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by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum
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CPC
A63F13/5258
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A
HUMAN NECESSITIES
A63
Sports, games
A63F
CARD, BOARD, OR ROULETTE GAMES INDOOR GAMES USING SMALL MOVING PLAYING BODIES VIDEO GAMES GAMES NOT OTHERWISE PROVIDED FOR
A63F13/00
Video games
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A63F13/5258
by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum
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