The invention is a visualization device to be used, for example, in scenic viewers. It works by superimposing in real-time images generated by a computer on a real image captured by a lens as in a telescope. It can be used for entertainment, educational or commercial purposes.
This device, the Virtual Sightseeing™, replaces and adds innovative functionalities to existing telescopes, commonly located in historic or scenic places. It allows adding multimedia elements to the real scenery by composing them in the image that is presented to the user. The multimedia elements can be defined and maintained using a simple Web page interface.
The Virtual Sightseeing™ takes advantage of the physical characteristics of a standard telescope, namely ease of use and generally known, to build an innovative system that can be used by anyone, anywhere. The multimedia information and virtual elements that are displayed are sensitive to the orientation and position of the device.
They change as the user manually changes the orientation by moving the device. All the information presented in the device is geographically referenced.
Scenic viewers or telescopes and other similar devices are well known. However, a visualization device applying a technique superimposing in real-time images generated by a computer upon a real image, as described in this patent, is new. The state of the art prior to this invention is presented below.
The patent WO004/008427 of Yoram Baram and the patents U.S. Pat. No. 6,037,914 and GB2376397 of Hewlett Packard describe and claim portable devices that superimpose images generated by a computer upon real images displayed directly into the user's eyes.
The patents US2004/0080547, US2003/0179218 and US2002/0036649 present methods and devices that integrate real images with virtual images to apply on specific environments.
The following articles and publications are listed as state of the art references in several knowledge areas that are relevant to understand this patent:
The patents and references listed as state of the art are a starting point of the device's technology. However, to create the invention presented herein, a new system is developed, which incorporates anchoring and maneuverability characteristics that solve existing problems in the other systems.
The physical structure supporting the Virtual Sightseeing™ is similar to a standard sightseeing telescope, however it includes distinct components for its new functionalities. The main components are a system to capture the real image (typically a video camera), a computer to process the real image and superimpose the virtual elements, and a screen to display the composed image. Sensors or image processing techniques are used to determine the orientation of the device. The user can interact with the device with a touch screen, buttons or simply by moving the device.
The position of the different components of the device was designed such that it can be as most user friendly as possible. The touch screen is incorporated in a mobile structure for better view and easy access. The handle is placed in front of the device for simple and intuitive user grip. In this handle there are two pressure buttons similar to those used in computer mouse devices. Sensors that measure orientation angles are placed in the axis of the mobile structure. The sensor that measures the top/down orientation is in the horizontal axis, while the sensor that measures the left/right orientation is inside the structure in the vertical axis. The light intensity and position can be estimated by the time of the day.
The system software represents the real camera in the virtual world in a virtual camera. This virtual camera has exactly the same characteristics as the real camera (focal length, position, orientation, etc.). If any of these characteristics in the real camera vary then the characteristics of the virtual camera change the same way. The dimensions of the virtual world are the same as the dimensions of the real world. A virtual wired frame model is developed to match the virtual and real elements. When the real camera moves, the virtual camera moves as well, in real time. If any three-dimensional object appears in front of the virtual camera (in the virtual world) then the object is superimposed upon the real image that is being captured in real time by the real camera.
From the user's viewpoint, the steps to run the system are:
Depending on how it is set (optionally the system can be used by paying), the system starts the Application mode, which is when the Virtual Sightseeing™ actually works. In this mode, the user can interact with the elements in sight (real or virtual), play games, or use any other functionalities provided by the system;
The system allows two kinds of users. The common user, who uses the Virtual Sightseeing™, and the administrator, who has the permission to change, add or clear virtual information. These changes can be done locally or remotely. The administrator can execute changes without going physically to where the Virtual Sightseeing™ is located. This is done using an internet connection and Web pages for configuration.
The only functionality provided by standard sight telescopes is to enlarge images. The Virtual Sightseeing™ includes a radically different functionality, including: find elements (through graphical representations and audio it is possible to guide the user), games over real images, composing virtual elements in real world scenes, virtual multimedia elements including text, images, audio and video with which the user can interact. For example, if the user points the Virtual Sightseeing™ to a museum, he or she can get information about the museum, including ticket price or the way to go to the museum.
In relation to existing augmented reality systems, the Virtual Sightseeing™ has a distinctive important characteristic, the use of a fixed physical structure with the following benefits:
Augmented reality technologies are usually applied in portable, mobile or wearable systems. These are often complex systems. In contrast, the Virtual Sightseeing™ is a device that uses a solid and fixed structure, working in real time, and targeting the average user with no previous experience. In a structure of this type, sensors that measure the orientation of the camera can be easily applied. This way, virtual elements can be placed in the exact position with the exact orientation and thus one of the main problems of augmented reality—know were the user is looking at—is solved.
In relation to the traditional see-through augmented reality glasses, the Virtual Sightseeing™ equipment has the advantage of being much more robust, reliable and ease to use. These glasses are often used in laboratory settings, while the purpose of the Virtual Sightseeing™ is to be used by the general public with low maintenance costs.
By knowing the position/orientation of the Virtual Sightseeing™ it is possible to use a virtual model that points where the virtual elements should be positioned. The sensors give information about the real camera to the virtual model which points where and how the virtual elements should be positioned. The information about the real camera makes it possible for a virtual camera to replicate the real camera in the virtual world.
The Virtual Sightseeing™ can also be used for other purposes other than sightseeing. It can also be used in:
The main components of the invention as referenced in the figures are:
The base includes the vertical axis (part 04) and the support bases (parts 18 and 19) that support the Virtual Sightseeing™ system. The rear protection (part 01), the main protection (part 02) and the front protection (part 03) are attached to the vertical axis (part 04). The handle (part 05) is attached to the main protection to manoeuvre the Virtual Sightseeing™.
The screen (part 13), attached to the front protection (part 03) is anti-vandalism. It can also be a touch screen for interactivity. Underneath the screen, also attached to the front protection (part 03), there are stereo sound speakers (part 22) for a better interaction with the invention.
The video camera (part 11) that captures the real images is inside the rear protection (part 01) and is protected by the video camera's protecting glass (part 07).
Inside the protections, the video camera is attached to the platform for anchoring the video camera (part 15) along the horizontal axis (part 16). All this equipment is behind the screen (part 13). The rotation movement of the horizontal axis is induced by an internal transmission mechanism (part 17) from the handle (part 05). The rotation sensor (part 10) is attached to the horizontal axis (part 16) to capture the inclination angle of the video camera (part 11). To control the optical system of the video camera there is a lens controller (part 12) attached to the side of the rear protection. This controller controls the iris, focus and zoom of the video camera lens.
The temperature control system (part 14) that maintains the operational temperature inside the structure is on the side of the rear protection (part 01).
Two pressure buttons (part 20) are attached to the handle (part 05) as an alternative to the touch screen.
The coin collection system (part 06) is attached to the front protection (part 03). It launches the application and controls the operation time (proportional to the amount paid), it is anti-vandalism, and it includes a safe box.
Behind the coin collection system (part 06), attached to the main protection (part 02), there is a rotation sensor (part 21) that measures the rotation angle of the Virtual Sightseeing™ global structure.
The Virtual Sightseeing™ needs an industrial micro computer (part 08) to process the data and generate the images. This computer contains a signal acquisition board to get the data from the two rotation sensors, the coin collection system and the buttons. There is also a modem that uses mobile networks technology (GPRS) to allow connection to a remote server for maintenance, updating and collection of statistical data. For applications requiring mobility, a compass and a GPS can be incorporated. The UPS (part 09) allows appropriate system shut down in case of a failure in energy supply and it filters the voltage supply of the main systems.
For the several components of the invention, a preferred specification can be as follows:
The materials, sizes, shape and layout of the components depend on the other elements of the invention, under the scope of the claims.
Number | Date | Country | Kind |
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103264 | Apr 2005 | PT | national |
Filing Document | Filing Date | Country | Kind | 371c Date |
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PCT/PT2006/000012 | 4/24/2006 | WO | 00 | 10/19/2007 |