Video poker system and method

Information

  • Patent Grant
  • 6257979
  • Patent Number
    6,257,979
  • Date Filed
    Friday, October 2, 1998
    26 years ago
  • Date Issued
    Tuesday, July 10, 2001
    23 years ago
Abstract
A method is disclosed for operating a video poker machine which includes the steps of populating a primary poker hand with a plurality of playing cards, identifying discard cards to be discarded from the populated primary poker band, populating a secondary poker hand with the discard cards, populating the primary poker hand to replace the discard cards discarded therefrom, thereby forming a final primary poker hand, and determining a payout based at least upon the playing cards in the final primary poker hand.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention relates generally to casino gaming devices, and more particularly, to a system and method for playing video poker.




2. Background of the Related Art




Slot machines are highly profitable for casinos in the United States. In 1997, they accounted for more than $10 billion of total casino revenue. With individual slot machines typically earning between $50 and $150 per day, slot machines often account for well over one-half of the overall profits of most casinos. If past performance is any indication, interest in slot machines is growing. This can be attributed in large part to the development of electronic-type slot machines, such as those simulating various video poker games. Many players find video poker machines to be a more interesting alternative to traditional slot machines because they allow the player to make decisions throughout the game.




The earliest devised draw poker machines basically replicated a game of cards played at a table. More specifically, after placing a wager on a hand (i.e., inserting a predetermined number of coins) early video poker machines dealt playing cards from a standard fifty-two (52) card poker deck and displayed a single five (5) card hand to the player on a display screen. Thereafter, the player selected which of the five (5) playing cards he wanted to hold. Replacement cards were then dealt and displayed. Finally, the machine determined the player's winnings for the resulting five card hand based on a conventional poker hand ranking scheme.




More recent developments in video poker devices have attempted to enhance the game playing experience by providing secondary game elements.




For example, one such video poker gaming device is disclosed in U.S. Pat. No. 4,743,022 to Wood. The poker game described involves a casino-type poker game, wherein a player makes a wager and is dealt a first hand of five cards face up. Thereafter, the player elects to discard any of the five cards in the first hand and have them replaced with an equal number of new cards. The refreshed hand (i.e., the original cards held and the replacement cards) forms a second hand. The player either loses the wager, receives the wager back (“push”), or receives a payout that varies in amount depending upon the ranking of the cards in the hand. The player may next make a second wager and receive a sixth card so as to make a third hand that includes the sixth card plus any four cards of the second hand. Another payout scheme is included for this third hand, which depends on the ranking thereof.




Another example of a prior art video poker game is disclosed in U.S. Pat. No. 5,531,441 to Dabrowski et al. The electronic video gaming machine disclosed provides a display of two distinct draw poker hands at the beginning of game play. Initially, a player achieves a payout if one or more of the cards in the first hand match one or more of the cards in the second hand. After the matching payouts are made, the player selects one of the hands to play by pressing buttons on the gaming machine. The unselected hand is removed from the display. The player then plays out the selected hand according to the conventional rules of draw poker.




The prior art video poker machines have several disadvantages. Specifically, prior art video poker machines have provided a player with little incentive to deviate from traditional strategies. Additionally, prior art video poker machines do nothing to encourage players to extend their gaming sessions.




Accordingly, there is a need in the art for a video poker system and method that engages a player during game play. There is also a need in the art for a system and method that encourages a player to play longer sessions while at the same time maintaining acceptable payback percentages for casinos. Further, there is a need in the art for a system and method that enables players to develop a variety of gaming strategies so as to generate more interesting and exciting playing action for gaming patrons. These and other unique features of the system and method disclosed herein will become more readily apparent from the following description.




SUMMARY OF THE DISCLOSURE




The subject invention is directed to a novel and unique system and method for operating a video poker machine. The present system and method are adapted and configured to enhance and prolong a gaming session, thereby improving the gambling experience as well as the profitability of the video poker machine.




The system includes a memory storage device adapted and configured to store a primary payout schedule associated with a primary poker hand and a secondary payout schedule associated with a secondary poker hand. The system further includes a processor in communication with the memory storage device which is adapted and configured to populate a primary poker hand with a plurality of playing cards, identify discard cards to be discarded from the populated primary poker hand, populate a secondary poker hand with the discard cards, and populate the primary poker hand to replace the discard cards discarded therefrom; thereby forming a final primary poker hand. In an embodiment of the present invention, the processor is adapted and configured to determine a payout based upon the playing cards in the final primary poker hand and the secondary poker hand utilizing the primary payout schedule and the secondary payout schedule, respectively.




A method of operating a video poker machine in accordance with the present invention includes the steps of populating a primary poker hand with a plurality of playing cards each having a respective card position, identifying discard cards to be discarded from the populated primary poker hand, populating a secondary poker hand associated with each card position with the playing cards discarded from such card position, populating the primary poker hand to replace the discard cards discarded therefrom so as to form a final primary poker hand, and determining a payout based at least upon the playing cards in the final primary poker hand. In addition, the method includes the step of determining a payout based upon the playing cards in at least one of the secondary poker hands.




In the subject method, the step of populating a secondary poker hand associated with each card position of the primary poker hand may comprise randomly populating a card position or only populating an unpopulated card position in such secondary poker hand. In the former case, the method would include the step of replacing a playing card in the secondary poker hand with a discarded playing card from the primary poker hand if the card position is already filled with a playing card. In either instance, the method would further include the step of determining a payout based upon the playing cards in at least one fully populated secondary poker hand. Preferably, the method further includes the step of receiving a request to analyze the playing cards in at least one of the secondary poker hands to determine a payout based thereupon.




These and other unique features of the system and method disclosed herein will become more readily apparent from the following description of the drawings.











BRIEF DESCRIPTION OF THE DRAWINGS




So that those having ordinary skill in the art to which the disclosed system and method pertains will more readily understand how to employ and use the same, reference may be had to the drawings wherein:





FIG. 1

is a schematic representation of a video poker gaming device configured in accordance with an embodiment of the present invention;





FIG. 2

is a front elevational view of a video poker gaming device configured in accordance with an embodiment of the present invention;





FIG. 3

is a sample of a payout schedule associated with the video poker gaming device of FIG.


2


and arranged in accordance with the present invention;





FIGS. 4-19

are successive views of the video display of the video poker gaming device of

FIG. 2

during a gaming session;





FIG. 20

is a flowchart depicting a process in accordance with an embodiment of the present invention; and





FIG. 21

is a schematic representation of a computer network configured in accordance with an embodiment of the subject invention.











These and other features of the system and method disclosed herein will become more readily apparent to those having ordinary skill in the art from the following detailed description of the embodiments taken in conjunction with the drawings.




DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS




The present invention provides a novel and unique system and method for playing video poker which serves to prolong gaming sessions, thereby increasing the profitability of the casino.




Throughout the specification that follows, the term “video poker machine” includes, but is not limited to, the various programmable video-game apparatus including a video lottery terminal. In addition, the term “standard deck of playing cards” refers to a collection of fifty-two (52) cards comprising four (4) sets of cards identified by the characters 2 through 10, jack (“J”), queen (“Q”), king (“K”), and ace (“A”). Each of the four (4) sets of cards is differentiated by one of four (4) suits, namely, a spade (“s”), club (“c”), heart (“h”), or diamond (“d”). One or more jokers may also be included for use as the highest card or as a wild card. Reference to a deck of playing cards, unless specified otherwise, shall include one or more decks of playing cards. One or more decks can also be used in a single game. An “infinite” deck of playing cards refers to a deck wherein any single playing card can be dealt a repeated number of times.




Also throughout the specification, the term “primary poker hand” shall refer to a collection of cards that receive playing cards directly from a standard deck of playing cards. A card is discarded and becomes a “discard card” when a game player decides not to retain or “hold” the card in the primary poker hand. Discard cards are not eliminated from the game, but instead create one or more “secondary poker hands.” Each secondary poker hand includes one or more discard cards. In one embodiment, discard cards can replace cards previously placed into a secondary poker hand. Cards that are replaced in a secondary poker hand may either be eliminated from the poker game or create one or more third, or “tertiary,” poker hands. Each tertiary poker hand includes one or more replaced cards from a secondary poker hand. Additional poker hands, e.g., a fourth group of playing cards that are collected from the tertiary poker hand(s), may be created in a similar manner.




Various alternate embodiments that are within the spirit and scope of the present invention are possible but, for simplicity, will not be described in detail herein. For example, the cards discarded from the primary poker hand by the player may not necessarily drop down into a secondary poker hand. Rather, they may be discarded in the conventional manner by simply being replaced in the primary poker hand without at all contributing to any of the secondary poker hands. Alternatively, a discard card may knock out a whole secondary poker hand, rather than a single card of the secondary poker hand.




The process of adding cards to a poker hand is described herein as “populating” the poker hand, and poker hands having had playing cards added to them are said to have been “populated.” For example, a primary poker hand is populated when the hand receives playing cards from the standard deck of playing cards. Also, for example, a secondary poker hand is populated when it receives a discard card from the primary poker hand.




Referring now to the drawings wherein like reference numerals identify similar elements of the present invention, there is illustrated in

FIG. 1

a video poker system


10


in the form of a slot machine constructed in accordance with an embodiment of the present invention. Video poker system


10


includes a processor


12


which may comprise one or more commercially available microprocessors, such as Intel Corporation's (Santa Clara, Calif.) Pentium® microprocessor or the like. A video display


14


in the form of a cathode ray tube (CRT), liquid crystal display (LCD), or light emitting diode (LED) display is operably connected to processor


12


, along with a random number generator


16


, player controls


18


, a clock


20


, and a data storage device


22


. In addition, a set of currency handling devices


23


, a starting controller


40


to which is connected a start button


41


, a player card interface


42


, and a network interface


50


are operably connected to processor


12


.




The random number generator


16


is adapted and configured to generate a random or a pseudo-random number to determine, for example, the random selection of cards to form a playing card hand or the position of a playing card within a hand. These aspects will be more fully described hereinbelow. Alternatively, random number generator


16


can be implemented in software and thus random numbers would be generated by the software controlling processor


12


. The structure and operation of random number generator


16


is well known in the art.




The currency handling devices


23


include a currency acceptor


28


that is operably connected to processor


12


for signaling the processor upon receipt of currency such as coins, bills, or tokens from a player. Currency acceptor


28


may also be configured to accept forms of non-currency payment such as credit cards, debit cards, smart cards, or the like. A hopper controller


24


is adapted and configured to control the dispensing of money from a hopper


26


, typically in the form of coins or tokens, to return change or disperse winnings to a player. The terms coins and tokens are used interchangeably throughout the specification and simply represent a monetary amount. It should be readily understood that a player's winnings may take other forms as well, for example, as credits or points. The structure and operation of hopper controller


24


, hopper


26


, and currency acceptor


28


are well known in the art.




Data storage device


22


comprises at least one of a selected semiconductor, magnetic, or optical memory components as are well known in the art. The data storage device


22


contains at least a program


30


providing instructions for the operation of processor


12


and a payout schedule


32


for providing an appropriate payout corresponding to the outcome of a particular card game. Player controls


18


and start button


41


are utilized to play a video poker game, to be described in greater detail hereinbelow, by a game player during operation of video poker system


10


. Player card interface


42


enables a game player to save and reload information related to the player.




Player controls


18


include primary card hold controls


34


, a card draw control


36


, and secondary poker hand cashout control buttons


38


each of which are operably connected to processor


12


. Each control


34


,


36


, and


38


is accessible to a player during game participation for furthering game play or altering game strategies as will be described further hereinbelow. Although five (5) primary card hold controls


34


and five (5) secondary poker hand cashout control buttons


38


are shown, an embodiment of the present invention may include more or fewer of each control type.




The starting controller


40


is provided for sending a signal to processor


12


indicating that video poker system


10


has been enabled for play, as is well known in the art. A game player activates starting controller


40


by actuating start button


41


. Player card interface


42


is operably associated with processor


12


and includes a card reader


44


for reading a player tracking card (not shown). Player tracking cards of this type may comprise magnetic storage media or optical storage media as is well known in the art. Each player tracking card may include a code stored thereon that identifies the player for various purposes. For example, such purposes may include a code to restart a playing session where a player earlier left off, to credit bonus points to the player during off-peak playing hours, or to credit bonus points for having played for a predetermined amount of time. Such bonus points may subsequently be exchanged for casino merchandise or services, as is well known in the art.




Player card interface


42


further includes a display


46


for providing information to the player and an associated data entry device


48


for enabling a player to communicate with system


10


. Display


46


may be in the form of an LCD or LED device and can be used to display bonus information or other targeted messages to a player. Data entry device


48


may be in the form of a numeric keypad, touch screen, or other similar input device. Network interface


50


is operably connected to processor


12


and preferably comprises a communication port or card for enabling communication between multiple video poker systems


10


and a server as will be discussed hereinbelow.




Referring now to

FIG. 2

, a video poker machine


100


is illustrated comprising the components illustrated in FIG.


1


and described hereinabove. A lower panel


101


of video poker machine


100


supports player controls


18


. Below player controls


18


is a front panel


108


supporting player card interface


42


, currency acceptor


28


, and start button


41


. A coin tray


110


is provided below front panel


108


for collecting coins or tokens dispensed from hopper


26


.




An upper panel


102


of video poker machine


100


displays the contents of payout schedule


32


which includes a primary poker hand payout schedule


104


(entitled “payout”) and a secondary poker hand payout schedule


106


(entitled “discard hand bonus”) as illustrated. As noted above, payout schedule


32


is stored in data storage device


22


.




Referring to

FIG. 3

, payout schedule


32


includes a column depicting winning-hand combinations, or “outcomes” (e.g., royal flush, straight flush, four of a kind, etc.), and corresponding payouts for achieving the outcomes. The size of the payout depends on the number of coins wagered as is currently implemented in existing video poker games.




To illustrate payout schedule


32


, a player inserting the minimum wager of one (1) coin and ultimately obtaining two pair in his primary poker hand and two pair in one of his secondary poker hands will receive a total payout of two (2) coins (2+0=2 coins). And, as another example, a player who wagers three (3) coins and obtains a full house in his primary poker hand and a straight flush in one of his secondary poker hands will receive a total payout of seventy-seven (77) coins (27+50=77 coins). In another embodiment, the player may not be eligible to receive a payout for a secondary poker hand unless he had wagered the maximum number of coins on the primary poker hand. Payout schedule


32


, for example, has a maximum wager of five coins. In yet another embodiment, the amount of the discard hand bonus for any of the secondary poker hands may vary as a function of the number of coins wagered in a similar manner to that illustrated by the payouts for the primary poker hand in payout schedule


32


. The method of game play, method by which primary and secondary poker hands are developed, and payout variations related thereto will be described and discussed in detail hereinbelow.




Referring again to

FIG. 2

, a center panel


103


of video poker machine


100


includes display


14


which includes an image as shown thereon. The upper portion of display


14


includes a graphical representation of a primary poker hand


112


having five (5) card positions,


301


through


305


. The lower portion of display


14


includes five (5) secondary poker hands


114


identified as


310


through


350


. Each secondary poker hand


310


through


350


is associated with a card position of primary poker hand


112


. For example, secondary poker hand


310


is associated with card position


301


and secondary poker hand


320


is associated with card position


302


of primary poker hand


112


. In an alternate embodiment of the present invention the secondary poker hands


112


are not associated with any particular card position of primary poker hand


112


. Another embodiment of the present invention comprises a primary poker hand


112


having more or less than five (5) card positions and an associated secondary poker hand for each card position. Yet another embodiment comprises a primary poker hand


112


having more or less secondary poker hands


114


associated with each card position of primary poker hand


112


. For example, a primary poker hand


112


may have five (5) card positions and one (1) secondary poker hand associated with the primary poker hand


112


. In another alternate embodiment, the player may choose which of the possible secondary poker hands, or which position at a particular secondary poker hand, any given discard card will fall into.




Card positions


301


through


305


of primary poker hand


112


are populated by video poker system


10


in any number of ways. For example, each card position


301


through


305


may be populated from a single deck of cards, from five (5) decks of cards that are each dedicated to feeding a different card position, or from an infinite deck of playing cards. Of course, a card having a particular character and suit may turn up several times when more than one deck or when an infinite deck of cards is used. Cards are dealt or distributed under the control of processor


12


and random number generator


16


.




An example of a playing session follows to better illustrate a method of playing an embodiment of the present invention and, in addition, to demonstrate a number of its variations. This example is not meant to limit the way in which this game is played, but only for exemplifying the basic concepts of the invention. As will become apparent to one skilled in the art, there are a multitude of variations that can be made from the basic concepts described and claimed herein.




Referring now to

FIGS. 2 and 4

, an embodiment of the present invention operates generally as follows. The embodiment described comprises a primary poker hand


112


of five (5) card positions,


301


through


305


, and secondary poker hands


114


, identified as


310


through


350


, for each of the five (5) primary poker hand card positions,


301


through


305


. Each secondary poker hand consists of five (5) cards. In addition, each card that is not held (i.e., retained) in primary poker hand


112


is discarded into the secondary poker hand associated therewith. Thus, each of the discard cards populate the secondary poker hands with which they are associated.




In the embodiment that follows, discard cards are randomly discarded from the primary poker hand


112


to the secondary poker hand


114


associated therewith to either fill an empty card position or replace a playing card that already fills a card position. In an alternate embodiment, discard cards are discarded either randomly or sequentially into empty secondary poker hand card positions until all of the empty card positions are filled. Once the secondary poker hand is filled, the discard cards are either randomly or sequentially discarded into the filled secondary poker hand


114


. Other various discard combinations including, for example, the above described random and sequential discard techniques, are envisioned. Those cards in the secondary poker hand that are replaced are either eliminated from the game or, as described above, fill additional poker hands (e.g., a tertiary poker hand).




A player activates machine


100


by, for example, feeding bills, coins, or tokens into currency acceptor


28


and actuating start button


41


. In the alternative, a player inserts a player tracking card into card reader


44


to register “credits” received either from an earlier game playing session or from a card crediting device (not shown). Such “credits” may be stored on a casino server in association with the code that identifies the player. The machine


100


may read the code off of the player tracking card and retrieve the associated credits from the casino server via network interface


50


. Using, for example, data entry device


48


, the player may indicate prior to each new primary poker hand


112


being dealt the number of coins that are to be wagered.




Initially, primary poker hand card positions


301


through


305


and secondary poker hands


310


through


350


are void of playing cards. The player presses draw control button


36


signaling processor


12


to deal a hand of cards to card positions


301


through


305


of primary poker hand


112


.




After pressing draw control button


36


, an initial hand is dealt populating all five (5) card positions of primary poker hand


112


. As illustrated in

FIG. 4

, the primary poker hand


112


includes 5d, Kc, Qh, 9s, and 5s. As is conventional in the art of five card draw poker, the player determines which cards are to be held and, thereby, which are to be discarded. This decision is conveyed to video poker machine


100


by the player pressing the hold control buttons


34


that are associated with each card that is to be held in the primary poker hand


112


. In this example, the player holds the 5d and 5s in card positions


301


and


305


, respectively. The Kc, Qh, and 9s in card positions


302


,


303


, and


304


, respectively, are discarded.




Referring to

FIG. 5

, upon pressing draw control button


36


, the Kc, Qs, and 9s are discarded into random positions of secondary poker hands


320


,


330


and


340


, respectively. Of course, an alternate embodiment contemplates that the cards may be discarded into sequential positions of the secondary poker hands. In yet another alternate embodiment, cards discarded from the primary poker hand do not fill the secondary poker hand unless the player has wagered the maximum number of coins. Primary poker hand


112


is again populated, replacing the cards that were discarded therefrom with the 5h, 3s, and 8d in card positions


302


,


303


, and


304


, respectively. The primary poker hand


112


is completed, and therefore, a payout for primary poker hand


112


and any completed secondary poker hands


114


is determined using payout schedule


32


.




In this example, the payout is calculated for three of a kind in the primary poker hand


112


which amounts to, for example, nine (9) coins if three (3) coins were wagered. To continue play, the player activates machine


100


, for example, by actuating start button


41


, and actuates draw control button


36


signaling processor


12


to deal a new hand of cards to primary poker hand


112


. The cards in secondary poker hands


320


,


330


, and


340


remain.





FIG. 6

shows a new primary poker hand


112


. In this example, the player decides to hold the Ac and Kc in card positions


301


and


302


, respectively, of primary poker hand


112


. Thus, the player indicates that the 8h, 5d, and 2h in card positions


303


,


304


, and


305


, respectively, are to be discarded by actuating the appropriate hold control buttons


34


.




Referring to

FIG. 7

, upon actuating draw control button


36


, the 8h, 5d, and 2h are discarded into random positions of secondary poker hands


330


,


340


, and


350


, respectively. Primary poker hand


112


is again populated, replacing the cards that were discarded with the 7d, 8s, and 7h in card positions


303


,


304


, and


305


, respectively. The primary poker hand


112


is completed, and therefore, a payout for the primary poker hand


112


and any completed secondary poker hands


114


is determined. In this example, there is no payout because the final primary poker hand


112


does not match any of the designated “outcomes” in payout schedule


32


(i.e., two pair or better are required for a payout) and none of the secondary poker hands


114


are complete. To continue play, the player activates machine


100


and presses draw control


36


signaling processor


12


to deal a new hand of cards to primary poker hand


112


.




Referring to

FIG. 8

, the new primary poker hand


112


is shown, in which the player decides to hold the 3c, 4c, Jc, and Kc in card positions


301


,


302


,


304


, and


305


, respectively. Thus, the 9h in card position


303


is to be discarded.

FIG. 9

shows that after the appropriate hold control buttons


34


are actuated, and upon actuating draw control button


36


, the 9h is discarded into a random position of secondary poker hand


330


. Primary poker hand


112


is again populated, replacing the card that was discarded therefrom with the Ac in card position


303


. The primary poker hand


112


is completed, and therefore, a payout for the primary poker hand


112


and any completed secondary poker hands


114


is determined. The payout for the flush in the primary poker hand


112


amounts to, for example, eighteen (18) coins if three (3) coins were wagered. There is no payout for the secondary poker hands


114


. To continue play, the player activates machine


100


and actuates draw control button


36


signaling processor


12


to deal a new hand of cards to primary poker hand


112


.




Referring to

FIG. 10

, the new primary poker hand


112


is shown, in which the player determines that it is best to hold the As in card position


302


. Thus, the 5h, 10h, 6d, and 2c in card positions


301


,


303


,


304


, and


305


are to be discarded to the secondary poker hands. Referring to

FIG. 11

, after determining which cards to hold and actuating the appropriate hold control buttons


34


, the player actuates draw control button


36


, and the 5h, 10h, 6d, and 2c are discarded into random card positions of secondary poker hands


310


,


330


,


340


, and


350


, respectively. Primary poker hand


112


is again populated, thereby replacing the cards that were discarded therefrom with the Js, Jc, 4h, and 4d in card position


301


,


303


,


304


, and


305


, respectively. The primary poker hand


112


is completed, and therefore, a payout for the primary poker hand


112


and any completed secondary poker hands


114


is determined. The payout is for two pair in the primary poker hand


112


, which amounts to six (6) coins if three (3) coins were wagered. No winning outcomes were achieved in any of the secondary poker hands


114


. To continue play, the player activates machine


100


and actuates draw control button


36


.




Referring to

FIG. 12

, a new primary poker hand


112


is dealt. In this example, the player has drawn three of a kind, i.e., Js, Jh, and Jd in card positions


301


,


303


, and


304


, respectively. Ordinarily, the player would hold all three cards to earn a guaranteed payoff, e.g., nine (9) coins if three (3) coins were wagered.




However, there is a possibility that the Jh, if discarded, will drop into the empty position of secondary poker hand


330


resulting in a straight flush which has a higher payoff, i.e., fifty (50) coins. In this example, the player takes this chance by actuating the appropriate hold control buttons


34


in order to hold only the Js and Jd in card positions


301


and


304


, respectively. Thus, the Qs, Jh, and 2h in card positions


302


,


303


, and


305


, respectively, are to be discarded.




Referring to

FIG. 13

, upon actuating draw control button


36


, the Qs, Js, and 2h are discarded into random positions of their respective secondary poker hands


320


,


330


, and


350


. Primary poker hand


112


is again populated, replacing the cards that were discarded therefrom with the 4h, 2s, and Kd in card positions


302


,


303


, and


305


, respectively. The primary poker hand


112


is completed, and therefore, a payout for the primary poker hand


112


and secondary poker hands


114


is determined. Here, there is no payout for the primary poker hand


112


, but there is a payout of fifty (50) coins for the straight flush in secondary poker hand


114


as anticipated. To continue play, the player activates machine


100


, wagers, and actuates draw control button


36


.




With continued reference to

FIG. 13

, it is seen that secondary poker hand


350


includes three of a kind, i.e., 2h, 2h, and 2s. As described above, an alternate embodiment of the present invention includes cashout control buttons


38


(see

FIG. 2

) permitting a player to have the option of taking a “discard bonus” before a particular secondary poker hand is completed ( i.e., while a secondary poker hand has less than a full hand). Therefore, the player in this example may actuate the cashout control button


38


associated with secondary poker hand


350


at this time and receive a secondary hand bonus payout of five (5) coins for the three of a kind, i.e., 2h, 2h, and 2s. If the player chooses to “cash out” secondary poker hand


350


at this time, the playing cards in that hand are removed. In this example, the player decides not to cash out in the hopes of building a more profitable secondary hand


350


, such as four of a kind or a full house.




Another embodiment of video poker machine


100


includes a single cashout control button (not shown) which, if activated, would signal the machine to poll all secondary poker hands


114


each time a set of new cards are dealt to the primary poker hand


112


and to make a payout for any ranking hands achieved. The payout would be made even if the winning combination of cards is acquired before the secondary poker hand is complete.




Referring now to

FIG. 14

, a player is dealt a new primary poker hand


112


and decides to hold the


8


h and


8


c in card positions


302


and


303


, respectively. Thus, the Js, 7s, and Qd in card positions


301


,


304


, and


305


, respectively, are to be discarded by actuating the appropriate hold control buttons


34


.




Referring to

FIG. 15

, upon actuating draw control button


36


, the Js, 7s, and Qd are discarded into random positions of secondary poker hands


310


,


340


, and


350


, respectively. Primary poker hand


112


is again populated, replacing the cards that were discarded therefrom with the 2s, Qh, and Ah in card positions


301


,


304


, and


305


, respectively. The primary poker hand


112


is completed, and therefore, a payout for primary poker hand


112


and secondary poker hand


114


is determined. In this example, there is no payout for primary poker hand


112


or for secondary poker hand


114


. However, the player is encouraged to extend play because secondary poker hand


340


is close to earning a payout of ten (10) coins for a straight and secondary poker hand


350


is close to earning a payout of twenty-five (25) coins for a four of a kind or twenty (20) coins for a full house. To continue play, the player activates machine


100


, wagers, and actuates draw control button


36


.




Referring to

FIG. 16

, a player receives a new primary poker hand


112


and decides to hold the 4s, 4h, 4c, and 4d in card positions


301


,


302


,


303


, and


305


, respectively. Thus, the Js in card position


304


is to be discarded by actuating the appropriate hold control buttons


34


. Referring to

FIG. 17

, the player actuates draw control button


36


, and the Js is discarded into a random position of secondary poker hand


340


. Primary poker hand


112


is again populated, replacing the card that was discarded therefrom with the 10s in card position


304


. The primary poker hand


112


is completed, and therefore, a payout for the primary and secondary poker hands


112


and


114


is determined. The payout is for four of a kind in primary poker hand


112


, which equates to seventy-five (75) coins if three (3) coins were wagered. No payout has been achieved for any of the secondary poker hands


114


. To continue play, the player activates machine


100


, wagers, and actuates draw control button


36


.




Referring to

FIG. 18

, a new primary poker hand


112


is dealt, which shows that the player has drawn two pairs, i.e., a pair of threes (3s and 3d) and a pair of eights (8d and 8c). With two pairs the player is guaranteed to receive a payout, e.g., six (6) coins if three (3) coins were wagered. However, the player may decide to try an alternative strategy by discarding the 8c into secondary poker hand


340


, thus taking the chance that it will replace the Js. If the player executes this strategy, it may result in a straight and, therefore, a higher payout often (10) coins. Those skilled in the art will recognize that the player has a one-in-five chance of obtaining the straight. In this example, the player chooses the alternative strategy by holding the 3s and 3d in card positions


302


and


305


, respectively, of primary poker hand


112


. The Qc, 8d, and 8c in card positions


301


,


303


, and


304


are discarded.




Referring now to

FIG. 19

, upon actuating the appropriate hold control buttons


34


and draw control button


36


, the Qc, 8d, and 8c are discarded into random positions of secondary poker hands


310


,


330


, and


340


, respectively. Primary poker hand


112


is again populated, replacing the cards that were discarded therefrom with the 2h, Kd, and 4s in card positions


301


,


303


, and


304


, respectively. Much to the player's chagrin, the 8c did not replace the Js as desired, but instead replaced the 6d. With the primary poker hand


112


completed, the payout is determined. There is no payout for primary poker hand


112


and there is no payout for any of the secondary poker hands


114


. It is readily apparent that the player gave up the “guaranteed” payout in primary poker hand


112


to take a chance on a straight in secondary poker hand


340


.




Another embodiment comprises subsequent derivative poker hands, for example a third or even a forth level of poker hands that receive playing cards from the secondary and tertiary poker hands, respectively. For example, each secondary poker hand may have a third, or tertiary, poker hand which receives the cards discarded from the secondary poker hand. When a playing card in a secondary poker hand is replaced by a discard card from the primary poker hand, the replaced playing card is placed into one of the card positions in the tertiary poker hand. Similar to the examples provided above and illustrated in

FIGS. 4 through 19

, there may be a tertiary poker hand associated with each of the secondary poker hands. In addition, the playing cards discarded from each secondary poker hand may be randomly discarded into the associated tertiary poker hand. When, for example, the poker game includes tertiary poker hands, the secondary poker hand payout schedule


106


of payout schedule


32


(see

FIG. 2

) may apply to the tertiary poker hand in the same manner as it applies to the secondary poker hand as described above. Of course, other payout schemes may be used. Any playing cards replaced in a tertiary poker hand is either deleted or falls into a pile of cards on the bottom of the display. Alternatively, a further level of poker hands may be used in a similar manner as the tertiary poker hands. Yet another embodiment provides for extra bonuses in the event a winning hand is achieved in one hand of play or for achieving a winning hand in at least one secondary poker hand in a predefined number of sequential games.




Referring now to

FIG. 20

, a flowchart illustrates a process which functions according to an embodiment of the present invention.

FIGS. 1 and 2

should be considered in conjunction with

FIG. 20

for the description that follows. The process followed during a typical game play is controlled by program


30


and includes the step


411


of receiving a game initiation signal from starting controller


40


. This occurs when a player inserts a coin into currency acceptor


28


or, alternatively, inserts a player tracking card into card reader


44


of player card interface


42


and actuates start button


41


. Step


412


of the process includes generating a primary poker hand


112


by dealing playing cards from one or more decks of cards under the control of random number generator


16


and processor


12


.




At step


413


, the player's choice of cards in the primary poker hand


112


that are to be “held” is received, for example, when the player actuates one or more hold control buttons


34


. The determination represents the player's discard strategy and signals processor


12


to move the cards not held, i.e., the discard cards, from the primary poker hand


112


to a temporary memory. Step


414


includes determining cards that are to replace those cards in the primary poker hand


112


that, as part of the discard strategy, were not held. At step


415


, the cards that were placed in temporary memory are transferred into random positions of the associated secondary poker hands


114


. More specifically, each card that is discarded from the primary poker hand


112


is placed in random position of a secondary poker hand that corresponds to the card position in primary poker hand


112


. For example, a playing card discarded from card position


301


will be randomly placed in secondary poker hand


310


, a playing card from card position


302


, will be randomly placed in secondary poker hand


320


, etc. (see

FIG. 4.

)




During step


416


, the ranking of the final primary poker hand


112


is determined so as to establish the payout, based on payout schedule


32


, due to the player. After the payout has been established, processor


12


signals hopper controller


24


to actuate hopper


26


for dispensing the proper number of coins or tokens into tray


110


for the player is receipt at step


417


. Alternatively, processor


12


stores the payout in temporary memory and the player has the option of using these winnings as wagers in future game play.




At step


418


, the processor


12


determines which secondary poker hands


114


are fully populated (i.e., which secondary poker hands have five (5) cards). During step


419


, the ranking of each fully populated secondary poker hand (


310


through


350


) is determined so as to establish the payout due to the player for each hand based on payout schedule


32


. After each payout has been established, the total secondary poker hand payout is determined in step


420


by summing all individual secondary poker hand


114


payouts. Similar to payouts based on the primary poker hand


112


, processor


12


signals hopper controller


24


to actuate hopper


26


for dispensing the proper number of coins or tokens into tray


110


for the player's receipt at step


420


. Alternatively, processor


12


may store the payout in temporary memory and the player has the option of using these winnings as wagers in future game play.




At step


421


, processor


12


resets (i.e., removes) the secondary poker hands for which a payout has been made in preparation for a new game. At step


423


, the player has the option of continuing or discontinuing game play. The player continues game play by depositing the number of coins representing his wager or, if he has sufficient credits earned from earlier game play, transferring a wager from temporary memory through, for example, the actuation of start button


41


. Thereafter, the player is returned to step


412


and is dealt a new primary poker hand of playing cards.




If the player chooses not to continue game play, processing proceeds to step


424


to give the player the option to store all secondary poker bands


114


. If the player chooses the option to store the secondary poker hands


114


, the secondary poker hands are stored at step


425


. The secondary poker hands


114


can be stored, for example, onto a player tracking card or the data storage device


22


. This option allows the player to resume game play at a later time, such as after the player has had time to rest or eat a meal.




Referring to

FIG. 21

, another embodiment of the present invention is schematically shown to include a gaming network


500


which comprises a network server


510


interconnected with a plurality of video poker machines through their network servers


50


(see FIG.


1


). Network server


510


comprises a commercially available computer server, such as an IBM RS 6000 or the like. A data communications system


520


, which may take the form of a local or wide area network, links the video poker machines to the server. Those skilled in the art will readily appreciate that the precise type of network is not of import and that the network may be wired or wireless. Server


510


allows central processing and storage of data related to the operation of each video poker machine. For example, instead of including a player card interface


42


on each video poker machine for storing a player's secondary poker hands


114


as described hereinabove, the player's secondary poker hands


114


may be stored in the network server


510


under a file name that identifies the player. When storing a player's secondary poker hands


114


, the data may be stored in a specific database or under a player identifier, such as the code stored on the player's player tracking card, that is dedicated to that particular player. In this way, the stored data is readily retrievable for use by the player at a later time.




It is envisioned that the gaming network


500


can be expanded so that all or some of the data manipulation that is normally carried out by the video poker machine


100


is carried out by the network server


510


, for example, data processing, random number generation, and data storage. In addition, instead of including currency handling devices


23


, a player can be given credits by the casino that are deductible from the player's account stored in the memory of server


510


. Such an embodiment can utilize more simplified video poker machines that include only the basic components necessary for game play, e.g., display


14


, starting controller


40


, player controls


18


, network interface


50


, and a minimal amount of processing power and memory.




It is further envisioned that expanded gaming services can be incorporated through the use of gaming network


500


which would provide greater convenience for players and larger profits for casinos. For example, network server


510


can include individualized player payout schedules, player gaming attribute variations, and player activity tracking.




It is clear from the foregoing disclosure, that the present inventive system and method for playing video poker engages a player during game play. In addition, the system and method encourages a high amount of game play while at the same time maintains acceptable payback percentages. Further, the system and method enables players to develop a variety of gaming strategies so as to generate more interesting and exciting playing action.




Although the system and method disclosed herein has been described with respect to various specific embodiments, it is apparent that modifications, changes and enhancements can be made thereto without departing from the spirit and scope of the invention as defined by the appended claims.



Claims
  • 1. A method of operating a video poker machine comprising the steps of:populating a first primary poker hand with a first plurality of playing cards; identifying first discard cards to be discarded from the populated first primary poker hand; populating a secondary poker hand with the first discard cards; populating the first primary poker hand to replace the first discard cards discarded therefrom, thereby forming a final first primary poker hand; determining a payout based at least upon the playing cards in the final first primary poker hand; populating a second primary poker hand with a second plurality of playing cards; identifying second discard cards to be discarded from the populated second primary poker hand; and populating the secondary poker hand with the second discard cards.
  • 2. A method of operating a video poker machine comprising:populating a primary poker hand with a plurality of playing cards; identifying discard cards to be discarded from the populated primary poker hand; populating a secondary poker hand with the discard cards; populating the primary poker hand to replace the discard cards discarded therefrom, thereby forming a final primary poker hand; and determining a payout based at least upon the playing cards in the final primary poker hand wherein populating a secondary poker hand comprises populating a randomly selected card position in the secondary poker hand with one of the discard cards.
  • 3. A method according to claim 2, further comprising the step of determining a payout based upon the playing cards in the populated secondary poker hand.
  • 4. A method according to claim 2, further comprising the step of replacing a playing card in the secondary poker hand with a discarded playing card from the primary poker hand.
  • 5. A method according to claim 4, further comprising the step of populating a tertiary poker hand with the replaced playing card from the secondary poker hand.
  • 6. A method according to claim 1, wherein the step of populating a secondary poker hand comprises populating an unpopulated card position in the secondary poker hand.
  • 7. A method according to claim 6, further comprising the step of determining a payout based upon the playing cards in the populated secondary poker hand.
  • 8. A method according to claim 1, wherein the step of populating a secondary poker hand further comprises populating additional secondary poker hands with the first discard cards.
  • 9. A method according to claim 8, further comprising the step of determining a payout based upon the playing cards in the secondary poker hands.
  • 10. A method according to claim 9, further comprising the step of providing an extra bonus for achieving a payout in more than one secondary poker hand.
  • 11. A method according to claim 9, further comprising the step of providing an extra bonus for achieving a payout in at least one secondary poker hand in a predefined number of sequential games.
  • 12. A method according to claim 8, wherein each card position in the first primary poker hand is associated with a secondary poker hand.
  • 13. A method according to claim 12, wherein each playing card discarded from the card positions in the first primary poker hand populates only the secondary poker hand associated with the playing card's card position.
  • 14. A method according to claim 13, wherein the cards discarded from a card position in the first primary poker hand randomly populate the secondary poker hand associated with it.
  • 15. A method according to claim 1, further comprising the step of determining a payout based upon the playing cards in the secondary poker hand.
  • 16. A method according to claim 15, further comprising the step of receiving a request to determine a payout.
  • 17. A method according to claim 1, further comprising the step of storing data identifying the playing cards populating the secondary poker hand in a memory storage device.
  • 18. A method according to claim 17, wherein the step of storing data identifying the playing cards populating the secondary poker hand comprises storing said data in a player database.
  • 19. A method according to claim 1, wherein the first primary poker hand is populated from a standard deck of playing cards.
  • 20. A method according to claim 1, wherein the first primary poker hand is populated from an infinite deck of playing cards.
  • 21. A video poker machine comprising:a processor; a memory connected to the processor storing a program to control the operation of the processor; the processor operative with the program in the memory to: populating a first primary poker hand with a first plurality of playing cards; identifying first discard cards to be discarded from the populated first primary poker hand; populating a secondary poker hand with the first discard cards; populating the first primary poker hand to replace the first discard cards discarded therefrom, thereby forming a final first primary poker hand; determining a payout based at least upon the playing cards in the final first primary poker hand; populating a second Primary poker hand with a second Plurality of playing cards; identifying second discard cards to be discarded from the populated second primary poker hand; and populating the secondary poker hand with the second discard cards.
  • 22. A video poker machine comprising:a processor; a memory connected to the processor storing a program to control the operation of the processor; the processor operative with the program in the memory to: populate a primary poker hand with a plurality of playing cards; identify discard cards to be discarded from the populated primary poker hand; populate a secondary poker hand with the discard cards; populate the primary poker hand to replace the discard cards discarded therefrom, thereby forming a final primary poker hand; and determine a payout based at least upon the playing cards in the final primary poker hand, wherein the processor is further operative with the program in the memory to populate the secondary poker hand by populating a randomly selected card position in the secondary poker hand with one of the discard cards.
  • 23. A video poker machine according to claim 22, wherein the processor is further operative with the program in the memory to determine a payout based upon the playing cards in the populated secondary poker hand.
  • 24. A video poker machine according to claim 22, wherein the processor is further operative with the program in the memory to replace a playing card in the secondary poker hand with a discarded playing card from the primary poker hand.
  • 25. A video poker machine according to claim 24, wherein the processor is further operative with the program in the memory to populate a tertiary poker hand with the replaced playing card from the secondary poker hand.
  • 26. A video poker machine according to claim 21, wherein the processor is further operative with the program in the memory to populate a secondary poker hand by populating an unpopulated card position in the secondary poker hand.
  • 27. A video poker machine according to claim 26, wherein the processor is further operative with the program in the memory to determine a payout based upon the playing cards in the populated secondary poker hand.
  • 28. A video poker machine according to claim 21, wherein the processor is further operative with the program in the memory to populate a secondary poker hand by populating additional secondary poker hands with the first discard cards.
  • 29. A video poker machine according to claim 28, wherein the processor is further operative with the program in the memory to determine a payout based upon the playing cards in the secondary poker hands.
  • 30. A video poker machine according to claim 29, wherein the processor is further operative with the program in the memory to provide an extra bonus for achieving a payout in more than one secondary poker hand.
  • 31. A video poker machine according to claim 29, wherein the processor is further operative with the program in the memory to provide an extra bonus for achieving a payout in at least one secondary poker hand in a predefined number of sequential games.
  • 32. A video poker machine according to claim 28, wherein the processor is further operative with the program in the memory to associate each card position in the first primary poker hand is with a secondary poker hand.
  • 33. A video poker machine according to claim 21, wherein the processor is further operative with the program in the memory to determine a payout based upon the playing cards in the secondary poker hand.
  • 34. A video poker machine according to claim 21, wherein the processor is further operative with the program in the memory to receive a request to determine a payout.
  • 35. A video poker machine according to claim 21, wherein the processor is further operative with the program in the memory to store data identifying the playing cards populating the secondary poker hand in a memory storage device.
  • 36. A system for operating a video poker machine comprising:means for populating a first primary poker hand with a first plurality of playing cards; means for identifying first discard cards to be discarded from the populated first primary poker hand; means for populating a secondary poker hand with the first discard cards; means for populating the first primary poker hand to replace the first discard cards discarded therefrom, thereby forming a final first primary poker hand; means for determining a payout based at least upon the playing cards in the final first primary poker hand; means for populating a second primary poker hand with a second plurality of playing cards; means for identifying second discard cards to be discarded from the populated second primary poker hand; and means for populating the secondary poker hand with the second discard cards.
  • 37. A system as recited in claim 36, further comprising means for determining a payout based upon the playing cards in the secondary poker hand.
  • 38. A system as recited in claim 37, further comprising means for receiving a request to determine a payout.
  • 39. A computer-readable storage medium encoded with a payout schedule and processing instructions for implementing a method for playing video poker, the processing instructions directing a computer to:populate a first primary poker hand with a first plurality of playing cards; receive an identity of first discard cards that are to be discarded from the populated first primary poker hand; populate a secondary poker hand with the first discard cards; populate the first primary poker hand to replace the first discard cards discarded therefrom, thereby forming a final first primary poker hand; and determine a payout based upon the playing cards in the final first primary poker hand utilizing the payout schedule; populate a second primary poker hand with a second plurality of playing cards; receive an identity of second discard cards to be discarded from the populated second primary poker hand; populate the secondary poker hand with the second discard cards; and determine a payout based upon the playing cards in the secondary poker hand utilizing the payout schedule.
  • 40. A computer-readable storage medium encoded with a payout schedule and processing instructions for implementing a method for playing video poker the processing instructions directing a computer to:populate a primary poker hand with a plurality of playing cards; receive the identity of discard cards that are to be discarded from the populated primary poker hand; populate a secondary poker hand with the discard cards; populate the primary poker hand to replace the discard cards discarded therefrom, thereby forming a final primary poker hand; and determine a payout based upon the playing cards in the final primary poker hand and the secondary poker hand utilizing the payout schedule, wherein the processing instructions further direct the computer to populate a randomly selected card position in the secondary poker hand with one of the discard cards.
  • 41. A computer-readable storage medium according to claim 39, wherein the processing instructions direct a computer to replace a playing card in the secondary poker hand with a discarded playing card from the first primary poker hand.
  • 42. A computer-readable storage medium according to claim 41, further comprising instructions directing a computer to populate a tertiary poker hand with the replaced playing card from the secondary poker hand.
  • 43. A computer-readable storage medium according to claim 42, further comprising instructions directing a computer to determine a payout based upon the playing cards in the populated tertiary poker hand.
  • 44. A computer-readable storage medium according to claim 39, wherein the processing instructions direct a computer to populate an unpopulated card position in the secondary poker hand.
  • 45. A computer-readable storage medium according to claim 39, further comprising instructions directing a computer to populate additional secondary poker hands with the first discard cards.
  • 46. A computer-readable storage medium according to claim 45, further comprising processing instructions directing a computer to determine a payout based upon the playing cards in the additional secondary poker hands.
  • 47. A computer-readable storage medium according to claim 46, further comprising instructions directing a computer to provide an extra bonus for achieving a payout in more than one secondary poker hand.
  • 48. A computer-readable storage medium according to claim 46, further comprising instructions directing a computer to provide an extra bonus for achieving a payout in at least one secondary poker hand in a predefined number of sequential games.
  • 49. A computer-readable storage medium according to claim 45, further comprising instructions directing a computer to associate a secondary poker hand with each card position in the first primary poker hand.
  • 50. A computer-readable storage medium according to claim 49, further comprising instructions directing a computer to discard playing cards from the card positions in the first primary poker hand so that each card populates only the secondary poker hand associated with the playing card's card position.
  • 51. A computer-readable storage medium according to claim 39, further comprising instructions directing a computer to receive and process a request to determine a payout.
  • 52. A computer-readable storage medium according to claim 39, further comprising instructions directing a computer to store data identifying the playing cards populating the secondary poker hand in a memory storage device.
  • 53. A computer-readable storage medium according to claim 52, further comprising instructions directing a computer to store the data in the memory storage device in association with a player identifier.
  • 54. A method of operating a video poker machine comprising the steps of:receiving a first wager for a first play of a poker game; displaying a first primary poker hand; receiving a selection of first discard cards to be discarded from the first primary poker hand; populating a secondary poker hand with the first discard cards; populating the first primary poker hand to replace the first discard cards discarded therefrom, thereby forming a final first primary poker hand; determining a payout based at least upon the first wager and the playing cards in the final first primary poker hand; clearing the display of the final first primary poker hand and preserving the secondary poker hand; receiving a second wager for a second play of the poker game; populating a second primary poker hand with a second plurality of playing cards; receiving a selection of second discard cards to be discarded from the second primary poker hand; and populating further the secondary poker hand with the second discard cards.
US Referenced Citations (8)
Number Name Date Kind
4743022 Wood May 1988
5531441 Dabrowski et al. Jul 1996
5542669 Charron et al. Aug 1996
5732950 Moody Mar 1998
5769716 Saffari et al. Jun 1998
5772506 Marks et al. Jun 1998
6048267 Wichinsky Apr 2000
6050568 Hachquet Apr 2000