Dynamic fire simulator and trainer

Information

  • Patent Grant
  • 4001949
  • Patent Number
    4,001,949
  • Date Filed
    Friday, May 9, 1975
    49 years ago
  • Date Issued
    Tuesday, January 11, 1977
    47 years ago
Abstract
A method and system for providing realistic on-line fire responses in accordance with the accuracy of an on-line fire fighting sequence employed by a fire fighter, including the steps of dynamically simulating the occurrence of an actual fire, establishing a predetermined fire fighting sequence to be followed by the fire fighter for properly extinguishing the simulated fire, monitoring the actual on-line fire fighting sequence employed by the fire fighter in fighting the simulated fire, comparing the actual fire fighting sequence employed by the fire fighter with the predetermined fire fighting sequence, and providing a reaction in accordance with a correspondence between the actual on-line fire fighting sequence employed by the fire fighter and the predetermined fire fighting sequence to provide realistic on-line fire responses.
Description

The present invention relates to fire simulators and trainers, and more specifically to a dynamic fire simulator and trainer having a predetermined fire fighting sequence against which the on-line fire fighting sequence employed by a fire fighter is evaluated.
Almost all large fires start small, but do not always remain small. By the time professional fire fighters arrive at the scene, those fires may be much larger, and out of control. In putting out fires, seconds count and the first few minutes are the most critical. The period of time between the outbreak of fire and the arrival of the fire department is the time for first aid fire extinguishment. How effective these first aid measures are depends on two factors: the availability of the right first aid fire extinguishing equipment and the availability of people who are knowledgeable about how to use the equipment.
Last year American industry spent approximately 250 million dollars on first aid first equipment. So more often than not the right fire fighting equipment is in the right place ready for use. Additionally, there are usually people available to man the equipment. However all too often these people do not understand the capabilities and limitations of the equipment or how to use it effectively. If they did, it is highly probable hundreds of lives would be saved, thousands of injuries prevented, and millions of dollars in property losses avoided.
One approach to this fire problem lies in "first aid" fire training. That is, training the "man on the spot" so that he or she understands the capability of the equipment at hand, knows how to use it and, maintains his or her composure in an emergency.
Assuming the need for first aid fire training, as well as primary fire training, it is highly desirable in both cases for an on-line type of training in which the trainee sees the fire, feels the heat, and experiences its trauma while putting it out. No classroom or theatrical approach can substitute for real on-line fire fighting experience.
Until recently, such on-line fire fighting experience was provided by controlled fires which were set and extinguished, creating billows of dirty smoke and consuming a lot of fuel in the process. Thus, it is apparent that the setting of controlled fire is wasteful with regard to fuel consumption as well as producing environmental pollution. Moreover, the increasing emphasis on ecology has resulted in local and state ordinances which make it difficult and in some cases actually prohibit the setting of controlled fires for fire training purposes.
In view of the recent emphasis on ecology and the resulting implementing legislation, and the recent concern over energy conservation, there is a clear need for a realistic fire simulator and trainer which does not waste fuel or contribute to environmental pollution.
Fire simulators are known in the art. See, for example, U.S. Letters Pat. No. 3,675,342 (Wolff) and U.S. Letters Pat. No. 3,675,343 (Swiatosz et al.). However, such known fire simulators lack the realism of an actual fire with flames and smoke. Moreover, such known fire simulators lack any standard or predetermined fire fighting sequence against which the sequence employed by the on-line fire fighter (trainee) is compared to provide realistic on-line fire responses.
It is an object of the present invention to provide a dynamic fire simulator which closely simulates the conditions and behavior of an actual fire to provide the same emotional impact on the fire fighter as an actual fire.
It is another object of the present invention to provide a dynamic fire simulator and trainer which provides realistic on-line fire responses in accordance with the correspondence between the on-line performance of a fire fighter and a standard.
It is a further object of the present invention to provide a dynamic fire simulator and trainer in which the simulated fire responds realistically to the actions of a fire fighter to provide him with on-line training with respect to the proper fire fighting sequence.
It is a still further object of the present invention to provide a mobile dynamic fire simulator and trainer.
Other objects, aspects, and advantages of the present invention will be apparent when the detailed description is considered with the drawings.
Briefly, the present invention includes the method and system for providing realistic on-line fire responses in accordance with the accuracy of an on-line fire fighting sequence employed by a fire fighter, including the steps of dynamically simulating the occurrence of an actual fire, establishing a predetermined fire fighting sequence to be followed by the fire fighter for properly extinguishing the simulated fire, monitoring the actual on-line fire fighting sequence employed by the fire fighter in fighting the simulated fire, comparing the actual fire fighting sequence employed by the fire fighter with the predetermined proper fire fighting sequence, and providing a reaction in accordance with a correspondence between the actual on-line fire fighting sequence employed by the fire fighter and the predetermined fire fighting sequence to provide realistic on-line fire responses.





The dynamic fire simulator and trainer according to the present invention is illustrated in the drawings, in which:
FIG. 1 is a perspective view of a mobile van with parts broken away to expose the dynamic fire simulator and trainer being used by a fire fighter;
FIG. 2 is a perspective view of the mobile van with parts broken away to expose the rear screen projection system and control means for the dynamic fire simulator and trainer;
FIG. 3 is a sectional view of a screen suspension means for use in the dynamic fire simulator and trainer;
FIG. 4 is a sectional view of a load cell sensor for use in the dynamic fire simulator and trainer;
FIG. 5 is a partial sectional view of a shutter for use in the dynamic fire simulator and trainer;
FIG. 6 is an end view of the shutter elements for the shutter of FIG. 5;
FIG. 7 is a schematic view of the radiant heater and movable door assembly for use in the dynamic fire simulator and trainer;
FIG. 8 is a schematic diagram of the control circuitry for the movable door assembly of FIG. 7;
FIG. 9 is a schematic of the fire extinguisher switch assembly;
FIG. 10 is a block diagram of the dynamic fire simulator and trainer;
FIG. 11 is a block diagram of a controller for use in the dynamic fire simulator and trainer;
FIG. 12 is a flow chart for the operation of the dynamic fire simulator and trainer;
FIG. 13 is a flow chart of an executive routine for use in the dynamic fire simulator and trainer;
FIG. 14 is a flow chart of a curve fit subroutine for use in the dynamic fire simulator and trainer;
FIG. 15 is a flow chart of a clock interrupt subroutine for use in the dynamic fire simulator and trainer;
FIG. 16 is a flow chart of a teletype monitor subroutine for use in the dynamic fire simulator and trainer;
FIG. 17 is a flow chart of a table build subroutine for use in the dynamic fire simulator and trainer;
FIG. 18 is a flow chart of an insert line subroutine for use in the dynamic fire simulator and trainer;
FIG. 19 is a flow chart of a modify table subroutine for use in the dynamic fire simulator and trainer;
FIG. 20 is a flow chart of a delete table entry subroutine for use in the dynamic fire simulator and trainer;
FIG. 21 is a flow chart of a print subroutine for use in the dynamic fire simulator and trainer; and
FIG. 22 is a flow chart of a record mode subroutine for use in the dynamic fire simulator and trainer.





Referring to FIG. 1, the dynamic fire simulator and trainer, generally indicated at 10, is shown arranged in a mobile van 12. A fire fighter or trainee 14 is shown in the actual process of fighting a simulated fire 16.
To begin a fire fighting sequence, the trainee 14 approaches a rear projection screen 18, such as a rigid 1/8 inch acrylic screen available from Stewart Filmscreen Corporation and known as Lumiglass 150. Upon being given the "go ahead" signal by an instructor 13, who has activated the dynamic fire simulator and trainer 10 via a front control panel 15, the trainee 14 readies a modified conventional fire extinguisher 20 and uses it in an on-line fire fighting sequence in an attempt to extinguish the simulated fire 16.
The conventional fire extinguisher 20, for example an Ansul Model 20 E Extinguisher, is modified to emit CO.sub.2 in a gas cloud to simulate the release of dry chemicals. The released CO.sub.2 is exhausted through a vent 22. Moreover, the fire extinguisher 20 is coupled to a CO.sub.2 reservoir (not shown) in the van 12 via a hose 24. The pressure of the gas transmitted from the reservoir is controlled by a conventional pressure regulator and monitored by gages. Further, it has been found advantageous to employ a filter to prevent contaminants from reaching the nozzle 26 and interfering with the production of the desired gas cloud. The operation of the fire extinguisher 20 will be discussed in more detail with reference to FIG. 9.
Referring to FIG. 2, a rear screen projection system for use in the dynamic fire simulator and trainer 10 is generally indicated at 28. The rear screen projection system 28 includes a fixedly mounted motion picture projector 30, such as a Bell & Howell Model No. 567 (16 mm) with a high intensity lamp, modified to accommodate a film loop, and a fixedly mounted scene projector 32 arranged in juxtaposition to the motion picture projector 30. The scene projector 32 may be the same as the motion picture projector 30, but has a film loop with a single static scene.
Positioned between the motion picture projector 30 and the scene projector 32 is a pair of mirrors 34 and 36 for reflecting the motion picture and scene images. The mirrors 34 and 36 have their upper edges arranged at an angle of approximately 60.degree. for reflection of the motion picture and scene images onto a secondary mirror 38. The secondary mirror 38 is arranged relative to the mirrors 34 and 36 to receive the combined motion picture and scene images and reflect them onto the rear of the rear projection screen 18. The motion picture projector 30, scene projector 32, and mirrors 34 and 36 are mounted on a support member 40 which is affixed to an A-frame assembly 42. The secondary mirror 38 is also mounted on the A-frame assembly 42 to receive the images reflected by the mirrors 34 and 36. It should be apparent that secondary mirror 38 is employed due to the space limitations imposed by the mobile van 12 and that it may be eliminated, e.g., in a stationary environment where constraints on space are not as limited. Generally, the distance between the secondary mirror 38 and the rear projection screen is approximately 10 feet.
The rear projection screen 18, which has a viewing height of approximately 90 inches and a viewing width of approximately 72 inches, is held under tension by a support frame 44 so that the rear projection screen 18 is constrained against movement in a direction normal to the application of impact force resulting from the CO.sub.2 discharged from the fire extinguisher 20, but is capable of being deflected rearwardly in the direction normal to the plane of the screen 18. An electronics control cabinet 43 is positioned adjacent the A-frame assembly in the rear of the van 12. This cabinet 43 will be discussed in more detail below with reference to other components of the dynamic fire simulator and trainer 10.
Referring to FIG. 3, the screen 18 is suspended at its upper and side edges by four screen hangers 46. Each screen hanger 46 includes a sleeve 48 affixed to the support frame 44 and a barrel nut 50 coupled to an edge frame 52 of the screen 18. The barrel nut 50 is linked to a first threaded rod 54 which is linked to a second threaded rod 56 by a steel wire 58. Jam nuts 59 are mechanically coupled to the second threaded rod 56 and bear against the upper end of the sleeve 48. It is apparent that the amount of tension under which the screen 18 is held is dependent upon the tension exerted on the edge frame 52 by the wire 58 which is controlled by the jam nuts 59. Therefore, the screen 18 is held suspended in its plane by the support frame 44 and screen hangers 46.
Referring to FIG. 4, four load cells 60, such as Senosotec 30 series load cells, are mounted on the support frame 44 and mechanically coupled to the corners of the edge frame 52 of the screen 18. These load cells transform the deflection of the screen 18 resulting from the inpact of mechanical force caused by the CO.sub.2 gas into a proportional electrical voltage. The force measured at each load cell 60 is dependent upon the total force and the point where the impact force strikes the screen 18. For example, if the CO.sub.2 gas is directed at the center of the screen 18, each cell 60 would register equal forces and the magnitude of the force measured by each load cell 60 would equal 1/4 the total force. As the point of impact is moved toward the edge or corner of the screen 18, the force on the nearest load cell 60 increases and the forces on the load cells 60 remote from the point of impact decrease. Due to this relationship the point of impact can be accurately determined. Moreover, the total force is directly proportional to the distance of the nozzle 26 from the screen 18, see FIG. 1.
Since only forces from three load cells 60 are required to locate the point of impact, the use of four load cells 60 enables four independent determinations of the point of impact. The weighted average of these measurements, in which more credence is given to the largest load cell forces, is used to obtain a more accurate location for the point of impact. Signal conditioning amplifiers (not shown), such as Action Pak Model 4051, available from Action Instruments Co., Inc., supply the bridge voltage to the load cells 60 and amplify the output from the load cells 60 to provide usable high level DC outputs.
Each load cell 60 includes a movable shaft 61 and a pair of spring plates 63 and 65 which limit movement of the shaft 61 and protect the load cell 60 during overloading. Additionally, an overtravel means 67 is mechanically coupled to the edge frame 52 to prevent damage to the load cell 60, e.g., should someone fall against the screen 18. Moreover, a rotatable arm 69 and movable coupling 71 are provided to take the strain off the load cells 60 when the screen 18 is not being used or the van 12 is in transit.
Referring again to FIG. 2, an optical shutter 62 is mounted on the support member 40 intermediate the motion picture projector 30 and the mirror 34 to intercept the motion picture image. As shown, 48 shutter elements 64 are employed in 6 by 8 matrix. Advantageously, the optical shutter 62 is positioned as close to the film plane of the motion picture projector 30 as is practical while still having the motion picture image covered by the 48 shutter elements. This provides sufficient defocussing of the motion picture image to obscure any grating between the shutter elements 64 and adds to the realism of the fire 16.
Referring specifically to FIG. 5, a sectional view of one-half of the optical shutter 62 is shown with half a row of shutter elements 64, see FIG. 6. The other half of the row of shutter elements 64 is identical in structure and operation. The optical shutter 62 provides an electro-mechanical means of selectively blocking any portion of the motion picture image (flames and smoke) to simulate extinguishment of the fire 16. The shutter elements 64 are in the form of small opaque plates which are normally positioned to interrupt the passage of light, thereby interrupting transmission of the motion picture image to the screen 18. When the shutter elements 64 are rotated 90.degree., they are effectively removed from the optical path and permit transmission of the motion picture image to the screen 18.
Movement of the opaque plates 64A-C is obtained by corresponding solenoids 66A-C connected to hubs 68A-C by links 70A-C. The hubs 68A-C are mechanically coupled to plate shafts 72A-C. Thus, the linear motion of the solenoid armatures 76A-C is transformed to rotary motion for rotation of the opaque plates 64A-C to an open or closed position, see FIG. 6. Compression springs 74A-C coupled to the solenoid armatures 76A-C to return the opaque plates 64A-C to their normally closed position when the individual solenoids 66A-C are de-energized.
In all, there are 48 solenoids, one associated with each opaque plate 64 so that the opaque plates 64 can be controlled individually, in groups, or all at once. With each opaque plate 64 individually controlled, it is possible to simulate extinguishing of the flames in any portion of the fire 16 and then move in any direction from that portion. As previously described, the motion picture image is defocussed and therefore the shutter frame grating 78 between the elements is not visible on the screen 18. Generally, several adjacent plates 64 must be closed to totally block out a specific area of the fire 16 on the screen 18. This allows for partial dimming of a portion of the fire 16 for improved realism. Moreover, flashback is readily attained in a realistic manner by opening an opaque plate 64 which has been previously closed.
Referring to FIG. 7, a radiant heat assembly 80 is illustrated. A radiant heating member 82 is shown, such as available from Thermatronics Corporation and composed of three Vycor tubular heaters made by Corning Glass. However, it is preferred that a plurality of radiant heating members 82, e.g., five be used. The function of the five heating members 82 is identical, so that only one will be described. The five heating members 82 are housed in the ceiling of the van 12 in front of the screen 18 and can be adjusted to control the direction of the radiant heat, dependent upon the type of fire being fought, to simulate the actual heat conditions of the fire 16 and enable the trainee 14 to experience these heat conditions. The heating members 82 are activated prior to projection of the fire 16 on the screen 18 so that they are ready to radiate heat when the trainee 14 commences to fight the fire 16.
The amount of heat radiation reaching the trainee 14 may be varied by a movable door assembly 83. The movable door assembly 83 includes movable doors 84 and 86 which slide along roller bearings 87 and are positioned to interrupt or enable transmission of radiant energy toward the trainee 14. In this manner, a source of variable heat is provided which simulates the sensation of heat from the fire 16.
The position of the movable doors 84 and 86 is controlled by a motor driven roller 88 having a cord 90 wrapped around it which is anchored at each end of door 86. (The movement of door 84 is similar and will not be discussed.) A spring 92 is connected between the cord 90 and one end of the door 86 to compensate for mechanical variation and any stretching of the cord 90.
The position of the door 86 is controlled by a cam 94 affixed to the door 86 and cam operated switches 96, 98, 100, and 102, see FIG. 8. When the cam 94 passes under a switch 96-102, the switch is opened to provide positive information as to the position of the door 86. The four switches 96-102 provide four door positions, closed, 1/3 open, 2/3 open, and fully open. It should be understood that any number of switches can be used depending upon the number of heat levels desired. As seen in FIG. 8, another cam 104 activates another set of switches 106-112, to drive motor 114 coupled to the motor driven roller 88 in the proper direction to reach the desired heat level.
Referring specifically to FIG. 8, the cams 94 and 104 are shown positioned in the low heat (1/3 open) position. If it is desired to close the door 86, the leads marked closed are connected to the negative supply. The operate and reversing relays 116 and 118 are energized and the motor 114 is energized to move the cams 94 and 104, and therefore the door 86, to the left in FIG. 8. When the cam 94 opens the cam switch 96 connected to the closed lead, the operate relay 116 opens and the motor 114 is de-energized at that position. Opening the operate relay 116 connects the motor leads 120 and 122 together to dynamically brake the motor 114, stopping it immediately. If it is desired to further open the door 86, the medium heat or high heat leads are connected to the negative supply. The operation is the same as previously described, except that the reversing relay 118 does not operate and the motor 114 rotates in the opposite direction.
Referring to FIG. 9, a schematic of the fire extinguisher 20 is shown. A charge lever switch 124 is positioned below the charge puncture lever (not shown). This switch 124 is closed momentarily when the charge puncture lever is depressed and released to simulate the charging operation of an actual fire extinguisher and signals the controller 132 for energizing a solenoid valve 128 located in the bottom of the fire extinguisher 20. A nozzle switch 126 is mounted under the nozzle handle (not shown) which closes when the nozzle 26 is squeezed. The solenoid valve 128 opens when the nozzle switch 126 is closed, assuming the charge switch 124 was previously closed, to allow CO.sub.2 to pass through the nozzle 26. The nozzle 26 is shaped to be the major restriction to the flow of CO.sub.2. This ensures that most of the expansion of CO.sub.2 occurs in the nozzle 26 so that a realistic gas cloud is produced, as well as minimizing the number of points where cold temperatures are produced as a result of unwanted expansion. CO.sub.2 pressure in the reservoir (not shown) is, e.g., approximately 900 p.s.i. The nozzle pressure is significantly lower, e.g., between about 200 to 300 p.s.i. A low pressure switch 130 positioned at the reservoir is closed to provide a warning and prevent the starting of another actual on-line fire fighting sequence whenever the pressure in the CO.sub.2 reservoir drops below a minimum pressure required for production of a realistic gas cloud, e.g., about 600 p.s.i.
Referring to FIG. 10, a block diagram of the dynamic fire simulator and trainer 10 is illustrated. The motion picture projector 30 and scene projector 32 are activated independently of the controller 132. The remaining block elements are all operated or monitored through the controller 132. D.C. power to the controller is provided by a 24 VDC power supply 134, such as a Sola Model 281203-2 power supply. A.C. power to the components of the dynamic fire simulator and trainer 10 is provided through relays in a power distribution panel 136 under control of the controller 132. The power distribution panel 136 provides the power to the motion picture projector 30 and scene projector 32. In addition to sending signals to and receiving signals from the power distribution panel 136, the controller 132 sends signals to and receives signals from the control panel 15, the CO.sub.2 reservoir 138, and a digital computer 140, such as Digital Equipment Corporation Model PDP11 Computer. The digital computer 140 receives and transmits signals to a digital cassette drive 142 for loading the selected fire type data into the computer 140.
The controller 132 also receives signals from the fire extinguisher 20, a conventional cartridge tape deck 144, and load cells 60, and sends signals to the radiant heater members 82, heater door assembly 83, a sound amplifier 146, such as Bogen Model C-20A, and the optical shutter 62. The output of the sound amplifier 146 is electrically coupled to a conventional loud speaker 148.
Referring to FIG. 11, the controller 132 is shown as a functional block diagram. The controller 132 provides an interface between the computer 140 and a rear control panel 149 in the electronics control cabinet 43 for providing computer or manual (off-line) control of the components of the dynamic fire simulator and trainer 10.
The major sections of the controller 132 are the computer interface and system control 150, load cell data control 152, sound control 154, extinguisher control logic 156, heat control logic 158, shutter control logic 160, and projector power control 162.
The computer interface and system control 150 provides the I/O communication between the computer 140 and the controller 132. Coded instructions from the computer 140 are received at the computer I/O 164 and fed to the instruction decoder 166 for decoding. The decoded instructions are fed to the storage 168 for use by the controller 132. These stored instructions control the dynamic fire simulator and trainer 10 when a manual or computer select circuit 170 is in the computer mode of operation, as determined by a switch on the front control panel 15. An identical switch is located on the rear control panel 149 in the electronic control cabinet 43, see FIG. 2. If the manual mode is selected, the dynamic fire simulator and trainer 10 is manually controlled from the rear control panel 149 and the instructions from the computer 140 are ignored.
A clock 174 in the form of a 4.0 MHz crystal controlled oscillator provides timing signals for the computer 140 and the load cell data control 152. The four load cells 60 coupled to the screen 18 transmit D.C. voltages proportional to the applied force (CO.sub.2 discharge). Each of the signals for the load cells 60 is amplified and transmitted to the controller 132, through a low pass filter 175 to remove high frequency noise and then fed to an analog multiplexer 176. Under control of the clock 174 the analog multiplexer 176 sequentially transmits each of the load cell signals to an A/D converter 178 where the signals are converted to a 7 bit digital value. These digital values are transmitted to storage 180. In response to computer data input signals from computer 140, the manual or computer select circuit 170 activates a digital multiplexer 182 for transmitting information from certain portions of the storage 180 to the computer 140 which determines the point of impact of the CO.sub.2 discharge on the screen 18, and determines therefore the accuracy of the actual on-line fire fighting technique employed by the trainee 14.
The sound level is controlled by the computer 140 or manually from rear control panel 149 via the manual or computer select circuit 170. Signals representing the sound level are transmitted into the sound control 154 from the tape deck 144. The sound control 154 includes a variable gain amplifier for controlling the volume of the sound (sound signal amplitude). This conditioned signal is transmitted to sound amplifier 146 and then to loudspeaker 148.
The fire extinguisher 20 is controlled by the rear control panel 149 or by the computer 140. Upon receiving a signal from the charge lever switch 124, the computer 140 energizes the solenoid valve 128 through extinguisher control logic 156. Thereafter, upon closing of the nozzle switch 126 a signal is applied to the extinguisher control logic 156 and to the computer 140. The computer 140 begins to count time, e.g., a period of 15 seconds may be allotted for the trainee 14 to complete a fire fighting sequence. After the allotted time period, the solenoid valve 128 is de-energized to prevent discharge of the CO.sub.2 from the nozzle 26.
The heater door assembly 83 can be controlled by the rear control panel 149 or the computer 140 via the manual or computer select circuit 170. The heater control logic 158 receives the appropriate signals from the manual or computer select circuit 170 and makes the appropriate connection to the negative supply for activating the heater door assembly 83.
The shutter elements 64 are controlled by the rear control panel 149, i.e., manually for maintenance or troubleshooting purposes, or by the computer 140. Upon receiving an input from the load cell data control 152, the computer 140 signals the computer interface and system control 150 to open or close a particular shutter element 64 or group of shutter elements 64. That is, the manual or computer select circuit 170 sends the appropriate drive signals to the shutter control logic 160 for supplying the appropriate signals to the appropriate solenoid(s) 66 for controlling the position of the desired shutter element(s) 64.
The projectors 30 and 32 are activated by switches on the rear control panel 149 or front control panel 15. Activation of the appropriate switches activates the projector power control 162 for providing AC power to the projectors 30 and 32.
Referring to FIG. 12, the operating sequence of the dynamic simulator and trainer 10 is as follows. Initially, a master push-button "on" switch 184 at the front control panel 15 is closed to provide the AC power to the simulator components. A select fire type push-button switch 186 at the front panel 15 is closed to feed the selected fire type program into the computer 140. A dim room lights switch 188 at the control panel 15 is then closed to reduce the lighting in the van 12.
If there is low CO.sub.2 pressure a light 190 on the front control panel 15 is energized, and the fire extinguisher hose 24 must be coupled to a new CO.sub.2 bottle for increasing the CO.sub.2 pressure in order to begin a new on-line fire fighting sequence. If a computer "on" light 192 is energized, the dynamic fire simulator and trainer 10 is under computer control and therefore ready for an on-line fire fighting sequence. If the computer "on" light 192 is "off," the computer 140 is inoperative and the dynamic fire simulator and trainer 10 is under manual control by the rear control panel 149, e.g., for maintenance or troubleshooting.
Assuming the computer on light 192 is energized, a "run" push-button switch 194 is closed which starts the scene projector 32 and energizes the radiant heater members 82. If the scene image is not correct the film is manually changed. When the scene image is correct and a heater ready light 196 is energized, and when the trainee is ready, a fire push-button switch 198 is closed. When the fire push-button switch 198 is closed, the motion picture projector 30 is energized and a fire 16, complete with flames and smoke, appears on the screen 18. The heater door assembly 83 as well as the tape deck 144 and sound amplifier 146 are activated. Thus, a realistic fire situation is present on the screen 18 with moving flames and smoke. Additionally, simulated fire sounds and heat are present to confront the trainee 14 with added realism.
The trainee 14 then closes the charge lever switch 124 to signal the controller 132. This action readies the fire extinguisher 20 for use. The trainee 14 then depresses the nozzle switch 126 to expel CO.sub.2 gas from the nozzle 26 to fight the fire 16.
If the fire fighting sequence employed by the trainee 14 corresponds with the preprogrammed fire fighting sequence, the flames are gradually extinguished in a realistic fashion by movement of the shutter elements 64 under control of the computer 140. Moreover, the sound level of the fire 16 is gradually diminished and the radiant heat from the heater members 82 is also diminished. When the fire 16 is out, the fire sound and heat levels are reduced to zero and the dynamic fire simulator and trainer 10 is de-energized and ready for the next on-line fire fighting sequence. It should be understood, that the tape deck 144 includes a residual hazard noise in addition to the fire sound. This residual hazard noise is still present even after the fire 16 has been extinguished and the fire sound level reduced to zero.
If the fire fighting sequence employed by the trainee 14 does not correspond with the preprogrammed fire fighting sequence, the flames will flare-up. If there is a need to abort the sequence because the trainee 14 does not have control of the fire 16, the instructor 13 closes a stop push-button switch 200 and the dynamic fire simulator and trainer 10 is de-energized. If there is no need to abort the sequence, the trainee 14 continues to fight the fire 16.
Should the fire extinguisher 20 become empty prior to the trainee 14 having extinguished the fire 16, an extinguisher empty light 202 is energized at the control panel 15. In this case the fire 16 may flare-up prior to de-energizing of the dynamic fire simulator and trainer 10.
The computer 140 is under program control so that the various components of the system 10 may be operated in conjunction with one another. The program includes an executive routine (FIG. 13) and nine subroutines, including curve fit (FIG. 14), clock interrupt (FIG. 15), teletype monitor (FIG. 16), table build (FIG. 17), insert line (FIG. 18), modify table (FIG. 19), delete table entry (FIG. 20), print (FIG. 21), and record mode (FIG. 22).
The executive routine (FIG. 13) monitors the various inputs and outputs to determine if the simulator and trainer 10 is to be started; if a sequence is being terminated; and if the sequence was successful; and provides the computer 140 with instructions to accomplish such action.
The curve fit subroutine (FIG. 14) performs the necessary calculations during a fire fighting sequence to provide a real time comparison between the standard or preprogrammed fire fighting sequence stored in the computer 140 and the sequence employed by the trainee 14. The clock interrupt subroutine (FIG. 15) provides the computer 140 with timing information to check the various outputs and inputs of the components during a fire fighting sequence and to update the information fed to the computer 140.
The other subroutines, FIGS. 16-22, enable the preprogrammed fire fighting sequence stored in the computer memory to be modified and new fire types to be added. With the exception of the record mode of FIG. 22, these subroutines are only used to store information in memory or modify it as required. For example, these subroutines are used to store new fires in memory.
In addition to manually inputing the standard or predetermined fire fighting sequence into the computer 140, the record mode subroutine of FIG. 22 may be advantageously used to provide a standard or preprogrammed fire fighting sequence for storage in the computer 140 by simply monitoring the actions of an expert in extinguishing a fire 16. This approach further enables any subtle fire extinguishing techniques, which might otherwise escape notice, to be automatically included in the standard.
The actual assembly program which is formed from the aforementioned routine and subroutines is constructed in two modules. These modules are set fourth below as follows: ##SPC1## ##SPC2## ##SPC3## ##SPC4## ##SPC5##
It should be apparent to one skilled in the art that various modifications may be made in the present invention without departing from the spirit and scope thereof, as described in the specification and defined in the appended claims.
Claims
  • 1. A method of providing realistic on-line fire responses in accordance with the accuracy of an on-line fire fighting sequence employed by a fire fighter, comprising the steps of:
  • dynamically simulating the image of an actual fire;
  • projecting said simulated fire image on a screen;
  • establishing a predetermined fire fighting sequence to be followed by the fire fighter for properly extinguishing the simulated fire;
  • loading said predetermined fire fighting sequence in the memory of a computer;
  • applying an input to said image projected on said screen in accordance with the on-line fire fighting sequence employed by the fire fighter in fighting said simulated fire;
  • monitoring said on-line fire fighting sequence employed by the fire fighter in fighting said simulated fire;
  • determining the points of application of said on-line input by said fire fighter;
  • supplying data to said computer in accordance with said on-line fire fighting sequence employed by said fire fighter;
  • comparing said actual fire fighting sequence and said points of application of the on-line input by the fire fighter with the predetermined fire fighting sequence stored in the computer; and
  • changing the projected image of the simulated fire in accordance with the on-line input of the fire fighter and the predetermined fire fighting sequence stored in the computer.
  • 2. The method recited in claim 1, including the further steps of:
  • dynamically simulating the heat and sound of said simulated actual fire; and
  • changing said heat and said sound of said simulated fire in accordance with said on-line input of the fire fighter and the predetermined fire fighting sequence stored in the computer.
  • 3. The method recited in claim 2, including the step of:
  • selectively occluding a portion of the simulated fire when there is a correspondence between the on-line input signals of the fire fighter in the actual fire fighting sequence and the predetermined fire fighting sequence loaded in the computer.
  • 4. The method recited in claim 3, including the step of:
  • re-establishing the occluded portion of the simulated fire on the screen to simulate flashback in response to a deviation between the remainder of the on-line fire fighting sequence employed by the fire and the predetermined fire fighting sequence loaded in the computer.
  • 5. The method recited in claim 1, including the further steps of:
  • simulating the sound and heat of said actual fire;
  • changing the image level of the simulated fire in accordance with a correspondence between the actual on-line fire fighting sequence employed by the fire fighter and the predetermined fire fighting sequence;
  • changing the sound level of the simulated fire in accordance with a correspondence between the actual on-line fire fighting sequence employed by the fire fighter and the predetermined fire fighting sequence; and
  • changing the heat level of the simulated fire in accordance with a correspondence between the actual on-line fire fighting sequence employed by the fire fighter and the predetermined fire fighting sequence.
  • 6. A method of providing realistic on-line responses in accordance with the accuracy of an on-line fire fighting sequence employed by a fire fighter, comprising the steps of:
  • simulating the visual effects of a fire, including flames and smoke;
  • simulating the audio effects of a fire;
  • simulating the heat effects of a fire;
  • projecting said visual effects on a screen;
  • establishing a predetermined fire fighting sequence to be followed by the fire fighter for properly extinguishing the simulated fire and eliminating the heat and audio effect of the simulated fire;
  • storing the data representing the predetermined fire fighting sequence in the memory of a computer;
  • applying an input to said visual effects projected on said screen in accordance with the on-line fire fighting sequence employed by the fire fighter in fighting said simulated fire;
  • monitoring said on-line fire fighting sequence employed by the fire fighter in fighting said simulated fire;
  • supplying input data to the computer in accordance with the on-line fire fighting sequence employed by the fire fighter;
  • comparing said input data supplied to the computer with the data representing the predetermined fire fighting sequence stored in the memory of the computer;
  • changing the simulated audio effects and heat effects of the simulated fire in accordance with a correspondence between the data representing the on-line fire fighting sequence employed by the fire fighter and the data representing the predetermined fire fighting sequence;
  • selectively occluding a portion of the simulated fire when there is a correspondence between the data representing the on-line fire fighting sequence employed by the fire fighter and the data representing the predetermined fire fighting sequence stored in the computer; and
  • re-establishing the occluded portion of the fire to simulate flashback in response to deviations between the input data to the computer representing the remainder of the on-line fire fighting sequence and the data stored in the computer representing the predetermined fire fighting sequence.
  • 7. A dynamic fire simulator and trainer for providing realistic on-line fire responses in accordance with the accuracy of an on-line fire fighting sequence employed by a fire fighter, comprising:
  • dynamic fire simulation means for simulating the occurrence of an actual fire, including a screen and means for projecting visual representation of actual flames and smoke on said screen;
  • a computer for storing data representing a preprogrammed fire fighting sequence to be followed by the fire fighter for properly extinguishing the fire;
  • monitoring means on said screen including a plurality of transducer for monitoring the actual on-line fire fighting sequence employed by the fire fighter in fighting the simulated fire on said screen and for supplying input data representing the on-line fire fighting sequence employed by the fire fighter to said computer;
  • said computer including means for comparing the input data representing the on-line fire fighting sequence employed by the fire fighter with te data representing the preprogrammed fire fighting sequence; and
  • control means for providing a reaction in the representation of the actual flames and smoke projected on said screen in accordance with the comparison between the input data representing on-line fire fighting sequence employed by the fire fighter and the data representing the preprogrammed fire fighting sequence to provide realistic on-line fire responses on said screen.
  • 8. The fire simulator and trainer claimed in claim 7, wherein:
  • said dynamic fire simulation means includes a motion picture projector for providing a motion picture image of flames and smoke, a rear projection screen for receiving the motion picture image, and a mirror for reflecting the motion picture image onto said rear projection screen; and
  • said control means includes a shutter means electrically coupled to said computer means and responsive to output signals therefrom, said shutter means being positioned in the path of said motion picture image and including a plurality of shutter elements capable of occluding or transmitting portions of the motion picture image in response to output signals from said computer means.
  • 9. The fire simulator and trainer claimed in claim 8, wherein:
  • said control means activates heater means and audio means electrically coupled to said control means in response to signals from said computer means to provide variable heat and audio outputs in accordance with a correspondence between the data representing the preprogrammed fire fighting sequence and the data representing the on-line fire fighting sequence employed by the fire fighter.
  • 10. The fire simulator and trainer claimed in claim 8, wherein:
  • said dynamic fire simulation means also includes a scene projector for providing a static image of an object and said motion picture projector providing a dynamic indication of flames and smoke emanating from the object.
  • 11. The fire simulator and trainer claimed in claim 8, including:
  • fire extinguisher means under control of the fire fighter for projecting input signals onto said screen.
  • 12. A dynamic fire simulator and trainer for providing realistic on-line fire responses in accordance with the accuracy of an on-line fire fighting sequence employd by a fire fighter, comprising:
  • dynamic fire simulation means including a scene projector for projecting a static image of an object, a moving picture projector for projecting a dynamic fire image, including flames and smoke, optical means for combining the static and dynamic images, a rear projection screen to receive the combined images and provide a realistic representation of an actual fire thereon;
  • a computer having memory means for storing a preprogrammed fire fighting sequence indicating the proper fire fighting technique to be employed by the fire fighter in extinguishing the fire;
  • a plurality of spaced transducers arranged to detect input signals applied to said screen by the fire fighter in an actual on-line fire fighting sequence and generate output signals in accordance therewith;
  • fire extinguisher means under control of the fire fighter for projecting input signals onto said screen;
  • controller means for receiving output signals from said transducers and providing output signals to said computer, said controller means providing output control signals in response to input signals from said computer;
  • said computer comparing the actual on-line fire fighting sequence employed by the fire fighter with the preprogrammed fire fighting sequence to provide the input signals to said controller means during the actual on-line fire fighting sequence;
  • shutter means responsive to control signals from said controller means to occlude selective portions of the dynamic fire image in response to output signals from said computer indicating a correspondence between the preprogrammed fire fighting sequence stored in said computer and the actual on-line fire fighting sequence employed by the fire fighting, and to uncover previously occluded portions of the dynamic fire image in response to deviations between the remainder of the acutal on-line fire fighting sequence employed by the fire fighter and the preprogrammed fire fighting sequence to simulate flashback;
  • heater means responsive to control signals from said controller means to reduce the amount of heat reaching the fire fighter during a proper on-line fire fighting sequence and to increase the amount of heat reaching the fire fighter during an improper on-line fire fighting sequence; and
  • audio means responsive to control signals from said controller means to reduce the level of the sound reaching the fire fighter during a proper on-line fire fighting sequence and to increase the level of sound reaching the fire fighter during an improper on-line fire fighting sequence.
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Entry
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