The present invention relates to a display apparatus, information display method, information display program, and readable recording medium for displaying information and the like using a display device capable of color display, and an information apparatus incorporating the same.
A conventional display apparatus for displaying characters and the like using a display device capable of color display is disclosed in, for example, Japanese Laid-Open Publication No. 2001-100725.
In this conventional technique, the intensities (e.g., luminance level) of the color factors of subpixels corresponding to the basic portion of a character are assigned a predetermined value, while the intensities of the color factors of subpixels neighboring the subpixels corresponding to the basic portion are assigned values other than the predetermined value. The number of the neighboring subpixels having the intensities of the color factors other than the predetermined value and the intensity of the color factor of each subpixel are determined based on a correction pattern. Note that the basic portion of a character refers to a core portion of the character.
For example,
Referring to
In
In
Referring to
In
The purposes of disposition of a correction pattern include: suppression of color noise; recognition of characters or graphics as being black for human eyes; and adjustment of the thickness of characters to a desired size.
Thus, according to the conventional technique of Japanese Laid-Open Publication No. 2001-100725, characters can be displayed with high definition by disposing the correction pattern neighboring subpixels corresponding to the basic portion of a character.
Further, according to the conventional technique of Japanese Laid-Open Publication No. 2001-100725, subpixels corresponding to the basic portion are determined based on character outline information indicating the outlines of characters or skeleton data indicating the skeleton shapes of characters.
For example, the character outline information includes a character code for identifying the type of a character, the number of strokes constituting a character (the stroke count of a character), and stroke information on each stroke. The stroke information includes a stroke code for identifying a stroke, the number of contour points constituting a stroke, and a pointer to the coordinate data of contour points constituting a stroke (an address in an auxiliary storage device at which the coordinates of the contour points constituting the stroke are stored). From this information, the coordinates of the contour points constituting a stroke can be obtained. In this case, each stroke has a shape enclosed by a contour line approximated by curved lines, straight lines, arcs, a combination thereof, or the like, and a predetermined thickness so as to display the contour shape of a character.
A contour line representing the contour shape of a character can be approximated by straight lines, curved lines, arcs, a combination thereof, or the like, using the coordinate data of contour points. The contour line is scaled in accordance with the size of an input character. This scaling converts the coordinate data of contour points to a coordinate system for a display device.
A sub-pixel is determined to correspond to a basic portion representing the skeleton of a character depending on an area where a region enclosed by a contour line overlaps a sub-pixel, for example, if the area is greater than or equal to a predetermined area.
Skeleton data includes a character code for identifying the type of a character, the number of strokes constituting a character, and stroke information on each stroke. The stroke information includes a stroke number for identifying a stroke, the number of points constituting a stroke, the line type of a stroke (curved line, straight line, or the like), the coordinates of points constituting a stroke, and the like. In this case, each stroke does not have a thickness, and each stroke is in the form of a line of a certain line type for representing the skeletal shape of a character.
If the line type of a stroke is a straight line, the stroke can be approximated by a straight line passing through a plurality of points constituting the stroke using the coordinate data. If the line type of a stroke is a curved line, the stroke can be approximated by a curved line passing through a plurality of points constituting the stroke using the coordinate data. The coordinate data of points constituting each stroke is scaled in accordance with the size of an input character and is converted into a coordinate system for a display device.
Subpixels present on each scaled stroke are determined as subpixels corresponding to a basic portion representing the skeleton of a character.
The applicant of the present application proposed a technique for corresponding to a basic portion of graphics to subpixels using bitmap data as disclosed in Japanese Laid-Open Publication No. 2002-49366. This technique will be described in detail below.
Typically, bitmap data is binary data (binary is an example). Each of bits constituting bitmap data has a value of “1” or “0”. A bit having a value of “1” indicates, for example, a black portion of graphics, while a bit having a value of “0” indicates a white portion of graphics.
It is determined whether or not each of bits constituting bitmap data has a value of “1”. An arrangement pattern of “1”/“0” values of bits neighboring a bit of interest is investigated. The bit of interest is associated with a pixel of a display device. Based on the arrangement pattern of neighboring bits, a subpixel(s) corresponding to the basic portion is determined among the subpixels contained in a pixel corresponding to the bit of interest.
D(x, y) represents a bit of interest, and N(a, b) represents a bit D(x+a, y+b) neighboring D(x, y).
P(x, y) represents a pixel on the display screen. Bit D(x, y) shown in
When D(x, y) has a value of “1”, a subpixel(s) corresponding to the basic portion is determined among three subpixels C(3x, y), C(3x+1, y) and C(3x+2, y) in accordance with a basic portion definition rule. When D(x, y) has a value of “0”, none of the three subpixels is determined as a subpixel corresponding to the basic portion.
Note bit D(x, y) of
According to the basic portion definition rule, whether or not each of three subpixels in pixel P(x, y) is associated with a basic portion is determined based on the “0”/“1” arrangement of bit N(a, b) neighboring bit D (x, y) associated with pixel P(x, y). Hereinafter, it is assumed that bit D(x, y) has a value of “1”.
By N(a, b)=1 it is intended that bit N(a, b) has a value of “1”, and by N(a, b)=0 it is intended that N(a, b) has a value of “0”. In this case, in
Pixel P(x, y) on a display screen corresponding to bit D(x, y) contains three subpixels C(3x, y), C(3x+1, y) and C(3x+2, y). Among these subpixels, a subpixel indicated by “1” is associated with a basic portion, while subpixels indicated by “0” is not associated with a basic portion. In other words, subpixel C(3x+2, y) is associated with a basic portion, while C(3x, y) and C(3x+1, y) are not associated with a basic portion.
The basic portion definition rule described with reference to
For logical values A and B, it is assumed that “A*B” means logical multiplication of A and B and “!A” is logical negation of A. When the 8 neighboring bits for bit D(x, y) have values shown in
N(0, −1)*!N(−1, 0)*!N(1, 0)*!N(−1, 1)*!N(0, 1)*N(1, 1)=1 (1)
As shown in
C(3x, y)=0,
C(3x+1, y)=0, and
C(3x+2, y)=1 (2)
A basic portion is a portion of a character or graphics corresponding to a core thereof. The core is a central portion of a stroke contained in a character, for example. Stroke information is dropped from bitmap data. Therefore, a bit in the bitmap data is associated with a basic portion with inference. A basic portion can be inferred based on information on bits neighboring bit D(x, y) of interest, but not based on only information on bit D(x, y) of interest.
For example, in the bitmap data of
Basic portions are defined in subpixels. Therefore, the basic portion of graphics can be defined with a resolution higher than the pixel-by-pixel resolution, resulting in high definition graphics display.
The basic portion definition rule shown in
When N(−1, 0)*N(1, 0)=1,
C(3x, y)=1,
C(3x+1, y)=1, and
C(3x+2, y)=1.
The basic portion definition rule shown in
When N(0, −1)*!N(−1, 0)*!N(1, 0)*N(0, 1)=1,
C(3x, y)=0,
C(3x+1, y)=1, and
C(3x+2, y)=0.
Similarly, basic portion definition rules are established for all combinations of “1” or “0” of the 8 neighboring bits for bit D(x, y) of interest. As a result, basic portions of graphics to be displayed by a display device are defined in subpixels.
Each rectangle shown in
However, the number of basic portion definition rules required is not necessarily equal to the number of possible combinations. As described above, in
Note that basic portion definition rules may be represented by logical formulas or table data.
A character or graphics is contained within a frame having a predetermined size. Subpixels corresponding to the basic portion of a character or graphics are contained in the inside of a region corresponding to the frame in the display screen region of a display device. A frame is a region in which a single character or graphics is displayed, for example, a region enclosed by a thick line 1901.
Characters represented by pixel-unit bitmap data are generally designed so that open space is provided either on the right-hand or left-hand side of a frame, i.e., characters are spaced. For example, in
In
In
In the example of
A character is displayed on a display device in a manner that enables the character to be put within a region of a display screen corresponding to the frame of the character. Therefore, when the correction pattern cannot be put within the region 1021 as shown in
Thus, the correction pattern for characters cannot be disposed in a manner that enables the correction pattern to be put within a region corresponding to the frame of the character. Therefore, characters are not displayed with high definition. To solve the above-described problems, the present applicant proposed a method for disposing a part of a correction pattern of a frame for a first character in a frame for a second character in Japanese Laid-Open Publication No. 2003-5738.
The width of the first character (character “H”) is 15a and the width of the second character (character “A”) is 15b.
However, in the conventional technique disclosed in Japanese Laid-Open Publication No. 2003-5738 (supra), a correction pattern is disposed by taking into account contact or overlap between a correction pattern for character “H” and character “A”. Such a process is complicated and therefore it takes a long time to perform such a process.
The present invention is provided to solve the above-described conventional problems. An object of the present invention is to provide a display apparatus, information display method, information display program and readable recording medium capable of displaying information with high definition is provided, in which when a correction pattern cannot be disposed in a manner that enable information to be put within a frame region, the correction pattern is shifted in a simple manner so that color noise is reduced. Another object of the present invention is to provide an information apparatus incorporating the above-described display apparatus, information display method, information display program, or readable recording medium.
According to an aspect of the present invention, a display apparatus comprises a control section for controlling display on a display screen so that portions neighboring a skeleton portion of symbol information (e.g., character or graphics information) are assigned color factor levels. The character or graphics information is displayed in frames having a predetermined size and the color factor levels are stepwise lower than a color factor level of the skeleton portion. The control section has a skeleton portion shifting section capable of controlling shift of a center of the skeleton portion toward a center of the frame in a predetermined direction (either the X direction or the Y direction) on the display screen. Thereby, the above-described objects can be achieved.
Preferably, the control section may comprise a skeleton portion color factor level assigning section for assigning a predetermined color factor level to a subpixel corresponding to the skeleton portion of the symbol information after the skeleton portion has been shifted, an outside color factor level assigning section for assigning at least one color factor level stepwise lower than the predetermined color factor level of the subpixel corresponding to the skeleton portion to at least one neighboring subpixel outside the skeleton portion, and a display control section for displaying the symbol information assigned the color factor levels on the display screen.
Preferably, in the display apparatus of the present invention, a plurality of pixels are provided on the display screen, each pixel having a plurality of subpixels arranged in a predetermined direction, and the control section (e.g., the skeleton portion shifting section) is capable of shifting the skeleton portion of the character or graphics information in a subpixel arrangement direction within the frame on a subpixel-by-subpixel basis. In the display apparatus of the present invention, each pixel is previously assigned a corresponding one of a plurality of color factors. The luminance levels of the color factors are represented stepwise by a plurality of color factor levels. Thereby, characters or graphics are controlled and displayed on a display screen.
More preferably, the control section is capable of shifting the skeleton portion of the frame so that at least two subpixels having a color factor level lower than the color factor level of the skeleton portion are disposed inwardly from an end of the frame.
The symbol information may be at least one of character information, graphics information, picture character information, and sign information.
Preferably, the skeleton portion of the character or graphics information may be defined by bitmap data.
Preferably, the skeleton portion of the character or graphics information may be defined in subpixels.
Preferably, the control section may be capable of shifting the skeleton portion of the character or graphics information in a subpixel arrangement direction within the frame by one or two pixels. Alternatively, the control section may be capable of shifting the skeleton portion of the character or graphics information in a subpixel arrangement direction within the frame by three pixels or more.
Preferably, the display apparatus may have a shift table storing shift information for defining a shift amount of the skeleton portion of the character or graphics information, and the control section may be capable of determining the shift amount of the skeleton by referencing the shift table.
Preferably, the display apparatus may have a plurality of shift tables, and the control section is capable of changing the shift amount of the skeleton by selecting and referencing at least one of the plurality of shift tables.
Preferably, the display apparatus may have a recording section for storing information on a result of shifting the skeleton portion in the subpixel arrangement direction within the frame on a subpixel-by-subpixel basis.
According to another aspect of the present invention, a character/graphics display method for controlling and displaying character or graphics information on a display screen is provided. A plurality of pixels are provided in a frame having a predetermined size on the display screen, each pixel contains a plurality of subpixels arranged in a predetermined direction, and at least one subpixel outside a skeleton portion of the character or graphics information is assigned a dolor factor level stepwise lower than a color factor level. The method comprises the steps of: shifting the skeleton portion of the character or graphics information in a subpixel arrangment direction within the frame on a subpixel-by-subpixel basis; and assigning a predetermined color factor level to a subpixel corresponding to the skeleton portion of the character or graphics information, and assigning at least one color factor level stepwise lower than the predetermined color factor level of the subpixel corresponding to the skeleton portion to at least one neighboring subpixel outside the skeleton portion. Thereby, the above-described objects can be achieved.
According to another aspect of the present invention, a character/graphics display program executable in a computer is provided. The above-described character/graphics display method is described in the program.
According to another aspect of the present invention, a computer readable recording medium is provided. The above-described character/graphics display program is recorded in the medium.
According to another aspect of the present invention, an information apparatus is provided, which comprises the above-described display apparatus.
Hereinafter, functions of the present invention will be described.
According to the present invention, a subpixel corresponding to the skeleton portion (basic portion) of character or graphics information is assigned a predetermined color factor level. Neighboring subpixels outside that subpixel are assigned color factor levels stepwise lower than the predetermined color factor level (i.e., a correction pattern is disposed). In this case, if the correction pattern cannot be put within a region corresponding to a frame on the display screen of a display apparatus, the center of the skeleton portion of the character or graphics information is shifted to the center of the frame. Specifically, character or graphics information is shifted within the frame in a subpixel arrangement direction on a subpixel-by-subpixel basis. The skeleton portion (basic portion) may be shifted so that a correction pattern having at least two subpixels (having color factor levels stepwise lower than a predetermined color factor level) can be provided inwardly from an end of the frame. Therefore, a correction pattern extending off a region corresponding to the frame can be shifted deeper into the region corresponding to the frame (the correction pattern may not be shifted completely inside the region), whereby color noise is suppressed and the thickness of a line of a character can be adjusted so that character or graphics information can be displayed with high definition.
The skeleton portion of character or graphics information can be defined as bitmap data in subpixels (basic portion data). This skeleton portion data (basic portion data) may be generated in pixels from, for example, bitmap data representing the shape of character or graphics information, outline information representing the outline shape of character or graphics information, or skeleton data representing the skeleton shape of character or graphics information.
Particularly in the case of pixel-unit bitmap data, characters or graphics are often designed such that either the right-hand side or the left-hand side of each character or graphics has open space. In this case, a correction pattern often extends off the frame at its end. The present invention can solve such a problem.
The skeleton portion (basic portion) of character or graphics information is defined in subpixels. Therefore, characters or graphics can be precisely controlled and displayed with high definition as compared to when color factor levels are controlled on a pixel-by-pixel basis.
The skeleton portion of character or graphics information is shifted by 1 or 2 subpixels deeper into the frame in a subpixel arrangement direction. In this case, the shift amount can be precisely and carefully determined, by referencing a shift table defining shift amounts, based on various display conditions, such as the characteristics of a display device, the thickness of a line of a character or graphics, the type of a character, a combination of a background color and a character or graphics color, and the like.
Further, the result of shifting the skeleton portion (basic portion) of character or graphics information deeper into the frame in the subpixel arrangement direction on a subpixel-by-subpixel basis is stored as data. Such data can be utilized when the same character or graphics information is displayed on another display apparatus.
These and other advantages of the present invention will become apparent to those skilled in the art upon reading and understanding the following detailed description with reference to the accompanying figures.
Hereinafter, the present invention will be described by way of illustrative examples with reference to the accompanying drawings.
The display device 10 displays various information, such as characters, graphics, and the like, input through the input device 20.
The input device 20 is used to input various information representing characters or graphics to be displayed on the display device 10. The various information representing characters or graphics include, for example, a code for identifying a character or graphics and a size indicating the size of a character or graphics. Therefore, as the input device 20, any input device through which an identification code and the size of a character or graphics can be input can be used. Preferable examples of the input device 20 include keyboards, mouses, pen-type input devices, and the like. When the display apparatus 1 is a display apparatus of a mobile telephone, voice or number keys for specifying telephone numbers may be used as the input device 20 to enter character codes and character sizes. When characters or graphics displayed on the display device 10 have a single fixed size, the input of the size may be omitted. Further, when the display apparatus 1 is used as a display section of an information apparatus provided with means for connecting to a communication line, such as the Internet and the like, messages included in electronic mail received over the communication line may be displayed on the display device 10. In this case, the communication line connecting means may be operated by inputs through the input device 20.
In the auxiliary storage device 30, a character/graphics display program 31 as a control program, in which a procedure for displaying characters or graphics on a display screen of the display device 10 is described, and various data 32 required for executing the character/graphics display program 31 are stored. In the auxiliary storage device 30, any readable recording medium may be used to store the character/graphics display program 31 and the various data 32, including, for example, recording media, such as hard disk, CD-ROM, MO, MD, DVD, IC card, optical card, flash memory, and the like.
The character/graphics display program 31 comprises the steps of: shifting a skeleton portion of character or graphics information in a subpixel arrangement direction within a frame having predetermined size on a subpixel-by-subpixel basis; and assigning a predetermined color factor level to the color factor level of a subpixel corresponding to the skeleton portion of the character or graphics information and assigning color factor levels stepwise lower than the predetermined color factor level to the respective color factor levels of subpixels neighboring the subpixel corresponding to the skeleton portion (neighboring subpixels on the outside of the subpixel corresponding to the skeleton portion), and displaying the character or graphics information on a display screen.
The various data 32 contain various table data, such as character/graphics data 32a defining shapes of characters or graphics, a correction table 32b described below in detail (
The character/graphics data 32a include, for example, bitmap data (basic portion data) defining basic portions of characters or graphics in subpixels. A basic portion of a character or graphics refers to a portion of the character or graphics corresponding to the core thereof.
The control section 40 comprises a CPU 41 and a main memory 42. The control section 40 determines the intensities of the color factors of subpixels contained in a display screen of the display device 10 and controls the display device 10 to display characters or graphics on the display screen, based on the display character/graphics display program 31 and the various data 32. Specifically, the control section 40 controls separately a plurality of color factors assigned to a plurality of subpixels arranged on the display screen of the display device 10 to display information representing characters or graphics input through the input device 20 on the display device 10.
The CPU 41 controls and monitors the whole display apparatus 1 as well as executes the character/graphics display program 31 stored in the auxiliary storage device 30. The CPU 41 executes the character/graphics display program 31 based on the various data 32 stored in the main memory 42 to generate character or graphics patterns. The generated patterns are temporarily stored in the main memory 42, and thereafter, are output as display data to the display device 10. The timing of outputting character or graphics patterns to the display device 10 is controlled by the CPU 41.
The CPU 41 comprises a skeleton portion shifting section 41a for subjecting a skeleton portion of character or graphics information to a shift process which is performed in a subpixel arrangement direction within a frame having predetermined size on a subpixel-by-subpixel basis; a skeleton portion color factor level assigning section 41b for assigning a predetermined color factor level to the color factor level of a subpixel corresponding to the skeleton portion of the character or graphics information after the shift process; an outside color factor level assigning section 41c for assigning color factor levels stepwise lower than the predetermined color factor level to the respective color factor levels of subpixels neighboring the subpixel corresponding to the skeleton portion assigned the color factor levels (neighboring subpixels on the outside of the subpixel corresponding to the skeleton portion); and a display control section 41d for displaying the character or graphics information assigned the color factor levels on a display screen.
The main memory 42 is a working memory for temporarily storing data input through the input device 20, data to be displayed on the display screen of the display device 10, and the character/graphics display program 31 and data required to execute the program 31. The main memory 42 may be accessed by the CPU 41 at a high rate.
Note that the character/graphics display program 31 and the various data 32 are herein stored in the readable recording medium of the auxiliary storage device 30, and the present invention is not so limited. For example, the character/graphics display program 31 and the various data 32 may be stored in the main memory 42 or ROM (not shown). Examples of ROM include mask ROM, EPROM, EEPROM, flash ROM, and the like. When the character/graphics display program 31 and the various data 32 are stored in ROM, various processes can be easily achieved by changing ROM. Such a ROM technique may be preferably applied to the display apparatus 1 when it is a mobile terminal apparatus, a mobile telephone, or the like.
A readable recording medium for storing the character/graphics display program 31 and the various data 32 may be a medium for carrying programs or data, such as a communication medium used to carry programs or data over a communication network, other than media for fixedly carrying programs or data, such as storage devices (the above-described disks or cards), semiconductor memories, and the like. When the display apparatus 1 is an information apparatus provided with means for connecting a communication line including the Internet, at least part of the character/graphics display program 31 and the various data 32 may be downloaded from the communication line. In this case, a loader program required for download may be previously stored in ROM (not shown), or may be installed from the auxiliary storage device 30 to the control section 40.
The subpixel 12R is assigned a color factor R so as to exhibit a red (R) color. The subpixel 12G is assigned a color factor G so as to exhibit a green (G) color. The subpixel 12B is assigned a color factor B so as to exhibit a blue (B) color.
The intensities of the color factors (e.g., luminance levels) of the subpixels 12R, 12G, and 12B are represented by a value of, for example, 0 to 255 (0x00 to 0xff where notation “0x” represents the hexadecimal number system). If the subpixels 12R, 12G, and 12B separately take any luminance level of 0 to 255, about 16,700,000 (=256×256×256) colors can be displayed.
The display device 10 is, for example, a color liquid crystal display device. Examples of the color liquid crystal display device include transmissive liquid crystal display devices predominantly used for personal computers and the like, as well as reflective or rear-projection liquid crystal display devices. The display device 10 is not limited to color liquid crystal display devices. As the display device 10, any color display apparatus having a plurality of pixels arranged in the X and Y directions (so called XY matrix display apparatus) can be used.
The number of subpixels contained in a single pixel 12 is not limited to 3. A single pixel 12 may contain a plurality of subpixels arranged in a predetermined direction. For example, when N color factors are used to represent colors, a single pixel 12 may contain N subpixels.
The arrangement sequence of the subpixels 12R, 12G, and 12B is not limited to that shown in
The direction of the arrangement of the subpixels 12R, 12G, and 12B is not limited to the direction shown in
Color factors applicable to the present invention are not limited to red (R), green (G), and blue (B). For example, cyan (C), yellow (Y), and magenta (M) may be used as color factors.
Thus, a correction pattern is used to establish the color factor level of at least a subpixel neighboring a subpixel corresponding to the basic portion of a character or graphics. The color factor level is defined according to the distance from the subpixel corresponding to the basic portion of the character or graphics. For example, the color factor level of a subpixel neighboring a subpixel corresponding to the basic portion of a character or graphics is designed to be monotonically decreased as the distance from the subpixel corresponding to the basic portion of the character or graphics increases. The decreasing manner is not limited to the above-described (5, 2, 1).
The control section 40 of
The luminance table 32c is used when the display attribute of a character or graphics is “normal display (the background is displayed as being white and the character or graphics is displayed as being black)”. When the display attribute of a character or graphics is “reverse display (the background is displayed as being black and the character or graphics is displayed as being white)”, for example, the permutation of the luminance levels corresponding to the color factor levels “0” to “7” in the luminance table 32c may be reversed for each color factor R, G, and B.
Note that the display attribute of a character or graphics refers to a combination of the color of the background of the character or graphics and the color of the character or graphics. By providing an appropriate luminance table 32c, it is possible to display characters or graphics with any display attribute.
In
As described above, the correspondence between the color factor levels and the luminance levels is such that a plurality of color factor levels (level 7 to level 0) of a subpixel are assigned the luminance levels (0 to 255) which are substantially equally spaced. The present invention is not so limited. The color factor levels may be assigned unequally spaced luminance levels. The correspondence between the color factor levels and the luminance levels may vary among the color factors R, G, and B. For example, the correspondence between the color factor levels and the luminance levels may be appropriately determined for each of the color factors R, G, and B by taking into account the characteristics of a display device.
The magnitude of color noise depends on the characteristics of the display device 10, the type or number of correction patterns, the number of strokes of a character or graphics (the density of strokes), a combination of a background color and a character or graphics color, and the like. Therefore, for relaxation of color noise, shift amounts and shift tables appropriate for the causes of color noise are required.
For example,
Color noise is relaxed by selecting an appropriate shift amount using these tables and shifting the basic portions of characters or graphics. The shift amounts of the basic portions are information stored in these tables (values 0, 1, and 2).
Note that the shift table 32d is not limited to the shift tables of
By executing the character/graphics display program 31 by the CPU 41 in the control section 40, characters or graphics can be displayed with high definition even when correction patterns cannot be put within a region on the display screen of the display device 10 corresponding to the frame of a character or graphics (i.e., a correction pattern extends off a region on the display screen of the display device 10 corresponding to the frame of a character or graphics).
Hereinafter, steps S601 to S609 in the character/graphics display procedure will be described.
As shown in
Next, in step S602, the basic portion data of a character or graphics corresponding to the input identification code and size is obtained and stored temporarily in the main memory 42. The basic portion data is bitmap data which defines the basic portion of the character or graphics in subpixels. Dots constituting the basic portion data correspond to respective subpixels.
For example, in the case where the number of pixels is 10 for each of the X and Y directions of the character or graphics input in step S601, the number of subpixels in the X direction of the character or graphics is 30 and the number of subpixels in the Y direction is 10. Since the dots constituting the basic portion data correspond to respective subpixels, the basic portion data obtained in step S602 has a size of 30 dots (X direction)×10 dots (Y direction). A region having such a size is referred to as the “frame” of a character or graphics (e.g., in
The basic portion data is obtained by reading out the character/graphics data 32a from the auxiliary storage device 30, for example. Alternatively, as disclosed in Japanese Laid-Open Publication No. 2002-49366, the basic portion data may be generated from bitmap data representing the shape of a character or graphics in pixels. Alternatively, as disclosed in Japanese Laid-Open Publication No. 2001-100725, the basic portion data may be generated from character or graphics outline information indicating the outlines of characters or graphics or skeleton data indicating the skeleton shapes of characters or graphics.
Hereinafter, it is assumed that basic portion data as shown in
In step S603, the shift table 32d containing various data 32 is referenced. The shift amount of the basic portion of a character or graphics can be determined based on information stored in the shift table 32d. Now, it is assumed that the shift table 321d of
For the basic portion data of
Note that even when there is no space such that a correction pattern containing at least two subpixels is put within a frame, color noise may not be visually perceived. For example, this is the case for “device characteristic B” in
The shift amount is “0” when a correction pattern can be put within the frame without shifting a character or graphics as shown in
In step S604, it is determined whether or not the shift amount of the basic portion of a character or graphics defined in the shift table 321d is greater than or equal to “1”. When the result of determination in step S604 is that the shift amount is greater than or equal to “1” (Yes), the process goes to step S605. When the result of determination in step S604 is not that the shift amount is greater than or equal to “1” (No), step S605 is not executed and the process goes to step S606.
In step S605, based on the shift amount defined in the shift table 321d, the basic portion of a character or graphics is shifted. In this example, the shift amount is “1”. Therefore, the basic portion of character “H” is shifted by “1” to the left from the basic portion data of
In step S606, each dot constituting the basic portion data is associated with a subpixel in the display device 10. This association is executed by taking into account the position of a character displayed on the display device 10. For example, when a character is displayed at the upper left corner of the display device 10, the dot at the upper left corner constituting the basic portion data is associated with a position shifted by a predetermined shift amount of subpixels from a subpixel at the upper left corner of the display device 10. A frame containing the basic portion data is associated with a region on the display screen 11. Here, the shift amount is “1”, the dots constituting the basic portion data are mapped as shown in
In step S607, a correction pattern is provided for the basic portion. The color factor levels of subpixels neighboring the subpixel corresponding to the basic portion are assigned levels lower than the predetermined color factor level. The color factor levels of the neighboring subpixels are determined based on the correction table 32b contained in the various data 32, and are assigned “5”, “2”, and “1” in order of distance from the subpixel corresponding to the basic portion, the nearest first. When the correction pattern is applied to the basic portion of
In step S608, the color factor levels of subpixels are converted to luminance data. This conversion is executed for each subpixel contained in a frame region corresponding to a character or graphics of the display screen 11 by referencing the luminance table 32c in the various data 32.
Finally, in step S609, luminance data indicating luminance levels are transferred to the display device 10. Thereby, the luminance level of the display screen 11 of the display device 10 is controlled on a subpixel-by-subpixel basis so that a character or graphics is displayed on the display screen 11.
Next, steps of a character/graphics display process in which the shift table 325d of
In step S601, the identification code and size of a character or graphics to be displayed on the display screen 11 of the display device 10 is input through the input device 20.
Next, in step S602, the basic portion data of a character or graphics corresponding to the input identification code and size is obtained and stored temporarily in the main memory 42.
In step S603, the shift table 32d in the various data 32 (the shift table 325d in
For the basic portion data shown in
In a certain combination of a character or graphics color and a background color, color noise may not be visually perceived even when there is no space such that a correction pattern containing at least two subpixels is put within a frame as described above. For example, this is the case when a background color is “blue” and a character or graphics color is “red”, and the shift amount of a basic portion is 0 (on a subpixel-by-subpixel basis).
In step S604, it is determined whether or not the shift amount of the basic portion of a character or graphics defined in the shift table 325d is greater than or equal to “1”. When the result of determination in step S604 is that the shift amount is greater than or equal to “1” (Yes), the process goes to step S605. When the result of determination in step S604 is not that the shift amount is greater than or equal to “1” (No), step S605 is not executed and the process goes to step S606.
In step S605, based on the shift amount defined in the shift table 325d, the basic portion of a character or graphics is shifted. In this example, the shift amount is “2”. Therefore, the basic portion of character “H” is shifted by “2” to the left from the basic portion data of
In step S606, dots constituting the basic portion data are associated with subpixels in the display device 10. Each dot of the basic portion data is associated with a subpixel of display device 10. Here, the shift amount is “2”, the dots constituting the basic portion data are mapped as shown in
In step S607, a correction pattern is provided for the basic portion. The color factor levels of subpixels neighboring the subpixel corresponding to the basic portion are assigned levels lower than the predetermined color factor level. The color factor levels of the neighboring subpixels are determined based on the correction table 32b contained in the various data 32, and are assigned “5”, “2”, and “1” in order of distance from the subpixel corresponding to the basic portion, the nearest first. When the correction pattern is applied to the basic portion of
Note that when the shift amount of the basic portion is assigned “2”, a portion of the correction pattern cannot be disposed on the left-hand side of the left-hand strode 1803 of character “H”. Nevertheless, “at least two subpixels of a correction pattern can be disposed”, which is required for reduction of color noise. Therefore, significant color noise does not occur.
Further, in step S608, the color factor levels of subpixels are converted to luminance levels. This conversion is executed for each subpixel contained in a frame region corresponding to a character or graphics of the display screen 11 by referencing the luminance table 32c in the various data 32.
Finally, in step S609, luminance data indicating luminance levels are transferred to the display device 10. Thereby, the luminance level of the display screen 11 of the display device 10 is controlled on a subpixel-by-subpixel basis so that a character or graphics is displayed on the display screen 11.
Note that in this example, a character/graphics is displayed by referencing only one of the shift tables. For example, a shift table obtained by combining shift tables as in shift table 325d of
In this example, the English alphabet is displayed on the display screen 11 of the display device 10. The present invention is not so limited. The present invention can be applied to any other language characters (e.g., Japanese language characters, Chinese language characters, English language characters, Korean language characters, and the like). The present invention is not limited to characters and can be applied to symbol information, such as picture characters, graphics, signs, and the like.
In this example, data after shifting a basic portion in step S605 or data after disposing a correction pattern for a basic portion in step S607 may be stored in a recording medium, such as ROM, FD, CD or the like so that a character or graphics can be displayed on an apparatus other than the display apparatus 1. As the ROM, for example, mask ROM, EPROM, EEPROM, flash ROM, and the like can be employed. In the case of use of ROM, various processed can be easily implemented by changing the ROM.
In this example, data after shifting a basic portion in step S605 or data after disposing a correction pattern for a basic portion in step S607 may be stored in a recording medium in a storage apparatus capable of storing data, such as hard disk, CD-ROM, MO, MD, DVD, IC card, optical card, flash memory or the like so that a character or graphics can be displayed on an apparatus other than the display apparatus 1.
The above-described readable recording medium may be a medium for unfixedly carrying programs or data, such as a communication medium used to carry programs or data over a communication network, other than media for fixedly carrying programs or data, such as storage devices (the above-described disks or cards), semiconductor memories, and the like. When the display apparatus 1 is an information apparatus provided with means for connecting a communication line including the Internet, at least part of data may be downloaded from the communication line.
In this example, color factor levels in a correction pattern are provided on each lateral side of the skeleton portion and are assigned values which are smaller than the color factor level of the skeleton portion of character or graphics information, the values being stepwise decreased. The present invention is not so limited. Alternatively, color factor levels in a correction pattern are provided on a single lateral side of the skeleton portion and are assigned values which are smaller than the color factor level of the skeleton portion of character or graphics information, the values being stepwise decreased. In addition to or alternative to this technique, color factor levels in a correction pattern are provided on each or a single vertical side of the skeleton portion and are assigned values which are smaller than the color factor level of the skeleton portion of character or graphics information, the values being stepwise decreased. Therefore, in the present invention, color factor levels are provided outside the skeleton portion of character or graphics information (each or a single lateral side and/or each or a single vertical side) and are assigned values smaller than the color factor level of the skeleton portion, the values being stepwise decreased. Specifically, the direction of arrangement of the subpixels 12R, 12G, and 12B is not limited to the direction indicated in
As described above, according to the present invention, a control section is used to shift the center of the skeleton portion of character or graphics information to the center of a frame. Specifically, character or graphics information is shifted within the frame in a subpixel arrangement direction on a subpixel-by-subpixel basis. The skeleton portion (basic portion) is shifted so that a correction pattern having at least two subpixels (having color factor levels stepwise lower than a predetermined color factor level) can be provided inwardly from an end of the frame. Thereafter, at least a subpixel corresponding to the skeleton portion (basic portion) of character or graphics information is assigned a predetermined color factor level. Neighboring subpixels outside that subpixel are assigned color factor levels stepwise lower than the predetermined color factor level. In this manner, character or graphics information is displayed on the display screen of a display device. With such a simple procedure of shifting character or graphics information, characters or graphics can be displayed with high definition and without color noise even when correction patterns cannot be otherwise put within a region on the display screen corresponding to the frame of the character or graphics (i.e., a correction pattern extending off a region on the display screen of a display device corresponding to the frame of the character or graphics can be shifted to be put within the region).
Various other modifications will be apparent to and can be readily made by those skilled in the art without departing from the scope and spirit of this invention. Accordingly, it is not intended that the scope of the claims appended hereto be limited to the description as set forth herein, but rather that the claims be broadly construed.
Number | Date | Country | Kind |
---|---|---|---|
2002-105799 | Apr 2002 | JP | national |
Filing Document | Filing Date | Country | Kind | 371c Date |
---|---|---|---|---|
PCT/JP03/04303 | 4/3/2003 | WO | 00 | 4/29/2005 |
Publishing Document | Publishing Date | Country | Kind |
---|---|---|---|
WO03/085636 | 10/16/2003 | WO | A |
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Number | Date | Country | |
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20050219261 A1 | Oct 2005 | US |