Billiards is a game played on a flat table using cue sticks to strike and propel hard plastic (or other material) balls about 2.5 inches in diameter to roll on the surface of the table confined by bumpers. Some billiard tables have pockets located at the corners of the table and along the sides of the table into which the balls can roll. Several billiard games currently exist that involve striking one billiard ball such that it makes contact with another billiard ball often using the bumpers to cause the ball direction to be altered or reflected after making contact with the bumper or another billiard ball.
It can be difficult to cause one billiard ball to make contact with another billiard ball and travel in a precise direction. Following contact with a bumper, it can be difficult to determine the precise reflected direction of the billiard ball due to the radius of the billiard ball in comparison to the height of the bumper and due to compression of the bumper as the billiard ball makes contact with the bumper.
What is needed is one or more tools to assist the billiard player in determining the precise direction of a billiard ball after it has been struck by another billiard ball and a tool to properly assess the reflected direction of a billiard ball after it makes contact with the bumper. The method of use of such tools can assist the billiard player to be more precise in determining the direction of a billiard ball after it has been struck by another billiard ball or after it has made contact with a bumper.
The present invention includes one or more tools and methods to help a billiards player identify the angle in which to strike a cue ball towards a target ball in order to cause the target ball to be directed towards a target such as a table pocket on a pool table, another billiard ball, towards a bumper, or towards an open space on the billiard table or pool table. In one embodiment a flat circular aiming ring is placed horizontally onto the billiards table adjacent to a target ball that is intended to be struck by the cue ball. The aiming ring has a marking line that is visible across its diameter on its top surface, and the marking line is directed to point towards the target. One end of the marking line, the aiming ring contact point, that is located along its perimeter is placed below a horizontal equator or circumferential line around the target ball while maintaining the marking line of the aiming ring directed toward the target. The aiming ring contact point is thereby located vertically below a target ball contact point that is found on the horizontal equator of the target ball. This location of the aiming ring on the surface of the billiards table adjacent to the target ball thus provides an aiming direction towards which the billiards player can strike the cue ball such that the target ball will be propelled by the cue ball towards the target. The aiming ring location represents the appropriate cue ball final location on the billiards table that the billiards player is intending to direct the cue ball from its initial location on the billiards table in order to propel the target ball towards the target.
In another embodiment, a flat surface or aiming ring carpet is added to the aiming ring so that the aiming ring can be more easily placed adjacent to the target ball and ensure that the aiming ring contact point is vertically displaced below the target ball contact point. The aiming ring carpet is an extension of the aiming ring that resides below a portion of the target ball and can make contact with the bottom region of the target ball to set the distance of the aiming ring from the target ball on the billiards table surface. The aiming ring marking will set the direction of the aiming ring relative to the target ball such that the aiming ring marking points toward the target.
In yet another embodiment the aiming ring can be suspended above the intended final cue ball location. The aiming ring location adjacent the target ball in this embodiment is the same as that for the aiming ring that is lying flat on the billiards table surface except that it lies above the cue ball final location rather than below the cue ball final location. The aiming ring is held by a support member that holds the aiming ring at a height above the billiards table surface that is greater than the diameter of the cue ball such that the cue ball does not contact the aiming ring as it is directed toward a cue ball final location located below the aiming ring.
In still yet another embodiment the target ball and the cue ball can be modified such that a magnetically detectable or ferrous central axis line or an equatorial line is placed on both balls. The target ball is placed onto the table with the axis line or equatorial line (as viewed from above) is directed towards the target. On the surface of the target ball and cue ball are identified two poles at the ends of the axis line or equatorial line, one facing toward the target and one opposing the target. A magnetic detector, electromagnetic detector, electronic compass, or other electronic device can then determine the angle of the target ball relative to the table or magnetic North, for example. The cue ball is then placed anywhere on the billiards table with its axis line or equatorial line directed in the same direction as the target ball as determined by a magnetic detector or compass. The pole of the cue ball that is closest to the target is then directed toward the opposing pole of the target ball. The impact of the cue ball onto the target ball will propel the target all towards the target.
In still further another embodiment, a billiards goniometer is described to help the billiards player determine the reflection angle and reflection path of a billiards ball after it has rebounded off of a billiards table bumper. The height of the billiards ball does not provide the horizontal equator of the billiards ball to strike the bumper, rather a smaller diameter of the billiards ball hits the bumper. The result is that the billiards ball is reflected on a downstream path relative to the normally envisioned path that would be produced by contact of the bumper with the billiards ball horizontal equator. Additionally, the bumper has a bumper compression and bumper slippage that causes further downstream reflection and a reflection angle that is smaller than the incident angle. A billiards goniometer tool helps the billiards player to understand the effects of the billiards ball diameter as it contacts the bumper and the bumper compression such that a more exact ball reflection angle can be anticipated.
A cue ball 40 that can be struck by the players cue stick or a second billiard ball is located in a cue ball final location 45 (at impact with the target ball 2) such that a cue ball vertical equator (or cue ball circumference) that is touching the target ball vertical equator with the cue ball 40 in a cue ball final location 45 (i.e., cue ball final location 45 on the billiards table). The cue ball vertical equator contains a horizontal cue ball axis line that extends through the center of the cue ball 40 from the cue ball contact point 60 to the cue ball opposing pole 65; the cue ball axis line is also directed colinear with the target ball axis line 10 and the alignment line 30 in the cue ball final location 45.
The vertical cue ball equator 50 in the cue ball final location 45 is coplanar with the vertical target ball equator 5. This cue ball final location 45 relative to the target ball 2 with the cue ball contact point 60 touching the target ball contact point 15 and the horizontal target ball axis line 10 (extending through the center of the target ball 2) directed towards the target 35 and colinear with the alignment line 30 and colinear with the horizontal cue ball axis line 55 (extending through the center of the cue ball 40 defines the cue ball final location 45 where the cue ball 40 must end up as it strikes the target ball 2 in order for the target ball 2 to be propelled toward the target 35. This cue ball final location 45 exists no matter where on the billiards table the cue ball 40 is initially located as long as the shooting line 70 from the cue ball initial location 75 to cue ball final location 45 forms an obtuse shooting angle, theta 80 (i.e., greater than 90 degrees) with respect to the alignment line 30 which is the direction of travel for the target ball 2 after it is impacted by the cue ball 40.
A neck 110 can join the target ball carpet 90 with the cue ball aiming ring 115 that can be the same as the cue ball 40 to allow the billiards player to easily aim the cue ball towards the aiming ring. The neck can have a neck width 112 ranging from 5 mm to the diameter of the cue ball 40. The aiming ring contact point 120 is vertically aligned below the cue ball contact point 60 in the cue ball final location 45. The aiming ring contact point 120 is also near or proximate to the target ball contact point 15. The cue ball aiming ring 115 is vertically displaced below the cue ball final location 45 required to allow contact of the cue ball 40 with the target ball 2 and propel the target ball 2 to the target 35. The cue ball aiming ring 115 can be a flat circular thin disc (0.005 inches thick, range 0.001-0.020 inch) that can lie on the billiards table and allow a cue ball 40 to roll over it without affecting the direction of cue ball travel as it is about to make contact with the target ball 2. The cue ball aiming ring 115 can be smaller in diameter than the cue ball 40 and have an aiming ring center 117 towards which the billiards player directs the center of the cue ball. The aiming ring center 117 is displaced horizontally along the aiming ring central line 130 from the target ball contact point at a distance equal to the radius of the cue ball. The cue ball aiming ring center 117 is also displaced horizontally along the aiming ring central line 130 from the center of the target ball 2 by distance equal to the diameter of the cue ball 40 or diameter (i.e., extending through its spherical center) of the target ball 2.
The cue ball aiming ring 115 can have a beveled edge 125 to allow the cue ball 40 to roll over it without affecting the direction of travel due to the aiming ring. The cue ball aiming ring 115 can be a flat ring structure similar to a flat disc, for example; the neck 110 and aiming ring 115 and target ball carpet 90 can be formed from a thin plastic film, paper-type materials, metal, composite, or other material that lies flat on the billiards table a vertical distance below the final cue ball location. The edges of the planar aiming tool 85 can have beveled edges 125. The neck 110 is a narrowed region of the planar aiming tool 85 about ½ inch in width (range ⅛-2.5 inches in width and can be equal or smaller than the billiard reflection angle 255) that joins the target ball carpet 90 to the cue ball aiming ring 115 and does not interfere with the direction of travel of the cue ball 40.
The planar aiming tool 85 is not required to have a neck 110 and a target ball carpet 90 and can comprise only the cue ball aiming ring 115. The aiming ring can be colored or lighted to provide a contrasting color relative to the target ball carpet 90 and relative to the color of the billiard table surface. The neck 110 and target ball carpet 90 can be formed of a flat material similar to material of the cue ball aiming ring 115.
The planar aiming tool 85 has an aiming ring central line 130 that can extend from the frontal point 95 of the cue ball aiming ring 115 (located vertically below the cue ball opposing pole 65 in the cue ball final location 45) to the aiming ring contact point 120 which is aligned vertically directly below the target ball contact point 15. The aiming ring central line 130 can be extended colinearly along the target ball carpet 90 forming a target ball carpet central line 140. The cue ball contact point 60 and target ball contact point 15 are touching each other in the cue ball final location 45 in order to propel the target ball 2 toward the target 35 as described in
In use, as shown in
The billiards player can place the cue ball 40 any suitable cue ball initial location 75 on the billiards table that allows the cue ball 40 to be struck with the cue stick and propelled along a shooting line 70 from the cue ball initial location 75 directly towards the cue ball aiming ring 115 (across the planar aiming ring diameter 197) such that the entire cue ball 40 (across the cue ball diameter 192 rolls over the entire cue ball aiming ring 115 striking the target ball 2 propelling the target ball 2 toward the target 35. Such suitable locations include locations where the shooting angle, theta, 80 between the shooting line 70 and the alignment line 30 are obtuse angles, theta. The cue ball 40 struck with such a shooting line 70 will contact the target ball 2 at the target ball contact point 15 with the cue ball contact point 60 and propel the target ball 2 towards the target 35.
The aiming ring 115 is placed onto the billiards table surface 147 such that the aiming ring contact point 120 is located directly below the target ball contact point 15, and the aiming ring central line 130 is directed toward the target 35. There is only one such location for the aiming ring 115 to be placed relative to the target ball 2 that meets the requirements for placing the aiming ring contact point 120 below the target ball contact point 15 and directing the aiming ring central line 130 toward the target 35. A vertical positioning tool 135 can be used to assist positioning the aiming ring contact point 120 below the target ball contact point 15. The vertical positioning tool can be formed from a thin polymeric material having a positioning line 139 a portion of which is colinear with the aiming ring central line 130. The vertical positioning tool corner 137 and the positioning line 139 forming a ninety degree bend upwards; the positioning line 139 extending vertically to the target ball contact point 15. The vertical positioning tool 135 can be placed on top of the aiming ring 115 with the vertical positioning tool corner 137 located at the aiming ring contact point 120. The target ball contact point will then be positioned vertically above the aiming ring contact point 120. The vertical positioning tool 135 can then be removed to allow the aiming ring 115 a clear path to direct the cue ball 40 to contact the target ball 2 and propel the target ball 2 towards the target 35.
With the aiming ring 115 in place on the billiards table surface 147, the billiards player can then aim and direct the cue ball 40 from the cue ball initial location 75 directly toward the aiming ring 115 such the cue ball 40 across the entire cue ball diameter 192 is directed toward the aiming ring 115 across the aiming ring diameter 149. The cue ball 40 is directed to a cue ball final location 45 that is positioned above the aiming ring 115. Cue ball 40 contact with the target ball 2 will propel the target ball 2 towards the target 35. Similarly, the billiards player can direct the cue ball center 72 towards the aiming ring center 117 to make proper contact of the cue ball 40 with the target ball 2 and propel the target ball 2 along alignment line 30 towards the target 35.
As shown in
The target ball 2 cover attaches via a platform neck 175 to a platform aiming ring 180 at an aiming ring middle line 185; the aiming ring middle line 185 extends on the surface of the cue ball aiming ring 115 in the direction parallel with the alignment line 30 and is colinear with the alignment mark 165. The platform neck 175 is located between the target ball cover 155 and the platform aiming ring 180. The platform neck 175 is a narrow structure about 0.5 inches in width (range 0.1—Diameter of the billiard ball) that attaches to and holds the platform aiming ring 180 such that the platform aiming ring 180 extends coplanar with the cover and the aiming ring middle line 185 is colinear with the alignment mark 165 on the cover and extends across the platform aiming ring diameter 187 which can be the same as the cue ball diameter 192 (or billiards ball diameter).
The platform aiming ring 180 can be formed from a thin plastic or metal (preferably formed from a clear plastic) can make direct contact with the rounded front 170 of the target ball cover 155 and lies directly above the cue ball final location 45. The platform aiming ring 180 can be a thin planar material that is held in a horizontal configuration. A contact spot 190 found at one end of the platform aiming ring middle line 185 is vertically displaced above the cue ball contact point 60 and above the target ball contact point 15; the two contact points are touching each other in the cue ball final location 45 below one end of the aiming ring middle line 185. The platform aiming ring 180 is a circular disc or ring having a diameter that can be equal to the cue ball diameter 192 as shown in
The platform aiming ring 180 can have a diameter less (or more) than the cue ball diameter 192. The platform aiming ring 180 has an aiming ring center 117 that is displaced along the aiming ring middle line 185 at a horizontal distance from the contact spot 190 equal to the radius of the cue ball 40. The billiards player can direct the cue ball 40 along a shooting line from the center of the cue ball 40 to the aiming ring center 117 to properly propel the target ball 2 towards the target 35. It is noted that the platform aiming ring center 117 is displaced along the aiming ring middle line 185 at a horizontal distance from the center of the target ball that is equal to the diameter of the cue ball 40.
The aiming ring can have a variety of added members to assist the player in viewing the platform aiming ring 180 during striking of the cue ball 40. For example, the aiming ring can be lit using battery operated lights 195 including laser lights 195. The platform aiming ring 180 can have a sliding member 200 attached to assist the player in viewing the aiming ring; the sliding member 200 can be slid along the perimeter of the platform aiming ring 180 and placed in a direction towards the cue ball initial position, for example. The aiming ring can be fitted as shown in
If the player strikes the cue ball 40 directly towards the aiming ring such that the cue ball 40 rolls directly beneath the entire aiming ring, the cue ball contact point 60 will make proper contact with the target ball contact point 15 propelling the target ball 2 towards the target 35 as discussed earlier in
This final cue ball location with the cue ball contact point 60 making contact with the target ball contact point 15 on the target ball surface 25 on the target ball equator 5 is required to propel the target ball 2 towards the target 35 from any cue ball initial location 45 to any suitable location on the billiards table or pool table; such suitable location having the shooting line 205 making an obtuse shooting angle, theta 80, with respect to the alignment line 30. The shooting line 70 is directed from the cue ball contact point 60 in its initial position to the target ball contact point 15; it is the direction that the billiards player must direct the cue ball 40 in order to propel the target ball 2 towards the target 35. A center point shooting line 70 direction can also be noted to be parallel with the shooting line 70 and thereby extends from a center of the cue ball 40 in its initial position to the center of the cue ball 40 in its final position; the center point shooting line direction 205 being the direction that a billiards player strikes a surface of the cue ball 40 along a cue ball central axis that would not generate spin on the ball as it is struck by the pool cue at its initial cue ball location and rolls the cue ball 15 to a final cue ball location 45.
The billiards player can maintain the cue ball axis line 55 extending from the cue ball contact point 60 to the cue ball opposing pole 65 in a parallel direction and orientation from a final position on the billiards table to any initial position on the billiards table with the cue ball horizontal axis line 55 directed parallel to the alignment line 30. The cue ball vertical equator 50 can also be viewed from above as being a parallel with the cue ball axis line 55. The player can move the cue ball 40 to any such suitable location on the billiards table while maintaining the cue ball axis line 55 parallel with the target ball axis line 10. The player can then strike the cue ball 40 at the cue ball initial location 75 such that the cue ball contact point 60 impacts the target ball contact point 15; such a strike will ensure that the target ball 2 is propelled toward the target 35. The billiards player simply must aim the cue ball contact point 60 towards the target ball contact point 15 to successfully propel the targe ball towards the target 35.
Maintaining the cue ball axis line 55 parallel to the target ball axis line 10 while moving the cue ball 40 to a suitable cue ball initial location 75 on the billiards table can be accomplished by making the target ball contact point 15 and target ball opposing pole 20 along with the cue ball contact point 60 and cue ball opposing pole 65 out of a ferrous or magnetic material or material that can cause a compass to record the direction of the target ball axis line 10 and provide this information via an electromagnetic sensing device, a magnetic sensing device, or other electronic device along with a computer chip to the player to place the cue ball axis line 55 or vertical cue ball equator 50 as viewed from a top view in a direction that is parallel to the target ball axis line 10 or vertical target ball equator 5 as viewed from above. The target ball contact point 15 and target ball opposing pole 20 can also be visually colored or marked; the target ball vertical equator can also be colored or visibly marked. Similar markings can be place onto the cue ball 40 to visualize the cue ball contact point 60, cue ball opposing pole 65, and cue ball vertical equator 50.
As shown in
An acute shooting angle, beta 220, can be described between the shooting line 70 and the alignment line 30, where beta equals 180 degrees minus the obtuse shooting angle, theta 80. The horizontal cue ball axis line 55 can be rotated along a cue ball central vertical axle by a ball rotation angle, alpha 225, where alpha equals 180 degrees minus (2×beta) to place the cue ball contact point 60 at one end of the horizontal cue ball axis line 55 in full view of the billiards player on a cue ball surface nearest the billiards player. The cue ball 40 is rotated in a rotational direction from the alignment line 30 towards the shooting line 70 by an angle alpha to move the cue ball contact point 60 to a cue ball rotated contact point 215 location that is in view of the billiards player, thus allowing the billiards player to view the shooting line 70 from the adjusted cue ball contact point 215 to the target ball contact point 15. The billiards player then strikes the cue ball 40 such that the rotated target ball contact point 15 is directed to contact the target ball contact point 15 and the target ball 2 is propelled toward the target 35.
A ferrous material or a magnetic material can be placed at the target ball contact point 15 and also at the target ball opposing pole 20 such that the ferrous or magnetic material is located at each end of the target ball equator line. The target ball contact point 15 can be distinguished from the target ball contact opposing pole via difference in magnetic material type and amount at each site, for example. Similarly, a ferrous material or magnetic material can be place at the cue ball contact point 60 and cue ball opposing pole 65. An electromagnetic sensor or compass can sense the direction of the target ball contact point 15 and target ball opposing pole 20 such that the target ball axis line 10 is directed parallel to the alignment line 30. In a similar manner to the target ball 2, a cue ball 40 can have ferrous material or magnetic material placed at a cue ball contact point 60 and at a cue ball opposing pole 65. The cue ball 40 can be placed on the billiards table at a cue ball initial location 75 with the cue ball contact point 60 and cue ball opposing pole 65 form a cue ball axis line 55 that is directed parallel with the target ball axis line 10 using the same electromagnetic sensor or compass used to identify the direction of the target ball axis line 10. A shooting line 70 is then determined via the same electromagnetic sensor or compass to identify a shooting direction from the cue ball contact point 60 to the target ball contact point 15. An obtuse shooting angle, theta 80, is noted from the cue ball contact point 60 to the target ball contact point 15 and directed via the alignment line 30 towards the target 35. An acute shooting angle, beta 220, is defined where beta=180 degrees minus theta.
The cue ball 40 can then be rotated directly toward the billiards player along a cue ball central vertical axle 222 by an angle, alpha, 225 placing the where alpha=180 degrees minus (2×beta). This rotation of the cue ball 40 places the cue ball contact point 60 in direct view of the billiards player and maintains the shooting line 70 direction the same as prior to rotating the cue ball 40. The electromagnetic sensor or compass can determine the amount of cue ball rotation to 180 degrees minus (2×beta) via calculation based on a computer chip. The electromagnetic sensor or compass can also detect and indicate that the shooting line 70 direction is the same before and after rotating the cue ball 40.
The compass or electromagnetic sensor is able to sense and identify the direction of the cue ball contact point 60 to the target ball contact point 15. The shooting line 70 can alternately be identified by a compass or via an electromagnetic sensor by placing a ferrous wire or marking onto the billiards table in line with the shooting line 70. The billiards player can direct the cue ball 40 along the shooting line 70.
In another embodiment a tool is described that allows the billiards player to more accurately use the bumper 235 of the billiards table. As shown in
As shown in
As shown in
As shown in
It is noted that the bumper 235 compression and slippage between the billiards ball 230 and the bumper 235 also causes the reflected angle to decrease relative to the incident angle 240. A lower incident angle 240 causes a greater reduction in the reflected angle. The reflection arm 345 of the goniometer 320 can be disengaged from the incident arm 335 to allow a reduction of the reflection angle 255 relative to the incident angle 240. Striking the billiards ball 230 to follow along the incident arm 335 of the goniometer 320 will then reflect off of the bumper 235 and follow the lower angle of the reflection arm 345 of the goniometer 320. The user then can view the effect of the ball adjusted contact diameter, the bumper 235 compression, and ball slippage resulting in a gap 375 between the billiard ball and the reflection arm 345 as the billiard ball is in contact with the bumper 235, and view the reduced angle of the reflected angle and reflected ball path relative to the incident angle 240.
In use, the billiards goniometer 320 is shown in
The billiards player can then place the billiards ball 230 against the guiding edge of the incident arm 335. The billiards player can then strike the billiards ball 230 and propel the billiards ball 230 along the incident guiding edge 350 of the incident arm 335 into the bumper 235 where it contacts and compresses the bumper 235 and reflects along a reflection angle 255 as it follows the reflection guiding edge of the reflection arm 345. The gap 375 that was established due to moving outwards 380 of the goniometer edge member 330 to account for bumper 235 compression allows the billiard ball to follow the reflection path along the reflection arm 345 of the billiard goniometer 320.
The billiards player can adjust the incident and reflection angle 255 of the billiards goniometer 320 to direct the billiards ball 230 accurately off the bumper 235 towards a target 35. As the incident angle 240 relative to the bumper 235 is greater, the bumper-goniometer guiding edge distance 370 as described by the numerical markings 360 can be increased as shown in
Common reference numerals used throughout the specification and drawings for various embodiments describe structural elements that have the same description. Structural elements found in one embodiment can be applied to other embodiments and understood to be included within the present invention. Any of the embodiments presented can contain any of the features found in any other of the embodiments found in the present invention.
This patent application makes reference to and thereby incorporates all information found in the provisional patent application No. 63/451,594 entitled Billiards Tools and Methods filed 12 Mar. 2023 by William J. Drasler
Number | Date | Country | |
---|---|---|---|
63451594 | Mar 2023 | US |