The first jigsaw puzzle was produced in 1766 by the London engraver and mapmaker John Spilsbury who mounted a map of Europe on hardwood and cut along the borders between countries. The pieces were then shuffled and the puzzle was solved by restoring them to their proper positions so that the original map was recreated.
Since then jigsaw puzzles have become a popular and enduring pastime. Modern jigsaw puzzles are often produced by mounting photographs or graphic prints on cardboard and cutting them into tens, hundreds, or thousands of small pieces. Each piece is shaped irregularly with protruding tabs and recessed blanks along its perimeter so that it can interlock with neighboring pieces during reassembly of the picture. Pieces along the outer perimeter are generally left with a straight edge to demarcate the confines of the puzzle. Usually each tab within a jigsaw puzzle will have a unique shape so that it can mate with only one complementary blank, thus indicating progress toward solution of the puzzle by both the fit of neighboring pieces as well as continuity of the portions of the picture shown on the pieces. Often the whole picture to be assembled is presented to the puzzle user so that he can locate the proper position for a piece based upon the fragment of the picture it displays. Alternatively, some puzzles have identical edges on more than one piece. For these puzzles, the remaining edges are used to properly position the piece within the puzzle framework. In other instances, the position of the piece is identified by its role in completing the intended picture when the puzzle is solved.
Jigsaw puzzles owe their name to the jigsaw machine that cuts curved lines with a fine blade, but many other cutting instruments are now used including scroll saws, hacksaws, dies, water jets, and lasers. Owing in part to the irregular shape of the pieces, jigsaw puzzles are usually cut without aligning the edges of pieces to features in the picture.
A serious shortcoming of the common jigsaw puzzle is that once the pieces have been assembled into the intended picture there is nothing left for the user to do except repeat the same process. Thus a jigsaw puzzle loses its appeal after one use. Furthermore, general approaches to solving common jigsaw puzzles are well known, such as beginning by assembling a perimeter of pieces with straight edges and then filling in areas of similar color. Thus, for an experienced puzzle user, a new jigsaw puzzle of the traditional form lacks the ability to surprise and delight in the way that novel puzzle forms can. Another shortcoming is that the challenge of a jigsaw puzzle is limited by the number of pieces it contains. A jigsaw puzzle intended for an advanced adult differs from one intended for a young child mainly in the number and size of pieces it contains rather than in some characteristic of how the pieces fit together. A number of attempts to remedy these shortcomings are found in the prior art.
The invention provides a two-way jigsaw puzzle to offer a puzzle user greater challenge and satisfaction than a traditional jigsaw puzzle. The puzzle comprises a set of colored, or black and white, pieces shaped so that they may form into two distinctly different mosaics. Yet the pieces are shaped irregularly so that they are not generally interchangeable and cannot form many unintended solutions which would frustrate the puzzle user and diminish his/her sense of accomplishment.
In contrast to two-sided two-way jigsaw puzzles, the pieces are colored on only one side and different pictures are defined solely by different relative positioning of some pieces in each solution. Since there is no hidden second side during assembly, the novelty of the puzzle is enhanced by its surprising ability to incorporate the elements of two different pictures in one set of pieces. Thus, when a user completes a first solution, the continued visibility of the picture elements instills in him an immediate desire to attempt the second solution. And when a second user observes a solution assembled by a first user, then that second user will be motivated to find the alternate solution himself. Such reusability is not apparent in two-sided jigsaw puzzles which hide any hint of the second solution once the first solution is completed. And such reusability is totally absent in traditional jigsaw puzzles in which all incentive to construct the puzzle is lost once a singular solution is achieved.
In contrast to other one-sided jigsaw puzzles with plural solutions, the pieces are all or nearly all incongruent. Furthermore, the interlocking portions of the pieces embody a wide variety of shapes so that few pairs of pieces may be satisfactorily fit together. This uniqueness of piece shapes provides a challenge to solving the puzzle, unlike puzzles with many interchangeable pieces which facilitate freedom of construction at the expense of challenge and accomplishment.
In contrast to two-way jigsaw puzzles with complex and arbitrary piece shapes, the pieces are all founded on a limited set of geometric shapes. A systematic method is applied to form each piece shape so that the entire set of pieces fits into the desired solutions. Thus the manufacture of new puzzle designs can be automated and refined without the need for extraordinary artistic and geometric talent.
It is one object of the invention to provide a jigsaw puzzle that presents the user with greater challenge and satisfaction.
It is a further object of at least one embodiment of the invention to provide a jigsaw puzzle with at least two distinct solutions.
It is a further object of at least one embodiment of the invention to provide a jigsaw puzzle in which each solution distinctly differs in appearance due to different arrangement of markings on the upper surface of each piece.
It is a further object of at least one embodiment of the invention to provide a jigsaw puzzle in which all of the pieces interlock.
It is a further object of at least one embodiment of the invention to provide a jigsaw puzzle in which most or all of the pieces are incongruent.
It is a further object of the invention to provide a method of producing a two-way jigsaw puzzle.
Further objects and aims of the invention will become apparent from reading of the following description with reference to the accompanying drawings.
The invention relates to jigsaw puzzles.
U.S. Pat. No. 1,787,473 to Dana (1931) discloses a double-sided jigsaw puzzle with some pieces in the shapes of animals. Those pieces are specially cut so that they appear as one animal on one side and a different animal on the opposite side. Although the puzzle poses a greater challenge of assembly due to the extreme irregularity of piece shapes and lack of clues as to which side of any piece belongs to which side of the complete puzzle, once one side of the puzzle is solved the opposite side is consequently solved without any need for reconstruction. Thus the puzzle in reality has a single solution. Shallow cutting angles make manufacture of the puzzle difficult, lack of interlocking between pieces leaves the puzzle prone to disturbance during construction, and the design of piece shapes to produce different animals on each side is left purely as art rather than given a systematic process. The guiding principle for solving these puzzles is the formation of the sought picture with matching sides of adjacent pieces having secondary importance.
U.S. Pat. No. 2,353,037 to Irwin (1944) discloses a jigsaw puzzle with interfitting pieces shaped so that they may be assembled into a plurality of arrangements within a common boundary with different arrangements producing different pictures from the picture fragments on each piece. Some parts of the puzzle may be occupied by more than one piece or group of pieces, reducing the challenge of finding a unique piece for each part of the puzzle. Furthermore, some pieces may fit physically into some parts of the puzzle yet fail to maintain continuity of the whole picture. Thus the puzzle lacks the pleasing characteristic of traditional jigsaw puzzles that if all of the pieces are assembled within the expected confines of the puzzle then the pieces necessarily form a complete and satisfying picture.
U.S. Pat. No. 2,395,312 to Barnes (1946) discloses a jigsaw puzzle with pictorial fragments on each piece and complementary shapes so that the pieces can be assembled into two distinct whole pictures. Due to the extreme irregularity of piece shapes and lack of interlocking tabs and blanks, the puzzle user is frustrated in pursuit of finding orientations in which pieces might fit together. The lack of interlocks also leaves the puzzle prone to disturbance during and after assembly. No systematic method is disclosed for shaping the pieces to produce two solutions, leaving manufacture of such a puzzle as an art requiring extraordinary geometric skill.
U.S. Pat. No. 5,067,714 to Rasberry (1991) discloses a jigsaw puzzle having pieces shaped to engage with a plurality of other pieces. Each piece fits with each other piece so that the puzzle user can construct multiple solutions. However, by permitting innumerable solutions to be constructed the puzzle fails to provide the user with the challenge and satisfaction of finding a rare or unique intended solution.
U.S. Pat. No. D. 320,050 to Mannino (1991) discloses a double-sided jigsaw puzzle with irregularly shaped pieces. It provides a greater challenge than a traditional jigsaw puzzle since some pieces may be flipped or rotated to fit into a plurality of positions. However, once one side is solved the solution of the other side can be revealed by simply flipping the entire puzzle so that the challenge and pleasure of seeking a second solution is absent.
U.S. Pat. No. 5,368,301 to Mitchell (1994) discloses a double-sided jigsaw puzzle comprised of nearly all congruent pieces. Due to the interchangeability of the pieces, the puzzle lacks the feedback and satisfaction that diverse piece shapes provide. Progress is indicated solely by continuity of the printed pictures. Furthermore, when the puzzle is configured so that disassembly is required between solving the first side and the second side, manufacturing the puzzle requires difficult alignment of the cutting operation with features of the printed pictures. When the puzzle is configured so that disassembly is not required, then once one side is solved the solution of the other side can be revealed by simply flipping the entire puzzle and the challenge and pleasure of seeking a second solution is lost.
U.S. Pat. No. 5,605,332 to Harnett (1997) discloses a pixelated jigsaw puzzle. Each piece is congruent with at least one other and the edges of pieces are aligned with elements of a picture to remove clues to the contiguity of pieces in the solution. Although assembly of the solution may be more challenging, there is only a single correct solution to the puzzle. Furthermore, the congruency of many pieces denies the puzzle user the satisfaction of finding rare pairs of pieces that fit together.
U.S. Pat. No. 6,033,746 to Morris (2000) discloses a jigsaw puzzle comprised of congruent pieces with features printed on the upper surface of each piece to indicate which other pieces it should be mated with. Since the pieces are physically interchangeable and each piece has a plurality of potential neighbors with matching surface features, the puzzle allows multiple solutions. However, the puzzle does not provide the tactile feedback of a physical fit between matching pieces that makes jigsaw puzzles more satisfying than simple tile matching puzzles.
U.K. patent 2,391,821 to Theobald (2004) discloses a multi-way jigsaw puzzle with distinct pictures printed on each side along with a method for shaping the pieces so that each will fit into an intended position for a first solution and a different intended position for a second solution. Since the picture fragments are printed on opposite sides of the pieces, the existence of one picture is hidden from view whenever the pieces are oriented for solving the other picture. Thus a partially or fully completed assembly of the puzzle appears to be simply a traditional jigsaw puzzle without an appreciable increase in challenge or satisfaction for the user. Manufacture of the puzzle is complicated by the need to align the cutting of the puzzle with the scrambled picture fragments on the back surface. The manufacturing process must also avoid marks that make the opposite sides distinguishable, a requirement which is difficult to satisfy economically with conventional cutting methods.
U.S. patent application publication 2012/0248697 to Kaya (2012) discloses a jigsaw puzzle comprised of (preferably) 25 square pieces of the same size arranged to form a square when completed. The puzzle pieces are divided into a limited number of subsets such that each piece of a given subset has the same general pattern design on its surface. There are only a limited number of features available for inclusion in each given pattern design. Each of the features in the pattern design in a given subset must have the same proportional surface area as any of the other features that may be selected and occupy the same surface area in other pieces of that subset. The chosen features of each pattern design are constrained to extend to at least one total given edge for each piece. When the puzzle is completed, the pattern design feature that exists at the edge of a given piece must match that same feature which must exist at the edge of the mating piece. That is, the arrangement of the pieces in the completed puzzle must obey this edge matching criterion. As an example, 3 subsets are disclosed having 5 pieces each and 1 subset has 10 pieces with the pieces of each subset having the same pattern design. Each pattern design is limited to 5 possible features that can be placed in it, with between 2 and 4 of the 5 possible features placed in each piece. The puzzles are square and the individual pieces are also square. Thus, the sides of each piece must be linear and adjacent sides must form a right angle with each other.
U.S. Pat. No. 8,910,942 to Cohen (2014) discloses a jigsaw puzzle with the pieces arranged in a rectangular shape so that different pictures are produced by separating a given completed puzzle along either a given horizontal or vertical axis of the puzzle; the separated portions are then joined to the respective horizontal or vertical outer edge of the puzzle as it had been originally established. Thus, the former respective horizontal or vertical edges of the original puzzle now are located within the newly formed puzzle. Although a number of “different” pictures can be achieved, the pieces for each row and column of each completed puzzle are constrained to be in the same contiguous order for all the puzzles. The positions of each piece relative to its neighbors on at least two sides must remain the same (with the possible exception of corner pieces) and usually remains the same for neighbors on at least three sides. Since the puzzles must have horizontal and vertical symmetry relative to each other, at least two of the diagonal neighbors of each puzzle piece are constrained to be the same (again with the possible exception of corner pieces).
Construction of a two-way jigsaw puzzle begins with the selection of two related mosaics with the property that each mosaic can be formed by rearranging the pieces of the other. Thus each mosaic is a pictorial version of an anagram—a word formed by rearranging the letters of another—and might therefore be called an anagraph. The creation and selection of these mosaics is a matter of art, experiment, and judgment. Once two suitable mosaics are selected, applying the method of the present invention produces a set of jigsaw puzzle pieces that can form those two mosaics while preventing the formation of many unintended mosaics. The method operates by modifying each edge of each piece so that it fits with its intended mates and most pieces are made incongruent so that individual pieces are not generally interchangeable.
Furthermore, each edge of each piece in
Once the pieces are completely labeled in
The assignment of opposite style numbers to mated edges in
The links of equivalent style numbers due to the sharing of mates between
The fourth column of
For example, in the row of
For a further example, in the row of
The fifth column of
Finally, for each row in
For example, in the row of
By having replaced initial style numbers with reduced style numbers,
Since opposite style numbers indicate edges that are allowed to fit together, the number of fits for any edge of a piece is the number of edges on other pieces having the opposite style number of that edge. Other edges on the same piece having the opposite style number are not counted as fits since a piece cannot be positioned to mate two of its own edges with each other. If the pieces of
The population of misleading fits can be characterized by calculating the total number of fits for a set of puzzle pieces. The total number of fits for the pieces of
It may be desirable to reduce the number of fits for a set of puzzle pieces so that the puzzle user experiences less frustration in assembling the intended mosaics and gains the satisfaction that once a fit is found it is likely to be a sign of progression toward completion of whichever mosaic the puzzle user is attempting. To achieve that goal, the number of fits for a set of puzzle pieces is minimized by the well-known optimization method of simulated annealing.
Simulated annealing mimics the physical process of thermal annealing in which a material is heated and then slowly cooled to reach an ideal state; e.g., to achieve the lowest energy state of the system at a given temperature. As a computational method it optimizes a system by defining an energy function to measure how close the system is to an ideal state and then randomly changing the state of the system with a bias toward accepting changes that reduce that energy. A fictitious temperature having units of energy adjusts the magnitude of the bias and by gradually reducing that temperature from high values to low values the system is allowed to explore a wide variety of candidate states and then settle gradually into one with a minimum of energy. The method is especially useful when the number of possible states of a system is too large to be explored exhaustively and an optimized state is sought with less effort. For the present invention, simulated annealing is enacted by defining the number of fits as the measure of energy, rearranging pieces in the second mosaic to change the state, and applying a fictitious temperature to find an arrangement minimizing the number of fits.
It should be noted that the arrangement of pieces in
If the number of fits decreased or stayed constant then the new arrangement is kept as the basis for another change. If the number of fits increased then the new arrangement is kept with a probability equal to the mathematical constant e (approximately 2.71828) raised to the power of minus the ratio of the increase in number of fits to the temperature for that calculation. Otherwise the change is undone. This algorithm tends to accept increases in the number of fits that are small relative to the temperature and reject increases that are large relative to the temperature. But even large increases in the number of fits are sometimes accepted so that significant changes in the overall arrangement can be considered.
After the change is attempted and either kept or rejected, the resulting arrangement is used as the reference state for another change. The process is repeated many times while decreasing the temperature from a value that produces high probabilities of acceptance to one that produces low probabilities of acceptance. A computer may be employed to automate the process of generating changes, calculating the number of fits, and deciding whether to keep or undo each change. (See, e.g., “Simulated Annealing Methods” in Numerical Recipes, William Press; Saul Teukalsky, William Vettering, Brian Flannery, ed., Third Edition 2007.)
Having reduced the number of fits for the set of puzzle pieces used to produce the mosaics of
In a second embodiment of the invention,
The pieces of the mosaic of
The embodiments described are for illustration only and it will be readily understood that the invention is not limited to these embodiments. Some variations keeping in spirit with the invention are disclosed below.
The design of each puzzle begins with a pair of mosaics having the same number of pieces, the same number of colors, and the same number of pieces of each color. The two mosaics may have the same overall shape and dimensions, but they may also differ in shape and dimension so long as the numbers of pieces are consistent. The overall shapes need not be rectangular and may form an irregular arrangement of connected pieces. The pieces of each mosaic need not all be connected and may form two or more separate subsections. The number of different colors used for each puzzle is limited only by the number of pieces in that puzzle. Moreover, the invention extends to puzzles with any number of pieces.
The embodiments described have used a basis of substantially square elements within the mosaics to define the pieces. But any form of polygon is acceptable including, but not limited to, rectangles, triangles, rhombuses, and hexagons. During thermal annealing, random rotations are applied according to whatever degrees of rotational symmetry the basis polygons possess. Moreover, a puzzle need not comprise only a single class of basis polygon. If more than one class of basis polygon is employed then during annealing changes are allowed only when the two randomly selected pieces belong to the same class. For whatever basis polygons are employed, the shaping stage consists of applying a different curve to each style number pair.