Our invention employs the use of a 60 card deck of standard-sized playing cards. It is suitable for persons of all ages. It may be utilized as an educational aid by children. It may be utilized as a recreational game by adults. The obverse side of a card may contain a uniform color or pattern. The converse side contains a pre-assigned letter or letters of the English alphabet and a pre-assigned numerical value in superscript in diagonally positioned corners of the playing card. A list of words that may be formed using that card's assigned letter is contained in the middle of each card. This list is on the top middle and bottom middle portion of the card and presented as a mirror image, so that no matter which direction the card is picked up in, the list will be intelligible to the player.
The following are suggested numbers of cards that may be dealt, determined according to the number of players participating in a particular game session:
1 to 4 players: 10 cards per deal
5 to 6 players: 8 cards per deal
The aforementioned numbers are a preferred number suggested by the inventors. As it has been emphasized, players are free to determine their own rules for game play beyond the general rules.
The general rules that may ensure optimal game play are as follows:
Scoring is calculated as follows: At the end of each game session, players look to the scores of the words that have been created with their cards. For example, the word SAVE would be worth seven points, since the letter S is worth one point, the letter A is worth one point, the letter V is worth 4 points, and the letter E is worth 1 point.
Beyond the above general rules, there are many embodiments of the invention, and so the players may agree on any other rules beyond the basics for a game session. There are a number of different embodiments for the invention, and players may choose to follow any agreed upon rules beyond the aforementioned general rules above. The following embodiments are purely illustrative and serve to highlight some of the preferred embodiments of the invention. Many embodiments of the inventions exist that may be used and which will still be comprised within its spirit.
Up to four players are each dealt ten cards. The remainder of the cards are placed face down in the middle of the surface upon which the game is being played and can be referred to as the pile. The top card from the pile is then placed alongside the pile, and the game play proceeds as follows:
Player may lay 5 cards in 5 rows. The rest of the cards are the placed face down and referred to as the pile. Game play proceeds as follows:
Two or more players are dealt cards and begin game play as described in Embodiment 1. After all players have exhausted their cards, and can not create any additional words, one player may challenge another player's word combinations. Game play proceeds as follows:
Two or more players are dealt cards and begin game play as described in Embodiment 1. After all players have exhausted word creation possibilities, a player may choose to exchange her cards not used to create a word combination with another player. Game play proceeds as follows:
If it so desired, any of the aforementioned games or any other games may be played with teams of players instead of single players. Game play will be unchanged except for the opportunity for players within teams to indirectly assist each other during game play, such as playing certain cards to aid the team member or acting together to prevent the other team from forming word combinations.
The invention is highly customizable, and has a range of embodiments that may be used. The invention has been shown and described in preferred form only, and by way of example, and many embodiments of the invention exist which will still be comprised within its spirit. It is understood, therefore, that the invention is not limited to any specific form or embodiment insofar as such limitations are included in the appended claims.