WATER TAG / WATER GAME

Information

  • Patent Application
  • 20240424388
  • Publication Number
    20240424388
  • Date Filed
    August 18, 2022
    2 years ago
  • Date Published
    December 26, 2024
    23 days ago
  • Inventors
    • LIPA; Toval
    • GUBEREK GRIMBER; Felipe
    • OSTERLIND; Benjamin
  • Original Assignees
    • WATERTAG.COM LTD.
Abstract
According to a first aspect of the present disclosed subject matter, a game intended to be played by a plurality of participants in a play-pitch, wherein every participant of the plurality of participants belongs to one team of a plurality of opposing teams, the game comprising: a reservoir-container; a collecting-container per each team of the plurality of opposing teams; wherein every participant of the plurality of participants wears a vest and is equipped with a splasher; wherein the reservoir-container is filled with liquid, and wherein the splasher is used by every participant to refill the splasher with liquid from the reservoir-container and splash the liquid by the splasher into the collecting-container of the opposing team and into the vest of participants of the opposing team.
Description
TECHNICAL FIELD

The present disclosed subject matter relates to outdoor games. More particularly, the present disclosed subject matter relates to social and leisure watersport games.


BACKGROUND

The field of games is large and has existed for thousands of years. There are games for a single participant, and there are games for a plurality of participants, which can be divided into groups of different numbers of participants.


In recent years, there have been many studies show that competitive sports games between groups contribute greatly to all types of populations. Which leads to the social formation of groups in workplaces, schools, and various social organizations.


The field of water games requires continuous use of water. A lack of water sources, in some venues, may become an obstacle that influences the continuity of a game.


Filling water game accessories with water, in venues lacking proper facilities, may become a technical and/or logistical hurdle that affects the practical and convenient activity sequence for the user.


There is thus a need in the art for new technical solutions to address essential needs of water filling in particular as well as other practical solutions of accessories in this field of water sports games.


BRIEF SUMMARY

According to a first aspect of the present disclosed subject matter, a game intended to be played by a plurality of participants in a play-pitch, wherein every participant of the plurality of participants belongs to one team of a plurality of opposing teams, the game comprising: a reservoir-container; a collecting-container per each team of the plurality of opposing teams; wherein every participant of the plurality of participants wears a vest and is equipped with a splasher; wherein the reservoir-container is filled with liquid, and wherein the splasher is used by every participant to refill the splasher with liquid from the reservoir-container and splash the liquid by the splasher into the collecting-container of the opposing team and into the vest of participants of the opposing team.


In some exemplary embodiments, the game further comprises a display comprising: a digital alphanumeric display configured to continuously depict a score of the game; and a processor adapted to execute game application and receiving counts from the sensor modules.


In some exemplary embodiments, reservoir-container is made of flexible and foldable waterproof shell having a partially open top, and wherein the reservoir-container comprises: a one-way quick liquid connector; and a plurality of pickets configured to support the shell.


In some exemplary embodiments, the reservoir-container further comprises at least one sensor module assigned for each team, wherein the sensor module is configured to sense liquid splashes impacts and transmit a count of impacts of the at least one sensor module and its assignment to the display.


In some exemplary embodiments, the reservoir-container is situated about the middle of the play-pitch


In some exemplary embodiments, the reservoir-container is configured as a team reservoir, wherein each team of the plurality of opposing teams has one reservoir-container, and wherein the reservoir-container further comprises at least one sensor module, wherein the sensor module is configured to: sense impacts caused by liquid splashes, count the sensed impacts, and transmit the count to the display.


In some exemplary embodiments, the reservoir-container is situated near a goal zone of the team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch.


In some exemplary embodiments, the collecting-container is made of flexible and foldable waterproof shell having an open top, and wherein the collecting-container comprises: a plurality of pickets configured to support the shell; a plurality of side holes; and a ball designed to float on liquid.


In some exemplary embodiments, the liquid reaches a level of the holes of the collecting-container the liquid starts to spill out and drop the ball outside the collecting-container, thereby scoring points to the opposing team.


In some exemplary embodiments, the collecting-container of each team is situated in a goal zone of the team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch.


In some exemplary embodiments, the vest is made of flexible waterproof material, and wherein the vest comprises: a bag configured to accumulate liquid; a plurality of portholes designed to allow liquid to enter the receptacle, and a liquid level gauge.


In some exemplary embodiments, the liquid level gauge comprises an indicator indicating liquid level inside the receptacle, and wherein any participant having the vest that its the indicator reaches a threshold line labeled on the gauge is removed from the game.


In some exemplary embodiments, the vest further comprises at least one clip and at least one slot designed to connect with strips for harnessing the vest to a participant's chest.


In some exemplary embodiments, the splasher is made of waterproof material, wherein the splasher comprises a handle connected to a piston configured to slide backward within a barrel for sucking liquid through a nozzle when the splasher is dipped in the reservoir-container; and wherein the splasher is configured to slide forward within the barrel for splashing liquid through the nozzle.


According to a another aspect of the present disclosed subject matter, a method of playing the game of claim 2, the method comprising: deploying the reservoir-container about the middle of the play-pitch; filling the reservoir-container with liquid via a connector; deploying one collecting-container in a goal zone of each team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch; refilling participants' splashers with liquid from the reservoir-container; splashing liquid from splashers into the collecting-container of the opposing team in order to increase a quantity of liquid inside the collecting-container to a level that enables a ball floating on the liquid to drop out of the collecting-container via one of a plurality of holes of the collecting-container, thereby scoring points; removing participants of the opposing team from the game by splashing liquid from splashers on vests of participants of the opposing team so that the liquid enters a receptacle of the vest until the liquid level inside the receptacle reaches a threshold indicating that the participant is disqualified.


In some exemplary embodiments, the game further comprises splashing liquid on at least one sensor module assigned to the opposing team, wherein the at least one sensor module is situated on the reservoir-container, and wherein the at least one sensor module counts the number of splashes and transmits the count to a display.


In some exemplary embodiments, the game further comprises splashing liquid on at least one sensor module, wherein the at least one sensor module is situated on a reservoir-container that is configured as a team reservoir situated near the goal zone of the opposing team, and wherein the at least one sensor module counts the number of splashes and transmits the count to a display.


According to yet another aspect of the present disclosed subject matter, a partially open top liquid container, the container comprising: a flexible and foldable waterproof shell; a one-way quick liquid connector; a plurality of removable pickets adapted to support the shell; at least one sensor module configured to sense liquid splashes impacts and transmit the count of impacts, wherein the at least one sensor module is assigned an identification code; wherein the container is designed to be deployed in outdoor venues by unfolding the shell, inserting the pickets and placing the container on the ground, and filling the container with liquid via the connector.


Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this disclosed subject matter belongs. Although methods and materials similar or equivalent to those described herein can be used in the practice or testing of the present disclosed subject matter, suitable methods and materials are described below. In case of conflict, the specification, including definitions, will control. In addition, the materials, methods, and examples are illustrative only and not intended to be limiting.





BRIEF DESCRIPTION OF THE DRAWINGS

Some embodiments of the disclosed subject matter described, by way of example only, with reference to the accompanying drawings. With specific reference now to the drawings in detail, it is stressed that the particulars shown are by way of example and for purposes of illustrative discussion of the preferred embodiments of the present disclosed subject matter only, and are presented in the cause of providing what is believed to be the most useful and readily understood description of the principles and conceptual aspects of the disclosed subject matter. In this regard, no attempt is made to show structural details of the disclosed subject matter in more detail than is necessary for a fundamental understanding of the disclosed subject matter, the description taken with the drawings making apparent to those skilled in the art how the several forms of the disclosed subject matter may be embodied in practice.


In the drawings:



FIG. 1 illustrates an isometric view of a container, in accordance with some exemplary embodiments of the disclosed subject matter;



FIG. 2 illustrates an isometric view of another container, in accordance with some exemplary embodiments of the disclosed subject matter;



FIG. 3 illustrates an isometric view of a vest, in accordance with some exemplary embodiments of the disclosed subject matter;



FIG. 4 illustrates a side view of a splasher, in accordance with some exemplary embodiments of the disclosed subject matter; and



FIG. 5 illustrates a layout of a play-pitch, in a dispensing position, in accordance with some exemplary embodiments of the disclosed subject matter.





DETAILED DESCRIPTION

Referring now to FIG. 1 illustrating an isometric view of a container, in accordance with some exemplary embodiments of the disclosed subject matter.


In some exemplary embodiments, a Container 100 may be a foldable liquid reservoir configured to be utilized in water sports games to enable participants of such games to refill their liquid expelling devices (to be described in detail further below). Container 100 may be comprised of a Container Shell (Shell) 110, a plurality of Pickets 120, and an Inlet 130. In some exemplary embodiments, Shell 110 may be constructed of waterproof, flexible, and foldable material, such as tarpaulin, canvas, plastic, polymer compound, and any combination thereof, or the like. Pickets 120 may be made of plastic, metal, or another rigid material designed to be inserted in dedicated pockets (not shown) of Shell 100 in order to provide Container 100 sturdy support and stability on uneven ground. Inlet 130 may be a one-way quick water connector configured to connect with a commercially available hose for liquid collection. It should be noted that Container 100 can be also filled from its top.


In some exemplary embodiments, Container 100 can be folded for transportation to a game venue, such as a playground, a beach, a house backyard, a play area park, a playing field, a recreation ground, or the like. Container 100 is designed to be deployed in outdoor venues by unfolding it and placing on the ground followed by filling it with Liquid 10 through Inlet 130. Upon deployment, Container 100 gets its volume geometric shape having a partially or fully open top face. Container 100 can be provided in a variety of volume geometric shapes, such as a cylinder, a cone, a torus, a cube, a sphere, a dome and any combination thereof, or any polyhedron shape. It will be also noted that Container 100 can be provided in different sizes that can hold liquid volumes varying from tens of liters to a few hundred liters. In some exemplary embodiments, Container 100 can be filled with tap water, colored water, seawater, any combination thereof, or the like.


In some exemplary embodiments of the disclosed subject matter, Container 100 may also comprise at least one Sensor Module 140 designed sense liquid splashes that impact Sensor Module 140 from outside Container 100 by participants' splashers (to be described in detail further below). Sensor Module 140 can be a commercially available module that comprises a liquid splash impact sensor (not shown), a counter (not shown) configured to count the number of splashes, a transmitter (not shown) configured to transmit the count to an external computing device, and an electrical power source (not shown).


Referring now to FIG. 2 illustrating an isometric view of another container, in accordance with some exemplary embodiments of the disclosed subject matter.


In some exemplary embodiments, a Container 200 may be a foldable liquid reservoir configured to be utilized in water sports games as a collecting-container. Container 200 may be comprised of a Container shell (Shell) 210, a plurality of Pickets 220, a plurality of Holes 230 situated on the sides of Container 200 at the same height from the ground, and a Ball 240 designed to float on Liquid 10 contained within Container 200. It should be noted that Ball 240 has a size smaller than Holes 230. Shell 210 may be constructed of waterproof, flexible, and foldable material, such as tarpaulin, canvas, plastic, polymer compound, and any combination thereof, or the like. Pickets 220 may be made of plastic, metal, or another rigid material designed to be inserted in dedicated pockets (not shown) of Shell 200 in order to provide Container 200 sturdy support and stability on uneven ground.


In some exemplary embodiments, Container 200 can be folded for transportation to a game venue, such as a playground, a beach, a house backyard, a play area park, a playing field, a recreation ground, or the like. Container 200 is designed to be deployed in outdoor venues by unfolding it and placing on the ground. Upon deployment, Container 200 gets its volume geometric shape having a partially or fully open top face. Container 200 can be provided in a variety of volume geometric shapes, such as a truncated cone, a cylinder, a torus, a cube, a sphere, a dome and any combination thereof, or any polyhedron shape. It will also be noted that Container 200 can be provided in different sizes that can hold liquid volumes varying from tens of liters to a few hundred liters. In some exemplary embodiments, Container 200 is configured to accumulate liquid splashed into it through Holes 230 by participants with their splashers (to be described in detail further below). When Liquid 10 of Container 200 reaches Holes 230 it starts to spill outside Container 200 and thereby allowing Ball 240 to fall out of Container 200. In some exemplary embodiments, one of the objectives in the water game for each team of participants is to cause Ball 240 of the opposing team to fall out of Container 200.


Referring now to FIG. 3 illustrating an isometric view of a vest, in accordance with some exemplary embodiments of the disclosed subject matter.


In some exemplary embodiments, a Vest 300 may be provided to each participant of the water game of the present disclosure. Vest 300 may be comprised of a Garment 310, at least one Clip 321, at least one Slot 322, a plurality of Portholes 330, a Gauge 340, and an Indicator 345.


In some exemplary embodiments, Garment 310 may be constructed of waterproof, flexible, and foldable material, such as tarpaulin, canvas, plastic, polymer compound, and any combination thereof, or the like. Garment 310 may be comprised of two layers, a sealed inner layer and an outer layer, which has a plurality of Portholes 330, thereby forming a liquid accumulating Receptacle (not shown) at the bottom portion of Vest 300.


In some exemplary embodiments, one or more Clip 321 and Slot 322 are configured to connect with commercially available strips for harnessing Vest 300 to a participant's chest.


In some exemplary embodiments, Gauge 340 is designated to exhibit the liquid level accumulated in the Receptacle (not shown) by means of Indicator 345 that floats on the liquid. Gauge 340 may be made of a transparent material mechanically secured to the outer layer of Vest 300.


In some exemplary embodiments, one of the objectives in the water game of each participant is to remove participants of the opposing team from the match by splashing liquid into Portholes 330 of their Vest 300 to top up their Receptacle. In some exemplary embodiments, a participant may be removed from the game when Indicator 345 of the participant's Vest 300 passes a Threshold 343 line marked on Gauge 340.


Referring now to FIG. 4 illustrating a side view of a splasher, in accordance with some exemplary embodiments of the disclosed subject matter.


In some exemplary embodiments, a Liquid Expelling Device 400 (referred to interchangeably herein as a “Splasher”) is configured to expel quantities of liquid and can be used by participants to splash 400 can be used by participants to splash liquid: on Vests 300 of participants of the opposite team, Sensors Modules 140 (of FIG. 1), and Container's 200 Holes 240 (of FIG. 2) of the opposing team. Splasher 400 may be comprised of: a Handle 410, a Piston 420, a Barrel 430, and a Nozzle 440, typically made of plastic material. In some exemplary embodiments, Splasher 400 comprises two modes of operation suction (refill) and splash. For suction mode, the participant dips Nozzle 440 into Container 100 (of FIG. 1) and pulls Piston 420 with Handle 410 to suck liquid into Cylinder 430. In splash mode, the participant aims Nozzle 440 at the target and pushes Piston 420 with Handle 410 to splash liquid from Cylinder 430.


In some exemplary embodiments, Splasher 400 can be a commercially available water gun toy having different sizes and shapes, such as a water-pistol water-blaster, or the like.


Referring now to FIG. 5 illustrating a layout of a play-pitch, in accordance with some exemplary embodiments of the disclosed subject matter.


In some exemplary embodiments, Play-Pitch 500 can be, for example, a playground, a beach, a house backyard, a play area park, a playing field, a recreation ground, or the like. Play-Pitch 500 may comprise, Container 100 (of FIG. 1), a Display 510, and one Container 200 (of FIG. 2) for each team. In some exemplary embodiments, Container 100 may be situated about the middle of Play-Pitch 500 and designated to serve participants of all teams as a liquid reservoir, i.e., shared Container 100. Additionally, or alternatively, each team may have its own dedicated Container 100, i.e., team Container 100 (not shown), which may be situated close to their Container 200 (of FIG. 2).


In some exemplary embodiments, each team places their collecting-container (Container 200) in their goal zone, each of which, is located on opposite ends of the court. For example, participants of Team 51 place their Container 200 at Zone 551, and participants of Team 52 place their Container 200 at Zone 552.


It will be appreciated that the number of participants in each team is not limited. Moreover, the water game of the present disclosure allows for more than two teams to participate in the game at any given time, providing that each team has a collecting-container, such as Container 200 in their zone. For the sake of simplifying the description of the present disclosure, the specification shall focus on a water game having two opposing teams, since the game rules and method are applicable for any number of teams.


In some exemplary embodiments, Display 510 may be comprised of a portable or a permanent mount scoreboard adapted to display scores of each team. Display 510 may be a commercially available scoreboard that comprise a processor or another computing device (not shown), such as a desktop computer, a laptop, a smartphone, or the like that is configured to execute an application that keeps the score of each team. Additionally, or alternatively, the computing device (not shown) of Display 510 may be configured to wirelessly communicate with one or more Sensor Modules 140.


In some exemplary embodiments, the starts game after a deployment process comprising unfolding of the containers, i.e., at least one Container 100 (of FIG. 1) and at least two Containers 200 (of FIG. 2). Followed by situating the containers in their position in Play-Pitch 500, stabilization them with their pickets. And then filling at least one Container 100 with liquid.


In one exemplary embodiment, upon game start, all game participants fill their Splasher 400 (of FIG. 4) from the shared Container 100 and then try to remove participants of the opposing team from the game by splashing liquid on their Vest 300 (of FIG. 1) to top up their Receptacle. Additionally, each team tries to cause Ball 240 (of FIG. 2) of the opposing team to fall out of their Container 200 (of FIG. 2) by splashing liquid into the opposite team's Container 200 (of FIG. 2) via Holes 230.


In another exemplary embodiment, upon game start, participants of each team fill their Splasher 400 (of FIG. 4) from their team Container 100 and then try to remove participants of the opposing team from the game by splashing liquid on their Vest 300 (of FIG. 1) to top up their Receptacle. In addition, each team tries to cause Ball 240 (of FIG. 2) of the opposing team to fall out of their Container 200 (of FIG. 2) by splashing liquid into the opposite team's Container 200 (of FIG. 2) via Holes 230. Additionally, or alternatively, each team tries to splash liquid on the Sensor Module 140 on the opposing team Container 100 and score points that will be displayed on Display 510.


In yet another exemplary embodiment, upon game start, all game participants fill their Splasher 400 (of FIG. 4) from a shared Container 100. It should be noted that in some exemplary embodiments, Container 100, designated as the shared container, may comprise at least one Sensor Module 140 (of FIG. 1) allocated for each team. This feature allows participants of each team to splash liquid on one or more Sensor Modules 140 allocated (assigned) to the opposing team (on shared Container 100) and score points, which will display on Display 510. Additionally, or alternatively, participants of each team can try to remove participants of the opposing team from the game by splashing liquid on their Vest 300 (of FIG. 3) to top up their Receptacle. Furthermore, each team tries to cause Ball 240 (of FIG. 2) of the opposing team to fall out of their Container 200 (of FIG. 2) by splashing liquid into the opposite team's Container 200 (of FIG. 2) via Holes 230.


It is to be understood that the disclosed subject matter is not limited in its application to the details of construction and the arrangement of the components set forth in the description or illustrated in the drawings. The disclosed subject matter is capable of other embodiments or of being practiced or carried out in various ways. Also, it is to be understood that the phraseology and terminology employed herein is for the purpose of description and should not be regarded as limiting. The drawings are generally not to scale. For clarity, some elements may have been omitted from some of the drawings.


The terms “comprises”, “comprising”, “includes”, “including”, and “having” together with their conjugates mean “including but not limited to”. The term “consisting of” has the same meaning as “including and limited to”.


As used herein, the singular form “a”, “an” and “the” include plural references unless the context clearly dictates otherwise. For example, the term “a compound” or “at least one compound” may include a plurality of compounds, including mixtures thereof.


Throughout this application, various embodiments of this disclosed subject matter may be presented in a range format. It should be understood that the description in range format is merely for convenience and brevity and should not be construed as an inflexible limitation on the scope of the disclosed subject matter. Accordingly, the description of a range should be considered to have specifically disclosed all the possible sub-ranges as well as individual numerical values within that range.


It is appreciated that certain features of the disclosed subject matter, which are, for clarity, described in the context of separate embodiments, may also be provided in combination in a single embodiment. Conversely, various features of the disclosed subject matter, which are, for brevity, described in the context of a single embodiment, may also be provided separately or in any suitable sub-combination or as suitable in any other described embodiment of the disclosed subject matter. Certain features described in the context of various embodiments are not to be considered essential features of those embodiments, unless the embodiment is inoperative without those elements.


Although the disclosed subject matter has been described in conjunction with specific embodiments thereof, it is evident that many alternatives, modifications and variations will be apparent to those skilled in the art. Accordingly, it is intended to embrace all such alternatives, modifications and variations that fall within the spirit and broad scope of the appended claims. All publications, patents and patent applications mentioned in this specification are herein incorporated in their entirety by reference into the specification, to the same extent as if each individual publication, patent or patent application was specifically and individually indicated to be incorporated herein by reference. In addition, citation or identification of any reference in this application shall not be construed as an admission that such reference is available as prior art to the present disclosed subject matter.

Claims
  • 1. A game intended to be played by a plurality of participants in a play-pitch, wherein every participant of the plurality of participants belongs to one team of a plurality of opposing teams, the game comprising: a reservoir-container;a collecting-container per each team of the plurality of opposing teams;wherein every participant of the plurality of participants wears a vest and is equipped with a splasher;wherein said reservoir-container is filled with liquid, and wherein said splasher is used by every participant to refill said splasher with liquid from said reservoir-container and splash the liquid by said splasher into said collecting-container of the opposing team and into said vest of participants of the opposing team.
  • 2. The game of claim 1, wherein further comprises a display comprising: a digital alphanumeric display configured to continuously depict a score of the game; and a processor adapted to execute game application and receiving counts from said sensor modules.
  • 3. The game of claim 1, wherein said reservoir-container is made of flexible and foldable waterproof shell having a partially open top, and wherein said reservoir-container comprises: a one-way quick liquid connector; and a plurality of pickets configured to support the shell.
  • 4. The game of claim 2, wherein said reservoir-container further comprises at least one sensor module assigned for each team, wherein said sensor module is configured to sense liquid splashes impacts and transmit a count of impacts of the at least one sensor module and its assignment to said display.
  • 5. The game of claim 1, wherein said reservoir-container is situated about the middle of the play-pitch
  • 6. The game of claim 2, wherein said reservoir-container is configured as a team reservoir, wherein each team of the plurality of opposing teams has one reservoir-container, and wherein said reservoir-container further comprises at least one sensor module, wherein said sensor module is configured to: sense impacts caused by liquid splashes, count the sensed impacts, and transmit the count to said display.
  • 7. The game of claim 6, wherein said reservoir-container is situated near a goal zone of the team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch.
  • 8. The game of claim 1, wherein said collecting-container is made of flexible and foldable waterproof shell having an open top, and wherein said collecting-container comprises: a plurality of pickets configured to support the shell; a plurality of side holes; and a ball designed to float on liquid.
  • 9. The game of claim 8, wherein liquid reaches a level of said holes of said collecting-container the liquid starts to spill out and drop the ball outside said collecting-container, thereby scoring points to the opposing team.
  • 10. The game of claim 1, wherein said collecting-container of each team is situated in a goal zone of the team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch.
  • 11. The game of claim 1, wherein said vest is made of flexible waterproof material, and wherein said vest comprises: a bag configured to accumulate liquid; a plurality of portholes designed to allow liquid to enter the receptacle, and a liquid level gauge.
  • 12. The game of claim 11, wherein said liquid level gauge comprises an indicator indicating liquid level inside the receptacle, and wherein any participant having said vest that its said indicator reaches a threshold line labeled on said gauge is removed from the game.
  • 13. The game of claim 11, wherein said vest further comprises at least one clip and at least one slot designed to connect with strips for harnessing said vest to a participant's chest.
  • 14. The game of claim 1, wherein said splasher is made of waterproof material, wherein said splasher comprises a handle connected to a piston configured to slide backward within a barrel for sucking liquid through a nozzle when said splasher is dipped in said reservoir-container; and wherein said splasher is configured to slide forward within the barrel for splashing liquid through the nozzle.
  • 15. A method of playing the game of claim 2, the method comprising: deploying the reservoir-container about the middle of the play-pitch;filling the reservoir-container with liquid via a connector;deploying one collecting-container in a goal zone of each team, wherein the goal zones of the plurality of opposing teams are located on opposite ends of the play-pitch;refilling participants' splashers with liquid from the reservoir-container;splashing liquid from splashers into the collecting-container of the opposing team in order to increase a quantity of liquid inside the collecting-container to a level that enables a ball floating on the liquid to drop out of the collecting-container via one of a plurality of holes of the collecting-container, thereby scoring points;removing participants of the opposing team from the game by splashing liquid from splashers on vests of participants of the opposing team so that the liquid enters a receptacle of the vest until the liquid level inside the receptacle reaches a threshold indicating that the participant is disqualified.
  • 16. The method of claim 15, wherein the game further comprises splashing liquid on at least one sensor module assigned to the opposing team, wherein the at least one sensor module is situated on the reservoir-container, and wherein the at least one sensor module counts the number of splashes and transmits the count to a display.
  • 17. The method of claim 16, wherein the game further comprises splashing liquid on at least one sensor module, wherein the at least one sensor module is situated on a reservoir-container that is configured as a team reservoir situated near the goal zone of the opposing team, and wherein the at least one sensor module counts the number of splashes and transmits the count to a display.
  • 18. A partially open top liquid container, the container comprising: a flexible and foldable waterproof shell;a one-way quick liquid connector;a plurality of removable pickets adapted to support the shell;at least one sensor module configured to sense liquid splashes impacts and transmit the count of impacts, wherein said at least one sensor module is assigned an identification code;wherein said container is designed to be deployed in outdoor venues by unfolding said shell, inserting said pickets and placing said container on the ground, and filling said container with liquid via the connector.
CROSS-REFERENCE TO RELATED APPLICATION

This application claims priority under 35 U.S.C. § 119 (e) from U.S. Provisional Patent Application No. 63/234,283, titled “METHOD, SYSTEM, AND PRODUCTS FOR A WATER SHOOTING GAME”, filed on Aug. 18, 2021, which is incorporated in its entirety by reference herein.

PCT Information
Filing Document Filing Date Country Kind
PCT/IB2022/057740 8/18/2022 WO
Provisional Applications (1)
Number Date Country
63234283 Aug 2021 US