1. Field of the Invention
The present invention relates generally to a telephone communication system and, in particular, to a device that provides a generic software interface to a digital line on one of many different types of digital phone switches. A telephone with such a generic interface is a “virtual phone” that has the flexibility to represent the majority of features of any digital phone, regardless of the switch type or the number of features in a digital phone.
The general concept of a virtual telephone has been in existence in various forms across different product lines. In some cases a virtual phone has been used to represent a specific digital phone, such as Rolm Phone 400 or a Meridian 2616. Those phones represent a superset of phones for their respective switches. In other cases a virtual phone has been used to represent only the necessary portions, or a subset, or a digital telephone.
2. Prior Art
One of the important characteristics of a telecommunication system is the ability of different interconnected components of the system to effectively communicate with each other. Many business-oriented telecommunication systems have PBX (Private Branch Exchange) switches that link internal telephones with each other and with external telephone networks.
Even though today most vendors build the PBXs around common available processors running common operating systems (such as UNIX) and use common programming languages (such as C or C++), unfortunately different vendors' switching devices use proprietary communication protocols. Thus, it is virtually impossible to integrate one vendor's switching device with other vendors' applications.
Therefore, it becomes highly desirable to provide a telecommunication system with a feature that would convert proprietary PBX or external application protocols into a common format, and thus would function as a “protocol interpreter” between proprietary switching system protocols and the protocols of various applications.
A number of solutions to that problem have been disclosed in the prior art. For example, U.S. Pat. No. 4,873,718 “Feature Telephone Integration Device” issued to Barnett et al discloses a device and method for integrating one vendor's application (a voice mail system) into a PBX environment of a different vendor. In that patent the interconnection was achieved by equipping the PBX vendor's feature phone with additional circuitry to monitor telephone communication between the PBX, the feature telephone and the external application. An obvious disadvantage of the disclosed system is its inability to provide a generic interface between many possible proprietary protocols of different PBX switching systems and an external application. The disclosed invention provided integration only between a PBX and a voice mail system, it did not provide for the possibility to integrate a PBX with a variety of different external applications. Moreover, any exchange of information about a call or a change of the status of the call occurs “one-way” only: from the PBX to the telephone set.
U.S. Pat. No. 5,440,616 provides an improvement over the device of U.S. Pat. No. 4,873,718 in the form of apparatus for interconnecting a messaging system (voice, facsimile, etc.) with a PBX which offers entirely digital transmission and provides high bandwidth and redundant transmission of control information between the messaging system and the PBX. The apparatus of U.S. Pat. No. 5,440,616 includes a digital voice terminal adapter which is a combination of hardware and software which emulates a digital feature phone and which interconnects a messaging system and a PBX to provide full integration of the messaging system with the PBX. The disclosed adapter does not, however, convert proprietary/PBX or external application protocols into a common format and thus does not function as a protocol interpreter between proprietary switching system protocols and the protocols of various applications.
U.S. Pat. No. 5,255,314 “Switch Adjunct Integration Device” issued to Applegate et al discloses a device that uses multiple line appearances of one or more digital telephone lines to gather information on calls designed for an adjunct voice mail system. After receiving the required information the device transfers the calls to analog phone lines leading to the voice mail system. That device, again, provides no more than a communication tool between a PBX switch and a voice mail system. The disclosed device does not integrate any type of the known PBX switches with any type of external device via a generic interface.
Advantageously, the present invention overcomes the “protocol conversion” difficulties which existed in the prior art. The virtual phone generic interface of the present invention comprises three distinct modules: a virtual phone data structure, a program interface, and a host interface. All three modules can work independently of a specific type of integration. The data structure and the program interface software of the virtual phone are built into the embedded processor that controls the Private Branch Exchange (PBX) digital phone switching system interface integration. The interface between the switch and the virtual phone data structure is different for each integration, but once the interface is completed, it can be reused for many different types of applications. The interface between the virtual phone structures and the external application is the same regardless of the type of integration.
The implementation of the virtual phone provides for an external interface through any type of transport medium. A phone application residing on an auxiliary PC can show the current status of the virtual phone, and can also do call control. This illustrates the common external interface and also provides a method for diagnostics. The interface to the auxiliary PC is accomplished in different ways based on the system configuration. It can be done via a serial port, ISA bus, PCI bus, universal serial bus, Ethernet, or any other type of transport configurable. An internally designed protocol is used to communicate between the virtual phone and the auxiliary PC. In essence, the virtual phone acts as a protocol converter between the proprietary switch messages and the external serial interface.
The virtual phone of the present invention provides a common interface between any of the digital phone switches and any number of end devices. The virtual phone represents the current state of some theoretical phone and has buttons, lights, a hook switch, display, ringer, and anything else typical of a standard digital phone. The main component of the virtual phone is a set of structures that represent the state of the phone at any given time. The virtual phone structures can be accessed via a set of Virtual Phone Application Program Interface (VPAPI) function calls. The virtual phone status and events are transmitted externally via a custom virtual phone host interface.
When a packet is received from a switch, an abstraction layer parses the data and calls an internal VPAPI function. The internal VPAPI function is responsible for updating the virtual phone structure and passing the information about any state changes to an auxiliary PC through the virtual phone host interface. An internally designed protocol is used to provide communication between the virtual phone and the auxiliary PC through the host interface such as a standard RS232 communications port. A phone application residing on the auxiliary PC can show the current status of the virtual phone and accomplish call control tasks. So, in essence, the virtual phone functions as a “protocol interpreter” between the proprietary switch messages and the external interface.
When an event is received from the auxiliary PC, an external VPAPI function is called to update the virtual phone. The event is passed to an abstraction layer where it is converted to a command format in accordance with a specific virtual phone integration. The command is then subsequently passed to the switch.
The foregoing and additional advantages and characterizing features of the present invention will become clearly apparent upon a reading of the ensuing detailed description together with the included drawing wherein:
Telephone Communication System
A telephone communication system utilizing the virtual phone of the present invention is shown in
Switch 12 can be a PBX, KSU, service provided by a central office (such as Centrex or ISDN) and does not even have to digital. Digital telephone 14 is representative of other communication devices like phones using emerging network interface technologies like internet protocol (IP), isoethernet, various forms of wireless, ATM, etc. Various types of additional telephones (ex. switch dependent phones, analog phones, cordless phones, conference phones), modems, fax machines or computers can be connected to the primary communications device 14.
Virtual Phone Structure
The actual virtual phone is represented by a set 20 of data structures, for example “C” language data structures that maintain the current status of the theoretical, i.e. virtual, phone. The data in these structures may change when an event occurs on the switch 12 or an adjunct digital phone 14, and the data gets passed up through the abstraction layer 28 and VPAPI 22. Also, the virtual phone structure information can change if an authorized external device 16 sends a VPAPI command 24.
The virtual phone structure 18 requires several bytes of RAM within the address range of an embedded microcontroller. The current state of the structures 20 matches what the switch 12 believes the digital phone 14 to be. Since it is possible for applications in processor 16 to take control away from the digital set 14, the virtual phone 20 and the digital phone 14 will not always have matching states. For example, if a digital phone and a cordless phone are connected to the same line, and voice is routed to the cordless, the switch thinks voice is active, and the digital phone does not.
The messages sent form the telephone switch 12 provide a representation of the state of the telephone 14 as it resides internally in the switch. The virtual phone 18 translates this state into a form that is not switch or phone dependent, but one that can represent any desired telephone or communications device. The virtual phone 18 is protocol and transport dependent.
The virtual phone system of the present invention is designed to fit the needs of different types of phone integration implementations. Of the three major components of the software system (Virtual Phone Structure 20, VPAPI 22, 24 and VPHI 26), not all need to be used in every system implementation. This is illustrated in the overview of FIG. 2.
In a first typical implementation, there is a case where the host interface is not needed. When an external communications device 34 is integrated into the system, the host protocol is unused. The external device 36 can be controlled directly from the system software within the micro-controller via the VPAPI 24 via an integrated link 38.
The auxiliary PC 16 from the arrangement of
In another example, all three major components are used. The external communications device is a computer 44 with an ISA link 46 to the virtual phone system. This host computer 44 runs a TAPI application. As messages are received from the switch 12, the abstraction layer 28 calls VPAPI functions which update the virtual phone structures 20 and convert the commands into a generic protocol that can be easily understood by the host system 44. Optionally, the data does not even need to be maintained in the virtual phone structures. The system can act simply as a protocol converter.
Also shown in the example of
The virtual phone data structures 20 of the virtual phone system 18 of
Main Control Structure
The following “C” language code illustrates the main virtual phone structure. One instance of this data structure is used to represent a single digital port.
Voice Control Structure
The following “C” language code defines the structure used to represent the state of the voice channel. A single instance of this structure is built into the main virtual phone structure.
Ringer Control Structure
The following “C” language code defines the structure used to represent the ring state of the virtual phone. A single instance of this structure is built into the main virtual phone structure.
Display Control Structure
The following “C” language code defines the structure used to represent the LDC display of the virtual phone. A single instance of this structure is built into the main virtual phone structure.
The following “C” language code defines the structure used to represent a cursor device of the virtual phone. The display functions may use several cursors which must be maintained in order to generate the correct display. This structure is part of the main display structure.
Button/Lamp Control Structure
The following “C” language code defines the structure used to represent a button/lamp device of the virtual phone. The main virtual phone structure uses a list of these items to represent all of the possible buttons/lamps on the phone.
Button/Lamp Index Descriptions
Access to the virtual phone structures is available through a set of symmetric functions known as the VPAPI 22 and 24. The VPAPI 22, 24 provides a mechanism to transfer data between the virtual phone data structures 20, and all devices (such as the switch 12, phones 14, and the external device 16). The data structures 20 are changed only via this interface, never directly by an external function 16. All elements of the data structures 20 can be modified, and read through the VPAPI 22, 24. Whenever the abstraction layer software 28 receives a change from the switch 12, digital phone 14, or external device 16, a call is made to a VPAPI function with parameters specifying the update request. The VPAPI function first validates the command request, and then makes the appropriate modification to the virtual phone structure.
As shown in
Whenever a valid state change is made to the virtual phone structure 20, the VPAPI 24 calls a second function which is responsible for converting the information into a generic protocol (Host Interface 26), and transmitting it via the host interface 16 to the host system.
The abstraction layer 28 (and external device queries) often need information on the current state of the virtual phone. Symmetric VPAPI 22, 24 functions are used for this purpose and for all aspects of data access. In order to retrieve current status information and pass that information to the abstraction layer 28 and an external device 16, a function beginning with “vp_Get” is used. To modify data, “vp_Set” is used, which in turn automatically calls a function beginning with “vp_Send” for external transfer. Or, for example, to set a light state in the virtual phone structure, a call is made to “vp_SetLampState” with the lamp ID and state as parameters. For the abstraction layer 28 or external device 16 to get the light state, a call to the symmetric function “vp_GetLampState” is made.
The abstraction layer 28 (and external device queries) often need information regarding the current state of the virtual phone. Symmetric VPAPI functions are available for this purpose. Thus, during the processing of switch and phone packets, the abstraction layer 28 often calls the VPAPI functions 22, 24 to maintain current status of the digital phone 14 in the virtual phone data structures 20. Primarily, the “vp_Set” type functions are used. When a simulated event occurs, such as a generic cordless unit going off hook, the application code may also make a call to the “vp_Set” function, causing the system to be in the off hook state. Also note that in order for the simulated event to affect the switch, it must pass through the abstraction layer through an API function of the form “vprolm_DoButton” for example.
The hardware abstraction layer 28 is not part of the virtual phone, but is a system component used to interface between the switch 12 (and phone 14) and the virtual phone 18. The specifications for building this block vary for each switch type. In the example of
The first layer 80 (Physical layer) of the hardware abstraction can be built based on the international standards ITU I-series and ITU G-series documents. The second layer 82 (Data Link layer) is defined in the ITU Q.920 through Q.923 documents. The third layer 84 (Network layer) is defined in the ITU Q.930 through Q.939 documents. These specifications taken together define how to build the hardward abstraction block 28 for virtual phone support built on top of an ISDN switch.
Initialization Functions
The following functions are used for initialization and are typically only called system on startup.
Configuration Control Functions
These functions are used to manage system configuration information between the main application and the virtual phone.
Voice MUX Control Functions
When multiple phones are connected to the system at one time, it is necessary to maintain which of the phones is physically in use. The virtual phone 20 needs this information so that it can direct voice data to the proper phone. Once a phone has “control” of the voice, the virtual phone 20 is responsible for blocking other units from taking dangerous actions (such as terminating the call).
The key elements the virtual phone 20 is concerned with are the current control, and the last touched unit. These values enable the virtual phone to manage call control seamlessly between connected phone units.
Voice Control Functions
The functions are used to manage all voice related information within the virtual phone 20. Voice active status, volume, and physical unit on a phone are all maintained.
Ringer Control Functions
These functions are used to manage all ringer related information within the virtual phone 20. Ringer active status, cadence, and tone during ring are all maintained.
Lamp Control Functions
These functions are used to manage all lamp (LED or light) related information within the virtual phone 20. Many lamps typically exist on a given system. The virtual phone has the facility to store the state of any of these lamps. It is also possible to pass the lamp update information directly to the host system. In this case, the virtual phone just passes the information through without maintaining it.
In the case where the lamp is stored in the virtual phone, any of the functions can be used to read or write data. The functions with the “V” in the name require the virtual phone index of the lamp. The remaining functions work directly with the raw ID. The “Ex” of extended functions allow for multiple bytes of raw ID information.
When the lamp status is not maintained within the virtual phone structures, only the functions working with the raw IDs can be used. These functions will simply pass the update information directly to the host without storing any information within the virtual phone structures.
Button Control Function
These functions are used to manage all button and hook switch related information within the virtual phone. A hook switch and many buttons typically exist on a given system. The virtual phone has the facility to store the state of any of these buttons. It is also possible to pass the button press/release information directly to the host system. In this case, the virtual phone just passes the information through without maintaining it.
The hook switch is considered a button and is always defined as button number zero in the virtual phone.
In the case where the button is stored in the virtual phone, any of the functions can be used to read or write data. The functions with the “V” in the name require the virtual phone index of the button. The remaining functions work directly with the raw ID. The “Ex” of extended functions allow for multiple bytes of raw ID information.
When the button status is not maintained within the virtual phone structures, only the functions working with the raw IDs can be used. These functions will simply pass the update information directly to the host without storing any information within the virtual phone structures.
The hook switch is just a button. Button index zero is always fixed to the hook switch. Because of this, the button API calls can be used for hook switch control. However, for simplication sake, a set of API function are provided for direct hook switch control.
The virtual phone supports the ability to maintain a flexible display. These functions provide the abstraction layer the ability to build the display in a way similar to how the switch puts information on the display.
The abstraction layer calls the “update” functions to send text changes to the display as they are received from the switch. Addressing is either direct (by row and column number), or based on a cursor position. The switch often clears single rows or even the entire display with one command. An API function exists for each of these tasks.
Often, more than one cursor exists for a given display. The abstraction layer passes the cursor index whenever a display update at cursor type command is given. An API command exists to maintain each current cursor position.
When the display has been stable (has not changed) for a given period of time, or the switch sends a “display stable” command, the abstraction layer calls the “vp_dDisplayIsStable” function. This triggers the virtual phone to send the display contents to the host.
Carrier Control Functions
The virtual phone maintains the carrier state of the switch, and the adjunct digital phone. This information is available via the following functions.
It is possible to block certain types of messages between the switch and the digital phone. The pass through flags set which messages are allowed to pass through, and which are blocked. The following APIs provide this functionality.
The voice and data channels can be routed normally to the adjunct digital phone, or to another device. These functions control the routing of these bearer channels. The system may want to instruct the virtual phone to send voice or data information to a unit other than the adjunct phone such as a conference phone or a DSP for processing.
Since the digital data link between the switch and the phone typically provides a voice channel and at least one data channel, these functions use a bit mask to identify which of the channels to control.
Communications between the virtual phone 20 and the external device, i.e. host system, is accomplished via an internally designed custom protocol called the Virtual Phone Host Interface Protocol (VPHIP) 26. Any time the virtual phone changes, a VPHIP packet is sent out to the host reflecting the update to the virtual phone structure. This keeps the auxiliary PC 16 up to date at all times with the current status of the virtual phone.
The auxiliary PC 16 also has the ability to manipulate the virtual phone by sending VPHIP packets across the link. The virtual phone parses the VPHIP packet and calls the apropriate VPAPI function, which in turn may update the virtual phone structure.
The functionality and structure of VPHIP is described follows:
Packet Format
All packets adhere to the following format:
The header byte follows specific rules. Any message originating from the switch 12 has a header of 0x01. Messages from the adjunct phone 14 have header 0x02. Messages from the auxiliary PC 16 have header 0x04. Informational messages (such as PBX type) have header 0x00. Queries, and responses to queries turn on the upper most bit of the header which result in header codes of 0x08, 0x81 and 0x82.
System Information messages
System information packets are used to communicate phone status information between the internal virtual phone 20 and the auxiliary PC 16. All system information packets have a header value of 0x00.
Carrier State
These packet types are used to identify the carrier condition of the switch or the digital telephone.
Adjunct Phone Type
The adjunct phone type packet is used to identify the type of digital phone (if any) that is physically connected to the interface board.
Current Active Phone
When more than one phone is connected to the interface board at the same time, it is often necessary to know which unit is actively communicating with the switch 12. This is necessary to establish such things as voice routing, and button filtering. This packet returns the physical phone description that is currently active.
Last Touched Phone
When more than one phone is connected to the interface board at the same time, the user may operate either unit to make and receive calls. Knowing which physical unit was last touched enables the virtual phone 20 to route voice and control to the appropriate unit.
Physical Connections
The virtual phone 20 may support several controlling and/or monitoring devices simultaneously. This command is used to transfer the current configuration information. The connection information is stored as a bit mask providing space for up to 8 physical devices.
Messages from the Switch
All messages originating from the switch 12 have a of 0x01.
Voice Status
The Voice Status packets are used to supply the current voice status to the auxiliary PC 16. The physical unit being used, and the volume are also supplied.
The Voice Enable command (0x10) explicitly activates the voice channel regardless of unit state. Voice Disable (0x11) explicitly de-activates voice. The Voice Status command (0x12) is a combination of the two where the presence of a bit in the unit mask is used to determine whether or not voice is active.
Ringer Status
The ringer status packets are used to supply ringer status to the auxiliary PC 16. In addition to ringer status, the cadence and ring tone are also supplied. In some switches, the ringer turns on and off with the audible sound while the calling party is attempting to connect. It may be beneficial to leave the ringer in the “on” state and have the virtual phone use the “cadence off” condition between audible rings. This will give feedback similar to that of using the LED for incoming call status.
Lamp Status (Generic)
The Lamp status packet is used to supply lamp (LED) information to the Auxiliary PC 16. The internal virtual phone lamp ID (not the switch's raw ID), and the flash rate are passed in the packet.
Lamp Status (Raw)
The Raw lamp status packet is used to supply lamp (LED) information to the auxiliary PC. The raw ID received from the switch (not the internal virtual phone ID), and the flash rate are passed in this packet.
In the case where lamps have multiple bytes for the ID, the additional bytes are placed at the end of the packet and the length is changed accordingly.
Display Status
The Display status packets are used to supply display information to the auxiliary PC. These packets allow for portions of the display to be updated as they are received from the switch. The basis display packet supplies text and position information (the length can be extracted from the packet length byte). There are other special packets that can be used for scrolling of flashing characters on the auxiliary PC.
The Clear Display packet can also be used to clear the entire display, or a single row of the display.
Messages from the Phone
All messages originating from the PBX 12 have a header value of 0x02.
Button Status (Generic)
The virtual phone 20 is configured with a set of generic buttons used across all switches. These buttons (and associated lamps, if any), have fixed identifiers. Only the buttons with identifiers assigned to the virtual phone function with this command.
The Button status packets are used to supply button press/release information originating from the adjunct phone to the auxiliary PC.
Button Status (Raw)
All buttons on all phones have a defined raw id. This command is used to transmit this raw id across the interface. Either this command, or the Generic button status command can be used to transmit button state changes.
In the case where buttons have multiple bytes for the ID, the additional bytes are placed at the end of the packet and the length is changed accordingly.
The Button status packets are used to supply button press/release information originating from the adjunct phone to the auxiliary PC.
Hook Switch Status
The virtual phone contains a single hook switch which represents the state of the physical hook switch on the phone. A packet is sent when the state of the hook switch changes.
Messages from the Auxiliary PC (Host)
All messages originating from the auxiliary PC 16 have a header value of 0x04. In many cases, the host 16 may emulate commands from the switch or the digital telephone. Any of the previously defined packets may be sent from the host. The header signs the virtual phone as to the source of the command so the appropriate action may be taken.
Button Control and Status
The virtual phone 20 is configured with a set of generic buttons used across all switches. These buttons (and associated lamps, if any), have fixed identifiers. Only the buttons with identifiers assigned to the virtual phone function with this command.
The auxiliary PC 16 uses the button control and status packets to transmit button change requests to the virtual phone. The effect of these packets on the virtual phone 20 is the same as if buttons were pressed on the adjunct phone directly. This protocol allows for auxiliary button press/release emulation.
Regardless if button changes originate on the adjunct phone or the auxiliary PC 16, the virtual phone 20 maintains the current button state. Whenever a button state changes, these same packets are used to transmit the new status to the auxiliary PC 16.
System State
When the host system is ready to receive messages from the virtual phone, it sends the enable command. This causes the virtual phone to send all virtual phone changes and system messages to the host via the host interface protocol. When the host is disabled, the virtual phone still maintains the state phone state, it just blocks the information from being transmitted to the host.
Pass Through Flags
The host system has the ability to request certain types of messages to be passed or blocked between the switch and the digital telephone. It is the responsibility of the virtual phone to maintain these flags and send only the specified packets between the units.
If the bit in the mask is set, the packet types are passed through. If cleared, they are blocked.
Dial Command
The host can request the virtual phone to dial a given string of digits. The virtual phone implements the button presses/releases and the necessary delays based on the parameters to the dial command. The dial string can contain any of the keypad buttons and the comma. The keypad buttons represent themselves and the commas represents a specified delay.
The digital duration (byte 3) of the command represents the length in milliseconds that the key is to be held down. The inter-digit duration is the length between key presses. The pause duration is the length of the pause (comma) character.
When the virtual phone completes the dialing, it sends a 3 byte version of this packet back to the host with only the header, length, and commands bytes.
Bearer Channel Direction
Either the abstraction layer or the host system has the ability to direct the voice mux to their desired device. This device is typically either the adjunct digital phone, or an auxiliary unit. The virtual phone maintains the direction of the voice mux. In addition to voice, a number of additional channels can be controlled. This command is used to transfer mux direction status of all the bearer channels.
If the bit in the mask is set, the mux is directed to the auxiliary unit. If cleared, the channel is directed to the adjunct digital telephone.
Queries
The auxiliary PC 16 can query the virtual phone 20 for current status at any time. This is done by sending a command symmetric to the receive command for each status type. These commands are the same as the receive commands with the exception of the upper most bit of the header byte. When this bit is high, the virtual phone interprets this as a query and automatically responds with the current status.
For example, if the auxiliary PC 16 is requesting the ringer status, it sends the packet [81 04 20##] (where ## is irrelevant data). The virtual phone 20 will respond by transmitting [01 04 20##] or [01 04 21] (where ## is valid data) back to the auxiliary PC.
The valid query command IDs are:
0x54 Query Hook Switch Status
0x91 Query Pass Through Flags Status
0xB0 Query Switch Carrier Status
0xB1 Query Digital Phone Carrier Status
0x10 Query Voice Status
0x20 Query Ringer Status
0x30 Query Lamp Status
0x40 Query Display Status
0x50 Query Button Status
0xF0 Query Switch Type
0xF1 Query Adjunct Phone Type
0xF2 Query Current Active Phone
0xF3 Query Last Touched Phone
In connection with the foregoing description, Table I lists the data structures of virtual phone 20 and Table II lists various serial commands.
The system of the present invention can be generalized in the form of the system of
Communication device 104 is any device which originates and/or receives a media including audio and visual, and device 104 can be a physical terminal or an emulation of a physical terminal in computer hardware including an application residing in a system.
In the minimum configuration of
The MCP 100 interprets the information it receives from the control channel 114 of the switch 102 and maintains the state of the terminal 104 as defined by the switch 102. As far as the switch 102 is concerned, the MCP 100 is the terminal 104. The MCP 100 also transmits data on the control channel 114 to the switch 102. It does this in the protocols native to the switch 102. The switch 102 interprets any messages coming from the MCP 100 as those coming from the terminal 104.
The MCP 100 can be configured to function in many different ways. The main point is that it has the ability to communicate with not only the native terminal for the switch, but that it can communicate with an unlimited selection of terminals or communications devices. The fixed (and sometimes proprietary) control protocol used in the original connection between the switch and native terminal is converted to whatever communications method is necessary to support any given terminal.
The type of terminal that may be connected to the MCP 100 is so flexible that the type of medium in which the date and control channels reside is also limitless. A direct proprietary connection is possible, as is a connection over a computer bus. It is also possible to route data and control channel information across new or existing networks. Means of wireless communications is supported. In fact, this system is set up to be configurable to operate with any terminal in whichever transport is desired. The MCP 100 handles the data preparation for any such configuration.
It is therefore apparent that the present invention accomplishes its intended objects. A telephone communication system is provided which converts proprietary PBX or external application protocols into a common format and thus functions as a protocol interpreter between proprietary switching system protocols and the protocols of various applications. The virtual phone generic interface of the present invention is configurable and works independently of a specific type of integration and provides a common interface between any of the digital phone switches and any number of end devices. Changes in the virtual phone interface are communicated to an external processor which, in turn, can command changes in the virtual phone interface.
While an embodiment of the present invention has been described in detail, that is done for purposes of illustration, not limitation.
This application is a continuation of U.S. Ser. No. 09/057,681 filed Apr. 9, 1998, now U.S. Pat. No. 6,208,724.
Number | Name | Date | Kind |
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5404396 | Brennan | Apr 1995 | A |
5642410 | Walsh et al. | Jun 1997 | A |
5799076 | Sitters et al. | Aug 1998 | A |
6014440 | Melkild et al. | Jan 2000 | A |
6208724 | Fritzinger et al. | Mar 2001 | B1 |
6304650 | Takeshita | Oct 2001 | B1 |
Number | Date | Country | |
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20010016037 A1 | Aug 2001 | US |
Number | Date | Country | |
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Parent | 09057681 | Apr 1998 | US |
Child | 09817581 | US |