The present invention relates to a product vending machine, and more particularly, to a product vending machine for displaying an image of a product and selling the product.
In Korean Patent Registration No. 10-0881980, a product displaying and selling apparatus is disclosed. When a user who intends to purchase a displayed product selects list information corresponding to the corresponding displayed product, the apparatus for displaying and selling a product informs the user of various pieces of information of the corresponding product by text, an image, and voice, and performs payment for the purchased product through the Internet.
The present invention is directed to providing a holographic product vending machine capable of selling a product without holding a product to actually be sold.
Further, the present invention is directed to providing a holographic product vending machine capable of advertising and selling a product by interacting with a customer.
One aspect of the present invention provides a holographic product vending machine including a user interface (UI) unit, a display unit including one or a plurality of displays, an image display processing unit configured to process a display of a thematic image including a plurality of image objects and one or more three-dimensional (3D) product image objects included within the thematic image on the display unit, and a sale processing unit configured to process a sale of an actual product corresponding to a 3D product image object selected for purchase by means of the UI unit, wherein the image display processing unit rotates the 3D product image object in accordance with a user input from the UI unit.
The UI unit may include a gesture-based UI.
One of the plurality of image objects included in the thematic image may be a salesperson avatar which advertises and sells a product.
The image display processing unit may allow the salesperson avatar to interactively react in accordance with a recognition of a user or a gesture of the recognized user by means of the gesture-based UI.
When a payment for the actual product corresponding to the 3D product image object selected for purchase is completed, the sale processing unit may provide purchase authentication information, which allows a purchasing customer to receive the purchased product, to the purchasing customer. When the payment for the actual product corresponding to the 3D product image object selected for purchase is completed, the sale processing unit may transfer a delivery address input by a purchasing customer to a delivery server and instruct a delivery of the purchased product.
The disclosed holographic product vending machine can sell a product even without holding an actual product. Further, since a salesperson avatar, which is a holographic character, interactively reacts to a user and, specifically, recognizes a gesture of the user and interactively reacts to the user, the holographic product vending machine can actively induce the user to purchase a product.
The above-described aspects and additional aspects of the present invention will become clear from exemplary embodiments that will be described with reference to the accompanying drawings. Hereinafter, in order to facilitate understanding and reproduction by those skilled in the art, the present invention will be described in detail by explaining exemplary embodiments.
A content database (DB) 200 may store one or more pieces of content and the stored content may be holographic content. In one embodiment, thematic image content to be displayed on a display unit 300 may be stored in the content DB 200. A thematic image may include a plurality of image objects. For example, the thematic image may be an image including the Seine of Paris, a bridge crossing the Seine, buildings along the Seine, and tourists around the Seine. Further, one or more three-dimensional (3D) product image objects may be stored in the content DB 200. The 3D product image object is an image object representing a product to be actually sold, and 3D product image objects for a plurality of actual products may be stored in the content DB 200.
The display unit 300 includes one or a plurality of displays. In one embodiment, the display unit 300 may include the plurality of displays and display one large image. Each of the displays included in the display unit 300 may be a display for displaying a 3D image such as a hologram. The display unit 300 may display a plurality of image objects, and the displayed image objects may be objects which are pre-stored in the content DB 200 or received and played from an external server in real-time. For the latter case, the holographic product vending machine may further include a communication unit 500. The communication unit 500 may be a communication module for performing data communication with an external server, and may have a Transmission Control Protocol/Internet Protocol (TCP/IP)-based Internet communication function.
An image display processing unit 410 processes a display of image objects on the display unit 300. Such image objects may be 3D image objects such as holograms. In one embodiment, the image display processing unit 410 may process a display of a thematic image including a plurality of image objects and one or more 3D product image objects included in the thematic image. In another embodiment, the image display processing unit 410 may process a display of only 3D product image objects. Accordingly, a thematic image including a 3D product image object may be displayed on the display unit 300, or only a 3D product image object may be displayed. As described above, some image objects displayed on the display unit 300 may be received from an external server. Therefore, for example, the image display processing unit 410 may process a display of a thematic image on the display unit 300 by receiving the thematic image in real-time from an external server through the communication unit 500, and may process a display of a 3D product image object on the display unit 300 by extracting the 3D product image object from the content DB 200.
As illustrated in
A sale processing unit 420 processes a sale of an actual product corresponding to a 3D product image object selected for purchase by means of the UI unit 100. A payment processing unit 430 processes a payment for purchasing a product by the user. When the user selects a purchase by specifying one or more 3D product image objects by means of the UI unit 100, the payment processing unit 430 processes a payment therefor. Examples of payment methods may include a coin payment, a banknote payment, a card payment, and the like. When a payment processing is completed, the sale processing unit 420 processes a sale of the product selected by the user. In one embodiment, when the payment processing is completed, the sale processing unit 420 provides purchase authentication information to a purchasing customer. The purchase authentication information is information for authenticating a fact of the purchase so that the purchasing customer may receive a purchased product. The sale processing unit 420 may print the authentication information through a printing means, or may transmit the authentication information to a communication terminal of the purchasing customer using a phone number input by the purchasing customer. In another embodiment, when the payment processing is completed, the sale processing unit 420 may transfer a delivery address input by the purchasing customer by means of the UI unit 100 to a delivery server, and instruct a delivery of the product. Thus, the purchasing customer may receive the product without having to directly collect the product.
Meanwhile, the image display processing unit 410 may further include a salesperson avatar display processing unit 412. A salesperson avatar may be one of various 3D image objects included in a thematic image. Alternatively, the salesperson avatar may be a 3D image object independent of the thematic image. A salesperson avatar 220 serves to advertise and sell a product. In order for the salesperson avatar 220 to advertise and sell a product, a control unit 400 may match voice data for advertising and purchasing the product and an operation of the salesperson avatar 220, and output the voice data to the outside through a speaker. Here, the voice data may be pre-stored in the content DB 200. Meanwhile, the salesperson avatar display processing unit 412 allows the avatar to interactively react in accordance with a recognition of a user or a gesture of the recognized user by means of a gesture-based UI. This will be described with reference to
While the present invention has been particularly described with reference to exemplary embodiments, it should be understood by those skilled in the art that various changes in form and details may be made without departing from the spirit and scope of the present invention. Therefore, the exemplary embodiments should be considered in a descriptive sense only and not for purposes of limitation. The scope of the invention is defined not by the detailed description of the invention, but by the appended claims, and encompasses all modifications and equivalents that fall within the scope of the appended claims and should be construed as being included in the present invention.
Number | Date | Country | Kind |
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10-2014-0136079 | Oct 2014 | KR | national |
Filing Document | Filing Date | Country | Kind |
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PCT/KR2015/009690 | 9/16/2015 | WO | 00 |