The present invention relates to video game terminals, and in particular, to video game terminals that include combination games having a series of two or more game segments. In a preferred aspect of the invention, these combination games include a number of operator programmable features that alter the play of the combination games.
Pay-to-play video game terminals are known which have a host of games divided into different categories where a player selects a category and chooses an appropriate game for play. These game terminals are used in a host of different environments and the games often include operator set parameters such as price, difficulty, and sometimes time of play. These operator adjusted features allow the operator to customize the game terminal for the particular environment and patrons. Another operator adjusted feature is the ability to enable or disable certain games.
More recently, some game terminals have included a set series of combination games where each combination game comprises a first game segment of a particular game followed by at least a second game segment of a different game. The scores for these different segments are combined and a total combination game score is then produced. Typically, these video game terminals include games having three game segments playable in a fixed order. Games of this type are popular and often support a higher price point. In addition to the enjoyment of playing the multiple game segments, there is incentive to compete with others by beating the previous high scores. These high scores are typically associated with the particular combination game and a successful player can add his score and name if the score meets a high value criteria.
The game terminal manufacturers attempt to preprogram combination games to appeal to different clientele. In many cases, due to the particular market or purchasers, a different set of combination games may be more profitable and therefore a larger number of fixed combination games are included in the programming.
The present invention seeks to define a video game terminal which addresses a number of these issues and allows an operator to modify the operation of combination games available to a player.
A video game terminal according to the present invention comprises a plurality of single games for selected game play by a player,
a plurality of combination games for selected game play by a player where each combination game includes a first game segment and at least one further game segment to define a combination game of said plurality of game segments. Each combination game includes an arrangement for combining the score of each game segment of the combination game to define a final score of the combination game. The terminal includes a plurality of factory set combination games and a capability to define and present a plurality of operator set combination games. Each operator set combination game is defined by a specific combination of the game segments selected by the operator during an operator programming combination game setup mode.
According to an aspect of the invention, at least some of said game segments are each of a reduced version of one of said single games.
In yet a different aspect of the invention, each game segment includes a score coefficient for standardizing the score of the game segment whereby the final score of a combination game is defined by adding said standardized scores of said game segments of the combination game.
In an aspect of the invention, at least some of said combination games provide as part of the play of the combination game, player selection of the respective game segment to be played first.
In a preferred aspect of the invention, at least some of said combination games include a player option to receive a partial credit of a game cost of said combination game by terminating said combination game prior to completion thereof.
In a further aspect of the invention, the player option to receive a partial credit is available to a player between completion of one game segment and prior to initiation of a following game segment.
In an aspect of the invention, at least some of said combination games each include 3 game segments and said partial credit is available to a player prior to initiation of a second game segment of the respective combination game.
According to an aspect of the invention, at least some of said combination games each include three or more game segments and a player option for selecting the order of play of said game segments.
In an aspect of the invention the player option to receive a partial credit is controlled by an operator option available during an operator setup screen where the operator determines whether this player option is activated and available to a player during play of one of said combination games or is not activated.
In a preferred aspect of the invention, the player option to receive a partial credit is operator set for each combination game.
A video game terminal according to the present invention comprises
a plurality of single games for selected game play by a player,
a plurality of combination games where each combination game includes a first game segment combined with at least one further game segment and includes an arrangement for combining the score of each game segment of a combination game to define a final score of the combination game. In addition, at least some of said combination games include a player option to receive a partial credit of a game cost of said combination game by terminating play of said combination game prior to completion thereof.
In an aspect of the invention, the player option to receive a partial credit is available to a player between completion of one game segment and prior to initiation of a following game segment.
In a further aspect of the invention, at least some of said combination games include 3 game segments.
In a preferred aspect of the invention, the player option to receive a partial credit is available after completion of a first game segment and prior to initiation of a second game segment of said 3 game segments.
In a different aspect of the invention, the terminal includes a plurality of factory set combination games and a capability to define and present a plurality of operator set combination games, and wherein
each operator set combination game is defined by a combination of said game segments selected by the operator during an operator programming combination game setup mode.
In an aspect of the video game terminal, each game segment is a reduced version of one of said single games.
Preferred embodiments of the invention are shown in the drawings, wherein:
The depiction of the touch screen 20 shown in
In
The game terminal comes with a series of factory set combination games defined in the Triathlon category. The various combination games have fixed preprogrammed game segments. The video game terminal also includes the ability for the operator to program operator Triathlon games to meet the needs of a particular environment.
As noted in
Pressing any of the actuating buttons 51 through 53 will take the player to the particular game segment for play. The player will then return after completion of the first game segment to screen 212 of
It is possible, after playing the first round, and perhaps after playing the second round, that the certain credits may be available to the player if he wishes to terminate the Triathlon without completing the subsequent rounds. In many cases, this option will only be available after round 1 and prior to commencement of round 2. The player will be presented with a screen similar to
In this way, if a player does not have a satisfactory round one, he can choose to continue the game for rounds two and three, or he may choose to quit the game and save one credit. This feature is beneficial if the player is seeking to beat the highest score. The ability to quit and receive a partial credit with respect to a particular Triathlon game is preferably a programmable option controlled by the operator and will be discussed in later Figures.
In the touch screen 90 of
In
Preferably, there are twelve standard Triathlon games with five initially shown on the screen of FIG. 8, and more of the predefined games being available by use of the slide box at the right hand side of the screen. The Triathlon category can be restricted to the twelve standard games or the twelve standard games in combination with additional operator defined games. If the operator wishes to define a new Triathlon game, he presses the actuating area 102 to take the operator to the screen such as 110, shown in
At the top of pop-up window 112 there is a window showing the category cards, however, by pressing the arrow actuator 122, any of the other categories can be selected. The window 120 includes the empty slot at the top and the two previously selected games Pyramid Runs and Racing Elevens. A series of card games is available for selection below Racing Elevens. In one case, Suits and Pairs is the first game segment, however, the slide bar 124 may be adjusted such that other card game segments are shown. Selecting any of the particular card game segments will place it into the empty category 126, and this will ultimately be displayed in item 112 of
In this way, the operator can set the cost for the particular game that being any of the preset Triathlon games or any of the operator programmed Triathlon games. Each of these games can also be varied by the operator changing the settings such that the Credit Back option is available after round one, and/or the order of playing the games, i.e., the ability for the player to select which game he chooses to play for round one, can be activated by the operator.
The Credit Back option as described herein provides additional strategy to be considered by the player. In particular, if the Credit Back option is available and the player is attempting to beat the high score, and the ability to select the particular game for round one is available to him, he can either choose to play his worst game first, or perhaps he will decide to play his best game in an attempt to beat the previously reported high score. For example, a player who is very confident in his ability to do well in two of the three game segments may choose to choose his worst game segment for round one. In this way, the player can use the Credit Back feature to play his worst game segment until he achieves a reasonable score. At that point, he can then complete the Triathlon with the remaining two game segments where he is likely to score better results. In the case of a less skilled player, it may be desirable to select the best game segment for round one, and only continue with the Triathlon if a reasonable score has been achieved. In any event, the player can consider in deciding whether the Triathlon game should be completed after round one or whether the Credit Back option should be exercised.
As indicated in the operator set-up screen, the Credit Back feature can also be activated when the ability to select the order is not available. In this programming combination, the player is forced to play the game segments in a particular order but can quit early, to receive the credit back if the performance in the first round is poor. Typically, the Credit Back is only 50% of the cost of the Triathlon game. For example, if the Triathlon costs two credits, the player effectively salvages one credit whereas the operator has received one credit for playing only one third of the Triathlon game. In this way, there may be additional revenue generated by the video game terminal. In the case of the player, there is the ability to cut his losses partially through the game.
It is also possible to define Triathlon games where more than three game segments are available to be selected by a player but the combination game requires the selection and completion of only three game segments. For example, a Triathlon could be defined where four game segments are available for selection, and the player selects from the four game segments, the three game segments he wishes to complete. Therefore, although the Triathlon games have been described with respect to either a pre-set three game segments for various Triathlon games, which are set in the initial programming, as well as a series of operator programmable three segment games, other combination games can be defined either at the factory or by the operator where the player selects three game segments to be played from four or more game segments. In this way, additional strategy is involved and additional player appeal is realized as the likelihood of the player being skilled in the required three game segments is higher as he is able to select his best three game segments from four or more game segments. In this way, the player is involved in defining the combination game. In most cases, the number of games available for selection for a particular combination game is less than six.
The combination game has been described with respect to a combination game requiring three game segments. It is also possible to use these features with respect to two game segments, four game segments, five combination games, etc. Also, the ability to have additional games available for selection for a particular number of rounds can be used with any of these different number of game segments required for a particular game.
Game terminals have long recognized the benefits of providing player recognition for a high score. Most terminals include a Hall of Fame or other terminal documentation, and advertising of recent and long term high scores. In the present system, high scores for the combined game segments, as well as high scores for each segment are provided in the Hall of Fame. This promotes competition between players, as well as personal player recognition. This high score recognition for a particular game segment is provided even if the combined game segment result is poor. The Hall of Fame also provides high score details of the combined game segments for each game segment and the total.
A further approach for individual game recognition is associated with a particular activity of a game segment and not the total of the game segment. For example, in a card game segment, the play of the segment may involve card runs. In this case, in a Best Result category, a player can enter his name if the longest or at least high number of cards in a card run is achieved. In a game involving measuring a hit distance, the Best Result category could include longest or qualifying hit could be acknowledged. As in the Hall of Fame approach, after the game, the terminal prompts a player to enter_his_ information in the Best Result category if a desired level is achieved.
The video game terminal includes a series of game segments and factors for standardizing the scores of game segments to reflect a degree of performance. This allows game segment scores to be combined for a combination game score. Preferably, any game segments can be combined by an operator or player with any other game segment or game segments to define a combination game. These game segments are typically used in preset combination games as well as operator set combination games.
Although various preferred embodiments of the present invention have been described herein in detail, it will be appreciated by those skilled in the art that variations may be made thereto without departing from the spirit of the invention or the scope of the appended claims.
Number | Date | Country | Kind |
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2,483,728 | Sep 2004 | CA | national |