tablet computer, a network device (e.g., a modem, a router, etc.), a handheld controller, etc. Communications interface 1580 may enable communications between vibrotactile system 1500 and the other device or system 1570 via a wireless (e.g., Wi-Fi, BLUETOOTH, cellular, radio, etc.) link or a wired link. If present, communications interface 1580 may be in communication with processor 1560, such as to provide a signal to processor 1560 to activate or deactivate one or more of the vibrotactile devices 1540.
Vibrotactile system 1500 may optionally include other subsystems and components, such as touch-sensitive pads 1590, pressure sensors, motion sensors, position sensors, lighting elements, and/or user interface elements (e.g., an on/off button, a vibration control element, etc.). During use, vibrotactile devices 1540 may be configured to be activated for a variety of different reasons, such as in response to the user's interaction with user interface elements, a signal from the motion or position sensors, a signal from the touch-sensitive pads 1590, a signal from the pressure sensors, a signal from the other device or system 1570, etc.
Although power source 1550, processor 1560, and communications interface 1580 are illustrated in
Haptic wearables, such as those shown in and described in connection with
Head-mounted display 1602 generally represents any type or form of virtual-reality system, such as virtual-reality system 1400 in
While haptic interfaces may be used with virtual-reality systems, as shown in
One or more of band elements 1732 may include any type or form of actuator suitable for providing haptic feedback. For example, one or more of band elements 1732 may be configured to provide one or more of various types of cutaneous feedback, including vibration, force, traction, texture, and/or temperature. To provide such feedback, band elements 1732 may include one or more of various types of actuators. In one example, each of band elements 1732 may include a vibrotactor (e.g., a vibrotactile actuator) configured to vibrate in unison or independently to provide one or more of various types of haptic sensations to a user. Alternatively, only a single band element or a subset of band elements may include vibrotactors.
Haptic devices 1510, 1520, 1604, and 1730 may include any suitable number and/or type of haptic transducer, sensor, and/or feedback mechanism. For example, haptic devices 1510, 1520, 1604, and 1730 may include one or more mechanical transducers, piezoelectric transducers, and/or fluidic transducers. Haptic devices 1510, 1520, 1604, and 1730 may also include various combinations of different types and forms of transducers that work together or independently to enhance a user's artificial-reality experience. In one example, each of band elements 1732 of haptic device 1730 may include a vibrotactor (e.g., a vibrotactile actuator) configured to vibrate in unison or independently to provide one or more of various types of haptic sensations to a user.
Dongle portion 1920 may include antenna 1952, which may be configured to communicate with antenna 1950 included as part of wearable portion 1910. Communication between antennas 1950 and 1952 may occur using any suitable wireless technology and protocol, non-limiting examples of which include radiofrequency signaling and BLUETOOTH. As shown, the signals received by antenna 1952 of dongle portion 1920 may be provided to a host computer for further processing, display, and/or for effecting control of a particular physical or virtual object or objects.
Although the examples provided with reference to
As detailed above, the computing devices and systems described and/or illustrated herein broadly represent any type or form of computing device or system capable of executing computer-readable instructions, such as those contained within the modules described herein. In their most basic configuration, these computing device(s) may each include at least one memory device and at least one physical processor.
In some examples, the term “memory device” generally refers to any type or form of volatile or non-volatile storage device or medium capable of storing data and/or computer-readable instructions. In one example, a memory device may store, load, and/or maintain one or more of the modules described herein. Examples of memory devices include, without limitation, Random Access Memory (RAM), Read Only Memory (ROM), flash memory, Hard Disk Drives (HDDs), Solid-State Drives (SSDs), optical disk drives, caches, variations or combinations of one or more of the same, or any other suitable storage memory.
In some examples, the term “physical processor” generally refers to any type or form of hardware-implemented processing unit capable of interpreting and/or executing computer-readable instructions. In one example, a physical processor may access and/or modify one or more modules stored in the above-described memory device. Examples of physical processors include, without limitation, microprocessors, microcontrollers, Central Processing Units (CPUs), Field-Programmable Gate Arrays (FPGAs) that implement softcore processors, Application-Specific Integrated Circuits (ASICs), portions of one or more of the same, variations or combinations of one or more of the same, or any other suitable physical processor.
Although illustrated as separate elements, the modules described and/or illustrated herein may represent portions of a single module or application. In addition, in certain embodiments one or more of these modules may represent one or more software applications or programs that, when executed by a computing device, may cause the computing device to perform one or more tasks. For example, one or more of the modules described and/or illustrated herein may represent modules stored and configured to run on one or more of the computing devices or systems described and/or illustrated herein. One or more of these modules may also represent all or portions of one or more special-purpose computers configured to perform one or more tasks.
In addition, one or more of the modules described herein may transform data, physical devices, and/or representations of physical devices from one form to another. For example, one or more of the modules recited herein may receive data to be transformed, transform the data, output a result of the transformation, and store the result of the transformation. Additionally or alternatively, one or more of the modules recited herein may transform a processor, volatile memory, non-volatile memory, and/or any other portion of a physical computing device from one form to another by executing on the computing device, storing data on the computing device, and/or otherwise interacting with the computing device.
In some embodiments, the term “computer-readable medium” generally refers to any form of device, carrier, or medium capable of storing or carrying computer-readable instructions. Examples of computer-readable media include, without limitation, transmission-type media, such as carrier waves, and non-transitory-type media, such as magnetic-storage media (e.g., hard disk drives, tape drives, and floppy disks), optical-storage media (e.g., Compact Disks (CDs), Digital Video Disks (DVDs), and BLU-RAY disks), electronic-storage media (e.g., solid-state drives and flash media), and other distribution systems.
The process parameters and sequence of the steps described and/or illustrated herein are given by way of example only and can be varied as desired. For example, while the steps illustrated and/or described herein may be shown or discussed in a particular order, these steps do not necessarily need to be performed in the order illustrated or discussed. The various exemplary methods described and/or illustrated herein may also omit one or more of the steps described or illustrated herein or include additional steps in addition to those disclosed.
The preceding description has been provided to enable others skilled in the art to best utilize various aspects of the exemplary embodiments disclosed herein. This exemplary description is not intended to be exhaustive or to be limited to any precise form disclosed. Many modifications and variations are possible without departing from the spirit and scope of the present disclosure. The embodiments disclosed herein should be considered in all respects illustrative and not restrictive. Reference should be made to the appended claims and their equivalents in determining the scope of the present disclosure.
Unless otherwise noted, the terms “connected to” and “coupled to” (and their derivatives), as used in the specification and claims, are to be construed as permitting both direct and indirect (i.e., via other elements or components) connection. In addition, the terms “a” or “an,” as used in the specification and claims, are to be construed as meaning “at least one of.” Finally, for ease of use, the terms “including” and “having” (and their derivatives), as used in the specification and claims, are interchangeable with and have the same meaning as the word “comprising.”
This application claims priority to and the benefit of U.S. Provisional Patent Application No. 63/211,866, filed Jun. 17, 2021, which application is incorporated herein, in its entirety, by this reference.
Number | Date | Country | |
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63211866 | Jun 2021 | US |