Claims
- 1. Apparatus for playing video games having multiple sequences of game play, wherein a game player must successfully accomplish predetermined game tasks in each sequence in order to advance to succeeding game sequences, said apparatus having computing means for processing program instructions for carrying out the play of a game, said apparatus being adapted to be connected to a display means, which displays a series of graphic images during the play of a game, said apparatus comprising:
- memory means for storing data relating to the play of a game and to the status of the game being played, including program instructions which define the multiple sequence video game, circuit means for providing a time function, said program instructions defining time periods dedicated to active play phases and time periods dedicated to steady state play phases, the active state play phases determining times during which a player must attempt and successfully carry out game sequences to succeed in playing the game.
- 2. Apparatus as defined in claim 1 wherein said circuit means for providing a time function is further characterized to provide a clock and calendar function, so that said steady state play phases and said active play phases can be specified in terms of the time of day and of the date.
- 3. Apparatus as defined in claim 2 wherein said memory means includes a magnetically readable and writable floppy disc.
- 4. Apparatus as defined in claim 2 wherein said memory means includes random access memory means and read only memory means.
- 5. Apparatus as defined in claim 4 wherein said apparatus has a console, said console containing said computing means and a data inputting means for entering the time and date, said apparatus including game player controlling means for use in playing the game, said memory means being contained in a removable cartridge, said cartridge including means for energizing said random access memory means to maintain data stored therein when said cartridge is separated from said console.
- 6. Apparatus as defined in claim 5 wherein said means for energizing said random access memory means comprising a battery means.
- 7. Apparatus for playing game which has a visual display which a player observes during the play of the game, said apparatus including a console containing computing means for processing program instructions relating to the play of a game, data input means for providing input data relating to the play of a game, memory means for containing data and program instructions defining the play of a game controller means operable by a player for varying the play of the game as a function of the alternative program instructions that are present and which are a function of the design of the game, the game having game phases of play that are date and time dependent, said game apparatus having means for providing a data and time function for the game.
- 8. A video game apparatus comprising: a computing means for executing program instructions relating to the play of a video game; a display means illustrating graphic images relating to the play of said game during the play of said game; player input control means; said game having a plurality of play sequences that are determined by said computing means executing program instructions provided by said game, the player altering the order of the program instructions during the play of said game, said game having a calendar function that at least partially controls the order of instructions during the play.
- 9. A video game apparatus of the type wherein the play of a multiple ordered play sequence type of game is viewable on a display means, said apparatus comprising:
- computing means for executing program instructions relating to the play of the game;
- memory means containing program instructions which control the play of the game;
- controller means adapted for manipulation by a player during the play of the game for the purpose of carrying out the play of the game;
- clock means for providing the time and date;
- means for powering said clock means;
- said program instructions providing interaction of the time and date with the play of the game wherein the game is selectively placed in one of two phases of game play, one of said phases being an active game phase play, the other phase being a steady state phase of play, the player being capable of practicing the game during steady state phases, the player being required to accomplish predetermined tasks during active phases to advance to a successive sequence of game play.
- 10. Apparatus as defined in claim 9 wherein said memory means includes random access memory means and read only memory means.
- 11. Apparatus as defined in claim 10 wherein said apparatus includes a console, said console containing said computing means and a data inputting means for entering the time and date, said controller means being connected to said console, said apparatus including removable cartridges containing said memory means, said clock means and said means for powering said clock means, access memory means to maintain data stored therein when said cartridge is separated from said console.
- 12. Apparatus as defined in claim 11 wherein said means for energizing said random access memory means comprising a battery means.
Parent Case Info
This is a division, of application Ser. No. 07/531,217, filed May 31, 1990, now abandoned.
US Referenced Citations (4)
Foreign Referenced Citations (1)
Number |
Date |
Country |
2211975 |
Jul 1989 |
GBX |
Divisions (1)
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Number |
Date |
Country |
Parent |
531217 |
May 1990 |
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