The present invention relates to a system and corresponding method for imaging in the visible and infrared spectrum through aerosols.
Light in media like aerosols is plagued by absorption and scattering interactions that attenuate and change the propagation direction of the light. This attenuation and scattering reduce situational awareness and may cause unacceptable down-time for critical systems or operations. These interactions can be characterized by a scattering mean free path ls, which is the average distanced traveled by a photon between scattering events, and a transport mean free path lt, which is the average distance over which a photon's propagation direction becomes random. Both ls and lt depend on the wavelength of the light and the size distribution and refractive index of the particles that the light interacts with. For a given path length distance R through the aerosol, the optical depth, τ=R/ls, is the path length in units of ls, and the transport optical depth, τ=R/lt, is the path length in units of lt. For visible light in fog, ls≈lt and τ=5τt.
When the effect of scattering is dominant, as is often the case at visible wavelengths, information becomes scrambled and difficult to decipher. For example, collimated light will become effectively isotropic after propagating R=2/1. Therefore, one can consider τt≤2 or so to be a moderately scattering regime and τt≥2 or so to be a highly scattering regime. In both cases, information becomes scrambled and difficult to decipher so that aerosols that are naturally occurring or man-made can impact security, transportation, aviation, remote sensing, surveillance, astronomy, and more. Fog is particularly concerning because it occurs in all climates and at certain locations with high frequency.
To improve the situation, methods have been developed to reduce the effects of scatter on imaging. The methods generally discriminate between ballistic light, i.e., light that has traveled in a straight line from an object to a detector or lens system and scattered light, i.e., light that has changed propagation direction many times on the way to the detector. The ballistic light contains much more information than the scattered light and can form a high-resolution image of an object if the scattered light is rejected. For example, polarizing filters can reject scattered light that is in a different polarization state than the source light. See, for example, J. D. van der Laan et al., “Evolution of circular and linear polarization in scattering environments,” Optics Express, vol. 23, pp. 31874-31888 (2015), the contents of which are incorporated herein by reference. Similarly, temporal and coherence gating methods can selectively detect ballistic photons. See, for example, D. Huang et al., “Optical Coherence Tomography,” Science, vol. 254, pp. 1178-1181 (1991), the contents of which are incorporated herein by reference. However, because the intensity of ballistic light decays exponentially with depth according to the Beer-Lambert law, imaging is possible only in the moderately scattering regime.
If both the ballistic and scattered photons could be used to form an image, sensing and imaging to depths of perhaps at least 10 lt (limited by the signal-to-noise ratio or SNR) could be possible. See, for example, A. Mosk et al, “Imaging, sensing, and communication through highly scattering complex media,” Final Report, Defense Technical Information Center (2015), the contents of which are incorporated herein by reference.
Coherent imaging methods have been explored that take advantage of the wave nature of light and the random interference of waves that have traveled different paths within the scattering media with each other. For example, the coherent intensity pattern of light transmitted through scattering media is called a speckle pattern, and this pattern and its correlations can be exploited for imaging. See, for example, E. van Putten et al., “Scattering Lens Resolves Sub-100 nm Structures with Visible Light,” Physical Review Letters, vol. 106, art. no. 193905 (2011), the contents of which are incorporated herein by reference. However, these methods may be challenging to implement in aerosols because the speckle decorrelation is sensitive to moving scatterers. Alternatively, incoherent methods that do not take advantage of the wave nature of light could be naturally insensitive to particle motion in fog. For example, diffuse optical imaging (DOI) methods generally rely on computational imaging to invert a diffusion model that approximates the photon transport in scattering media. Through optimization techniques, it becomes possible to detect objects, estimate the locations of objects, and even recover the shape of objects. See, for example, E. H. Tsai et al., “In vivo mouse fluorescence imaging for folate-targeted delivery and release kinetics,” Biomedical Optics Express, vol. 5, pp. 2662-2678 (2014); B. Z. Bentz et al., “Multiresolution Localization With Temporal Scanning for Super-Resolution Diffuse Optical Imaging of Fluorescence,” IEEE Transactions on Image Processing, vol. 29, pp. 830-842 (2019); and B. Z. Bentz et al., “Superresolution Diffuse Optical Imaging by Localization of Fluorescence,” Physical Review Applied, vol. 10, art. no. 034021 (2018); the contents of each of which are incorporated herein by reference.
In spite of these previous efforts, the need still exists for more precise and more computationally efficient optical transport models.
One aspect of the present invention relates to a method for modeling light transport through a scattering medium prior to being incident on a detector. The model depends on the scattering and absorption of the scattering medium, which are calculated as a function of the density, size, and refractive index of the scattering particles, as well as the wavelength of the light source. Based on the calculated scattering and absorption coefficients, the signal incident on the detector may be calculated. In other aspects of the invention, the calculation may be inverted such that, based upon the detected signal, an object hidden in the scattering media can be detected, localized, characterized, and imaged.
In at least one embodiment of the present invention, a method for detecting and localizing an object in a scattering medium comprises the steps of determining a macroscopic scattering coefficient of a scattering medium, determining a macroscopic absorption coefficient of the scattering medium, determining a macroscopic averaged anisotropy of the scattering medium, providing a detector, taking an image with the detector, determining an expected background signal, and subtracting the expected background signal from the image.
In other methods for detecting and localizing an object in a scattering medium, the macroscopic scattering coefficient is a function of a particle density in the medium, a particle diameter distribution, and scattering cross-sections of particles that are a function of particle diameter, the macroscopic absorption coefficient is a function of the particle density in the medium, the particle diameter distribution, and absorption cross-sections of particles that are a function of the particle diameter, and the macroscopic averaged anisotropy is a function of a particle density in the medium, a particle diameter distribution, scattering cross-sections of particles that are a function of particle diameter, and anisotropies of particles that are a function of particle diameter; and the image is a two-dimensional image and the detector produces the two-dimensional image.
In yet other methods for detecting and localizing an object in a scattering medium, the method further comprises the step of determining an object is present when a decision statistic is greater than a detection threshold (the step of determining an object is present being based upon a likelihood ratio test); the decision static is a function of a ratio of a probability density in the presence of the object to a probability density in the absence of the object, and the detection threshold is a function of a standard deviation of the decision static and an inverse complimentary error function of a specified false alarm rate; the method further comprises the step of determining a location of the object when the object is determined to be present (the step of determining a location of the object being based upon a maximum likelihood estimation); and the method further comprises the step of determining at least one of a size of the object or a reflectivity of the object (the step of determining at least one of a size of the object or a reflectivity of the object being based upon the maximum likelihood estimation).
In yet other methods for detecting and localizing an object in a scattering medium, the method further comprises the step of determining an object is present (the step of determining an object is present employing a deep learning model); and the method further comprises the step of determining a location of the object when the object is determined to be present (the step of determining a location of the object employing a deep learning model).
In at least one embodiment of the present invention, a system for detecting and localizing an object in a scattering medium comprises a detector that takes an image and outputs the image, a processor that executes instructions, and a memory that stores instructions that, when executed by the processor, cause the processor to perform the steps of determining a macroscopic scattering coefficient of a scattering medium, determining a macroscopic absorption coefficient of the scattering medium, determining a macroscopic averaged anisotropy of the scattering medium, receiving the image from the detector, determining an expected background signal, and subtracting the expected background signal from the image.
In other systems for detecting and localizing an object in a scattering medium, the macroscopic scattering coefficient is a function of a particle density in the medium, a particle diameter distribution, and scattering cross-sections of particles that are a function of particle diameter, the macroscopic absorption coefficient is a function of a particle density in the medium, a particle diameter distribution, and absorption cross-sections of particles that are a function of particle diameter, and the macroscopic averaged anisotropy is a function of a particle density in the medium, a particle diameter distribution, scattering cross-sections of particles that are a function of particle diameter, and anisotropies of particles that are a function of particle diameter; and the system further comprises a transmissometer that measures a particle density in the medium, and a particle sizer that measures a particle diameter distribution in the medium.
In yet other systems for detecting and localizing an object in a scattering medium, the memory further stores instructions that, when executed by the processor, cause the processor to perform the step of determining an object is present when a decision statistic is greater than a detection threshold (the step of determining an object is present being based upon a likelihood ratio test); the decision static is a function of a ratio of a probability density in the presence of the object to a probability density in the absence of the object, and the detection threshold is a function of a standard deviation of the decision static and an inverse complimentary error function of a specified false alarm rate; the memory further stores instructions that, when executed by the processor, cause the processor to perform the step of when the object is determined to be present (determining a location of the object based upon a maximum likelihood estimation); and the memory further stores instructions that, when executed by the processor, cause the processor to perform the step of determining at least one of a size of the object or a reflectivity of the object (the step of determining at least one of a size of the object or a reflectivity of the object being based upon the maximum likelihood estimation).
In still other systems for detecting and localizing an object in a scattering medium, the memory further stores instructions that, when executed by the processor, cause the processor to perform the step of determining an object is present (the step of determining an object is present employing a deep learning model); and the memory further stores instructions that, when executed by the processor, cause the processor to perform the step of determining a location of the object when the object is determined to be present (the step of determining a location of the object employing a deep learning model).
In at least one embodiment of the present invention, a computer-readable storage media comprises instructions to implement steps comprising determining a macroscopic scattering coefficient of a scattering medium, the macroscopic scattering coefficient being a function of a particle density in the medium, a particle diameter distribution, and scattering cross-sections of particles that are a function of particle diameter, determining a macroscopic absorption coefficient of the scattering medium, the macroscopic absorption coefficient being a function of a particle density in the medium, a particle diameter distribution, and absorption cross-sections of particles that are a function of particle diameter, determining a macroscopic averaged anisotropy of the scattering medium, the macroscopic averaged anisotropy being a function of a particle density in the medium, a particle diameter distribution, scattering cross-sections of particles that are a function of particle diameter, and anisotropies of particles that are a function of particle diameter, taking an image with a detector, determining an expected background signal, and subtracting the expected background signal from the image.
In other computer-readable storage media, the computer-readable storage media further comprises the steps of determining an object is present when a decision statistic is greater than a detection threshold (the step of determining an object is present being based upon a likelihood ratio test), and determining a location of the object when the object is determined to be present (the step of determining a location of the object being based upon a maximum likelihood estimation).
Features from any of the disclosed embodiments may be used in combination with one another, without limitation. In addition, other features and advantages of the present disclosure will become apparent to those of ordinary skill in the art through consideration of the following detailed description and the accompanying drawings.
The drawings illustrate several embodiments of the invention, wherein identical reference numerals refer to identical or similar elements or features in different views or embodiments shown in the drawings. The drawings are not to scale and are intended only to illustrate the elements of various embodiments of the present invention.
Transport Models
Propagation of light in scattering media can be described by the Boltzmann or radiative transfer equation (RTE):
where r denotes the position, c is the speed of light in the medium, L(r, t, Ω) (W/m2/sr) is the radiance at time t in direction Ω, μa (m−1) is the absorption coefficient, μs is the scattering coefficient (m−1), ls=1/μs is the scattering mean free path, f(Ω′→Ω) is the scattering phase function from incidence direction Ω′ to scattering direction Ω, and Ω(r, t, Ω) (W/m3/sr) is the radiance source term. The RTE provides an incoherent model that treats light as particles undergoing elastic collisions within a medium where interference effects are assumed to average to zero. Integrating over the solid angle results in a continuity equation:
where ϕ(r, t)=∫4πdΩL(r, t, Ω) is the fluence rate (W/m2), J(r, t)=∫4πdΩQ(r, t, Ω) is the flux density (W/m2), and S(r, t)=∫4πdΩQ(r, t, Ω) is the source (W/m3).
Assuming the radiance is linearly anisotropic with weak angular dependence and expanding Ω to first order:
Furthermore, assuming an isotropic source and that the rate of time variation in J is much slower than the collision frequency, it is possible to relate the flux density to the fluence rate, resulting in Fick's law:
J(r,t)=−D∇ϕ(r,t), (Eq. 4)
where the diffusion coefficient D=1/[3(μs′+μa)], μs′=μs(1−g) is the reduced scattering coefficient, g is the average cosine of the scattering angle, or the anisotropy parameter, and lt=1/μs′ is the transport mean free path length. As g decreases from 1, the light becomes less forward scattered, 0 implies isotropic scatter, and negative values imply backwards scattering.
Plugging Equation 4 into Equation 2, the result is the diffusion equation (DE):
It has been found that the weak angular dependence assumption, Equation 3, can be invalid when μa is large relative to μs and near boundaries and sources. The time-invariant homogeneous Green's function solution to the DE is:
where rs is the location of a point isotropic source with power S0(J). Solving for J using Equation 4 gives:
Within a homogeneous medium and assuming no temporal variation, Equation 1 can be written as:
Ω·∇L(r,Ω)+(μa+μs)I(r,Ω)=Qs(r,Ω), (Eq. 8)
where the source is now the in-scattered light:
Qs(r,Ω)=μs∫4πdΩ′f(Ω′→Ω)L(r,Ω′), (Eq.9)
or the light that is scattered from incident directions, Ω′, into the direction of interest, Ω.
A solution to Equation 8 can be found integrating over the line of sight defined by distance R, using the geometry illustrated in
L(r,Ω)=μs∫0∞dR exp[−(μs+μa)R]∫4πdΩ′f(Ω′→Ω)I(r−RΩ,Ω′). (Eq. 10)
Consider Ω as being directed towards a detector or pixel in fog and a small detector area such that the measured photocurrent is proportional to I. Deciphering Equation 10, in-scattered light at positions r−RΩ directed towards the detector along the line of sight is attenuated and integrated at the detector. Assuming isotropic scatter, i.e., f(Ω′→Ω)=¼π, one arrives at:
Alternatively, one can use the weak angular dependence approximation from Equation 3. With sufficient scatter such that f(Ω′→Ω) depends only on the scattering angle, one finds:
∫4πdΩ′f(Ω′→Ω)=1, (Eq. 12)
∫4πdΩ′f(Ω′→Ω)=gΩ. (Eq. 13)
Then, by substituting Equation 3 into Equation 10 and using Equations 12 and 13, one finds:
Equation 14 is an approximate integral equation solution to the RTE that can be solved using the DE. Equation 14 contains an additional anisotropic term compared to Equation 11, and for the case of isotropic scatter (g=0), reduces to Equation 11. Combining Equation 14 with Equations 6 and 7 provides an analytic solution for the light incident on a detector within a homogeneous scattering media subject to the weak angular dependence approximation of Equation 3 to radiative transport. For convenience one can define:
L(r,Ω)=∫0˜dRL(r,Ω,R), (Eq. 15)
where L(r,Ω,R) is the contribution of the in-scattered light at a distance R to a detector at r.
Light Propagation in Fog (Model)
One may assume that the water droplets in fog are spherical, and the scattering and absorption processes are described by Mie theory such that μs, g, and μa can be calculated from the particle size distribution and particle density, as follows. Mie's solution to Maxwell's equations describes the scattering of a plane wave in a homogeneous medium by a sphere of known diameter and refractive index (RI). In fog, the spheres will have a distribution of diameters, di, where i denotes a parameter of the ith sphere. Assuming the spheres are far apart, one can write the macroscopic parameters in terms of the microscopic ones:
μs=NΣiσs
μa=NΣiσa
μ′s=NΣi(σs
where N is the particle density (cm−3), ni is the fraction of N contributed by particles of diameter di, and σs
Simulating Equations 16, 17, and 18 using the refractive index (RI) and particle size distribution illustrated in
Fog can form when the relative humidity nears 100% and sufficient condensation particles are present. The production rate of particles of diameter di depends on the competition between condensation growth and the scavenging by larger pre-existing particles. The thermodynamics of the droplet formation can be described by Köhler theory, which allows prediction of di as a function of concentration of dissolved solute under conditions of supersaturation. Fog is often generalized into two broad types based on the generation mechanics: radiation and advection. Radiation fogs typically form above ground that is cooled by thermal radiation, and advection fogs typically form near the coast when air masses with different temperatures and/or humidities mix and are often bimodal. Radiation fogs commonly consist of smaller particles than advection fogs. From
Considering
Another optical parameter of interest for fog is the meteorological optical range (MOR), an approximation for human visibility, defined as “the length of path in the atmosphere required to reduce the luminous flux in a collimated beam from an incandescent lamp, at a color temperature of 2700 K, to 5 percent of its original value, the luminous flux being evaluated by means of the photometric luminosity function of the International Commission on Illumination.” Fog is generally regarded as having a MOR of less than 1 km. A roughly equivalent expression derived from Beer's law for a single wavelength instead of a broadband source is often used:
One can provide a more physical basis for the MOR by relating it to lt. The lt can be considered as the mean distance that collimated light will propagate in a scattering medium before becoming effectively isotropic, and therefore could provide a definition of visibility. When μa is negligible, as is essentially the case at visible wavelengths in fog,
MOR=−ln(0.05)(1−g)lt. (Eq. 20)
Averaging Equation 20 over visible wavelengths, one finds that MOR≈0.6×lt and that they are about equal when MOR is defined as 1% transmission instead of 5%, suggesting that MOR is a qualitative representation of lt.
One can use the fog optical properties illustrated in
Light Propagation in Fog (Experimental)
Solving Equation 14 requires that the line of sight −RΩ for the detector is known. For a camera in fog, the line of sight of each pixel is defined by the imaging optics associated with the detector in the camera. One can use the magnification principle to determine the positions of voxels in (x,y,z) space that make up the line of sight of a pixel in (x′y′,z′) space according to:
where dI is the distance from the lens to the pixel array, dO is the distance from the lens to the furthest point within the volume of interest, and M is the magnification of the lens. Intuitively, the pixel array is projected outwards from the camera location to determine the (x,y,z) locations at which L(rd,Ω,R) must be computed. Assuming that each pixel and its corresponding solid angle are sufficiently small such that the measured photocurrent is proportional to (rd, Ω). Using imaging optics with M=1 would simplify the problem, however, this limits the remote sensing applications. The lines of sight could also be found experimentally using calibration methods.
To validate the models described above, an experiment was performed at the SNLFC. Briefly, a saltwater solution (1% salt, which does not significantly change water's refractive index) is periodically sprayed from 64 nozzles uniformly distributed along the length of a fog chamber. A particle sizer and a three-band transmissometer provide the particle size distribution (ni) and the particle density (N). A schematic illustrating the experimental setup is presented in
The saltwater spray began at about 1 minute and ended at about 23 minutes. As illustrated in
Light Propagation Model Validation
The experimental measurements are compared to the model predictions. First, equations 21 and Ω were used with dI=5 cm and dO=13.5 m to determine the line of sight of each camera pixel. The free-space projection of the pixel positions (x′,y′,z′) into (x,y,z) space was tested using images of a resolution target at multiple positions, and the feature size error was found to be less than 5%. Equations 6 and 7 assume an isotropic source, however, the LED had a Lambertian profile. To simulate the LED source, the line of sight of each pixel was limited to extend only to the plane of the LED, as illustrate in
Images were captured using the experimental setup illustrated in
where k is an index from 1 to M of camera pixel locations r′k, M is the number of camera pixels along a white dashed line in
Given the assumptions made, the model provides a very good prediction of the measured data. The rows of
Simulated Camera Measurements
The simulations presented in this section used the optical parameters of a fog generated at the SNLFC with a density of 105 cm−3 and the “SNLFC2” particle size distribution from B. Z. Bentz et al., “Light transport with weak angular dependence in fog,” Optics Express, vol. 29, no. 9, pp. 13231-13245 (2021), the contents of which are incorporated herein by reference. This results in μs=0.5 m−1, μa=10−8 m−1, and g=0.8 for 450 nm light, corresponding to a MOR of 6 m. The simulations further used an energy S0=4 J and a pixel array at r corresponding to the Basler Ace acA2440 CMOS camera with a 2 second integration time.
Because an object can have optical properties that are different than the background, this results in an interface that reflects, scatters, and/or transmits light. The following considers the case of a spherical object with a diameter d, a reflection weight Γ, and an opacity weight κ, with the object located at r0=(x0, y0, z0), corresponding to the position r−R{circumflex over (Ω)} as illustrated in
f(x)=yb+κS(r0,d)+ΓR(r0,d), (Eq. 24)
where x=[r0, d, Γ, κ] are the object parameters, f(x) is a vector of length P, where P is the number of pixels in the camera array, yb is the expected measurement in absence of an object, S(r0, d) is the light blocked by the object, and R(r0, d) is the light reflected by the object. The vector components of yb, S(r0, d), and R(r0, d) are given, respectively, by:
R
i=(ro,−{circumflex over (Ω)}i)exp[−(μs+μa)R0], (Eq.27)
where i is an index from 1 to P, Ri and {circumflex over (Ω)}i define the line of sight for the ith pixel, I(r0, −{circumflex over (Ω)}i) is computed using Equation (14), and R0 is the distance from the pixel or camera to the object. To approximate the effects of specular and diffuse reflection at the object surface, the reflection weight Γ is used to relate the radiance in direction −{circumflex over (Ω)}, towards the object (I(r0, −{circumflex over (Ω)}i) in Equation 27), to the radiance reflected into direction {circumflex over (Ω)}, towards the detector, as illustrated in
Implementations and Variations
At least one embodiment of the present invention may be implemented in the imaging system 1000 illustrated in
As will be appreciated by those of skill in the art, if the camera 1010 operates at longer sensing wavelengths, the complexity and cost of the camera will generally increase. This is especially true if the camera 1010 operates in the long wavelength infrared (LWIR) range of 8-12 μm, where cooling of the camera is typically required to reduce thermal noise.
Given the strong wavelength dependence of various parameters, at least some embodiments of the present invention may optionally employ a narrow bandpass filter 1015 as part of the camera 1010. By limiting the sensing wavelength of the camera 1010 using a narrow bandpass filter 1015, various parameters may be approximated as constants, with the approximation becoming more exact as the bandpass width of the bandpass filter 1015 decreases. As will be appreciated by those of skill in the art, the use of a narrow bandpass filter 1015 will also reduce the signal magnitude from the camera 1010, which may impact the sensing distance of the imaging system 1000.
The largest single factor in selecting the sensing wavelength or wavelength range is the wavelength of the light being emitted by a potential source. If one seeks to detect a human in an outdoor environment during all times of the day and night, the preferred sensing wavelength range may be in the LWIR as this corresponds to the peak radiation wavelength range for a blackbody at a temperature of approximately 37° C. In contrast, if one seeks to detect a beacon operating at a known wavelength, for example 450 nm as in the above described experiment, then the sensing wavelength should be selected accordingly.
The computing device 1100 additionally includes a data store 1140 that is accessible by the at least one processor 1110 by way of the system bus 1130. The data store 1140 may, for example, include executable instructions. The computing device 1100 also includes an input interface 1150 that allows external devices to communicate with the computing device 1100. For instance, the input interface 1150 may be used to receive instructions from an external computer device, from a user, etc. The computing device 1100 also includes an output interface 1160 that interfaces the computing device 1100 with one or more external devices. For example, the computing device 1100 may display text or images by way of the output interface 1160.
External devices that communicate with the computing device 1100 via the input interface 1150 and the output interface 1160 can be included in an environment that provides substantially any type of user interface with which a user can interact. User interface types include, for example, graphical user interfaces and natural user interfaces. As a more specific example, a graphical user interface may accept input from a user employing input device(s) such as a keyboard, mouse, or remote control, and provide output on an output device such as a display. Further, a natural user interface may enable a user to interact with the computing device 1100 in a manner free from constraints imposed by input device such as keyboards, mice, or remote controls. Rather, a natural user interface can, for example, employ speech recognition, touch and stylus recognition, gesture recognition both on screen and adjacent to the screen, air gestures, head and eye tracking, voice and speech, vision, touch, gestures, or machine intelligence.
Additionally, while
Various functions described herein can be implemented in hardware, software, or any combination thereof. If implemented in software, the functions can be stored on or transmitted over as one or more instructions or code on a computer-readable medium. Computer-readable media includes computer-readable storage media. A computer-readable storage media can be any available storage media that can be accessed by a computer. For example, computer-readable storage media can comprise RAM, ROM, EEPROM, CD-ROM or other optical disk storage, magnetic disk storage or other magnetic storage devices, or any other medium that can be used to carry or store desired program code in the form of instructions or data structures and that can be accessed by a computer. Disk and disc, as used herein, include compact disc (CD), laser disc, optical disc, digital versatile disc (DVD), floppy disk, and Blu-ray disc (BD), where disks usually reproduce data magnetically and discs usually reproduce data optically with lasers. Further, a propagated signal is not included within the scope of computer-readable storage media.
Alternatively, or in addition, the functionality described herein can be performed, at least in part, by one or more hardware logic components. Hardware logic components include, for example, field-programmable gate arrays (FPGAs), application-specific integrated circuits (ASICs), application-specific standard products (ASSPs), system-on-a-chip systems (SOCs), and complex programmable logic devices (CPLDs).
Object Detection (Model)
Let the hypothesis H0 correspond to the absence of an object and H1.x to the presence of an object. The probability densities for measurement vector y under the two hypotheses are then:
where yb is the expected measurement in the absence of an object, γ is the noise covariance matrix with [γ]ii=α|yi|, a is a scalar parameter of the measurement system that is determined from the signal-to-noise ratio (SNR), w is a proportionality constant, ∥u∥|γ-12=uTγ−1u, and T is the transpose operation. In the model, yb, i.e., the expected measurement in the absence of an object, corresponds to the expected background signal, which would be noise when one is attempting to detect an object. Thus, by subtracting yb, one is effectively improving the SNR, as one is subtracting out the background. This process will be discussed below with reference to
where ln is the natural logarithm,
a constant for each θ. According to the Neyman-Pearson lemma, Equation 30 provides the highest probability of detection, PD, for a specified false alarm rate, PF.
The decision statistic q=hT(θ)[y−wyb] then has a normal distribution under the two hypotheses:
where both the mean
where erfc is the complimentary error function.
Calculations of the probability of detection PD, i.e., Equation 33, as a function of object depth and μs are illustrated in
z=21.98 exp(−12.08μs)+9.175 exp(−1.063μs). (Eq. 34)
Object Localization (Model)
One may use the maximum likelihood (ML) estimation to locate the object. One may also characterize the object by estimating its diameter and reflection coefficient. Assuming an object is present or has been detected, using Equation 29, the ML can, for example, be formulated as:
where c(r0, d) is the negative log likelihood and is treated as a cost function and the goal is to estimate r0, d, Γ, and w. In Equation 35, S(r0, d) corresponds to the light blocked by the object (see Equation 26), while R(r0, d) corresponds to the light reflected by the object (see Equation 27). To accomplish this, for each discretized position r0 and object diameter d within pre-determined ranges of interest, c(r0, d) is first minimized with respect to Γ and w along the search directions, with {tilde over (w)} and {tilde over (η)} given by:
such that the estimated parameters are given by:
ŵ={tilde over (w)}({circumflex over (r)}o,{circumflex over (d)},{circumflex over (Γ)}), and (Eq. 39)
{circumflex over (Γ)}={tilde over (Γ)}({circumflex over (r)}o,{circumflex over (d)},ŵ). (Eq. 40)
In practice, for each interrogated r0 and d, one first initializes {tilde over (Γ)} to 0.5, computes {tilde over (w)} using Equation 36, computes a new {tilde over (Γ)} using Equation 37, then computes a new {tilde over (w)}, and repeats this process for ten iterations, which yields a good convergence. Note that Equations 36-40 may also be used to estimate the size d and/or the reflectivity Γ of the object via the ML formulation found in Equation 35.
Simulated localization and calculation of Equation 35 is illustrated in
A shot noise model was used to generate simulated noisy data, fnoisy (x), for positions along the dashed horizontal lines in
While the above discussion regarding detection, localization, and background subtraction employed physics-based models, other embodiments may employ deep learning models, including physics-informed deep learning models. These physics-informed deep learning models may better overcome a changing expected background signal yb when, for example, heterogeneous fog or other aerosols begin to form or dissipate in the scene being imaged. In a like manner, these physics-informed deep learning models may be trained on anticipated objects, for example a person or a vehicle, as opposed to a sphere as was used in the above discussion, including in terms of size, shape, and reflectivity, thereby further improving detection and localization results.
While the above description has focused primarily on the application of the present invention to low-density media, for example fog, other embodiments of the present invention may be applied to higher density media. For example, some embodiments of the present invention may find application in biomedical imaging of tissue. For biomedical imaging of tissue, the location of, for example a tumor, i.e., an inhomogeneity, may be desired. In these embodiments of the present invention, additional modeling may be employed to determine the location of the inhomogeneity. See, for example, B. Z. Bentz et al., “Localization of Fluorescent Targets in Deep Tissue With Expanded Beam Illumination for Studies of Cancer and the Brain,” IEEE Transactions on Medical Imaging, vol. 39, no. 7, pp. 2472-2481 (2020), the contents of which are incorporated herein by reference.
In other embodiments of the present invention, additional modeling may treat boundary conditions. See, for example, B. Z. Bentz et al., “Superresolution Diffuse Optical Imaging by Localization of Fluorescence.” In yet other embodiments of the present invention, additional modeling using the finite element method (FEM) may be employed to model heterogeneous scattering material. See, for example, M. Schweiger and S. Arridge, “The Toast++ software suite for forward and inverse modeling in optical tomography,” Journal of Biomedical Optics, vol. 19, art. no. 040801 (2014), the contents of which are incorporated herein by reference.
The invention may be embodied in other specific forms without departing from its spirit or essential characteristics. The described embodiments are to be considered in all respects only as illustrative and not restrictive. The scope of the invention is, therefore, indicated by the appended claims rather than by the foregoing description. All changes which come within the meaning and range of equivalency of the claims are to be embraced within their scope.
This application claims priority to U.S. Provisional Application No. 63/174,145, filed on Apr. 13, 2021, and entitled UTILIZING HIGHLY SCATTERED LIGHT FOR INTELLIGENCE THROUGH AEROSOLS, the entirety of which is incorporated herein by reference.
This invention was made with Government support under Contract No. DE-NA0003525 awarded by the United States Department of Energy/National Nuclear Security Administration. The Government has certain rights in the invention.
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Number | Date | Country | |
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63174145 | Apr 2021 | US |