Typical zero-D backlight dimming transforms (remaps) or opens the pixels of a liquid crystal display (LCD) such that a dimmed backlight plus transformed image results in a similar brightness perception compared to a 100% on backlight and normal image. The advantage of this zero-D dimming is backlight power savings, an important benefit in portable battery operated displays. Pixel correction algorithms have been developed to implement zero-D dimming. These algorithms involve statistical analysis of pixel brightness and can be based on, for example, average frame luminance or luminance percentile statistics. The power savings capability with these algorithms has been experimentally demonstrated and can be as much as threefold while still maintaining reasonable display brightness perception. However, these algorithms have been developed for use with single view displays.
Accordingly, a need exists for zero-D dimming for 3D or multi-view displays.
A method, consistent with the present invention, provides zero-D dimming for a display using right and left image data. The method includes receiving right image data having right pixel luminance values and left image data having left pixel luminance values. The right and left pixel luminance values are modified using a first factor based upon an average or a percentile statistics based luminance value and a second factor based upon differences between the right pixel luminance values and the left pixel luminance values. The modifying step includes selectively using the first factor or second factor considering an analysis of possible disparity reduction.
The accompanying drawings are incorporated in and constitute a part of this specification and, together with the description, explain the advantages and principles of the invention. In the drawings,
Embodiments of the present invention include a method of uniform or zero-D dimming of backlights for 3D displays that maintains disparity information between luminance of right and left image data.
3D Displays
A synchronization driving element 50 is electrically connected to the backlight 30, light sources 32 and 34, and the LCD panel 20. The synchronization driving element 50 synchronizes activation and deactivation (modulation) of the right eye image solid state light source 32 and the left eye image solid state light source 34 as image frames are provided at a rate of 90 frames per second or greater to the LCD panel 20 to produce a flicker-free video or rendered computer graphics. An image source 60 is connected to the synchronization driving element 50 and provides the images frames (right eye images and left eye images) to the LCD panel 20. The image provided by image source 60 can include video or computer rendered graphics. The synchronization driving element 50 can include a video interface such as, for example, a Westar VP-7 video adaptor (Westar Display Technologies, Inc., St. Charles, Mo.) coupled to custom solid state light source drive electronics.
Providing at least 45 left eye images and at least 45 right eye images (alternating between right eye and left eye images and the images are possibly a repeat of the previous image pair) to a viewer per second provides a flicker-free 3D image to the viewer. Accordingly, displaying different right and left viewpoint images either computer rendered or acquired by appropriately positioned still image or video image cameras, alternating in synchronization with the switching of the light sources 32 and 34, enables the viewer to visually fuse the two different images, creating the perception of depth from the flat panel display. An example of a 3D display is described in more detail in U.S. Pat. No. 7,528,893, which is incorporated herein by reference as if fully set forth.
Zero-D Dimming for 3D Displays
In an LED backlight display, such as the 3D display described above, the pixel luminance L is obtained by summing the red, green, and blue (RGB) subpixel values as follows: L=0.299R+0.587G+0.144B. Each of the single byte RGB values is between 0 and 255, meaning 0≦L≦255. The weighting coefficients for RGB in the L value are chosen based on how much each of the RGB components contribute to the perceived intensity to a viewer, green being the most and blue the least, although different coefficients can be used. The normalized decimal pulse width modulation (PWM) value and LED backlight duty cycle are equal to the following: PWM=L/255. Dimming the backlight is implemented by PWM of a signal driving the LEDs in the backlight.
The pixel luminance algorithm of embodiments of the present invention provides correction of such dimming for 3D displays. In particular, in a 3D display the left and right images need special consideration if the luminance for a particular pixel for the left and right image shows high contrast. To maintain a desirable 3D experience, this contrast needs to be maintained. Therefore, the pixel luminance correction algorithm takes into account the difference in left and right pixel luminance value.
A strategy in pixel remapping is depicted in
From
If Ll and Lr<La then Fm=F
Else Fm=(1−F)|Lr−Ll|+F (1)
The remapping equations of the two straight line segments 64 and 66 are given by equation (2):
Equations (1) and (2) are implemented electronically.
Algorithm 70 uses the factors F and Fm to perform the remapping. The factor F is determined from Ls and La (step 72). The value Ls is set (step 74), for example as a percentile value of pixels with luminance disparity, and La is determined using pixel statistics (step 76), meaning statistical techniques can be applied to the pixel luminance values to determine the optimum or desired value for La based upon a visual appearance of the corresponding display or a calculated brightness of the display using various values of La. The value La is also used to derive a PWM value for backlight dimming (step 78). The factor Fm is determined from F using |Lr−Ll| (step 86). The algorithm determines the original right and left pixel luminance values Lr and Ll for a particular frame of image data (step 80) and remaps them. If Lr or Ll is not greater than La (step 82), then F is used to modify the right and left pixel luminance values Lr,l (step 84). If Lr or Ll is greater than La (step 82), then Fm is used to modify the right and left pixel luminance values Lr,l (step 88). The term “frame” means a full frame of right and left image data for a particular display or any partial frame of the data on the display.
Although described with respect to a 3D display, the zero-D dimming can be implemented for any multi-view system using right and left image data. An example of a multi-view display is described in U.S. Patent Application Publication No. 2009/0167639, which is incorporated herein by reference as if fully set forth.
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